• Title/Summary/Keyword: Three-dimensional user interface

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Linkage of GSIS and Expert System for Route Selection (노선선정을 위한 GSIS와 전문가체계의 연계)

  • 이형석;배상호;강준묵
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.19 no.2
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    • pp.137-146
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    • 2001
  • Route selection needs the analysis function of GSIS to analyze and manipulate a lot of spatial information efficiently. Therefore, it needs the linkage of system requiring the knowledge and the experience of experts as a method that can estimate each quantitative route for an efficient route selection. In this study, the route selection model through construction and analysis procedure of position information using GSIS were presented, and route selection system linked with expert system was developed. This system is easy to be used and managed for presenting route alignment according to conditions as a graphic user interface environmental window system by applying three tiers based object-oriented method. Using GSIS, the various information required for route selections in database was constructed, the characteristics of subject area by executing three-dimensional terrain analysis was grasped effectively, and the control point through buffering, overlay and location operation was extracted. Three alternative routes between a beginning point and an end point inputted by route selection system were selected. Therefore, the applications of the route selection system are presented by applying this system to the real study area.

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A Three-Dimensional Facial Modeling and Prediction System (3차원 얼굴 모델링과 예측 시스템)

  • Gu, Bon-Gwan;Jeong, Cheol-Hui;Cho, Sun-Young;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.1
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    • pp.9-16
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    • 2011
  • In this paper, we describe the development of a system for generating a 3-dimensional human face and predicting it's appearance as it ages over subsequent years using 3D scanned facial data and photo images. It is composed of 3-dimensional texture mapping functions, a facial definition parameter input tool, and 3-dimensional facial prediction algorithms. With the texture mapping functions, we can generate a new model of a given face at a specified age using a scanned facial model and photo images. The texture mapping is done using three photo images - a front and two side images of a face. The facial definition parameter input tool is a user interface necessary for texture mapping and used for matching facial feature points between photo images and a 3D scanned facial model in order to obtain material values in high resolution. We have calculated material values for future facial models and predicted future facial models in high resolution with a statistical analysis using 100 scanned facial models.

Analysis on designer's cognitive thinking process in 3D animation design (3D 애니메이션 제작을 위한 디자이너의 인지적 사고과정 분석)

  • Kim, Kie-Su
    • Cartoon and Animation Studies
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    • s.20
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    • pp.1-14
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    • 2010
  • The success of a three-dimensional blockbuster movie, AVARTA, brought an public attention on the expansion of three-dimensional computer applications, and it allows experts predict further hardware technology developments to support the such applications. Futhermore, an internet based infra structure and three-dimensional structure, third generation network community, advanced computer networks have influenced advancement in computer technology within the 3D game industry and the spread of 2D computer animation technologies. This advancement of computer technologies allow the industry to overcome a limitation of generating cultural design contexts existed within 2D network community. However, despite of the expansion of 2D and 3D computer technologies, a limitation of analysing designers' intentions on morphology of digital contents and user interface still exists. Therefore, the purpose of this study is to analyze (1) present conditions of the 3D industry and (2) protocols of designers' cognitive design processes based on their design communication, contents, and tools. Analysis was conducted based on literature reviews and case precedent analyses. For the analysis, a 2D Avarta sketch character was designed and then applied into a 3D game system. Observations how designers solve cultural problem within the structure via Avarta were conducted. Outcomes were then coded for further analysis.

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Three-dimensional thermal-hydraulics/neutronics coupling analysis on the full-scale module of helium-cooled tritium-breeding blanket

  • Qiang Lian;Simiao Tang;Longxiang Zhu;Luteng Zhang;Wan Sun;Shanshan Bu;Liangming Pan;Wenxi Tian;Suizheng Qiu;G.H. Su;Xinghua Wu;Xiaoyu Wang
    • Nuclear Engineering and Technology
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    • v.55 no.11
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    • pp.4274-4281
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    • 2023
  • Blanket is of vital importance for engineering application of the fusion reactor. Nuclear heat deposition in materials is the main heat source in blanket structure. In this paper, the three-dimensional method for thermal-hydraulics/neutronics coupling analysis is developed and applied for the full-scale module of the helium-cooled ceramic breeder tritium breeding blanket (HCCB TBB) designed for China Fusion Engineering Test Reactor (CFETR). The explicit coupling scheme is used to support data transfer for coupling analysis based on cell-to-cell mapping method. The coupling algorithm is realized by the user-defined function compiled in Fluent. The three-dimensional model is established, and then the coupling analysis is performed using the paralleled Coupling Analysis of Thermal-hydraulics and Neutronics Interface Code (CATNIC). The results reveal the relatively small influence of the coupling analysis compared to the traditional method using the radial fitting function of internal heat source. However, the coupling analysis method is quite important considering the nonuniform distribution of the neutron wall loading (NWL) along the poloidal direction. Finally, the structure optimization of the blanket is carried out using the coupling method to satisfy the thermal requirement of all materials. The nonlinear effect between thermal-hydraulics and neutronics is found during the blanket structure optimization, and the tritium production performance is slightly reduced after optimization. Such an adverse effect should be thoroughly evaluated in the future work.

