• Title/Summary/Keyword: TABLE TENNIS

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The Effects of Table Tennis Program on Self Efficacy, Cardiopulmonary Function, Serum Lipids, Catalase Activity in the Physical Disabilities (탁구프로그램이 지체장애인의 자기효능감, 심폐기능, 혈청지질, Catalase 활성도에 미치는 영향)

  • Jeong, Yeong-Ju;Park, Jae-Gyeong;Yu, Gyeong-Won;Lee, Hee-Kyung;Kim, Mi-Ran;Kim, Kweon-Young
    • Journal of Korean Biological Nursing Science
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    • v.11 no.1
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    • pp.1-13
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    • 2009
  • Purpose: This study was conducted to evaluate the effects of table tennis program on self efficacy, cardiopulmonary function, serum lipids, catalase activity in the physical disabilities. Method: Physical disabilities were allocated to one of two groups: control group (n=7), experiment group (n=8). The experiment group took table tennis program four times a week for 12 weeks. Self efficacy was measured by questionnaire. Serum lipid profiles, catalase and cardiopulmonary function were checked after the exercise program and compared with pre-exercise data. Result: Self efficacy was significantly higher in the table tennis group. Maximum oxygen consumption and forced vital capacity were significantly increased and heart rate at rest was decreased in the table tennis group. Total cholesterol and triglyceride were decreased in the table tennis group. There was no significant change in catalase activity between two groups. Conclusion: These results indicate that table tennis program has positive effects on the health of the physical disabilities by improving the self efficacy and cardiopulmonary function and serum cholesterol profile.

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Comparison of Isokinetic Muscular Strength of Knee according to Female Volleyball and Table Tennis Players (여자 배구와 탁구선수의 등속성 운동에 따른 무릎근력 비교)

  • Park, Si-Eun;Kim, Yong-Youn;Park, Shin-Jun
    • Journal of Convergence for Information Technology
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    • v.9 no.7
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    • pp.153-158
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    • 2019
  • The purpose of this study was to compare the isokinetic muscular strength of the knee joint between female volleyball and table tennis players. A total of 27 elite volleyball players and 27 table tennis players participated in the study. This study measured both knee extensor and flexor strengths of volleyball and table tennis players using the isokinetic dynamic test. Peak torque was measured by performing maximal voluntary flexion and extension three times at $60^{\circ}/s$. Volleyball players had higher knee extensor and flexor strengths than table tennis players. No significant difference in both knee strengths was noted in table tennis players. However, volleyball players showed significant differences in both knee strengths. Height and weight showed a positive correlation with knee strength. This study found that volleyball players had greater knee strength than that of table tennis players. We also found that volleyball players have asymmetrical knee strength. Comparison with other sport players is warranted to better understand isokinetic muscular strength of the knee joint.

Study on the Injury and Rehabilitation of Racket Athletes with Disabilities

  • Zheng, ChangSheng;Shin, Hwa-Kyung;Kim, Young sik
    • The Journal of Korean Physical Therapy
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    • v.31 no.4
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    • pp.228-235
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    • 2019
  • Purpose: This study examined the injury and rehabilitation of athletes with disabilities in racket sports projects (i.e., badminton, table tennis, and wheelchair tennis). In addition, the characteristics of each project and the differences among those projects are discussed. Methods: Business team athletes with disabilities in racket sport were enrolled as subjects (i.e., 19 badminton athletes, 19 table tennis athletes, and 19 wheelchair tennis athletes). The real conditions of the injury, injury severity, injury site, symptoms, and rehabilitation methods after injury were analyzed. Results: No significant differences were observed among the actual condition, injury severity, symptoms and the methods of rehabilitation on racket sport for athletes (i.e., badminton, table tennis, and wheelchair tennis athletes) with disability. The differences were focused mainly on the injury sites due to the characteristics of the different projects, and specific technical actions. Conclusion: This study examined the real condition of the injury, injury severity, injury site, symptoms and rehabilitation methods after the injury on the rackets (i.e., badminton, table tennis, and wheelchair tennis) athletes with disabilities. The data can be used to eliminate the incidence of injury and minimize the injury severity for racket athletes with disabilities. In addition, it can also be used for the disabled, who like racket projects, as the fundamental material to prevent injury and assist in recovery.

Analysis of Table Tennis Swing using Action Recognition (동작인식을 이용한 탁구 스윙 분석)

  • Heo, Geon;Ha, Jong-Eun
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.1
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    • pp.40-45
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    • 2015
  • In this paper, we present an algorithm for the analysis of poses while playing table-tennis using action recognition. We use Kinect as the 3D sensor and 3D skeleton data provided by Kinect for further processing. We adopt a spherical coordinate system and feature selected using k-means clustering. We automatically detect the starting and ending frame and discriminate the action of table-tennis into two groups of forehand and backhand swing. Each swing is modeled using HMM(Hidden Markov Model) and we used a dataset composed of 200 sequences from two players. We can discriminate two types of table tennis swing in real-time. Also, it can provide analysis according to similarities found in good poses.

