• Title/Summary/Keyword: Tool-Path Generation

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Efficient modeling of die-face shapes for stamping automobile outer panels (차체 판넬의 가공 제작을 위한 금형형상의 효율적 모델링)

  • 박종천;이건우;전기찬
    • Journal of the korean Society of Automotive Engineers
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    • v.15 no.3
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    • pp.96-110
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    • 1993
  • A procedure has been developed so that a die-face for stamping automobile outer panels can be design and modelled efficiently. The procedure is composed of four parts each of which corresponds to modeling major components of a die-face, i.e. tipped product, blankholder, draw beads, and step draw. The modeling techniques developed specifically for die-face design enable a designer to generate the shape of a die-face quickly with the minimum input, and the resulting models can be used in FEM analysis and NC tool path generation. This will lead to the reductions in lead time and manhours required for the design and manufacture of the stamping dies.

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Structured Modeling of Sculptured Surface Machining Process (자유곡면 가공공정의 정형화된 모델링)

  • 김대현;김보현;편영식;최병규
    • Korean Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.192-200
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    • 1998
  • Even though most die-maker are using CAD/CAM systems rout NC tool-path generation, “front-end”CAD/CAM technologies have not been fully adapted to sculptured surface machining(SSM) nor are sufficiently utilized in die shops. This gap between die-making industry and CAD/CAM community persists mainly because of the lack of a SSM-process model through which the two groups communicate with each other. Proposed in this paper is a model of SSM-processes which is built around the concepts of machining stages, unit machining operations, and each machining stage is decomposed into a sequence of unit machining operations(UMOs). Identified in the paper are five machining stages and 17 types of UMO. Based on the framework of the proposed model, an example of inner-panel stamping-die machining processes is described in detail.

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Development of Halfedge-based Triangular Mesh Data Structure (반모서리 기반의 삼각망 자료 구조 개발)

  • Chung, Yun-Chan;Chang, Min-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.1
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    • pp.33-41
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    • 2009
  • Triangular mesh models are widely used in reverse engineering, computer graphics, rapid prototyping and NC(numerical controller) tool-path generation. Triangular mesh models are generated from point clouds, surface models and solid models. A halfedge-based triangular mesh data structure is proposed and the development considerations are presented. In the presented data structure, halfedge is the key data structure. Halfedge stores its triangle index and the order in the triangle. Triangles do not store the halfedge lists explicitly. Halfedge is referred by value and defined when it is required. Proposed data structure supports four design requirements: efficient rendering, compact memory, supporting efficient algorithms and easy programming.

Cutting Motion Simulator for Nutating Head Type S-axis CNC Laser Cutting Machine (Nutating 헤드 타입 5축 CNC 레이저 절단기용 동작 시뮬레이터)

  • Kang, Jae-Gwan
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.34 no.3
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    • pp.35-40
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    • 2011
  • 5-axis laser cutting has great advantages when it is applied to three dimensional machining requiring high cutting quality. For developing 5-axis CNC laser cutting systems, however, many problems such as rotating a laser head or a working table, 5-axis servo-control mechanism, tool path generation and post-processing, and collision avoidance between a laser head and a work-piece should be solved. In this paper, we deal with developing a motion simulator for 5-axis laser cutting machine with a nutating cutting head whose rotational axis is in an inclined plane. Two essential modules such as post-processor and cutting motion simulator was developed based on a commercial 3D CAD of UG-NX. The developed system was applied to three dimensional cutting products and showed the validity of the developed methods.

Precision Shape Modeling by Z-Map Model (Z-map 모델을 이용한 정밀형상 모델링)

  • 박정환;정연찬;최병규
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.11
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    • pp.180-188
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    • 1998
  • Z-map is a special form of discrete nonparametric representation in which the height values at grid points on the xy-plane are stored as a 2D array z[i.j]. While z-map is the simplest form of representing sculptured surfaces and it is the most versatile scheme for modeling nonparametric objects, its practical application in industry (eg, tool-path generation) aroused much controversy over its weaknesses ; accuracy, singularity (eg, vertical wall), and some excessive storage needs. Although z-map has such limitations, much research on the application of z-map can be found in various articles. However, research on the systematic analysis of sculptured surface shape representation via z-map model is rather rare. Presented in this paper are the following: shape modeling power of the simple z-map model, exact (within tolerance) B-map representation of sculptured surfaces which have some feature-shapes such as vertical-walls and real sharp-edges by adopting some complementary B-map models, and some application examples.

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A Study on Reverse Engineering and 5-axis NC Machining of Impeller (임펠러의 역공학과 5축가공에 관한 연구)

  • 장동규;신재광;홍성균;이희관;양균의
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.6
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    • pp.60-68
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    • 2004
  • This paper presents a method fur impeller modeling and 5-axis machining by the reverse engineering. The impeller is composed of pressure surface, suction surface and leading edge, and so on. The surfaces can be modeled by using the characteristic curves such as hub curves, shroud curves and fillet curves. The characteristic curves are extracted from the scanned data and the inspection is performed between the surfaces generated by using the characteristic curves and the scanned data. Then, An impeller is machined by 5-axis mainlining and post-processing with inverse kinematic solution.

