• 제목/요약/키워드: Texture segmentation

검색결과 177건 처리시간 0.02초

움직임벡터에 의한 가변블럭영역화를 이용한 영역기반 동영상 부호화 (Segmented Video Coding Using Variable Block-Size Segmentation by Motion Vectors)

  • 이기헌;김준식;박래홍;이상욱;최종수
    • 전자공학회논문지B
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    • 제31B권4호
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    • pp.62-76
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    • 1994
  • In this paper, a segmentation-based coding technique as applied to video sequences is proposed. A proposed method separates an image into contour and texture parts, then the visually-sensitive contour part is represented by chain codes and the visually-insensitive texture part is reconstructed by a representative motion vector of a region and mean of the segmented frame difference. It uses a change detector to find moving areas and adopts variable blocks to represent different motions correctly. For better quality of reconstructed images, the displaced frame difference between the original image and the motion compensated image reconstructed by the representative motion vector is segmented. Computer simulation with several video sequences shows that the proposed method gives better performance than the conventional ones in terms of the peak signal to noise ratio(PSNR) and compression ration.

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Depth Map Coding Using Histogram-Based Segmentation and Depth Range Updating

  • Lin, Chunyu;Zhao, Yao;Xiao, Jimin;Tillo, Tammam
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권3호
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    • pp.1121-1139
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    • 2015
  • In texture-plus-depth format, depth map compression is an important task. Different from normal texture images, depth maps have less texture information, while contain many homogeneous regions separated by sharp edges. This feature will be employed to form an efficient depth map coding scheme in this paper. Firstly, the histogram of the depth map will be analyzed to find an appropriate threshold that segments the depth map into the foreground and background regions, allowing the edge between these two kinds of regions to be obtained. Secondly, the two regions will be encoded through rate distortion optimization with a shape adaptive wavelet transform, while the edges are lossless encoded with JBIG2. Finally, a depth-updating algorithm based on the threshold and the depth range is applied to enhance the quality of the decoded depth maps. Experimental results demonstrate the effective performance on both the depth map quality and the synthesized view quality.

Context-free Marker-controlled Watershed Transform for Over-segmentation Reduction

  • Seo, Kyung-Seok;Cho, Sang-Hyun;Park, Chang-Joon;Park, Heung-Moon
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 ITC-CSCC -1
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    • pp.482-485
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    • 2000
  • A modified watershed transform is proposed which is context-free marker-controlled and minima imposition-free to reduce the over-segmentation and to speedup the transform. In contrast to the conventional methods in which a priori knowledge, such as flat zones, zones of homogeneous texture, and morphological distance, is required for marker extraction, context-free marker extraction is proposed by using the attention operator based on the GST (generalized symmetry transform). By using the context-free marker, the proposed watershed transform exploit marker-constrained labeling to speedup the computation and to reduce the over-segmentation by eliminating the unnecessary geodesic reconstruction such as the minima imposition and thereby eliminating the necessity of the post-processing of region merging. The simulation results show that the proposed method can extract context-free markers inside the objects from the complex background that includes multiple objects and efficiently reduces over-segmentation and computation time.

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영상 시퀀스의 계층 분리를 위한 움직임 분할 (Motion Segmentation for Layer Decomposition of Image Sequences)

  • 장정진;오정수;홍현기;최종수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(4)
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    • pp.29-32
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    • 2000
  • This paper proposes a motion segmentation algorithm for layer decomposition of image sequences. The proposed algorithm segments an image into initial regions by using its color and texture and computes a motion model of each initial region. Each pixel assigns one of the motion represented by the models or a motion except them, which segments the image into the motion regions. The proposed algorithm is app]ied image sequences and the segmented motion is shown.

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표적 추출을 위한 적응적 가중치 기반 FLIR 및 CCD 센서 영상 융합 알고리즘 (FLIR and CCD Image Fusion Algorithm Based on Adaptive Weight for Target Extraction)

  • 구은혜;이은영;김세윤;조웅호;김희수;박길흠
    • 한국멀티미디어학회논문지
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    • 제15권3호
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    • pp.291-298
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    • 2012
  • 일반적인 ATR시스템에서는 대부분 FLIR센서에 의존하여 영상을 획득하나, 표적의 경계가 모호한 경우 견실한 표적 분할을 보장할 수 없는 한계점이 있다. 이에 본 논문은 FLIR과 CCD센서를 통해 획득된 영상에 대한 적응적 가중치 기반의 융합 방법을 제안함으로써 보다 정확한 표적 분할 성능을 재현한다. 융합을 위한 FLIR영상의 가중치는 모호한 경계를 구분하기 위한 bi-modality 척도와 표적 경계와의 거리를 통해 결정되고, CCD영상의 가중치는 표적과 배경의 질감차이를 나타내는 질감 척도와 거리 척도를 통해 도출된다. 제안 방법의 타당성 검증을 위하여 다양한 환경에서 획득된 표적 영상에 대한 제안 방법과 단일 센서 기반의 표적 분할의 성능 비교를 수행하였다.

