• Title/Summary/Keyword: Touch controller

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A Study of Improvement the Productivity of the Industrial System using Electronics and Computer Technology (전자장비와 컴퓨터기술을 이용한 산업시스템의 생산성 개선에 관한 연구)

  • Lee, Keun-Ho;Ryu, Gab-Sang
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.593-598
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    • 2014
  • To solve the labor shortage of skilled workers, the ship building industry needs the automation and mechanization. Especially, compared with other process, handrail manufacturing process of ship building falls behind the automation. In this paper, we designed and implemented a flat-iron automation system using computer convergence technology that can be used in the production of handrails in shipbuilding. The system's machine part was designed by considering the efficiency, productivity, and stability of the cutting process, and checked the stability of the structure using CATIA and ANSYS. The system's control part was used the PCNC controller to provide openness and scalability. And the part was made for system control and monitoring the system through screen manipulation with touch-screen form. A flat-iron automatic system was developed by converging the mechanics, electronics and computer technology and it will contribute to improve the productivity of the industrial system.

The Development of Hemodialysis System Based on Embedded System (임베디드 시스템 기반의 혈액 투석기 시스템의 개발)

  • Ji, Jung-Ho;Lee, Kyoung-Joung;Kim, Young-Ho;Park, Kwang-Li
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.51 no.11
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    • pp.521-527
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    • 2002
  • The Hemodialysis system is the device for the patients who have suffered from end stage renal failure as the kidney which removes the waste products in a human body. The existing hemodialysis is based on a 8-bit micro-controller and it is not a touch-screen type but a manual type. This paper is focused on hemodialysis system based on high control and expension embedded system. The whole system consists of main control unit and sub control unit(dialysis control unit, blood control unit, monitoring control unit, networking unit). The dialysis control unit, blood control unit, monitoring control unit are processed by 3 microcontrollers and network unit is for monitoring a renal failure patient's condition. For the evaluation of the system performance, the saline was pured into blood unit and then water removal rate, conductivity and temperature of hemodialysis liquid were measured 10 times in an each state suing the UF pump in the fluid unit varing the quantity of saline to 1000cc, 2000cc, 3000cc and 4000cc. As a result, the rates of water removal are 98.6% in condition of 000cc saline, 96.9% in 2000cc, 98.9% in 3000cc and 98.3% in 4000cc. The conductivities of hemodialysis liquid are 99.6% in the first to third condition and 99.7% in the forth condition. The temperatures of hemodialysis liquid are 99.8% in the first to third condition and 99.6% in th forth condition.

A Study on the VR Payment System using Hand Gesture Recognition (손 제스쳐 인식을 활용한 VR 결제 시스템 연구)

  • Kim, Kyoung Hwan;Lee, Won Hyung
    • Journal of the Korean Society for Computer Game
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    • v.31 no.4
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    • pp.129-135
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    • 2018
  • Electronic signatures, QR codes, and bar codes are used in payment systems used in real life. Research has begun on the payment system implemented in the VR environment. This paper proposes a VR electronic sign system that uses hand gesture recognition to implement an existing payment system in a VR environment. In a VR system, you can not hit the keyboard or touch the mouse. There can be several ways to configure a payment system with a VR controller. Electronic signage using hand gesture recognition is one of them, and hand gesture recognition can be classified by the Warping Methods, Statistical Methods, and Template Matching methods. In this paper, the payment system was configured in VR using the $p algorithm belonging to the Template Matching method. To create a VR environment, we implemented a paypal system where actual payment is made using Unity3D and Vive equipment.

Comparison Before and After the Application of the Computerized Cognitive Rehabilitation Program(CoTras-C) for Children with Cerebral Palsy (뇌병변 장애 아동의 아동용 전산화 인지재활 프로그램(CoTras-C) 사용 전·후 비교)

  • Park, So-Won
    • Journal of The Korean Society of Integrative Medicine
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    • v.9 no.3
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    • pp.9-18
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    • 2021
  • Purpose : In this study, we applied a computerized cognitive rehabilitation program (CoTras-C) for children with cerebral palsy. Research was conducted to investigate the impact of upper limb function, sensory function, and activities of daily living. Methods : The study period lasted 10 weeks from October 2019 to December 2019. The study subjects were 12 subjects according to the selection criteria, and a computerized cognitive rehabilitation program (CoTras-C) was conducted twice a week for 30 minutes before and after the application of basic occupational therapy. Results : As a result of the computerized cognitive rehabilitation program, scores of upper limb function (QUEST), sensory function (SSP-2), and daily life activity (WeeFIM) were significantly improved (p>.05). From the result of examining the motor area, improvement in fine-motor function and protective extension through touch pad or controller operation was found. It also showed improvement in activities of daily living including motor and activities of daily living including social cognition. In the sensory function evaluation, it was not significant in movement sensitivity. Significant differences were shown in the items excluding olfactory/taste sensitivity. Conclusion : The application of the computerized cognitive rehabilitation program (CoTras-C) showed significant results in upper limb function, sensory function, and daily life activities of children with brain lesions. Based on these results, future studies need to generalize the study by expanding the age or population of children with brain lesions, or by expanding the diversity of diseases and environments.

