• Title/Summary/Keyword: Technological Elements

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Problem Analysis and Recommendations of CPU Contents in Korean Middle School Informatics Textbooks (중학교 정보 교과서에 제시된 중앙처리장치 내용 문제점 분석 및 개선 방안)

  • Lee, Sangwook;Suh, Taeweon
    • KIPS Transactions on Computer and Communication Systems
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    • v.2 no.4
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    • pp.143-150
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    • 2013
  • The School Curriculum amend in 2007 mandates the contents from which students can learn the principles and concepts of computer science. Computer Science is one of the most rapidly changing subjects, and the Informatics textbook should accurately explain the basic principles and concepts based on the latest technology. However, we found that the middle school textbooks in circulation lack accuracy and consistency in describing CPU. This paper attempted to discover the root-cause of the fallacy and suggest timely and appropriate explanation based on the historical and technical analysis. According to our study, it is appropriate to state that CPU is composed of datapath and control unit. The Datapath performs operations on data and holds data temporarily, and it is composed of the hardware components such as memory, register, ALU and adder. The Control unit decides the operation types of datapath elements, main memory and I/O devices. Nevertheless, considering the technological literacy of middle school students, we suggest the terms, 'arithmetic part' and 'control part' instead of datapath and control unit.

Science and Technology Innovation Policy for Solving Social Problems in Korea: Transformative Innovation Policy Perspective ('전환적 혁신정책'의 관점에서 본 사회문제 해결형 R&D정책: '제2차 과학기술기반 사회문제 해결 종합계획'을 중심으로)

  • SONG, Wichin;SEONG, Jieun
    • Journal of Science and Technology Studies
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    • v.19 no.2
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    • pp.85-116
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    • 2019
  • This research examines the characteristics of the newly emerging 'transformative innovation policy' and discusses the current status and issues of the Korean social problem solving R & D policy. Transformative innovation policy is a new paradigm that aims to transform socio-technical systems to address societal challenges. In this study, we analyzed 'the policy plan for solving social problems based on science and technology'. In the "Policy Plan", efforts are being made to establish new direction of science and technological innovation activities such as emphasis on social values, network formation of innovation actors, and spreading of social impact. But in this "Policy Plan", the perspective of transformative innovation policy is weakly reflected. The Policy Plan refers to system improvement that adds new elements to existing system, but it is not discussing system transformation. In order to develop social problem solving R & D policy from the viewpoint of the transformative innovation policy, it is necessary to construct the innovation platform deliberating vision and prospect for the socio-technical transformation.

A Research on Design Characteristics of Steampunk Fashion Style (스팀펑크 패션 스타일의 디자인 특성에 대한 연구)

  • Zhou, Jiachen;Kim, Sooji;Lee, Youngjae
    • Journal of Fashion Business
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    • v.23 no.4
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    • pp.112-126
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    • 2019
  • The objective of this study was to investigate visual elements of steampunk fashion and provide base line data for innovative fashion design ideas and products. We investigated design characteristics of steampunk fashion style shown in 3 movies and 3 animations. Based on the investigation, the research drew intrinsic value of steampunk fashion from three brands 'Vivienne Westwood', 'Dolce & Gabbana' and 'Alexander McQueen'. As the research analyzed movies and animations revealing steampunk style, various characteristics were found and assorted into similar categories. Subcategories of steampunk fashion are pluralism, rebellion and heterogeneity. The followings are result of analyzing three designer collection listed above. First, steampunk fashion made by designers used various color and materials to express multi-pluralistic(multiplicity) characteristic. Second, fashion style in collections revealed artistic and experimental design. This adventurous and innovative characteristic is categorized as rebellion feature. Third, steampunk fashion style used mix-match of unexpected materials or unbalanced silhouette to create a complete fashion style by combining styles in duplicity which could've lack harmony. Intrinsic value of steampunk is defined as graffiti of 19th century's science technology and utopia spirit. Longing for past and fantasy was expressed into fashion. Steampunk fashion wants to escape reality and tries to recreate history of the past faded away with technological development. It defines steampunk as freedom, deviation and fantastical utopia in positive point of view. Furthermore, aesthetic implication of steampunk style found in this research can make a boundary of steampunk style clear and become reference for future researches regarding steampunk fashion.

