• Title/Summary/Keyword: Training simulator

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Analysis on Cost-Effectiveness of a Train Simulator (철도차량 모의운전연습기의 훈련비용 효율성 분석)

  • Kim, Sa-Kil;Byun, Seong-Nam
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.696-702
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    • 2007
  • The purpose of this paper is to analyze cost-effectiveness of a train simulators. The cost-effectiveness of training program is assessed by multiplying transfer effectiveness ration(TER) by training cost ration(TCR). If their product is less than one, the program is not cost effective. Even if a program is not cost effective, however, safety considerations may be important to consider.

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TRAINING PROGRAM BASED ON DIGIEAL CONTENTS FOR PROTECTING CULTURAL ASSETS FROM FIRE (문화재 화재 대응훈련을 위한 시뮬레이터 개발)

  • Ki, Jaesug
    • Proceedings of the Korean Society of Disaster Information Conference
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    • 2015.11a
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    • pp.321-323
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    • 2015
  • This study will build a prompt response system based on accurate information about the internal structure of cultural heritages, including the roof structure, to improve the ability to contain and respond to the fire of wooden structure for safe preservation of cultural heritages with historical and academic values that are very vulnerable to fire, and develop a training simulation program based on virtual reality by applying the concept of Edutainment for systemized and interesting training of trainees with a response manual.

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A Study on the Efficient Improvement in the Shipboard Training (효율적인 실습교육 개선방안 - 한국해양대학교 해사대학의 경우)

  • 남정도
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.1 no.2
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    • pp.93-105
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    • 1995
  • This study is concerned with the efficient improvement in the shipboard training of trainees for the marine officers in the future. The shopboard training course is given much weight in the curriculum of the seamanship education for the characteristics of that. In spite of various earlier studies to improve shipboard training system, we don't have desirable one until now on this problem based upon practical and empirical analysis. It seems a matter of urgency should be settled to improve the training environment-training facilities and equipment including simulator education - for the efficient pratice off-shore during training vessels in port. And it is also desired to regulate downward the credit system needed to graduate that trainees should be immersed in their practice without regard to their school records if passed the course during the training period.

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Design of Driver License Simulation Model using 3D Graphics for beginner (운전연습생을 위한 3D 그래픽을 적용한 운전면허 시뮬레이터의 설계)

  • Won, Ji Woon;Seo, Hee Suk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.2
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    • pp.29-37
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    • 2009
  • Recently, the structure of simulation environment is important issue in all fields. In case of the training for operating the machines which are costly such as airplanes or spaceships, simulators could be helpful for decreasing the costs and training effects by simulating real situation. When we get the driving license, too many peoples are waiting for their turns because of limited cars and testing spaces in Korea. To solve this problem, we've designed and developed the basic design for the simulators. We suggested the Computer 3D Simulation Model for practice of a drives's license. The concept of this simulator was from a 3D Racing-game which suit for driving exercise. We provide users with handle-controlled simulation setting in order that users feel reality as if they drive really through this simulator. We also use 'force-feedback' system which give handle vibration in case users collide against obstacles or exceed the line since users can absorb the simulation program and feel the sense for the real. This paper is the study about modeling the driving exercise model made use of 'computer 3D simulation', and producing and utilizing the simulator through this modeling.

A Study on the Establishment of Criteria for Safe Unberthing in Pohang by "PC-based DeskTop Ship Maneuvering Simulator for trainning purpose" (선박조종연습용 PC Desktop Simulator를 이용한 포항항 지반 기준설정에 관한 연구)

  • 허용범;윤점동
    • Journal of the Korean Institute of Navigation
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    • v.20 no.3
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    • pp.13-30
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    • 1996
  • It is general that large ships entering or leaving a port located in the East coast of Korean peninsular are often exposed athwart to swell while maneuvering in the vicinity of breakwater at harbor enterance or to prevailing wind inside the port in winter. Particulary, Many VLCCs laden with ore coal are calling at Pohang Port, on account of which it is likely that one of those VLCCs block the port if they were to run aground in fairway due to adverse circumstance of swell, prevailing winds or improper shiphandling. This accident may result in delay of delivery of raw material for Pohang Steel Mill which will bring about shortcomings of steel products for nationwide relevant industries causing national economic shock. Therefore, This study basically aims at establishment of certain criteria for safe unberthing of VLCC in this port to prevent such unexpected disaster because any VLLC is highly affected by external forces when in ballast condition. Computer simulations are unavoidable to fulfull this study successfuly and many simulations have been carried out repeatedly to find a model of safe unberthing under various unfavourable wind conditions. The "PC-based ship maneuvering simulator for training purpose" was used to perform numerous simulations at the least economic burden and to verify its availability that it can be used not only for training but also some other purposes. purposes.