Cylindrical metric을 사용한 블록기반 컬러 영상 분할 (Block-based Color Image Segmentation Using Cylindrical Metric)

  • 남혜영;김보람;김욱현
    • 대한전자공학회논문지SP
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    • 제42권3호
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    • pp.7-14
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    • 2005
  • 본 논문에서는 잡음이나 질감특성에 의한 과분할과 긴 처리시간 등의 기존 영역분할 방법이 갖는 문제점을 해결하기 위해 Cylindrical metric을 사용한 블록단위의 컬러영상분할방법을 제안하였다. 제안한 방법에서는 일정 크기로 분할된 블록들로 이루어진 초기 영역들을 병합하기 위해 HSI 컬러값에 따라 분류된 채색(chromatic) 영역과 비채색(achromatic) 영역의 컬러특성과 질감특성을 고려하여 영역간의 유사도 함수와 병합조건을 새로이 정의하며, 영역 병합 후의 명확한 윤곽검출을 위해 영역간의 경계부분에 위치하는 외곽블록들을 추출하여 기존 영역에 병합하는 과정을 화소레벨까지 반복한다. 모의실험을 실시한 결과, 질감영역과 윤곽영역의 분할에서 제안한 방법이 기존의 방법에 비해 우수한 것으로 나타났으며, 처리시간은 제안한 방법에서 2배 정도 단축됨을 알 수 있었다.

CRF-Based Figure/Ground Segmentation with Pixel-Level Sparse Coding and Neighborhood Interactions

  • Zhang, Lihe;Piao, Yongri
    • Journal of information and communication convergence engineering
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    • 제13권3호
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    • pp.205-214
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    • 2015
  • In this paper, we propose a new approach to learning a discriminative model for figure/ground segmentation by incorporating the bag-of-features and conditional random field (CRF) techniques. We advocate the use of image patches instead of superpixels as the basic processing unit. The latter has a homogeneous appearance and adheres to object boundaries, while an image patch often contains more discriminative information (e.g., local image structure) to distinguish its categories. We use pixel-level sparse coding to represent an image patch. With the proposed feature representation, the unary classifier achieves a considerable binary segmentation performance. Further, we integrate unary and pairwise potentials into the CRF model to refine the segmentation results. The pairwise potentials include color and texture potentials with neighborhood interactions, and an edge potential. High segmentation accuracy is demonstrated on three benchmark datasets: the Weizmann horse dataset, the VOC2006 cow dataset, and the MSRC multiclass dataset. Extensive experiments show that the proposed approach performs favorably against the state-of-the-art approaches.

Video-based Stained Glass

  • Kang, Dongwann;Lee, Taemin;Shin, Yong-Hyeon;Seo, Sanghyun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권7호
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    • pp.2345-2358
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    • 2022
  • This paper presents a method to generate stained-glass animation from video inputs. The method initially segments an input video volume into several regions considered as fragments of glass by mean-shift segmentation. However, the segmentation predominantly results in over-segmentation, causing several tiny segments in a highly textured area. In practice, assembling significantly tiny or large glass fragments is avoided to ensure architectural stability in stained glass manufacturing. Therefore, we use low-frequency components in the segmentation to prevent over-segmentation and subdivide segmented regions that are oversized. The subdividing must be coherent between adjacent frames to prevent temporal artefacts, such as flickering and the shower door effect. To temporally subdivide regions coherently, we obtain a panoramic image from the segmented regions in input frames, subdivide it using a weighted Voronoi diagram, and thereafter project the subdivided regions onto the input frames. To render stained glass fragment for each coherent region, we determine the optimal match glass fragment for the region from a dataset consisting of real stained-glass fragment images and transfer its color and texture to the region. Finally, applying lead came at the boundary of the regions in each frame yields temporally coherent stained-glass animation.

콘볼루션 신경망(CNN)과 다양한 이미지 증강기법을 이용한 혀 영역 분할 (Tongue Image Segmentation Using CNN and Various Image Augmentation Techniques)

  • 안일구;배광호;이시우
    • 대한의용생체공학회:의공학회지
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    • 제42권5호
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    • pp.201-210
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    • 2021
  • In Korean medicine, tongue diagnosis is one of the important diagnostic methods for diagnosing abnormalities in the body. Representative features that are used in the tongue diagnosis include color, shape, texture, cracks, and tooth marks. When diagnosing a patient through these features, the diagnosis criteria may be different for each oriental medical doctor, and even the same person may have different diagnosis results depending on time and work environment. In order to overcome this problem, recent studies to automate and standardize tongue diagnosis using machine learning are continuing and the basic process of such a machine learning-based tongue diagnosis system is tongue segmentation. In this paper, image data is augmented based on the main tongue features, and backbones of various famous deep learning architecture models are used for automatic tongue segmentation. The experimental results show that the proposed augmentation technique improves the accuracy of tongue segmentation, and that automatic tongue segmentation can be performed with a high accuracy of 99.12%.

가보필터를 이용한 복합무늬 영상 분할 (Multi-Texture Image Segmentation Using Gabor Filter)

  • 송석진;김현석;남기곤
    • 융합신호처리학회 학술대회논문집
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    • 한국신호처리시스템학회 2001년도 하계 학술대회 논문집(KISPS SUMMER CONFERENCE 2001
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    • pp.233-236
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    • 2001
  • 본 논문에서는 가보필터를 이용한 복합무늬영상을 분할하는 알고리즘을 제안하였다. 영상을 분할하는데 있어 목적에 따라 다양한 방법이 있다. 그중 무늬(texture) 특징을 기반으로 영상을 분할하는 방법 중 가장 많이 알려진 것이 가보 필터이다. 이 필터는 탁월한 영상분할 결과를 얻을 수 있으나, 필터구현이 어렵다는 단점을 가지고 있다. 가보필터의 이 같은 반점인 복잡한 필터 처리를 단순히 하기 위해 전처리과정에서 필터를 영상에 맞게 선택하여 사용하였고, 영상 분할에 있어서도 histogram을 이용한 영상 분할을 수행함으로써 처리과정을 단순화 시켰다. 그 결과 간단한 알고리즘으로 빠른 수행이 이루어졌으며 좋은 결과를 가져올 수 있었다.

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