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http://dx.doi.org/10.9708/jksci.2022.27.02.071

A Study on the User Experiences of the Animal Crossing  

Joo, Yeon-Ji (College of Art & Technology, Chung-Ang University)
Kang, Hyun-Woong (College of Art & Technology, Chung-Ang University)
Rhee, Bo-A (College of Art & Technology, Chung-Ang University)
Abstract
Using the TAM, this study investigates the impact of Perceived Usefulness(PU), Perceived Ease of Use(PEOU) of the Animal-Crossing users on game satisfaction(DOS), immersion(DOI), and the relationship between user's attitude and intention through the google online survey. The decorative elements of the game generate a healing effect and more than half of the survey participants share game activities with the online community in terms of PU. In the case of PEOU, the survey participants positively evaluate the technological advancement such as graphics and sounds of the game. In addition, both high degree of satisfaction and immersion in the game have significant correlations with the intention for replaying the game and intention for recommending the game to others.
Keywords
Animal-Crossing : New Horizons; Technology Acceptance Mode; User experience; Perceived Usefulness; Perceived Ease of Use;
Citations & Related Records
Times Cited By KSCI : 4  (Citation Analysis)
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