An Analysis of Façade Panel Characteristics of UN Studio's Office Projects (유엔스튜디오 업무시설 외피 패널의 형태적 특성 분석)

  • Ko, Sung Hak
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.8
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    • pp.23-34
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    • 2019
  • The façade, a fundamental function as a skin that protects human life from external environment such as cold and hot weather, snow, rain, and wind, etc, has served as a media for communication between indoor space of the building and outside space. From the media for communication point of view, the approach to envelope design, in which environmental elements are transmitted internally through the filtering of external environments, has been evolving in various ways from the past to the present. Today, modern architecture technologies including curtain wall systems and user-friendly computer programming and environmental analysis programs demonstrate a differentiated approach to envelope design related to the indoor environment. For this reason, it is worth noting that the envelope design factors and trends that appear variously in the UNStudio's projects before and after the 2000s. The factors reflected in the envelop design in conjunction with the indoor environment obtained through the case study of the UNStudio's office projects were daylight environment, thermal environment, ventilation, noise, privacy and view, and consideration for daylight environment and thermal environment was reflected in many cases through the case study. Looking at the changes in the diagrams in order of year, it can be seen that the envelope design using the environmental analysis tool has been performed since 2006. This is a clue to show the envelop design changes from the conceptual method to the data-based one. The diagrams and analysis results related to the envelop design showed that the thermal environment related to solar radiation was the most, and no diagrams and analysis related to the indoor illumination were found. Since 2010, PV panel installation has been shown in the envelope design, which can be found in the increased efficiency of PV panels due to the technological advances and the decrease in production cost.

Development of IoT Smart Mobility Service Design for People with Disabilities in the Era of Digital Transformation (디지털 트랜스포메이션 시대 교통약자를 위한 IoT 스마트 모빌리티 서비스 디자인 개발)

  • Lee, Woong-Hee;Kim, Jung-Woo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.1
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    • pp.163-173
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    • 2021
  • In the era of digital transformation, the transportation underprivileged remains as an underprivileged class without the benefits of technological advances. Electric assist devices for the People with disability are inadequate to provide services suitable for the current traffic environment, although the mobility of the People with disability is improved. In this paper, we develop IoT smart mobility by deriving essential elements through user satisfaction surveys to efficiently move physical distances based on the experience of users using existing electric assistive devices. Based on the data collected through user satisfaction survey, quantitative analysis using TF-IFD and qualitative analysis based on QFD are performed to determine the importance of user requirements. For the evaluation of IoT smart mobility design results reflecting essential functions, usability verification is conducted by forming an expert evaluation team in various fields. In the future, we plan to conduct a service design study that can improve mobility convenience and provide mobility service solutions by designing to provide efficient public services by utilizing IoT smart mobility to the People with disability.

Review of OLED-based Wearable Display for Smart Textiles (스마트 텍스타일 구현을 위한 OLED 기반 웨어러블 디스플레이 리뷰)

  • Jeong, Eun Gyo;Lee, Chang-Min;Cho, Seok Ho
    • Fashion & Textile Research Journal
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    • v.23 no.6
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    • pp.860-868
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    • 2021
  • Clothing has a very important role in human life, and it is the most human-friendly platform because humans wear it in almost all the time. In the recent years, smart clothing integrated with various functions is solidifying its position as the core of next-generation Information and Communications Technology(ICT). With this global trend, the smart textiles, textiles embedded with electronic devices that are capable of performing various functions, have been attracting a lot of attention. Therefore, various research activities on the smart textiles are in progress, and the global market outlook for the smart textiles is also showing rapid growth. Among the various smart textile technologies, the textile/fiber-based wearable display has been attracting more attention because it is an essential element for wearers to intuitively control the functions integrated in the smart textiles. This paper provides insightful information and the technological elements of organic light emitting diodes(OLEDs) display, which have been evaluated as the most ideal device for luminescent clothing. Since, OLEDs have many advantages such as light weight, extremely thin thickness and great flexibility, the textile/fiber-based wearable OLEDs can be worn without any inconvenience. In addition, by introducing previous studies on the textile/fiber-based OLED displays, we intend to consider the commercial potential of the textile/fiber-based smart luminescent clothing using the OLED technologies.

