• Title/Summary/Keyword: U-Sports

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CURRENT STATUS & PERSPECTIVE OF THE SPORTS INDUSTRY IN KOREA, U.S., AND JAPAN

  • Han, Sung-Soo
    • 한국디지털정책학회:학술대회논문집
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    • 2004.11a
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    • pp.129-144
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    • 2004
  • The purpose of this paper is to identify current trends in the sport industry in Korea, U.S. and Japan and to also analyze the potential of the sport industry in the 21st Century. This paper analyzes the current sport related index of Korea, U.S. and Japan and the effect of scientific development. Scientific development has provided prosperity to modern societies and has thus increased the personal disposable income and leisure time available to people living in these societies, Many people spend their?leisure time on sports related activities and the number is growing day by day and this situation makes the sports market a very attractive and important business sector in the world. Considering the increase of household income and leisure time and the introduction of a five-day working week system, the sports market potential growth will be considerable and it is certain the demand for sports related activities, services and products will also show increases in the 21st Century. This paper estimates that sports expenditures could be estimated at $10 billion in Korea, $150 billion in U.S and 4.3 billion yen in Japan. The general trends currently in action in the sport industry estimate that these numbers are growing rapidly and the relative importance of the sport industry among all industries is becoming one of the most important new emerging markets in the world.

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A Study on Establishing the Range of Optimum Size for School Sports Hall - Focused on the regulations of sports facilities in Japan, England, Germany, U.S.A - (학교(學校) 스포츠홀의 적정규모(適定規模) 범위설정(範圍設定)에 관한 연구(硏究) - 일본(日本), 영국(英國), 독일(獨逸), 미국(美國)의 체육시설(體育施設) 규정(規定)을 중심(中心)으로 -)

  • Kim, Hyo-Il
    • Journal of the Korean Institute of Educational Facilities
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    • v.7 no.3
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    • pp.23-35
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    • 2000
  • Today the supply of school sports halls for multi-functional use is absolutely insufficient in school facilities of Korea. For economical reasons and efficiency of use, a joint utilization of these halls by schools, sports clubs and other users should be strived for. This will lead, as a result, to a minimization overall in the demand for halls. Above all to satisfy this demand, the regulations of sports facilities suitable to the students' standards of play and physical conditions must be preceded in Korea. And a study on the architectural planning of this hall size for primary, middle and high school is needed. This study aims at establishing the range of optimum size of school sports hall in Korea by surveying and analyzing the regulations of sports facilities about clear height of hall, obstacle-free zone and court area in Japan, England, Germany and U.S.A. Therefore, this study will offer valuable basic data in planning the school sports hall.

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Comparative Study on Characteristics of Sports Movies between Korea and the U.S. (한국 및 미국 스포츠 영화 콘텐츠 특성에 대한 탐색적 연구)

  • Jeong, Eun-Jeong;Chon, Bum-Soo
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.152-161
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    • 2011
  • This study examines characteristics of sports movies between Korea and the U.S. Especially, this paper focuses on three different characteristics including structural, internal characteristics and performance of sports movies. The major results are as follows: firstly, there were similarities between two countries in terms of opening year, genre, classification but movie subjects. More specifically, movie opening years were not related to global sports events. In addition, most sports movies were mainly produced by human genre and all age movie classification. However, in terms of sports subjects, although Korean movies were constructed by baseball game, the U.S. movies were based on football game. Secondly, there were also similarities between both sports movies in terms of external characteristics such as gender difference of hero or heroine, internal story structure and their story sources. Most of sports movies have used real stories as movie story. Finally, although many of the U.S. sports movies recorded the high degree of expenditures, three movies recorded the high degree of movie consumption.

