• Title/Summary/Keyword: Technology-Humanities Convergence

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Issues for Technology-Humanities Convergence : Patent Keyword Analysis (특허 키워드 분석을 활용한 기술인문융합 현황 분석)

  • Kim, Jeeeun;Lee, Sungjoo
    • Journal of Korean Institute of Industrial Engineers
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    • v.42 no.3
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    • pp.231-240
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    • 2016
  • As the limitation of the existing convergence is pointed out, technology-humanities convergence which highlights the enhancement of the quality of life of humans, is focused as a solution to facilitate sustainable technological innovation. Technology-humanities convergence has already occurred in various industries, of which a considerable number of successful cases can be noted. However, few efforts have been made to investigate technologyhumanities convergence as an independent academic field. Therefore, this paper aimed to identify the status of technology-humanities convergence. To do this, first, a definition of technology-humanities convergence was proposed. Second, based on Maslow's theory, the types of human needs and related key words were extracted. Third, patents related to human needs were collected from the United States Patent and Trademark Office (2000~2014). Fourth and last, the status of technology-humanities convergence was analyzed in terms of "convergence trends" and "convergence areas." This research is expected to promote more creative and human-centered performances of innovation as well as to support decision-making when the innovation strategy-as attempted by the quantitative analysis of technology-humanities convergence in the perspective of sustainable competitiveness-is established.

Issues and Efforts for Technology-Humanities Convergence : Empirical Analysis of Korean SMEs (국내 중소기업의 기술인문융합 현황분석)

  • Kim, Jeeeun;Jang, Youngsoo;Lee, Sungjoo
    • Journal of Korean Institute of Industrial Engineers
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    • v.40 no.5
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    • pp.451-461
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    • 2014
  • This paper analyzed the degree of perception and performance of technology-humanities convergence in Korean SMEs. First, the meaning and activities of technology-humanities convergence were defined. Second, a survey data was collected from 277 Korean SMEs and analyzed from two perspectives-degree of performance and degree of perceived importance. Finally, based on the results, this paper signposted the important points to activate the technology-humanities convergence in SMEs.

An Analysis of Content and Convergence Method of Scientific Technology and Humanities in Elementary School STEAM Programs (과학기술과 인문학 융합 내용 및 융합 방법 실태 분석 -초등학교 융합인재교육(STEAM) 프로그램 개발 과제를 중심으로-)

  • Han, Hyojeong;Kwon, Soonhee
    • Journal of The Korean Association For Science Education
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    • v.37 no.2
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    • pp.313-322
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    • 2017
  • This study aims to analyze the content and methodological aspects of converging scientific technology and humanities in 233 elementary school STEAM programs developed and publicized from 2012 to 2015, to provide the basic materials and implications for editing and supplementing the development of future STEAM programs or policies, or on-site applications of developed programs. The analysis results show that among the Liberal Arts courses of the STEAM program, including Korean, Social Studies, and Ethics, the level of convergence was lowest in Ethics. This seems to be due to the fact that convergence between scientific technology and humanities tended to emphasize a cross-studies convergence over a content convergence done with a specific purpose. In terms of methodological convergence between scientific technology and humanities, the level of convergence of humanities at a normative level was relatively lower than that at a descriptive level. Although a quantitative comparison of the two methods was not significant, it is rather concerning that due to simply converging descriptive humanities, students may not be so aware of the double-sidedness of scientific technology, despite the discovery of some programs that need re-evaluations of their ethical or normative directions. Moreover, the results showed that the cases of converging scientific technology and humanities at a normative level that were analyzed in the STEAM program can be divided into 'complementation of humanities to utilizing scientific technology' and 'complementation of humanities to research in scientific technology and development.' Based on such research results, the study discusses the development of STEAM programs and policies and directions for editing and supplementing programs on-site.

Connecting Engineering Ethics and Philosophy of Technology (공학윤리와 기술철학: 그 접점을 찾아서)

  • Son, Wha-Chul
    • Journal of Engineering Education Research
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    • v.13 no.6
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    • pp.122-131
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    • 2010
  • This paper suggests teaching philosophy of technology in engineering ethics class, as a realistic solution for convergence education of engineering and humanities. First, the need for convergence between engineering and humanities are presented, which is followed by the analysis of the current convergence education in Korea, especially since the introduction of the ABEEK. Third, the proposal for teaching philosophy of technology in engineering ethics will be presented, together with the expected effect of such a trial. Finally, the actual implementation of this curricula will be introduced. In 2008 and 2009, the engineering ethics course in Handong Global University adopted this proposal. The evaluation of students will be examined, which indicates the direction that the convergence of engineering and humanities should take.

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A Study on Utilization Method of Information Visualization in the Humanities and Area Studies (인문·지역연구에서의 정보시각화 활용 방안 연구)

  • Kang, Ji-Hoon;Lee, Dong-Yul;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.5
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    • pp.59-68
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    • 2015
  • Since interdisciplinary convergence could beyond the borders of each disciplines, it is able to create new and meaningful knowledge through collaborative research between different study areas. Especially, in recent years, the Digital Humanities has attracted the attention as the convergence form of the Humanities and ICT. From a research methodology perspective, the Digital Humanities is a tool that can be used as a convergence system for various information utilization such as storage, retrieve, share, and spread. In view of Information system, Digital Humanities has been constructed and used in a variety of systems. Among them, studies related to information visualization for the Digital Humanities have been actively conducted. To visualize data or information, various types such as images, multimedia, interface, and etc could be applied. In this paper, we analyze the cases of various information visualization in digital humanities systems, and propose a method to utilize them in the Humanities and Area Studies.

