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Context-adaptive Phoneme Segmentation for a TTS Database (문자-음성 합성기의 데이터 베이스를 위한 문맥 적응 음소 분할)

  • 이기승;김정수
    • The Journal of the Acoustical Society of Korea
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    • v.22 no.2
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    • pp.135-144
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    • 2003
  • A method for the automatic segmentation of speech signals is described. The method is dedicated to the construction of a large database for a Text-To-Speech (TTS) synthesis system. The main issue of the work involves the refinement of an initial estimation of phone boundaries which are provided by an alignment, based on a Hidden Market Model(HMM). Multi-layer perceptron (MLP) was used as a phone boundary detector. To increase the performance of segmentation, a technique which individually trains an MLP according to phonetic transition is proposed. The optimum partitioning of the entire phonetic transition space is constructed from the standpoint of minimizing the overall deviation from hand labelling positions. With single speaker stimuli, the experimental results showed that more than 95% of all phone boundaries have a boundary deviation from the reference position smaller than 20 ms, and the refinement of the boundaries reduces the root mean square error by about 25%.

Types of Business Leadership Based on Creative Leadership in Art Education

  • Jae-Seong SEOL
    • East Asian Journal of Business Economics (EAJBE)
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    • v.11 no.3
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    • pp.37-45
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    • 2023
  • Purpose - This research contributes to the existing literature by shedding light on a unique intersection of creativity and leadership, carving out a niche that calls for further exploration. Thus, this study addresses the questions regarding how creative leadership manifests within the context of art education and what the distinct types of business leadership from applying creative leadership principles are in art education? Research design, data, and methodology - This research is made up of two stages to collect textual data from the literature. The first stage involves screening titles and abstracts to weed out studies that overtly lack alignment with the research's focus. The second stage involves a full-text review of the remaining studies to ascertain their suitability based on the research objectives. Result: There are four types of business leadership on Creative Leadership in Art Education, such as Visionary Artistic Leadership, Collaborative Expressionist Leadership, Adaptive Impressionist Leadership, Experimental Abstract Leadership, Experimental Abstract Leadership. Conclusion - The research could conclude that 'Visionary Artistic Leadership' offers practitioners a compelling strategy for igniting innovation within their teams and organizations. HR practitioners can foster a culture of daring creativity by encouraging leaders to embrace visionary thinking. To implement this style, HR professionals can nurture individuals strongly inclined towards innovative ideation.

A Study on the Design Improvement of Sign System in Gimpo Urban Railway Station (김포 도시철도역 사인시스템 디자인 개선에 관한 연구)

  • Yang, Keunyoung;Son, Kwang-ho
    • The Journal of the Korea Contents Association
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    • v.21 no.4
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    • pp.785-794
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    • 2021
  • This study investigated the current status of the design and direction of improvement of the sign system of urban railway stations in the Seoul metropolitan area to see how difficult it is for users to use. As a research method, first, a theoretical study on the literature of the urban railway sign system, second, a survey on the current status of the sign design of the Gimpo Goldline in the Seoul metropolitan area, and third, a survey on the actual use of the sign and problems was conducted. As a result of the current status survey, the location sign is in central alignment with the font of the guide sign, and the guidance sign is in front/back alignment according to the location of the entrance and exit. The background of the font is white and the text is dark black to make it look good to the user. On the other hand, guidance sign is written in white color and background color is gray color. Currently, the Gimpo Urban Railway Guidance Sign System is newly produced and installed, but there is a lack of user design and needs design maintenance that can clearly deliver information to users.

Enhancing Empathic Reasoning of Large Language Models Based on Psychotherapy Models for AI-assisted Social Support (인공지능 기반 사회적 지지를 위한 대형언어모형의 공감적 추론 향상: 심리치료 모형을 중심으로)

  • Yoon Kyung Lee;Inju Lee;Minjung Shin;Seoyeon Bae;Sowon Hahn
    • Korean Journal of Cognitive Science
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    • v.35 no.1
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    • pp.23-48
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    • 2024
  • Building human-aligned artificial intelligence (AI) for social support remains challenging despite the advancement of Large Language Models. We present a novel method, the Chain of Empathy (CoE) prompting, that utilizes insights from psychotherapy to induce LLMs to reason about human emotional states. This method is inspired by various psychotherapy approaches-Cognitive-Behavioral Therapy (CBT), Dialectical Behavior Therapy (DBT), Person-Centered Therapy (PCT), and Reality Therapy (RT)-each leading to different patterns of interpreting clients' mental states. LLMs without CoE reasoning generated predominantly exploratory responses. However, when LLMs used CoE reasoning, we found a more comprehensive range of empathic responses aligned with each psychotherapy model's different reasoning patterns. For empathic expression classification, the CBT-based CoE resulted in the most balanced classification of empathic expression labels and the text generation of empathic responses. However, regarding emotion reasoning, other approaches like DBT and PCT showed higher performance in emotion reaction classification. We further conducted qualitative analysis and alignment scoring of each prompt-generated output. The findings underscore the importance of understanding the emotional context and how it affects human-AI communication. Our research contributes to understanding how psychotherapy models can be incorporated into LLMs, facilitating the development of context-aware, safe, and empathically responsive AI.