Changes in National-Level Locational Pattern of Professional Sports Franchises in the U.S. during 1950-2001 : Focusing on Four Major Sports Leagues (미국 프로스포츠 프랜차이즈의 입지패턴과 그 변화양상(1950-2001))

  • Pillsung Byun;Ahn, Young-Jin
    • Journal of the Korean Geographical Society
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    • v.37 no.5
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    • pp.498-510
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    • 2002
  • This study has the following two focuses to analyze the changes in national-level locational pattern of the U.S. professional sports franchises during 1950-2001. The first is to empirically clarify spatial orientation in the changing locational pattern of sports franchises. The second is to identify compared characteristics of the relocation cases reflecting the orientation to other cases, for the variables indicative of franchises' and leagues' pursuits of their relocation-related interests ultimately affecting franchises' relocations, by employing a legit model. As a result of the analyses, sports franchises and leagues, respectively have shown spatial orientation toward relocating to and toward locating new franchises in southern and western areas, responding to the changes in U.S. urbanization pattern. And, relocation cases reflecting the orientation have displayed a feature of the higher annual population growth rate in destination urban area than in origin area, in comparison to other cases.

A Review of Rehabilitation Sports for the Disabled (장애인재활체육)

  • Choi, Young-Soon
    • The Korean Journal of Rehabilitation Nursing
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    • v.12 no.1
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    • pp.47-54
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    • 2009
  • Purpose: This paper was to review the concept of rehabilitation sports for the disabled. Method: This paper was reviewed related papers published by KODDI(Korea Disabled People's Development Institute) concerning rehabilitation sports. Result: Rehabilitation sports that is integration of rehabilitation therapy and sports, was introduced in the U.K. during the World War I for the people wounded in the war. Since then, it was introduced into Germany for the wounded and disabled, and institutionalized in public health insurance program since 1960s. The present day, rehabilitation sports in Germany has been affected on promotion of physical, psychological, and social function and is being considered an importance field of sports and rehabilitation therapy for the disabled. Now, in our country, research is being carried out to introduce rehabilitation sports for the people with disabilities.

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Sports Look Expressed in 20th Century Fashion (20세기 패션에 나타난 스포츠푹에 관한 연구)

  • 하지수
    • Journal of the Korean Society of Costume
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    • v.50 no.2
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    • pp.15-28
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    • 2000
  • This paper focuses on the sports look expressed in 20th century fashion. It is Age of Sport just as rock'n roll became dominant cultural form of the 1960's and 1970's . In the 1990's the sportsware is fashion. Designers gazing into the future are inspired by the details and functionality of clothing for snow boarding , skiing , motorbike racing and fitness. No doubt fashion in 2000 will also be full of references to it. Since the late 1960's the sportswear that was originally a term for clothing worn for various sports activities in the 1890's has changed and is now considered as fashion for day as well as evening. This has occurred primarily in the U.S. due to the adoption of less formal lifestyles by Americans. while the sportwear is the term which stemmed from the need for functionality in sports, sports look is the style inspired by the formative elements, that is, the details, the shilhouette, and the colors of the sportswear. New technologies for sports, the powerful influence of youthful culture, and the celebritizations of the sports stars made the sports look much hipper and more popular. It can be categoried into three aesthetic values, I. e., the functional sports look,, purism and no useless ornament, the street sports look with fun, androgynous and unisex mode and the mix and match of different texture and colors, and the futuristic sports look with new high tech fabrics and avant-garde style.

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A Study on Appropriate Breadth for U-turn Setup (U-turn 설치를 위한 적정 폭원에 관한 연구)

  • Lee, Jin-Uk;Kim, Gi-Hyeok
    • Journal of Korean Society of Transportation
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    • v.27 no.3
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    • pp.39-47
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    • 2009
  • Currently, the minimum breadth as a point available for U-turn setup is designated as "over 9m for one way" in the traffic safety facilities practical manuals, and vehicles allowed to make a U-turn are limited to passenger cars. However, as passenger cars have recently become larger and SUVs (Sports Utility Vehicles) are being popularized, they fail to make a U-turn in one attempt. This causes a traffic jam and a problem with traffic safety. This study proposed, compared, and tested the measured values of actual differences in the turning radius of U-turn by actual cars with estimated values by using PC-Crash, a car accident simulation program. Then, the study forecasted the turning radius of U-turns of Korean passenger cars by using PC-Crash, and proposed appropriate breadth for U-turn setup.

