• Title/Summary/Keyword: Transmission system for Time Information

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Real-Time Object Tracking Algorithm based on Pattern Classification in Surveillance Networks (서베일런스 네트워크에서 패턴인식 기반의 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Chun, Sang-Hun
    • Journal of Digital Convergence
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    • v.14 no.2
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    • pp.183-190
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    • 2016
  • This paper proposes algorithm to reduce the computing time in a neural network that reduces transmission of data for tracking mobile objects in surveillance networks in terms of detection and communication load. Object Detection can be defined as follows : Given image sequence, which can forom a digitalized image, the goal of object detection is to determine whether or not there is any object in the image, and if present, returns its location, direction, size, and so on. But object in an given image is considerably difficult because location, size, light conditions, obstacle and so on change the overall appearance of objects, thereby making it difficult to detect them rapidly and exactly. Therefore, this paper proposes fast and exact object detection which overcomes some restrictions by using neural network. Proposed system can be object detection irrelevant to obstacle, background and pose rapidly. And neural network calculation time is decreased by reducing input vector size of neural network. Principle Component Analysis can reduce the dimension of data. In the video input in real time from a CCTV was experimented and in case of color segment, the result shows different success rate depending on camera settings. Experimental results show proposed method attains 30% higher recognition performance than the conventional method.

Self-Organizing Middleware Platform Based on Overlay Network for Real-Time Transmission of Mobile Patients Vital Signal Stream (이동 환자 생체신호의 실시간 전달을 위한 오버레이 네트워크 기반 자율군집형 미들웨어 플랫폼)

  • Kang, Ho-Young;Jeong, Seol-Young;Ahn, Cheol-Soo;Park, Yu-Jin;Kang, Soon-Ju
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.7
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    • pp.630-642
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    • 2013
  • To transmit vital signal stream of mobile patients remotely, it requires mobility of patient and watcher, sensing function of patient's abnormal symptom and self-organizing service binding of related computing resources. In the existing relative researches, the vital signal stream is transmitted as a centralized approach which exposure the single point of failure itself and incur data traffic to central server although it is localized service. Self-organizing middleware platform based on heterogenous overlay network is a middleware platform which can transmit real-time data from sensor device(including vital signal measure devices) to Smartphone, TV, PC and external system through overlay network applied self-organizing mechanism. It can transmit and save vital signal stream from sensor device autonomically without arbitration of management server and several receiving devices can simultaneously receive and display through interaction of nodes in real-time.

Design Call Control of Mechanism for Multiparty Conference in SIP and Case Study (SIP에서 멀티파티 컨퍼런스를 위한 호 처리 메커니즘 설계 및 사례 연구)

  • Jeong Dong-Youl;Min Jun-Sik;Cheon Suh-Hyun
    • Journal of Internet Computing and Services
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    • v.4 no.5
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    • pp.77-86
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    • 2003
  • This paper introduces the extension of SIP protocol for Multiparty Conference and the implementation of IP-based Multi-Conference. SIP protocol is a signaling protocol for initiating, modifying and terminating interactive sessions (voice, video, text, application). Multiparty conference system is implemented by RTP protocol for real time transmission and by H.323 for call setup. As H.323 fits into PSTN, it has some problems (call setup delay, hard implementation) for IP applications. IETF developed SIP protocol used for signaling in IP networks. However this SIP protocol doesn't explain signal protocol about multimedia conference, which is different from the existing H.323. So this paper describes the extension of SIP according to SIP Specification and case study for the multimedia conference.

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Adaptive Range Aggregation Index Method for Efficient Spatial Range Query in Ubiquitous Sensor Networks (USN환경에서 효율적인 공간영역질의를 위한 적응형 영역 집계 인덱스 기법)

  • Li, Yan;Eo, Sang-Hun;Cho, Sook-Kyoung;Lee, Soon-Jo;Bae, Hae-Yeong
    • Journal of Korea Spatial Information System Society
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    • v.9 no.2
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    • pp.93-107
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    • 2007
  • In this paper, an adaptive range aggregation spatial index method is proposed for spatial range query in ubiquitous sensor networks. As the ubiquitous sensor networks are the new information-oriented paradigm, many energy efficient spatial range query methods in ubiquitous sensor networks environment are studied vigorously. In sensor networks, users can monitor environment scalar data such as temperature and humidity during user defined time and spatial ranges. In order to execute spatial range query efficiently, rectangle based index methods are proposed, such as SPIX. But they define the return path as the opposite of its query transmit path. However, the sensor nodes in queried ranges are closed to each other, they can't aggregate the sensed value in a queried range because their query transmission paths are different. As a result, the previous methods waste energy unnecessarily to aggregate sensing data out of the queried range. In this paper, an adaptive aggregation index method is proposed that can aggregate values in a user defined range adaptively by using its neighbor information. It is shown that sensor power is saved efficiently by using the proposed method over the performance evaluation.