Effects of Lettuce Cultivation Using Optical Fiber in Closed Plant Factory (폐쇄형 식물공장내 태양광 파이버를 이용한 상추 재배효과)

  • Lee, Sanggyu;Lee, Jaesu;Won, Jinho
    • Journal of Bio-Environment Control
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    • v.29 no.2
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    • pp.105-109
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    • 2020
  • This study was conducted to the improvement of solar light-based artificial light supply system and effect of lettuce cultivation. The artificial light supply system was consisted of units such as light source, power, system measurement and controller. The light source supply was composed of a solar transmitter and an LED lamp. The power supply consisted of an leakage breaker, SMPS, LED controller and relay. The solar transmitter was made of a quartz optical fiber with optimal light transmission. Artificial light used white lamp among LEDs. System measurement and control consisted of touch screen, Zigbee communication module and light quantity sensor. The results of test confirmed that the LED light is automatically activated when the intensity measured by the light intensity sensor is 200 μmolm-2s-1 or less. Moreover, the leaf length, root length, chlorophyll content and root fresh weight of optical fiber treatment was hight than LED lamp treatment. Therefore, it can be inferred that the energy-saving solar light collector device can be effective in the indoor lettuce production. However, the use of LED lamp is also recommended to assure the availability of sufficient sunlight in cloudy and rainy days.

Low Performance Electronics Evolved into Smart Appliances (스마트 가전으로 진화된 저사양 생활가전)

  • Back, Jonghui;Kim, Kyosun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.9
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    • pp.107-115
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    • 2013
  • Smart appliances with multi-media and telecommunication equipments provide users complicated convenience functions. On the contrary, 8-bit controller-based low performance electronics still cannot afford such multimedia and telecommunication. If we find a way to have low-end electronics connected and provide complicated functions, they can be also made "smart". Fortunately, 8-bit controllers used in low-end appliances have UART, which can be connected to any of BlueTooth, Wi-Fi and ZigBee communication modules which can, in turn, communicate with smart devices. Any communication module can be attached to the low-end electronics due to the variety of smart devices' connectivity at the other side. Although the convenience functions seem complicated, they are actually macros in a script form composed of micro commands which implement the base functions of appliances. Since the kinds of the base functions are not that many, the low-end electronic appliances will become "smart" if their control program can be extended to execute sequentially the micro commands in any combination. Such simple innovation has not seen the world, until now due to the overhead of the additionally required hardware such as display devices and buttons. The high-quality display and touch screen functionalities of smart devices can replace the required hardware, and remove the overhead completely. In fact, the low-end appliances become smart as if an "evolution kit" is newly equipped.

The effect of operating telematics device in vehicle on driver behaviors (운전중 텔레매틱스 장치 사용이 운전행동에 미치는 영향)

  • Sihn, Yong-Kyun;Ryu, Jun-Beom
    • Journal of Korean Society of Transportation
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    • v.26 no.6
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    • pp.39-47
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    • 2008
  • With dramatic development of IT technology and start of DMB service, installing the DMB equipment in a vehicle for watching TV programs and literal or pictorial traffic information are increasing. Watching the DMB during driving the vehicle could cause visual and cognitive distraction to drivers as much as eating food, operating radio and using mobile phone. However, there is not much empirical research for this topic and no research examined the effect of watching the DMB on driving behaviors in Korea. So, the present study examined the effect of watching the DMB on the driving behaviors with car simulator experiment. Within subject design was used in the study. That is, all subjects drove the vehicle both in the watching DMB condition and the non-watching DMB condition. The results indicated that subjects in the watching DMB condition took longer time to arrive at the destination and operated accelerator and brake pedal rapidly than subjects in the non-watching DMB condition. That is, their overall driving stability was lower than non-watching subjects'. Additionally, we examined the difference among the DMB control conditions (i.e., keypad condition, touch-pad condition and remote controller condition) in the driving behaviors. Finally, we discussed the limitations and the implications of the present study.