• Title/Summary/Keyword: Type of originals

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The Effects of the Existence and Type of Originals on Box-office Performance (원작의 유무와 형태가 영화 흥행에 미치는 영향)

  • Lee, Yun-Jeong;Shin, Hyung-Deok
    • The Journal of the Korea Contents Association
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    • v.13 no.6
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    • pp.108-115
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    • 2013
  • This study focused on whether the existence and type of originals have any effects on box-office performance of the movie. Cultural products have characteristics of experience goods of which consumers hardly know the value of the products before they actually experience the products. To reduce the uncertainty, movie producers may want to use existing contents already made for other type of cultural products, which is generally called of One Source Multi Use. Using 381 Korean box-office data during January 2010 and September 2012, this study found that, first, the existence of original affects positively the movie's box office performance, second, the fiction based original has a positive effect on the movie's box office performance while cartoon and movie/TV based originals do not, and third, the movie type(commercial movie) positively moderates the relationship between fiction based original and movie performance. This study showed that box-office performance is not only affected by the characteristics of the movie itself, but also affected by other conditions including the use of existing originals created for other purposes.

Incremental Image Noise Reduction in Coronary CT Angiography Using a Deep Learning-Based Technique with Iterative Reconstruction

  • Jung Hee Hong;Eun-Ah Park;Whal Lee;Chulkyun Ahn;Jong-Hyo Kim
    • Korean Journal of Radiology
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    • v.21 no.10
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    • pp.1165-1177
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    • 2020
  • Objective: To assess the feasibility of applying a deep learning-based denoising technique to coronary CT angiography (CCTA) along with iterative reconstruction for additional noise reduction. Materials and Methods: We retrospectively enrolled 82 consecutive patients (male:female = 60:22; mean age, 67.0 ± 10.8 years) who had undergone both CCTA and invasive coronary artery angiography from March 2017 to June 2018. All included patients underwent CCTA with iterative reconstruction (ADMIRE level 3, Siemens Healthineers). We developed a deep learning based denoising technique (ClariCT.AI, ClariPI), which was based on a modified U-net type convolutional neural net model designed to predict the possible occurrence of low-dose noise in the originals. Denoised images were obtained by subtracting the predicted noise from the originals. Image noise, CT attenuation, signal-to-noise ratio (SNR), and contrast-to-noise ratio (CNR) were objectively calculated. The edge rise distance (ERD) was measured as an indicator of image sharpness. Two blinded readers subjectively graded the image quality using a 5-point scale. Diagnostic performance of the CCTA was evaluated based on the presence or absence of significant stenosis (≥ 50% lumen reduction). Results: Objective image qualities (original vs. denoised: image noise, 67.22 ± 25.74 vs. 52.64 ± 27.40; SNR [left main], 21.91 ± 6.38 vs. 30.35 ± 10.46; CNR [left main], 23.24 ± 6.52 vs. 31.93 ± 10.72; all p < 0.001) and subjective image quality (2.45 ± 0.62 vs. 3.65 ± 0.60, p < 0.001) improved significantly in the denoised images. The average ERDs of the denoised images were significantly smaller than those of originals (0.98 ± 0.08 vs. 0.09 ± 0.08, p < 0.001). With regard to diagnostic accuracy, no significant differences were observed among paired comparisons. Conclusion: Application of the deep learning technique along with iterative reconstruction can enhance the noise reduction performance with a significant improvement in objective and subjective image qualities of CCTA images.

A Study on the Dyeing Method of the Dot-Patterned Costumes on the Mural Paintings of Goguryeo (고구려 고분벽화에 표현된 점문양 복식의 염색 연구)