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TCP Performance Improvement Scheme on Dynamic Wireless Environment over UMTS System (UMTS 시스템에서 동적 무선 환경 변화에 따른 TCP 성능 향상 기법)

  • Kim, Nam-Ki;Park, In-Yong;Yoon, Hyun-Soo
    • The KIPS Transactions:PartC
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    • v.10C no.7
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    • pp.943-954
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    • 2003
  • The mobile telecommunication system has been growing exponentially after 1990s due to the high population in a city and the growth of mobile user. In this time, the current mobile system mainly concentrates on the voice communication. However, in the next generation, mobile users want to get very diverse services via mobile terminal such as the Internet access, web access, multimedia communication, and etc. For this reason, the next generation system, such as the UMTS (Universal Mobile Telecommunication Services) system, has to support the packet data service and it will play the major role in the system. By the way, since the Web service is based on TCP, most of the Internet traffic TCP traffic. Therefore, efficient transmission of TCP traffic will take very important role in the performance of packet data service. There are many researches about improving TCP performance over wireless network. In those schemes, the UMTS system adapts the link layer retransmission scheme. However, there are rarely studies about the exact performance of the link layer retransmission scheme in the face of dynamic changes of wireless environment over the UMTS system. The dynamic changes of wireless environment, such as wireless bandwidth, can degrade TCP performance directly. So, in this paper, we simulate and analyze the TCP performance in the UMTS system with dynamic wireless environments. Then, we propose a simple scheme for minimizing TCP performance degradation. As a result of simulation, we can find that when wireless environment is changed dynamically, the probability of TCP timeout is increased, and the TCP performance is degraded very much. In this situation, the proposed simple scheme shows good performance. It saves wireless resources and reduces the degradation of TCP performance without large overhead of the base station.

A Study on QoS Measurement & Evaluation for MPEG Transmission in Network (통신망에서 MPEG 영상 전송을 위한 QoS 측정 및 평가에 관한 연구)

  • Suh Jae-Chul
    • Journal of Digital Contents Society
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    • v.3 no.1
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    • pp.101-111
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    • 2002
  • Lately development of network around Internet expands range of data traffic to multimedia information, and so for the guarantee of multimedia services end-to-end QoS(Quality of Service) must service because comparing with existing Internet service can not support For satisfying those QoS requirements, network have to guarantee not only network on parameter, such as delay, jitter, throughput but also system resources like CPU utilization, memory usage. Therefore it is urgent to develop QoS based middleware to distribute multimedia data and maximize network utilization in the limited resource environment. And it must be necessary of network to provide end-to-end QoS(Quality of Service) for multimedia applications. Multimedia applications want that QoS which satisfy their own service properties be guaranteed Then, We must analyze those necessary QoS requirements md define QoS parameter which specify as two viewpoint, user's and network's perspective. Therefore network provider supplying network for usual user and university, enterprise must want to find about their own network performance and problem. It is essential for network manager to want to use a tool like this. On the basis of technique about QoS test-bed in the AIM network, We studied on the method of QoS measurement and management about end-to-end connection in the Internet. We measured network status about end-to-end connection and analyze the result of performance.

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An Efficient Broadcasting Channel Assignment Scheme for Mobile VOD Services (모바일 VOD 서비스를 위한 브로드캐스팅 채널할당 기법)

  • Choi, Young
    • Journal of Korea Multimedia Society
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    • v.11 no.5
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    • pp.685-691
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    • 2008
  • Recently with the rapid evolution of the mobile computing and communication technologies, mobile VOD service becomes increasingly important for wireless mobile users. The VOD service is being widely used in various areas of application, such as education, entertainment and business, because it provides users convenience in easily having access to video information at any time in any places. However, in reality, the mobile system has many difficulties in providing the smooth VOD service owing to frequent transfers and cutoffs of clients. The importance of a technique to transmit broadcasting is being stressed as a method for providing stabler mobile VOD service to a large number of clients. This paper is aimed at showing how to reduce demands for server bandwidth and delay of earlier service through performance analysis by suggesting an effective VOD broadcasting transmission technique through channel division in the mobile atmosphere. Many researches have been made about regular broadcasting techniques in particular. This study divides the methods used for assigning channels which have been decided by the size of segments into a group of regular channels and assistant channels using wireless gap-fillers to provide effective VOD services to a large number of clients at the mobile environment using small bandwidth resources. The regular channels transfer regular streams, while assistant channels repeatedly transfer the first segment to reduce early service delay time to receive regular streams. In this way, the study suggests a technique to reduce server bandwidth demand and early service delay time. Through the proposed technique, the server bandwidth demand could be reduced by more than 30 percent and the study continuously shows reduced early service delay time through conducting performance analysis.