The Effects of Swim Training on Neurogenesis in the Hippocampal Dentate Gyrus and Functional Ability After Focal Ischemic Stroke in Rats (수영 훈련이 뇌허혈 유발 흰쥐의 해마 치아이랑에서 뇌신경생성과 기능적 능력에 미치는 영향)

  • Kim, Ho-Sung;Kim, Deuk-Ho;Lee, Jeong-Pil;Kim, Young-Joo;Shin, Young-Oh;Kim, Sang-Hoon;Kwon, Ki-Wook;Oh, Jae-Keun
    • Physical Therapy Korea
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    • v.12 no.3
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    • pp.11-21
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    • 2005
  • The present study was aimed at investigating the effect of swimming training on brain function after focal cerebral ischemia in rats. Therefore, this study was examined on neurogenesis in dentate gyrus of hippocampus using 5-bromo-2'-deoxyuridine (BrdU) to label proliferating cells and assessed the neurological response following focal cerebral ischemia in rats using neurological motor behavioral test. In an observer-blinded fashion, twenty male Sprague-Dawley (280~310 g, 7 weeks old) rats were divided into four groups: MCAO plus swimming group (ME, $n_1$=5), MCAO plus control group (MC, $n_2$=5), SHAM plus swimming group (SE, $n_3$=5), SHAM plus control group (SC, $n_4$=5). The results of this study were as follows: 1) The limb placing time before and after swimming in the ME group were significantly longer than the MC group (p<.05), the SE group were significantly longer than the SC group (p<.01). 2) The balance beam scores before and after swimming in the ME group was higher than the SE group, the MC group was higher than the SC group but was not significantly different (p>.001). 3) The foot fault index before and after swimming training in ME group was significantly lower (i.e., improved) than the MC group (p<.001) and the SE group (p<.001), the SE group was significantly lower (i.e., improved) than the SC group (p<.001). 4) The mean number of BrdU-positive cells in the dentate gyrus in the ME group was significantly higher than the MC group (p<.001) and the SE group (p<.01). The MC group and the SE group was significantly higher than the SC group (p<.001). 5) There was significantly correlation between limb placing time and number of BrdU-positive cells on swimming training, there was positive correlation (r=.807, p<.0001) and between foot fault index and BrdU-positive cells number, there was negative correlation (r=-.503, p<.05). However, between balance beam scores and BrdU-positive cells number, there was no correlation. In conclusion, the present study demonstrates that the role of swimming training improves behavioral motor function probably by enhancing cell proliferation in that hippocampus. This study provides a model for investigating the stroke rehabilitation that underlies neurogenesis and functional ability.

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Introduction to a Health-related Physical Education Curriculum Model in the United States : Sports, Play, and Active Recreation for Kids (SPARK) (미국의 최신 건강중심 체육교육수업의 소개 - Sports, Play, Active Recreation for Kids(SPARK) 체육프로그램 개발배경 및 사례보고 -)

  • Yoo, Soo-Jin
    • The Journal of Korean Society for School & Community Health Education
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    • v.12 no.3
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    • pp.101-109
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    • 2011
  • The purpose of this article is to introduce the Sports, Play, and Active Recreation for Kids (SPARK) physical education curriculum. SPARK is a model for health-related, research-based and evidence-based physical education programs in the United States. The outcome of school physical education can relate to public health, but there exists few evidence-based physical education programs reporting health-related variables. School physical education can provide more opportunities for children and adolescents to be physically active and to learn more about healthy lifestyles. However, physical education programs have been cut and eliminated due to lack of funding in the U.S. as in South Korea. Although facing these problems, SPARK programs have been implemented in over 50% of schools, after school programs and coordinated school health programs in the U.S. This article reviewed: (a) background information of the SPARK program, (b) examples of effective interventions, and (c) methods of dissemination to schools nationally in the U.S. The methods showed in SPARK may use as a model for researching, developing and implementing new physical education(PE) program and after school programs in Korea.

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