Browse > Article

Ubiquitous Car Maintenance Services Using Augmented Reality and Context Awareness  

Rhee, Gue-Won (전남대학교 산업공학과)
Seo, Dong-Woo (전남대학교 산업공학과)
Lee, Jae-Yeol (전남대학교 산업공학과)
Abstract
Ubiquitous computing is a vision of our future computing lifestyle in which computer systems seamlessly integrate into our everyday lives, providing services and information in anywhere and anytime fashion. Augmented reality (AR) can naturally complement ubiquitous computing by providing an intuitive and collaborative visualization and simulation interface to a three-dimensional information space embedded within physical reality. This paper presents a service framework and its applications for providing context-aware u-car maintenance services using augmented reality, which can support a rich set of ubiquitous services and collaboration. It realizes bi-augmentation between physical and virtual spaces using augmented reality. It also offers a context processing module to acquire, interpret and disseminate context information. In particular, the context processing module considers user's preferences and security profile for providing private and customer-oriented services. The prototype system has been implemented to support 3D animation, TTS (Text-to-Speech), augmented manual, annotation, and pre- and post-augmentation services in ubiquitous car service environments.
Keywords
U-car maintenance services; Augmented reality; Ubiquitous computing; Context awareness; Context adaptation;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
연도 인용수 순위
1 Kim, K. Y., Lee, W. W. and Woo, W. T., 'cPostit Application with Augmented Reality', KHCI2004, Vol. 1, No.1, pp. 514-519, 2004
2 Gausemeier, J., Fruend, J. and Matysczok, C., 'AR planning Tool - Designing Flexible Manufacturing Systems with Augmented Reality', ACM International Conference Proceeding Series: Workshop on Virtual Environments, Vol. 23, pp. 19-25, 2002
3 이재열, 서동우, 김광수, 김현, '가상공학 서비스를 위한 유비쿼터스 및 상황인식 컴퓨팅 프레임워크', 한국CAD/CAM학회 논문집, 제10권, 제6호, pp. 402-411, 2005
4 Wang, X. H., Zhang, D., Gu, T. and Pung, H. K., 'Ontology-based Context Modeling and Reasoning Using OWL', Proc. 2nd IEEE Annual Conf. on Pervasive Computing and Communications Workshops, pp. 18-22, 2004
5 Rohs, M. and Zweifel, P., 'A Conceptual Framework for Camera Phone-based Interaction Techniques', Pervasive 2005, pp. 175, 2005
6 Steven, F., Blair, M. and Doree, S., 'Knowledgebased Augmented Reality', Communications of the ACM, Vol. 36, No.7, pp. 53-62, 1993
7 Lee, J. Y., Rhee, G. W., Kim, H., Lee, K.-W., Suh, Y.-H. and Kim, K., 'Convergence of Context-awareness and Augmented Reality for Ubiquitous Services and Immersive Interactions', LNCS, Vol. 3983, pp. 466-474, 2006
8 CCIPP(Composite Capabilities/Preference Profiles), http://www.w3.org/TR/CCPP-struct-vocab/, 2004
9 Kato, H. Billinghurst, M. Poupyrev, I. lmamoto, K. and Tachibana, K., 'Virtual Object Manipulation on a Table-top AR Environment', Augmented Reality, 2000. (ISAR 2000). Proceedings. IEEE and ACM International Symposium, pp. 111-119, 2000
10 CrEme, http://www.nsicom.com/
11 HITLabNZ ARToolkit, http://artoolkit.sourceforge.net/, 2005
12 Balcisoy, S., Kallmann, M., Fua, P. and Thalmann, D., 'A Framework for Rapid Evaluation of Prototypes with Augmented Reality', Proc. the ACM Symposium on VIRTUAL REALITY SOFTWare and Technology, Session: Augmented Reality / 3D Modeling, pp. 61-66, 2000
13 지오 커뮤니케이션(주), http://www.ar-vision.com/, 2005
14 Kim, H., Cho, Y. J. and Oh, S. R., 'CAMUS: A Middleware Supporting Context-aware Services for Network-based Robots', IEEE Advanced Robotics and its Social Impacts, pp. 237-242, 2005
15 Billinghurst, M. and Kato, H., 'Collaborative Augmented Reality', Communications of the ACM, Vol. 45, No.7, 2002
16 Gandon, F. L. and Sadeh, N. M., 'Semantic Web Technologies to Reconcile Privacy and Context Awareness', Journal of Web Semantics, Vol. 1, No. 3, pp. 241-260, 2004   DOI   ScienceOn
17 Doil, F., Schreiber, W., Alt, T. and Patron, C., 'Augmented Reality for Manufacturing Planning', ACM International Conference Proceeding Series: Workshop on Virtual Environments, Vol. 39, pp. 71-76, 2003
18 OWL, http://www.w3.org/TR/owl-guide/, 2004
19 Eric, R., David, B., Klaus, H. A., Chris, C., Mihran, T., Ross, W. and Douglas, G., 'Annotating Real World Objects Using Augmented Reality', Computer Graphics: Developments in Virtual Environments, pp. 357-370, 1995