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Design and Implementation of Object Reusing Methods for Mobile Vector Map Services (모바일 벡터 지도 서비스를 위한 객체 재사용 기법의 설계 및 구현)

  • Kim, Jin-Deog;Choi, Jin-Oh
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.359-366
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    • 2003
  • Although the reuse of the cached data for scrolling the map reduces the amount of passed data between client and server, it needs the conversions of data coordinates, selective deletion of objects, cache compaction and object structuring step in the clients. The conversion is a time- intensive operation due to limited resources of mobile phones such as low computing power, small memory. Therefore, in order to control the map efficiently in the vector map service based mobile phones, it is necessary to study the methods which reuse cached objects for reducing wireless network bandwidth and overwhelming the limited resources of mobile phones as well. This paper proposes the methods of reusing pre-received spatial objects for map control in the mobile vector map service system based on client-server architecture. The experiments conducted on the Web GIS systems with real data show that the proposed method is appropriate to map services for mobile phone. We also analyze the advantages and drawbacks between the reuse of cached data and transmission of raw data respectively.

TCP Buffer Tuning based on MBT for High-Speed Transmissions in Wireless LAN (무선 랜 고속전송을 위한 최대버퍼한계 기반 TCP 버퍼튜닝)

  • Mun, Sung-Gon;Lee, Hong-Seok;Choo, Hyun-Seung;Kong, Won-Young
    • Journal of Internet Computing and Services
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    • v.8 no.1
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    • pp.15-23
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    • 2007
  • Wireless LAN (IEEE 802.11) uses traditional TCP for reliable data transmission, But it brings the unintentional packet loss which is not congestion loss caused by handoff, interference, and fading in wireless LAN. In wireless LAN, TCP experiences performance degradation because it consumes that the cause of packet loss is congestion, and it decrease the sending rate by activating congestion control algorithm. This paper analyzes that correlation of throughput and buffer size for wireless buffer tuning. We find MBT (Maximum Buffer Threshold) which does not increase the throughput through the analysis, For calculation of MBT, we experiment the throughput by using high volume music data which is creased by real-time performance of piano. The experiment results is shown that buffer tuing based on MBT shows 20.3%, 21.4%, and 45.4% throughput improvement under 5ms RTT, 10ms RTT, and 20ms RTT, respectively, comparing with the throughput of operation system default buffer size, In addition, we describe that The setting of TCP buffer size by exceeding MBT does not have an effect on the performance of TCP.

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The Study of the Driving Characteristics in Persons With Spinal Cord Injury (척수손상 장애인의 자가운전 특성에 관한 연구)

  • Kim, Su-Il;Rah, Ueon-Woo;Kim, Deog-Young;Bae, Ha-Suk
    • Physical Therapy Korea
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    • v.10 no.2
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    • pp.71-84
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    • 2003
  • The purpose of this study was to provide information on driving characteristics in persons with spinal cord injury through basic statistic analysis of the survey results. The survey was administered to 44 drivers with spinal cord injury. The subjects' general, neurologic and driving characteristics were analyzed, as well as the degree of difficulty in using their vehicles between tetraplegia and paraplegia. The results were as follows: thirty-five (79.6%) of forty-four respondents was men. The average age was 35.0 years old and the age at the time of injury was 29.0 years old. Their neurologic characteristics were tetraplegics 12 (27.3%) and paraplegics 32 (72.2%). Among complete lesions, the highest level those who could drive independently was C7. All the vehicles were equipped with special devices, including "power steering", "automatic transmission" and "hand controls". The vehicles for cervical cord injury were equipped with "grip bars" as well as for the degree of difficulty in using their vehicles, all the subjects felt that "moving the wheelchair in and out of their vehicles" was too difficult for them to do. We suggest that the driver training should be an essential part of the rehabilitation program for patients with spinal cord injuries to maximize their mobility in the community. This training seems to be essential in order to modify the standards of the Handicapped Drivers Ability Test and to aid the driver rehabilitation program in the health insurance payment system. Also, the driver rehabilitation training program should include instruction in that moving wheelchairs in and out of vehicles.

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