• Title/Summary/Keyword: The technology development strategy

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Development of Creative Economy Innovation and Digital Entrepreneurial Ability for Distribution Strategy by using Design Thinking

  • Siwaporn NAKUDOM;Sor sirichai NAKUDOM;Panita WANNAPIROON
    • Journal of Distribution Science
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    • v.21 no.4
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    • pp.11-20
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    • 2023
  • Purpose: 1) develop a learning model involving design thinking to develop creative economy innovation and the characteristics of digital entrepreneurs. 2) evaluate the impact of design thinking on creative economy innovation 3) evaluate the impact of design thinking on digital entrepreneurial ability. Research design, data and methodology: 1) develop a learning model involving design thinking in order to develop creative economy innovation and the characteristics of digital entrepreneurs. 2) Evaluating creative economy innovation involving design thinking. 3) Assessing the characteristics of digital entrepreneurs based on design concepts. Results: 1) the development of a learning model involving design thinking to develop creative economy innovation and digital entrepreneurial competency 2) The students who studied using the learning model involving a design thinking process had the highest overall scores in terms of creative economy innovation 3) The scores for the assessment of digital entrepreneurial activity for the students who studied by using the design thinking learning model were at a high level. Conclusions: The development of the design thinking learning model can encourage students to be able to develop creative economy innovations and to empower digital entrepreneurs' ability for distribution strategy. Educational institutions that would like to succeed in developing creative economy innovative and digital entrepreneurship characteristics with the support of design thinking.

Construction of Practical Teaching System of Database Principles based on Core Literacy

  • JIN, Hua
    • Journal of Information Technology Applications and Management
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    • v.27 no.2
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    • pp.23-36
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    • 2020
  • The promulgation of the overall framework of Chinese students' development of core literacy has made the implementation of core literacy into specific teaching activities an urgent problem to be solved in the field of education. Based on the analysis of the problems existing in the undergraduate education under the mode of emphasizing theory and neglecting practice, this paper constructs the practical teaching system of Database Principle Course Based on the core quality, expounds the implementation strategy of practical teaching, and probes into how to train the students in the practical teaching of database principle Cultivate scientific spirit, learning ability, practical innovation, responsibility and other core literacy. After 5 rounds of practice, students have achieved better development in independent development and collaborative work, and their awareness of practical innovation has been significantly improved.

The Basic Concepts Classification as a Bottom-Up Strategy for the Semantic Web

  • Szostak, Rick
    • International Journal of Knowledge Content Development & Technology
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    • v.4 no.1
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    • pp.39-51
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    • 2014
  • The paper proposes that the Basic Concepts Classification (BCC) could serve as the controlled vocabulary for the Semantic Web. The BCC uses a synthetic approach among classes of things, relators, and properties. These are precisely the sort of concepts required by RDF triples. The BCC also addresses some of the syntactic needs of the Semantic Web. Others could be added to the BCC in a bottom-up process that carefully evaluates the costs, benefits, and best format for each rule considered.

MMORPG Development Company's Successful Market Entry Strategy : A Case Study of NHNgames (MMORPG 산업에서의 성공적인 시장 진입 전략 : NHNgames 사례를 중심으로)

  • Yoo, Byung-Joon;Do, Hyun-Myung
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.159-168
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    • 2011
  • Online game industry has achieved remarkable development not only in Korea, but also in the world with support from huge progress in information technology. By the way, there was calm period that top tier MMORPGs had held their ranks in oligopoly situation before Aion's appearance. At that time, NHNgames succeeded to penetrate into the market and settle down as a major player. In this context, this study will identify the factors of successful market entry strategy and draw helpful ideas by analyzing case of NHNgames which succeeded to enter the market of MMORPG through the basic strategic framework of Kalyanaram and Gurumurthy. This discussion will provide several implications for the solution of online game market penetration problem which might be never ended and for the way of industry's development.

A Study on the selection of technology alternatives using AHP (AHP를 이용한 기술개발 대안평가에 관한 연구)

  • 이병욱;정수일
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.18 no.36
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    • pp.341-348
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    • 1995
  • The AHP is a good methodology for the multicriterion decision-making process such as nuclear fuel cycle technology selection, which requires consideration of international circumstances, social factors, economic factors as well as technological factors. This paper presents the prioritization of technologies using AHP at back-end fuel cycle development strategy and it would be useful for the national nuclear development planners.

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A Fuzzy AHP Approach to Prioritize the Energy Technology Development Strategy and Policy (Fuzzy AHP기법을 적용한 에너지기술개발전략 우선순위 연구)

  • Lee, Seong-Kon;Mogi, Gento;Kim, Jong-Wook
    • New & Renewable Energy
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    • v.4 no.1
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    • pp.19-24
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    • 2008
  • Energy environment has been changing rapidly such as high oil prices and the effectuation of UNFCCC. Oil prices have continued to rise and Dubai crude prices recorded about 90 dollars per barrel in 2007. In addition, the effectuation of UNFCCC will affect Korean economy and national energy security. Korea is the 9th $CO_2$ emissions country and takes the 1st place related to the increase rate of $CO_2$ emissions globally. Energy technology development is a key breakthrough and one of the optimal alternatives to cope with national energy security. In this study, we prioritize energy technologies in the sectors of high oil prices and UNFCCC related to ETRM for well focus R&D and efficiency of finite resources allocations. We applied to the extended method of AHP, fuzzy AHP reflecting the fuzziness of human thoughts and perception, for prioritizing the relative importance among energy technologies in ETRM for the first time as we make an energy policy in Korea.

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Designing Processes for Ubiquitous-based Sport Business Model (유비쿼터스 기반 스포츠비즈니스모델 설계과정)

  • In, Sang-Woo
    • Journal of Information Technology Services
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    • v.10 no.4
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    • pp.47-65
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    • 2011
  • Business organizations are asked to create new business models utilizing current technological innovations such as ubiquitous computing technology for developing new domains of business to obtain a competitive advantage and achieve a sustainable development. This study was focused on the processes for developing new and practical business models. The purpose of this study was to propose ubiquitous sport business modeling processes from the modeling framework. In particular, this study focused on developing new, pragmatic, and effective sport business models, and this new type of business is defined as 'u-sport.' For design the business model, extensive literature reviews and case studies were conducted for benchmarking the cases and expert group review was conducted for developing u-sport business model framework. The suggested business modeling processes in this study were consisted of four phases; 1) organization strategy level setting phase, 2) business strategy level setting phase, 3) business structure level setting phase, and 4) service level setting phase. The modeling processes were verified to adapt ubiquitous sport business. This designing and modeling process is expected to play a significant role on enhancing the technology-based business environments as the process mainly focuses on the service and consumer oriented approach rather than technology and suppliers oriented approach. In conclusion, establishing sport business models by adapting the service modeling process will deliver an exponential growth and development of future ubiquitous based industry.

Germany Goes Green - Innovations towards a Sustainable Regional Development

  • Gruehn, Dietwald
    • World Technopolis Review
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    • v.1 no.4
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    • pp.230-239
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    • 2013
  • The paper deals with recent paradigm shift in German environmental policy, fundamentally modifying the German society towards a sustainable future development. Key elements of this development are forceful climate protection measures to contribute to global climate protection strategy and to fulfil international conventions, supplemented by a comprehensive strategy to promote the adaptation to climate change, the nuclear power phase out in the medium term, and innovative landscape and regional planning projects to strengthen regional identity and economic power. All this components are,complemented by a financial support program including incentives, tax reductions, and research funding.