An Improved Technique of Fitness Evaluation for Automated Test Data Generation (테스트 데이터 자동 생성을 위한 적합도 평가 방법의 효율성 향상 기법)

  • Lee, Sun-Yul;Choi, Hyun-Jae;Jeong, Yeon-Ji;Bae, Jung-Ho;Kim, Tae-Ho;Chae, Heung-Suk
    • Journal of KIISE:Software and Applications
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    • v.37 no.12
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    • pp.882-891
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    • 2010
  • Many automated dynamic test data generation technique have been proposed. The techniques evaluate fitness of test data through executing instrumented Software Under Test (SUT) and then generate new test data based on evaluated fitness values and optimization algorithms. Previous researches and experiments have been showed that these techniques generate effective test data. However, optimization algorithms in these techniques incur much time to generate test data, which results in huge test case generation cost. In this paper, we propose a technique for reducing the time of evaluating a fitness of test data among steps of dynamic test data generation methods. We introduce the concept of Fitness Evaluation Program (FEP), derived from a path constraint of SUT. We suggest a test data generation method based on FEP and implement a test generation tool, named ConGA. We also apply ConGA to generate test cases for C programs, and evaluate efficiency of the FEP-based test case generation technique. The experiments show that the proposed technique reduces 20% of test data generation time on average.

QualNet based Linked Simulation Method for WAVE Physical Layer (QualNet 기반의 WAVE 물리계층 연동 시뮬레이션 방안)

  • Kwak, Jae-Min;Park, Kyung-Won
    • Journal of Advanced Navigation Technology
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    • v.13 no.3
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    • pp.351-357
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    • 2009
  • In this paper, we studied an efficient inter-working method in which QualNet network simulator can import WAVE channel model and physical layer simulation module pre-designed by Matlab tool. At first, we investigated physical layer and communication medium simply designed in QualNet, then we suggested practical method for QualNet network simulator to adopt different type of physical layer simulation module in which detailed multi-path fading channel model and IEEE802.11p communication modem are designed. This work should be applied to linked simulation between upper layer and lower physical layer for total simulation from higher layer to lower physical layer related to next generation DSRC/WAVE specification.

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Decomposition-based Process Planning far Layered Manufacturing of Functionally Gradient Materials (기능성 경사복합재의 적층조형을 위한 분해기반 공정계획)

  • Shin K.H.;Kim S.H.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.3
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    • pp.223-233
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    • 2006
  • Layered manufacturing(LM) is emerging as a new technology that enables the fabrication of three dimensional heterogeneous objects such as Multi-materials and Functionally Gradient Materials (FGMs). Among various types of heterogeneous objects, more attention has recently paid on the fabrication of FGMs because of their potentials in engineering applications. The necessary steps for LM fabrication of FGMs include representation and process planning of material information inside an FGM. This paper introduces a new process planning algorithm that takes into account the processing of material information. The detailed tasks are discretization (i.e., decomposition-based approximation of volume fraction), orientation (build direction selection), and adaptive slicing of heterogeneous objects. In particular, this paper focuses on the discretization process that converts all of the material information inside an FGM into material features like geometric features. It is thus possible to choose an optimal build direction among various pre-selected ones by approximately estimating build time. This is because total build time depends on the complexity of features. This discretization process also allows adaptive slicing of heterogeneous objects to minimize surface finish and material composition error. In addition, tool path planning can be simplified into fill pattern generation. Specific examples are shown to illustrate the overall procedure.

An Efficient Triangulation Algorithm for Trimmed NURBS Surfaces (트림된 NURBS 곡면의 효율적인 삼각화 알고리즘)

  • 정재호;박준영
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.2
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    • pp.144-154
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    • 2000
  • We propose an algorithm for obtaining a triangular approximation of a trimmed NLRBS surface. Triangular approximation is used in the pre-processing step of many applications such as RP(Rapid Prototyping), NC(Numerical Control) and FEA(Finite Element Analysis), etc. The algorithm minimizes the number of triangular elements within tolerance and generates a valid triangular mesh for STL file and NC tool path generation. In the algorithm, a subdivision method is used. Since a patch is a basic element of triangular mesh creation, boundary curves of a patch are divided into line segments and the division of curves is applied for the interior of the surface. That is, boundary curves are subdivided into line segments and two end points of each line segment are propagated to the interior of the surface. For the case of a trimmed surface, triangulation is carried out using a model space information. The algorithm is superior because the number of elements can be controlled as the curvature of the surface varies and it generates the triangular mesh in a trimmed region efficiently. To verify the efficiency, the algorithm was implemented and tested for several 3D objects bounded by NURBS surfaces.

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