• 제목/요약/키워드: Triangulation

검색결과 670건 처리시간 0.036초

삼각측량법 기반의 정지 표적 정밀 크기 추정기법 연구 (A Study on the Static Target Accurate Size Estimation Algorithm with Triangulation)

  • 정윤식;김진환
    • 제어로봇시스템학회논문지
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    • 제21권10호
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    • pp.917-923
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    • 2015
  • In this paper, the TSE (Triangulation based target Size Estimator) algorithm is presented to estimate static target size at IIR (Imaging Infrared) environment. The size information is important factor for accurate IIR target tracking. But the IIR sensor can't generate distance between missile and target to calculate target size. In order to overcome the problem, we propose TSE algorithm which based on triangulation measurement. The performance of proposed method is tested at target intercept scenario. The experiment results show that the proposed algorithm has suitable performance for the accurate static target size estimating.

CONVERTING BITMAP IMAGES INTO SCALABLE VECTOR GRAPHICS

  • Zhou, Hailing;Zheng, Jianmin;Seah, Hock Soon
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.435-440
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    • 2009
  • The scalable vector graphics (SVG) standard has allowed the complex bitmap images to be represented by vector based graphics and provided some advantages over the raster based graphics in applications, for example, where scalability is required. This paper presents an algorithmto convert bitmap images into SVG format. The algorithm is an integration of pixel-level triangulation, data dependent triangulation, a new image mesh simplification algorithm, and a polygonization process. Both triangulation techniques enable the image quality (especially the edge features) to be preserved well in the reconstructed image and the simplification and polygonization procedures reduce the size of the SVG file. Experiments confirm the effectiveness of the proposed algorithm.

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Adaptive finite elements by Delaunay triangulation for fracture analysis of cracks

  • Dechaumphai, Pramote;Phongthanapanich, Sutthisak;Bhandhubanyong, Paritud
    • Structural Engineering and Mechanics
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    • 제15권5호
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    • pp.563-578
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    • 2003
  • Delaunay triangulation is combined with an adaptive finite element method for analysis of two-dimensional crack propagation problems. The content includes detailed descriptions of the proposed procedure which consists of the Delaunay triangulation algorithm and an adaptive remeshing technique. The adaptive remeshing technique generates small elements around the crack tips and large elements in the other regions. Three examples for predicting the stress intensity factors of a center cracked plate, a compact tension specimen, a single edge cracked plate under mixed-mode loading, and an example for simulating crack growth behavior in a single edge cracked plate with holes, are used to evaluate the effectiveness of the procedure. These examples demonstrate that the proposed procedure can improve solution accuracy as well as reduce total number of unknowns and computational time.

기하학적 해싱을 이용한 딜러니 개선 알고리듬의 가속화 (Acceleration of Delaunay Refinement Algorithm by Geometric Hashing)

  • 김동욱
    • 한국CDE학회논문집
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    • 제22권2호
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    • pp.110-117
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    • 2017
  • Delaunay refinement algorithm is a classical method to generate quality triangular meshes when point cloud and/or constrained edges are given in two- or three-dimensional space. It computes the Delaunay triangulation for given points and edges to obtain an initial solution, and update the triangulation by inserting steiner points one by one to get an improved quality triangulation. This process repeats until it satisfies given quality criteria. The efficiency of the algorithm depends on the criteria and point insertion method. In this paper, we propose a method to accelerate the Delaunay refinement algorithm by applying geometric hashing technique called bucketing when inserting a new steiner point so that it can localize necessary computation. We have tested the proposed method with a few types of data sets, and the experimental result shows strong linear time behavior.

지적삼각(보조)점의 국가지점번호 활용방안에 관한 연구 (A Study on the application of planning national index numbers in the Cadastral triangulation point)

  • 이형삼;신순호;성연동
    • 지적과 국토정보
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    • 제45권2호
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    • pp.45-56
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    • 2015
  • 본 연구는 지번주소의 단점을 보완하고 국가지점번호의 효율적인 설치를 위하여 지적삼각(보조점)을 활용하는 방안을 연구하였다. 연구를 위하여 노원구 산악지역에 분포한 지적삼각점 7점을 실험대상으로 선정하고 각각의 점마다 가지고 있는 평면직각좌표를 단일평면직각좌표계(UTM-K)로 변환을 실시하였으며, 변환된 좌표의 정확도를 검증하기 위하여 Network-RTK을 이용하여 단일평면직각좌표로 관측하였다. 검증결과 최대 0.06m의 오차를 나타냈으나, 국가지점번호 검증 등에 관한 규정 제7조 2항에서 규정한 범위 이내로 지적삼각(보조)점을 현지측량을 생략하고 변환만으로 국가지점번호로 활용하기에 만족할 수 있는 성과를 얻을 수 있었다. 또한 현지검증측량을 생략할 수 있어 경제적 효율성과 지적삼각(보조)점의 안전한 보전이 가능하다는 결론을 도출하였다.