  • Yang Kyung-Ae
    • Journal of the Korean Society of Costume
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    • v.54 no.7
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    • pp.55-62
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    • 2004
  • Research into the ancient dyeing and weaving culture is of critical importance to the fact that they constitute an integral part of the Korean costume. Due to the absence of the originals reflecting ancient costume cultures, it is difficult to figure out what the dyeing and weaving culture was like in ancient times. Because of limited visual materials available from the wall paintings of ancient tombs, studies conducted so far concerning the costume culture for the Goguryeo have focused on visual elements such as shape, structure, and type. As a result, research into ancient Korean dyeing and weaving cultures hasn't been properly made. Thanks to the presence of both some dyeing fabric originals from Goguryeo's neighboring countries and some visual materials like the wall paintings of the Goguryeo, it may be possible to obtain some clues to the dyeing and weaving culture. The dotted Pattern costumes were selected such as Muyongchong, No. 1 Jangcheon Tomb, Gakjeochong, Samsilchong, Ssangyeongchong, Susanri Tomb. According to a book titled ‘Hanwon’, the Goguryeo people manufactured fabrics in such a way that resist-dyed spots produced elaborate patterns over the purple fabric. It can be safely said that such dot patterns were produced by means of dyeing rather than weaving, because identical patterns aren’t well produced by means of painting and embroidery. Considering Goguryeo’s natural features, the dot patterns mentioned in historical literatures are thought to have been produced using animal’s skin. However, there is highest possibility that the dot Patterns were Produced using tie-resist dyeing or wax-resist dyeing techniques. With respect to the dyeing and weaving culture for the Goguryeo, one must refer to neighboring countries’ dyeing and weaving environments, given that the Goguryeo had engaged substantial cultural exchanges with China.

Fluid flow profile in the "orthotropic plate+compressible viscous fluid+rigid wall" system under the action of the moving load on the plate

  • Akbarov, Surkay D.;Huseynova, Tarana V.
    • Coupled systems mechanics
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    • v.9 no.3
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    • pp.289-309
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    • 2020
  • The paper studies the fluid flow profile contained between the orthotropic plate and rigid wall under the action of the moving load on the plate and main attention is focused on the fluid velocity profile in the load moving direction. It is assumed that the plate material is orthotropic one and the fluid is viscous and barotropic compressible. The plane-strain state in the plate and the plane flow of the fluid is considered. The motion of the plate is described by utilizing the exact equations of elastodynamics for anisotropic bodies, however, the flow of the fluid by utilizing the linearized Navier-Stokes equations. For the solution of the corresponding boundary value problem, the moving coordinate system associated with the moving load is introduced, after which the exponential Fourier transformation is employed with respect to the coordinate which indicates the distance of the material points from the moving load. The exact analytical expressions for the Fourier transforms of the sought values are obtained, the originals of which are determined numerically. Presented numerical results and their analyses are focused on the question of how the moving load acting on the face plane of the plate which is not in the contact with the fluid can cause the fluid flow and what type profile has this flow along the thickness direction of the strip filled by the fluid and, finally, how this profile changes ahead and behind with the distance of the moving load.

Effects of Contents Narrativity on the Related Contents Preference: Surveying on Korean College Students (문화콘텐츠의 서사성이 그와 연관된 콘텐츠 선호도에 미치는 영향: 한국의 대학생을 대상으로)

  • Lee, Yun-Jeong;Shin, Hyung-Deok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.1
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    • pp.62-69
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    • 2015
  • This study examined the effects of the level of narrativity of a culture content on the level of preference of a related culture content. The culture contents were categorized into novels, cartoons and TV programs according to the content type, and into dramas, comedies, and actions by the contents genre because previous studies found a high level of narrativity in novels and dramas. Based on the survey data on the movie preference, the following were found. First, when people prefer novels with high-level narrativity, rather than TV programs, which have low-level narrativity in a certain genre, they prefer watching movies in the same genre. Second, this relationship is even more reinforced when the genre of the original of the movie is drama, which has high-level narrativity, rather than comedies or actions, which have low-level narrativity. Narrativity plays an important role in the movie preference, especially when it comes to movie originals.

Classification System of Mobile Contents based on Convergence Trend (컨버전스 트랜드에 근거한 모바일콘텐츠 분류체계)

  • Yoo, Min-Ho;Nam, Kyoung-Hwa
    • The Journal of the Korea Contents Association
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    • v.9 no.3
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    • pp.108-117
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    • 2009
  • Current mobile content's classifications have two major problems. One violates a principle of classification and the other reveals limitations in dealing with various convergence services. This study proposes a new mobile content's classification system to resolve these problems by adapting Al Ries's principle of symmetric and asymmetric transition. Symmetric mobile contents take a form of mutation in convergence process; therefore, the contents would appear different from their originals whereas asymmetric type combines mobile contents in an autonomous way. This new system not only demonstrates a clearer classification but also implies the trend of mobile content development and services. The current suggests that symmetric type is preferable and symmetric type of mobile contents is re-developed to become a symmetric type as much as the technology can support. Nonetheless, it is found that asymmetric type would still be serviced to some extent. Thus, new mobile content's classification, proposed in this research, provides a more constructive understating of mobile content's directions in the era of digital convergence and a ground for comparative analysis of mobile content's development or positioning strategies.