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Studying The Topic Of The Function Extremum Of Two Variables In The Conditions Of Remote Learning And Application Of Digital Technologies

  • Krupskyi Yaroslav;Tiytiynnyk Oksana;Kosovets Olena;Soia Olena
    • International Journal of Computer Science & Network Security
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    • v.24 no.1
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    • pp.1-8
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    • 2024
  • In contemporary education, the rapid advancement of digital technologies elevates demands for integrating the latest tools into the learning process. Mathematical analysis, as a discipline, benefits from computer mathematics in distance education, enhancing practical aspects and enabling individualized learning. This article addresses the integration of the Maple computer mathematics system into higher education, specifically in teaching "Mathematical Analysis." Emphasizing its role in distance learning, computer mathematics optimizes the educational environment, reducing the time required for knowledge acquisition. The article showcases the application of Maple in finding extremum points and introduces an educational software simulator, enabling students to practice the method. The simulator, developed within Maple, facilitates self-checking and enhances the study of functions. Conclusions drawn from the study highlight the positive impact of these tools on distance education, affirming Maple's role in enhancing professional training and information culture among higher education students.

A Conceptual Design on Training Simulator of the Special Railway Vehicle for Multiple Tie Tamper (궤도보수 특수철도차량 탬퍼 모의훈련연습기의 개념설계)

  • Ahn, Seung-Ho;Kang, Jeong Hyung;Kim, Chul Su
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.10
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    • pp.430-436
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    • 2018
  • Special railway vehicles for track maintenance are equipped with a tamping device that adjusts various track trajectories to reduce the vibration of rolling stock and improve ride quality during trains passing over a track. The development of a simulator that can confirm the error of the actual tamping work is important for reducing human error in the linearization of the track misalignment. In this study, to improve the reality and training effect of conventional 2D simulator, 3D simulator modeling was implemented for tamping work of special railway vehicles in virtual space. The problem of buffering during high screen quality of tamping work was solved using the Unwrap UVW mapping technique of a low polygon extracted from high quality polygon modeling. The human error in the training of the tamping work was detected by the principle of circle and square collision when the tamping tyne and the sleeper collided. In addition, vibration of the driving chair was generated at the same time as the collision, and the number of the sleeper strikes is displayed on the simulator exercise screen. Owing to the scattering of railway ballast protruding from the sleepers, which had a serious effect on the safety of the vehicle, the gravel bouncing effect of the tamping unit was applied.

Design and Development of an Advanced Real-Time Satellite Simulator

  • Kang, Ja-Young;Kim, Jae-Moung;Chung, Seon-Jong
    • ETRI Journal
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    • v.17 no.3
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    • pp.1-16
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    • 1995
  • An advanced real-time satellite simulator (ARTSS) has been developed to support the ground operations activities of the ETRI satellite control system, such as testing of the system facilities, validation of flight control procedures, verification of satellite commands as well as training of the ground operators. The design of ARTSS is based on the top-down approach and makes use of a modular programming to ensure flexibility in modification and expansion of the system. Graphics-based monitoring and control facilities enhance the satellite simulation environment. The software spacecraft model in ARTSS simulates the characteristics of a geostationary communication satellite using a momentum bias three-axis stabilization control technique. The system can be also interfaced with a hardware payload subsystem such as Ku-band communication transponder to enhance the simulator capability. Therefore, ARTSS is a high fidelity satellite simulation tool that can be used on low-cost desk top computers. In this paper, we describe the design features, the simulation models and the real-time operating functions of the simulator.

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VIRTUAL REALITY SHIP SIMULATOR

  • Yim, Jeong-Bin
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2000.06a
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    • pp.93-105
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    • 2000
  • This paper describes prototype Virtual Reality Ship Simulator (VRSS) that we have recently developed next-generation training equipment based on the virtual reality (VR) technology. The inherent defects of conventional ship simulators are enormous costs and difficult system upgrade due to the system construction, such as large mock-up bridge system, wide visual presentations, In this paper, to cope with those problems, we explored VR technology that can give realistic environments in a virtual world. Then we constructed prototype VRSS system, which is, consists of PC-based human sensors, and Databases set having 3D object models and coefficients of Head Related Transfer Functions (HRTFs). 3D-WEBMASTER authoring tool was used as Virtual Reality Modeling Language (VRML). Using the VRSS system, we constructed Port an Passage Simulator for the harbor of INCHON in Korea, and Ship and Sea State Simulator for an arbitrary given sea environmental states by user. Through many simulation tests, we testified the efficiency of developed prototype VRSS by subject assessment with five participants. Then, we present results on the simulation experiments and conclude with discussion of evaluation results.

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Development of a Real-Time Vehicle Dynamic Model for a Tracked Vehicle Driving Simulator

  • Lee, Ji-Young;Lee, Woon-Sung;Lee, Ji-Sun
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.115.2-115
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    • 2002
  • A real-time vehicle simulation system is a key element of a driving simulator because accurate prediction of vehicle motion with respect to driver input is required to generate realistic visual, motion, sound and proprioceptive cues. In order to predict vehicle motion caused by various driving actions of the driver on board the simulator, the vehicle model should consist of complete subsystems. On this paper, a tracked vehicle dynamic model with high efficiency and effectiveness is introduced that has been implemented on a training driving simulator. The multi-body vehicle model is based on recursive formulation and has been automatically generated from a symbolic computation package develop...

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