Management of urban smart systems

  • De Lotto, Roberto
    • Smart Structures and Systems
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    • v.30 no.3
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    • pp.333-338
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    • 2022
  • Planning activity is complex process assuming the term "complexity" as a group of elements interconnected each other. The common knowledge about city planning underlines its main aim as: figuring the present, imaging the future, governing every day the territory and the way people use and live it at different scales. When considering the strength of technological opportunities and the spreading of ICT and IoT devices within everyday life, that mean within the life of cities, the complex nature of the urban system increases with the intensification of information and their connections. Recent orientations about urban and regional planning try to carry the discipline to a more flexible approach in respect to the hyperdeterminant role of direct technical applications. This passage is a fundamental aspect considering the faster and faster modifications of social and economic assets at the global and local scale. At the same time, the "environment question" became more and more relevant at the worldwide scale within the 2015 UN 2030 Agenda for Sustainable Development. Another relevant aspect about the recent urban planning orientations regards the role of the different subjects that are part of the planning process. Approaching the government of smart cities means to define how every subject, with different roles (public or private), could enrich the knowledge of the functioning of the "urban machine" and the awareness of participation of people and city users in the quality of urban life. In the paper author starts defining recent approaches in urban planning, then the nature of the city as a complex system is analyzed from the point of view of planners and of the different subjects that act in the city. Then the smart city is introduced as a further level of complexity and finally author propose the basic element of a Planning Support System.

A Study on the User Experiences of the Animal Crossing

  • Joo, Yeon-Ji;Kang, Hyun-Woong;Rhee, Bo-A
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.2
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    • pp.71-80
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    • 2022
  • Using the TAM, this study investigates the impact of Perceived Usefulness(PU), Perceived Ease of Use(PEOU) of the Animal-Crossing users on game satisfaction(DOS), immersion(DOI), and the relationship between user's attitude and intention through the google online survey. The decorative elements of the game generate a healing effect and more than half of the survey participants share game activities with the online community in terms of PU. In the case of PEOU, the survey participants positively evaluate the technological advancement such as graphics and sounds of the game. In addition, both high degree of satisfaction and immersion in the game have significant correlations with the intention for replaying the game and intention for recommending the game to others.

A Comparative Analysis of pi in Elementary School Mathematics Textbooks (초등학교 수학 교과서에 제시된 원주율의 지도방안 비교·분석)

  • Choi, Eunah;Kang, Hyangim
    • Communications of Mathematical Education
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    • v.36 no.4
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    • pp.589-610
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    • 2022
  • This study aimed to derive pedagogical implications by comparing and analyzing how the concept of pi is taught in 10 different elementary mathematics textbooks, which are scheduled to be applied from 2023. We developed a textbook analysis framework by previous studies on the concept of pi and the teaching of pi, and analyzed in terms of three instructional elements (i.e. inferring conceptsof pi, understanding properties of pi, and applying relationships). We derived the need to emphasize various contexts for estimation of pi, presentation of problem situations that provide motivation to actually measure diameters and circumferences, providing an opportunity to explore the properties of measurement, and an experience the flexibility of selecting an approximate value of pi. Based on the above conclusions and pedagogical implications through the research results., we suggested ways to teach the concept of pi in elementary mathematics and improvement points for developing textbooks focusing on the context of introduction of pi and the use of technological tools.

A Functional Matrix Approach to Pedagogical Enrichment of the Dispositional Core of Future Specialists' Experience of Social Interaction

  • Kovalenko, E.V.;Gubarenko, I.V.;Kovalenko, V.I.
    • International Journal of Computer Science & Network Security
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    • v.22 no.11
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    • pp.255-259
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    • 2022
  • The new social reality emerging amid the global rise of communication links and integration processes acutely emphasizes the problems of communication in large and small social systems. The method of their communication becomes one of the keys to ensuring global security. It has become the mission of humanitarian education to prepare the younger generations for life in a changing world with no image of the future and increasing uncertainty. In psychological and pedagogical research, there is a growing scientific interest in the problems of interaction of the individual with the social environment. The mental trace of a person's practice in society shapes the experience of social interaction, which constitutes simultaneously the source, tool, and condition for the emergence and development of personality. The study outlines the methodological foundations for the study of individual experiences of social interaction. A hypothesis about the productivity of the functional matrix method is tested. Materials for the training of specialists in the humanities include interdisciplinary approaches to the study and transformation of the experience of social interaction and systematic methodology for the study of complex objects. Fundamental to the study is the systematic-dialectical method, and the matrix method is employed as the instrumental-technological method. The paper presents the results of a multidisciplinary overview of scientific literature concerning the essential characteristics and functions of social interaction and the respective experience. The overview points to the fragmented nature of scientific understanding of the elements of experience outside its integrity and systemic properties. Based on the formula "personality interacts with the social environment", the study presents an algorithm for the application of a systematic methodology for the study of complex objects, which made it possible to identify the system parameters of experience at three levels of cognition and develop the reference structural and functional matrices for the didactic system of its pedagogical enrichment.