An Efficient Hand Gesture Recognition Method using Two-Stream 3D Convolutional Neural Network Structure (이중흐름 3차원 합성곱 신경망 구조를 이용한 효율적인 손 제스처 인식 방법)

  • Choi, Hyeon-Jong;Noh, Dae-Cheol;Kim, Tae-Young
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.6
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    • pp.66-74
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    • 2018
  • Recently, there has been active studies on hand gesture recognition to increase immersion and provide user-friendly interaction in a virtual reality environment. However, most studies require specialized sensors or equipment, or show low recognition rates. This paper proposes a hand gesture recognition method using Deep Learning technology without separate sensors or equipment other than camera to recognize static and dynamic hand gestures. First, a series of hand gesture input images are converted into high-frequency images, then each of the hand gestures RGB images and their high-frequency images is learned through the DenseNet three-dimensional Convolutional Neural Network. Experimental results on 6 static hand gestures and 9 dynamic hand gestures showed an average of 92.6% recognition rate and increased 4.6% compared to previous DenseNet. The 3D defense game was implemented to verify the results of our study, and an average speed of 30 ms of gesture recognition was found to be available as a real-time user interface for virtual reality applications.

Development of pre-procedure virtual simulation for challenging interventional procedures: an experimental study with clinical application

  • Seong, Hyunyoung;Yun, Daehun;Yoon, Kyung Seob;Kwak, Ji Soo;Koh, Jae Chul
    • The Korean Journal of Pain
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    • v.35 no.4
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    • pp.403-412
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    • 2022
  • Background: Most pain management techniques for challenging procedures are still performed under the guidance of the C-arm fluoroscope although it is sometimes difficult for even experienced clinicians to understand the modified three-dimensional anatomy as a two-dimensional X-ray image. To overcome these difficulties, the development of a virtual simulator may be helpful. Therefore, in this study, the authors developed a virtual simulator and presented its clinical application cases. Methods: We developed a computer program to simulate the actual environment of the procedure. Computed tomography (CT) Digital Imaging and Communications in Medicine (DICOM) data were used for the simulations. Virtual needle placement was simulated at the most appropriate position for a successful block. Using a virtual C-arm, the authors searched for the position of the C-arm at which the needle was visualized as a point. The positional relationships between the anatomy of the patient and the needle were identified. Results: For the simulations, the CT DICOM data of patients who visited the outpatient clinic was used. When the patients revisited the clinic, images similar to the simulated images were obtained by manipulating the C-arm. Transforaminal epidural injection, which was difficult to perform due to severe spinal deformity, and the challenging procedures of the superior hypogastric plexus block and Gasserian ganglion block, were successfully performed with the help of the simulation. Conclusions: We created a pre-procedural virtual simulation and demonstrated its successful application in patients who are expected to undergo challenging procedures.

Simulation of Time of Flight Diffraction Signals for Reactor Vessel Head Penetrations (원자로 상부 헤드 관통관 TOFD 신호 시뮬레이션)

  • Lee, Tae-Hun;Kim, Young-Sik;Lee, Jeong-Seok
    • Journal of the Korean Society for Nondestructive Testing
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    • v.36 no.4
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    • pp.273-280
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    • 2016
  • The simulation of nondestructive testing has been used in the prediction of the signal characteristics of various defects and in the development of the procedures. CIVA, a simulation tool dedicated to nondestructive testing, has good accuracy and speed, and provides a three-dimensional graphical user interface for improved visualization and familiar data displays consistent with an NDE technique. Even though internal validations have been performed by the CIVA software development specialists, an independent validation study is necessary for the assessment of the accuracy of the software prior to practical use. In this study, time of flight diffraction signals of ultrasonic inspection of a calibration block for reactor vessel head penetrations were simulated using CIVA. The results were compared to the experimentally inspected signals. The accuracy of the simulated signals and the possible range for simulation were verified. It was found that, there is a good agreement between the CIVA simulated and experimental results in the A-scan signal, B-scan image, and measurement of depth.