The Importance of Employee's Perceptions When Conducting a Company's CSR Strategy : The Concept of 'Authenticity' (조직의 CSR 전략 이행과정에서 직원 인식 중요성 : '진정성' 개념을 바탕으로)

  • Jung, Ji-Young;Kim, Sang-Joon
    • Korean small business review
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    • v.43 no.4
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    • pp.27-57
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    • 2021
  • How does authenticity influence the process that conducts a company's CSR Strategy? Authenticity, an internal/external alignment condition that an employee feels in relation to an organization, means the decision on how true and beneficial to employees through their experiences, such as thoughts and emotions. Also, it can be understood as a process of meaning formation between the organization's strategy to conduct CSR and the perception of employees conducting CSR. To prove the relation between authenticity and CSR clearly, we used various techniques like Text Mining, Topic Modeling and Semantic network analysis about O corporation's 657 review data, from 2015 to 2021. As a result of the analysis, we find out the special issues and types. The analysis shows that the issue concerning the 'external image' is the biggest characteristic of authenticity perception in other conditions. Furthermore, the types of authenticity perception evaluations are largely divided into acceptance and rejection, in detail, five categories. This study indicates that organizations should consider both external and internal conditions when establishing CSR strategies. In addition, it is necessary to be an interactive circular relationship between the organization and employee, collecting and reflecting employee's perceptions. Finally, this study proposes ways to overcome problems related to interaction.

A Novel Sub-image Retrieval Approach using Dot-Matrix (점 행렬을 이용한 새로운 부분 영상 검색 기법)

  • Kim, Jun-Ho;Kang, Kyoung-Min;Lee, Do-Hoon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.3
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    • pp.1330-1336
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    • 2012
  • The Image retrieval has been study different approaches which are text-based, contents-based, area-based method and sub-image finding. The sub-image retrieval is to find a query image in the target one. In this paper, we propose a novel sub-image retrieval algorithm by Dot-Matrix method to be used in the bioinformatics. Dot-Matrix is a method to evaluate similarity between two sequences and we redefine the problem for retrieval of sub-image to the finding similarity of two images. For the approach, the 2 dimensional array of image converts a the vector which has gray-scale value. The 2 converted images align by dot-matrix and the result shows candidate sub-images. We used 10 images as target and 5 queries: duplicated, small scaled, and large scaled images included x-axes and y-axes scaled one for experiment.

Analyze Research Trends in Person-Organization Fit: Focusing on SCOPUS DB (개인-조직적합성 연구 동향 분석: SCOPUS DB를 중심으로)

  • Jae-Boong Kim
    • Journal of Industrial Convergence
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    • v.22 no.7
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    • pp.23-30
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    • 2024
  • This study aims to identify the major recent research trends on person-organizational fit, and uses SCOPUS, an academic database, to identify research trends on person-organizational fit over the past 24 years (2000-2023). Frequency analysis showed that organizational was the most important term with 2,789 articles, followed by effectiveness with 2,714 articles, management with 850 articles, performance with 689 articles, organizations with 632 articles, and leadership with 597 articles. The trend analysis shows that research on fit, organization, and job is steadily increasing. The LDA analysis showed that fit, personorganization(po), and job are important topics, which shows that fit, i.e., the alignment of an individual's goals or values with the organization's goals or values, is important in the operation of an organization. The results of this study can be used as a useful guideline for organizations to establish measures to attract and cultivate excellent human resources and create organizational performance.