A Design and Demonstration of Future Technology IT Humanities Convergence Education Model (미래기술 IT인문학 융복합 교육모델 설계 및 실증)

  • Eunsun Choi;Namje Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.159-166
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    • 2023
  • Humanities are as crucial as the technology itself in the intelligent information society. Human-centered convergence information technology (IT), which reflects emotional and human nature, can be considered a unique technology with an optimistic outlook in the unpredictable future. Based on this research background, this paper proposed an education model that can improve the IT humanities capabilities of various learners, including elementary and secondary students, prospective teachers, incumbent teachers, school managers, and the general public, through analysis of previous studies on convergence education models. Furthermore, the practical aspects of the proposed model were closely examined so that the proposed education model could be stably incorporated and utilized in the educational field. There are seven strategies for implementing the education model proposed in this paper, including research on textbooks, teaching and learning materials, activation of research results, maker space creation, global joint research, online education operation, developing living lab governance, and diversification of self-sustaining platforms for sustainable and practical education. In the future, validity verification through expert Delphi is required as a follow-up study.

The Meeting between Engineering Education and Humanities through a Movie (영화를 통한 공학교육과 인문학의 만남)

  • Kim, Joong-chul
    • Journal of Engineering Education Research
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    • v.18 no.6
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    • pp.57-63
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    • 2015
  • The purpose of this paper is to find a method to combine engineering education and the humanities by means of the movie genre. Although the science technology has developed and our living standard has improved, humanities has a tendency to be underestimated. Humanities has been treated as something antiquated, uninteresting or worn-out because it has no economic value or usefulness in itself. Engineering students need flexible, analytic and critical thought as well as the qualities in constructing key questions and trying to solve themselves. Communicative and understanding abilities are also required to them. Movies as a constructive visual device show problems with the reality. Especially, the science-related movie genre offers them an opportunity to think over why humanities matters as well as what matters in human being. The movies make engineering students think, discuss and argue on the humanity.

A Path Analysis of Digital Storytelling using Petri-Net Applied Humanities (인문학에 적용된 패트리넷을 이용한 디지털 스토리텔링 경로 분석)

  • Kim, Jin-Hae;Jeong, Hwa-Young
    • Journal of Advanced Navigation Technology
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    • v.16 no.1
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    • pp.109-115
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    • 2012
  • Humanities is very difficult area to use the computer. However, recently, convergence trend has increase widely at all of the academic area. Therefore, in this paper, we propose a technical method to use an IT for the popularity of humanities. For this purpose, we implement a path process that use Petri-net to apply digital storytelling to humanities. We also make a structure to connect an examples and questions from sentences or articles as digital storytelling. The digital storytelling consists of six factors; author, synopsis, background, construction, view point, and user's or reader's review. Proposed method provides a process to analyze the data path of a literary work using Petri-net.

A Study on Activation Method of Website through Log Analysis -Focused on the website(MMWS) for research the Mediterranean Area- (로그 분석을 통한 웹사이트 활성화 방안에 대한 연구 - 지중해지역 연구를 위한 웹사이트(MMWS)를 중심으로 -)

  • Kang, Ji-Hoon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.6
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    • pp.907-916
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    • 2017
  • Recently, various studies related to ICT convergence have been made. Recently, various studies related to ICT convergence have been made. In the academic field, the demand for ICT convergence is on the rise. For example, Digital Humanities and Area Informatics are representative. Area Studies means to study the culture of a specific area in an integrated way. In this regard, researchers who specialize in researching overseas area generally use websites to obtain information related to the area. The Multilingual Mediterranean Web Service System(MMWS), which is operated by the Institute for Mediterranean Studies of Busan University of Foreign Studies is a web site that provides professional and general information to researchers or ordinary people studying in the Mediterranean area among overseas area. In this paper, we analyzeoverseas web sites the MMWS and discuss how to activate web sites based on the analysis results. In details, it analyze MMWS through log analysis and use Google Analytics, a log analysis system provided by Google for analysis. Also study how to use ICT convergence contents as a website activation method.

A Study of Agenda Mining for Humanities-Based Convergence Research (인문사회기반 융합연구 의제 도출 연구)

  • Park, Minsu;Noh, Younghee
    • The Journal of the Korea Contents Association
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    • v.20 no.4
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    • pp.62-76
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    • 2020
  • In this study, we analyzed future emerging technologies from the perspective of convergence research and arranged them into mega-trends, trends, and issues, to carry out predictions of the future environment and search for technologies that are expected to be closely related to human life, and ultimately to achieve convergence research agenda that can predict various social problems. First, we investigated and analyzed the literature mentioned about various promising technologies and analyzed them to analyze key words and summarize the most frequently used core key words to infer trends. Then, an agenda was drawn that emphasized connectivity with the humanities-based convergence research by stratifying and organizing the inferred trends and classifying them as core and derived trends. The necessity, innovation, convergence, feasibility, future-oriented, and acceptability of these derived agendas were investigated through a survey. The analysis showed that researchers conducting convergence research showed a high interest in agenda items that deal closely with daily life with feasible technologies in the near future, while they showed a rather low interest in issues such as technology that can be realized in the distant future, terrorism or international conflicts.