Development and Assessment of Multi-sensory Effector System to Improve the Realistic of Virtual Underwater Simulation (가상 해저 시뮬레이션의 현실감 향상을 위한 다감각 효과 재현 시스템 개발 및 평가)

  • Kim, Cheol-Min;Youn, Jae-Hong;Kang, Im-Chul;Kim, Byung-Ki
    • Journal of Korea Multimedia Society
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    • v.17 no.1
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    • pp.104-112
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    • 2014
  • With recent development of virtual reality technology, coupled with the growth of the marine industry, virtual underwater simulation systems are under development in various studies, for educational purposes and to simulate virtual reality experiences. Current literature indicates many underwater simulation systems to date have focused on the quality of visual stimulus delivered through three-dimensional graphics user interface, limiting the reality of the experience. In order to improve the quality of the reality delivered by such virtual simulations, it is crucial to develop multi-sensory technology rather than focus on the conventional audio-visual interaction, which limits experiencer from the sense of underwater immersion and existence within the simulation. This work proposes the immersive multi-sensory effector system, delivering the users with a more realistic underwater experience. The sense of reality perceived was evaluated, as the main factor of the virtual reality system.

A 3D RVE model with periodic boundary conditions to estimate mechanical properties of composites

  • Taheri-Behrooz, Fathollah;Pourahmadi, Emad
    • Structural Engineering and Mechanics
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    • v.72 no.6
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    • pp.713-722
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    • 2019
  • Micromechanics is a technique for the analysis of composites or heterogeneous materials which focuses on the components of the intended structure. Each one of the components can exhibit isotropic behavior, but the microstructure characteristics of the heterogeneous material result in the anisotropic behavior of the structure. In this research, the general mechanical properties of a 3D anisotropic and heterogeneous Representative Volume Element (RVE), have been determined by applying periodic boundary conditions (PBCs), using the Asymptotic Homogenization Theory (AHT) and strain energy. In order to use the homogenization theory and apply the periodic boundary conditions, the ABAQUS scripting interface (ASI) has been used along with the Python programming language. The results have been compared with those of the Homogeneous Boundary Conditions method, which leads to an overestimation of the effective mechanical properties. According to the results, applying homogenous boundary conditions results in a 33% and 13% increase in the shear moduli G23 and G12, respectively. In polymeric composites, the fibers have linear and brittle behavior, while the resin exhibits a non-linear behavior. Therefore, the nonlinear effects of resin on the mechanical properties of the composite material is studied using a user-defined subroutine in Fortran (USDFLD). The non-linear shear stress-strain behavior of unidirectional composite laminates has been obtained. Results indicate that at arbitrary constant stress as 80 MPa in-plane shear modulus, G12, experienced a 47%, 41% and 31% reduction at the fiber volume fraction of 30%, 50% and 70%, compared to the linear assumption. The results of this study are in good agreement with the analytical and experimental results available in the literature.

Numerical Model for Flood Inundation Analysis in a River(I) : GIS Application (하천 홍수범람해석을 위한 수치모형의 개발(I) : GIS와의 연계해석)

  • Lee, Hong-Rae;Han, Geon-Yeon;Kim, Sang-Ho
    • Journal of Korea Water Resources Association
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    • v.31 no.4
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    • pp.415-427
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    • 1998
  • FIAS (Flood Inundation Analysis System) using Arc/Info is developed and applied to the South Han River basin. The DWOPER model is revised and expanded to handle simultaneous multiple overtopping and/or breaking and to estimate the inundation depth and extents. The model is applied to an actual levee overtopping case, which occurred on August 23~27, 1995 in the South Han River. Stage hydrographs inside and outside of the levee are compared, then inundated discharges from overbank spilling are computed. The Graphic User Interface is developed with AML(Arc/Info Macro Language). Two-and three-dimensional inundation maps by Arc/Info are presented. The computed inundation extends agree with observations in terms of inundation depth and flooded area. Keywords : River, Floodwave, Flood Inundation, Geographic Information System.

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