Pickprimer: A Graphic User Interface Program for Primer Design on the Gene Target Region (픽프라이머 : 유전자 목표 구간 탐색 모듈을 포함한 프라이머 제작 그래픽 프로그램)

  • Chung, Hee;Mun, Jeong-Hwan;Lee, Seung-Chan;Yu, Hee-Ju
    • Horticultural Science & Technology
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    • v.29 no.5
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    • pp.461-466
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    • 2011
  • In genetic and molecular breeding studies of plants, researchers need to design various kinds of primers based on their research purposes. So far many kinds of web- or script-based non-commercial programs for primer design are available. Because most of them do not include user interface for multipurpose usage including gene structure prediction and direct target selection on sequences, it has been a laborious work to design primers targeting on the exon or intron regions of interesting genes. Here we report a primer designing graphic user interface program, Pickprimer, that includes gene structure prediction and primer design modules by combining source codes of the Spidey and Primer3 programs. This program provides simple graphic user interface to input sequences and design primers. Genomic sequence and mRNA or coding sequence of genes can be copy and pasted or input as fasta or text files. Based on alignment of the input sequences using the Spidey module, a putative gene structure is graphically visualized along with exon-intron sequences of color codes. Primer design can be easily performed by dragging mouse on the displayed sequences or input primer targeting position with desirable values of primers. The output of designed primers with detailed information is provided by the Primer3 module. PCR evaluation of 24 selected primer sets successfully amplified single amplicons from six Brassica rapa cultivars. The Pickprimer will be a convenient tool for genetic and molecular breeding studies of plants.

Manufacture of 3-Dimensional Image and Virtual Dissection Program of the Human Brain (사람 뇌의 3차원 영상과 가상해부 풀그림 만들기)

  • Chung, M.S.;Lee, J.M.;Park, S.K.;Kim, M.K.
    • Proceedings of the KOSOMBE Conference
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    • v.1998 no.11
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    • pp.57-59
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    • 1998
  • For medical students and doctors, knowledge of the three-dimensional (3D) structure of brain is very important in diagnosis and treatment of brain diseases. Two-dimensional (2D) tools (ex: anatomy book) or traditional 3D tools (ex: plastic model) are not sufficient to understand the complex structures of the brain. However, it is not always guaranteed to dissect the brain of cadaver when it is necessary. To overcome this problem, the virtual dissection programs of the brain have been developed. However, most programs include only 2D images that do not permit free dissection and free rotation. Many programs are made of radiographs that are not as realistic as sectioned cadaver because radiographs do not reveal true color and have limited resolution. It is also necessary to make the virtual dissection programs of each race and ethnic group. We attempted to make a virtual dissection program using a 3D image of the brain from a Korean cadaver. The purpose of this study is to present an educational tool for those interested in the anatomy of the brain. The procedures to make this program were as follows. A brain extracted from a 58-years old male Korean cadaver was embedded with gelatin solution, and serially sectioned into 1.4 mm-thickness using a meat slicer. 130 sectioned specimens were inputted to the computer using a scanner ($420\times456$ resolution, true color), and the 2D images were aligned on the alignment program composed using IDL language. Outlines of the brain components (cerebrum, cerebellum, brain stem, lentiform nucleus, caudate nucleus, thalamus, optic nerve, fornix, cerebral artery, and ventricle) were manually drawn from the 2D images on the CorelDRAW program. Multimedia data, including text and voice comments, were inputted to help the user to learn about the brain components. 3D images of the brain were reconstructed through the volume-based rendering of the 2D images. Using the 3D image of the brain as the main feature, virtual dissection program was composed using IDL language. Various dissection functions, such as dissecting 3D image of the brain at free angle to show its plane, presenting multimedia data of brain components, and rotating 3D image of the whole brain or selected brain components at free angle were established. This virtual dissection program is expected to become more advanced, and to be used widely through Internet or CD-title as an educational tool for medical students and doctors.

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Speech Animation Synthesis based on a Korean Co-articulation Model (한국어 동시조음 모델에 기반한 스피치 애니메이션 생성)

  • Jang, Minjung;Jung, Sunjin;Noh, Junyong
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.3
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    • pp.49-59
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    • 2020
  • In this paper, we propose a speech animation synthesis specialized in Korean through a rule-based co-articulation model. Speech animation has been widely used in the cultural industry, such as movies, animations, and games that require natural and realistic motion. Because the technique for audio driven speech animation has been mainly developed for English, however, the animation results for domestic content are often visually very unnatural. For example, dubbing of a voice actor is played with no mouth motion at all or with an unsynchronized looping of simple mouth shapes at best. Although there are language-independent speech animation models, which are not specialized in Korean, they are yet to ensure the quality to be utilized in a domestic content production. Therefore, we propose a natural speech animation synthesis method that reflects the linguistic characteristics of Korean driven by an input audio and text. Reflecting the features that vowels mostly determine the mouth shape in Korean, a coarticulation model separating lips and the tongue has been defined to solve the previous problem of lip distortion and occasional missing of some phoneme characteristics. Our model also reflects the differences in prosodic features for improved dynamics in speech animation. Through user studies, we verify that the proposed model can synthesize natural speech animation.