이중분기 확장을 통한 등치선 삼각화의 다중분기 알고리즘 (A Multiple Branching Algorithm of Contour Triangulation by Cascading Double Branching Method)

  • 최영규
    • 한국정보과학회논문지:시스템및이론
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    • 제27권2호
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    • pp.123-134
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    • 2000
  • 등치선(wire-frame contour)으로 표현된 물체의 볼륨정보에서부터 3차원 표면을 재구성하는 방법을 제안한다. 등치선 삼각화법(contour triangulation)이라고도 하는 이 방법에서 가장 문제가 되는 것이 인접 단층사이에서 표면이 분기하는 경우에 발생하는데, 이것은 하나의 등치선이 인접한 층의 두 개이상의 등치선과 연결되는 형태로 나타나며, 표면 생성시의 많은 모호성을 발생시킨다. 본 논문에서는 이러한 분기문제를 가장 일반적으로 발생하는 이중분기문제와 그 이상의 다중분기문제로 구분하고, 먼저 이중 분기 알고리즘을 제안하였으며, 다중분기문제를 다수의 이중분기문제로 단순화하는 다중분기 알고리즘을 제안하였다. 제안된 이중분기 알고리즘은 모 등치선을 분할하는 방법을 이용하였는데, 먼저 해협다각형을 정의하고 이를 삼각분할하여 분할선을 구하는 것에 바탕을 두고 있다. 이 방법은 이중분기가 매우 복잡하게 나타나는 경우에도 잘 적용이 되며, 분할선의 레벨을 조절함으로써 매우 사실적인 표면을 만들어 낼 수 있다는 장점이 있다. 또한 다중분기문제를 단층 간격의 문제로 규정하고, 인접한 두 층 사이에 가상의 등치선을 추가하여 가지 등치선을 연속적으로 병합하는 방법으로 해결하였다. 제안된 방법은 등치선 삼각화의 가장 큰 문제인 분기문제를 해결하기 위한 매우 구조적인 접근방법으로, 다양한 실제 등치선 데이타에 적용한 결과 좋은 성능을 나타냈다.

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삼각측량법과 최소자승법을 활용한 실내 위치 결정의 산포 감소 방안에 관한 연구 (A Study on Error Reduction of Indoor Location Determination using triangulation Method and Least Square Method)

  • 장정환;이두용;장청윤;조용철;이창호
    • 대한안전경영과학회지
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    • 제14권1호
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    • pp.217-224
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    • 2012
  • Location-Based Services(LBS) is a service that provide location information by using communication network or satellite signal. In order to provide LBS precisely and efficiently, we studied how we can reduce the error on location determination of objects such people and things. We focus on using the least square method and triangulation positioning method to improves the accuracy of the existing location determination method. Above two methods is useful if the distance between the AP and the tags can be find. Though there are a variety of ways to find the distance between the AP and tags, least squares and triangulation positioning method are wildely used. In this thesis, positioning method is composed of preprocessing and calculation of location coordinate and detail of methodology in each stage is explained. The distance between tag and AP is adjusted in the preprocessing stage then we utilize least square method and triangulation positioning method to calculate tag coordinate. In order to confirm the performance of suggested method, we developed the test program for location determination with Labview2010. According to test result, triangulation positioning method showed up loss error than least square method by 38% and also error reduction was obtained through adjustment process and filtering process. It is necessary to study how to reduce error by using additional filtering method and sensor addition in the future and also how to improve the accuracy of location determination at the boundary location between indoor and outdoor and mobile tag.

Delaunay Triangulation의 폴리건 검색속도 개선을 위한 T-Search와 Dynamic-Window 개념의 결합 (Integration of T-Search and Dynamic-Window Concept for Accelerated Searching Speed in Delaunay Triangulation)

  • 강현주;윤석준;공지영;김강수
    • 대한기계학회논문집A
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    • 제27권5호
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    • pp.681-687
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    • 2003
  • Terrain surfaces have to be modeled in very detail and wheel-surface contacting geometry must be well defined in order to obtain proper ground-reaction and friction forces fur realistic simulation of off-road vehicles. Delaunay triangulation is one of the most widely used methods in modeling 3-dimensional terrain surfaces, and the T-search is a relevant algorithm for searching resulting triangular polygons. The T-search method searches polygons in a successive order and may not allow real-time computation of off-road vehicle dynamics if the terrain is modeled with many polygons, depending on the computer performance used in the simulation. The dynamic T-search, which is proposed in this paper, combines conventional T-search and the concept of the dynmaic-window search which uses reduced searching windows or sets of triangular surface polygons at each frame by taking advantage of the information regarding dynamic charactereistics of a simulated vehicle. Numerical tests show improvement of searching speeds by about 5% for randomly distributed triangles. For continuous search following a vehicle path, which occurs in actual vehicle simulation, the searching speed becomes 4 times faster.

The 3 Dimensional Triangulation Scheme based on the Space Segmentation in WPAN

  • 이동명;이호철
    • 공학교육연구
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    • 제15권5호
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    • pp.93-97
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    • 2012
  • Most of ubiquitous computing devices such as stereo camera, ultrasonic sensor based MIT cricket system and other wireless sensor network devices are widely applied to the 2 Dimensional(2D) localization system in today. Because stereo camera cannot estimate the optimal location between moving node and beacon node in Wireless Personal Area Network(WPAN) under Non Line Of Sight(NLOS) environment, it is a great weakness point to the design of the 2D localization system in indoor environment. But the conventional 2D triangulation scheme that is adapted to the MIT cricket system cannot estimate the 3 Dimensional(3D) coordinate values for estimation of the optimal location of the moving node generally. Therefore, the 3D triangulation scheme based on the space segmentation in WPAN is suggested in this paper. The measuring data in the suggested scheme by computer simulation is compared with that of the geographic measuring data in the AutoCAD software system. The average error of coordinates values(x,y,z) of the moving node is calculated to 0.008m by the suggested scheme. From the results, it can be seen that the location correctness of the suggested scheme is very excellent for using the localization system in WPAN.