• 제목/요약/키워드: Text-Aware Computing

검색결과 4건 처리시간 0.018초

증강현실을 활용한 상황인지기반의 편재형 자동차 정비 서비스 (Ubiquitous Car Maintenance Services Using Augmented Reality and Context Awareness)

  • 이규원;서동우;이재열
    • 한국CDE학회논문집
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    • 제12권3호
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    • pp.171-181
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    • 2007
  • Ubiquitous computing is a vision of our future computing lifestyle in which computer systems seamlessly integrate into our everyday lives, providing services and information in anywhere and anytime fashion. Augmented reality (AR) can naturally complement ubiquitous computing by providing an intuitive and collaborative visualization and simulation interface to a three-dimensional information space embedded within physical reality. This paper presents a service framework and its applications for providing context-aware u-car maintenance services using augmented reality, which can support a rich set of ubiquitous services and collaboration. It realizes bi-augmentation between physical and virtual spaces using augmented reality. It also offers a context processing module to acquire, interpret and disseminate context information. In particular, the context processing module considers user's preferences and security profile for providing private and customer-oriented services. The prototype system has been implemented to support 3D animation, TTS (Text-to-Speech), augmented manual, annotation, and pre- and post-augmentation services in ubiquitous car service environments.

A Jini-Based Ubiquitous Messaging System Supporting Context Awareness and User Mobility

  • Choi, Tae-Uk;Chung, Ki-Dong
    • 한국멀티미디어학회논문지
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    • 제7권6호
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    • pp.832-840
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    • 2004
  • In ubiquitous environments, context is any information that can be used to characterize the situation of an entity such as a person or an object. Many sensors and small computers collect contexts and provide applications with them. Thus, ubiquitous applications need to represent contexts and exploit them effectively. In this paper, we design and implement a context-aware messaging system, called UMS (Ubiquitous Messaging System), based on Java and Jini. UMS can represent various contexts using XML scripts, and communicate text messages regardless of user's location using the proxy mechanism of Jini.

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Systematic Review on Chatbot Techniques and Applications

  • Park, Dong-Min;Jeong, Seong-Soo;Seo, Yeong-Seok
    • Journal of Information Processing Systems
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    • 제18권1호
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    • pp.26-47
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    • 2022
  • Chatbots were an important research subject in the past. A chatbot is a computer program or an artificial intelligence program that participates in a conversation via auditory or textual methods. As the research on chatbots progressed, some important issues regarding them changed over time. Therefore, it is necessary to review the technology with a focus on recent advancements and core research technologies. In this paper, we introduce five different chatbot technologies: natural language processing, pattern matching, semantic web, data mining, and context-aware computer. We also introduce the latest technology for the chatbot researchers to recognize the present situation and channelize it in the right direction.

모바일 환경에서의 챗봇 UX (Chatbot UX in a Mobile Environment)

  • 이영주
    • 디지털융복합연구
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    • 제17권11호
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    • pp.517-522
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    • 2019
  • 많은 비즈니스에서 챗봇은 사용자의 질문에 가장 즉각적이고 직접적인 피드백으로 제공함으로써 사용자 경험을 높여가고 있으며 그 활용 영역이 커져가고 있다. 본 연구에서는 챗봇의 정의를 비롯해 명령방식, 기능, 플랫폼에 따른 세 가지 유형을 구분되는 요소에 따라 분류해 보았다. 그 과정에서 기능적 구분 요소는 패턴인식, 자연어처리, 시멘틱 웹, 텍스트 마이닝, 상황인식 컴퓨팅의 기능적 부분의 핵심 기술 요소가 챗봇 UX를 위해 필요하지만 현재 단계에서의 한계도 알 수 있었다. 이를 바탕으로 더 나은 사용자 경험을 위한 챗봇의 UX요소를 페이스북, 스카이프, 텔레그램, 구글어이스턴트를 대상으로 분석하였으며 카드와 같은 기본 UI요소와 빠른 응답, 명령, 영구 메뉴의 적용이 사용자 경험요소로 필요함을 알 수 있었다.