A Study of the prediction of spinning table-tennis balls (회전하는 탁구공의 비행경로 예측에 대한 연구)

  • Han, Min-Sung;Lee, Hoon-Sik
    • Korean Journal of Applied Biomechanics
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    • v.16 no.1
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    • pp.129-138
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    • 2006
  • The motion of a spinning table-tennis ball is investigated in both theory and experiment. The equation of motion of spinning table-tennis ball is made using aerodynamics and calculated by C++ program In theoretical part, gravity, drag force and lift force are regarded as main force. Velocity, angular velocity, mass and Drag and lift coefficients are considered as a independent variable. Experiments are made by a digital stroboscope, a digital camera and a mirror, and snap multi-exposed images were took as a dependent result In experimental part, both magnitude and direction of velocity and angular velocity are changed in each situation. The predicted three-dimensional trajectories of spinning balls are compared with experimental trajectories. As a result the theoretical trajectories were predicted within 10% of experimental trajectories.

Effect of Social Support of Table Tennis Players on Athletic Stress and Athletic Performance

  • Lee, SeungJae;Park, Sunmun
    • International Journal of Advanced Culture Technology
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    • v.10 no.2
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    • pp.260-268
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    • 2022
  • The purpose of this study is to investigate the effect of social support of table tennis players on exercise stress and athletic performance. To clarify the purpose of this study, middle and high school table tennis players registered with the Korea Table Tennis Association in 2020 were targeted. After that, a total of 300 subjects (150 males and 150 females) were selected using the convenient sampling method. The survey tool consisted of a questionnaire on a 5-point scale. Also, the collected data were statistically processed using SPSS version 20.0. The results obtained through this research procedure are as follows. First, it was found that the social support of athletes partially affected the exercise stress. Second, it was found that the social support of athletes partially affected athletic performance. Third, exercise stress of athletes was found to have a partial effect on athletic performance.

Angular Kinematic Analysis of Forehand Drive and Smash in Table Tennis (탁구 포핸드 드라이브와 스매시의 각운동학 분석)

  • Son, Won-Il
    • Korean Journal of Applied Biomechanics
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    • v.18 no.1
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    • pp.11-19
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    • 2008
  • This study was conducted with 8 male table tennis players who won national competitions. Of the subjects, 4 used a racket of penholder grip and 4 used one of shake hand grip, and all of them were right.handers. We analyzed three-dimensional angular characteristics such as angular component, swing trajectory and swing posture related to the racket swing motions of forehand drive and smash in table tennis, and drew conclusions as follows. Racket angle(p<.05) and racket swing angle(p<.01) were significantly different between the two motions. In smash, the back swing posture maintained the racket angle large by holding the racket upright and made the racket swing angle small for high ball speed. In addition, the height of the racket head in back swing posture was also significantly different between the two motions. In phg on impact, the open angle of the long axis of the racket was significantly different between the two motions. This shows that impact was applied a bit behind for giving top spin to the ball. In the back swing of drive, the gradient of the upper body was slightly larger in shg than in phg probably because of the structural difference of the racket grip in the neutral posture.

Development of Fast Posture Classification System for Table Tennis Robot (탁구 로봇을 위한 빠른 자세 분류 시스템 개발)

  • Jin, Seongho;Kwon, Yongwoo;Kim, Yoonjeong;Park, Miyoung;An, Jaehoon;Kang, Hosun;Choi, Jiwook;Lee, Inho
    • The Journal of Korea Robotics Society
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    • v.17 no.4
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    • pp.463-476
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    • 2022
  • In this paper, we propose a table tennis posture classification system using a cooperative robot to develop a table tennis robot that can be trained like a real game. The most ideal table tennis robot would be a robot with a high joint driving speed and a high degree of freedom. Therefore, in this paper, we intend to use a cooperative robot with sufficient degrees of freedom to develop a robot that can be trained like a real game. However, cooperative robots have the disadvantage of slow joint driving speed. These shortcomings are expected to be overcome through quick recognition. Therefore, in this paper, we try to quickly classify the opponent's posture to overcome the slow joint driving speed. To this end, learning about dynamic postures was conducted using image data as input, and finally, three classification models were created and comparative experiments and evaluations were performed on the designated dynamic postures. In conclusion, comparative experimental data demonstrate the highest classification accuracy and fastest classification speed in classification models using MLP (Multi-Layer Perceptron), and thus demonstrate the validity of the proposed algorithm.

The Effects of Sports Fun Factors on Willingness to Continue Exercise and Psychological Happiness of Table Tennis Club Members (탁구 동호인의 스포츠 재미요인이 운동지속의지 및 심리적 행복감에 미치는 영향)

  • Jum-Soon Kim;Sang-Ook Hong
    • Industry Promotion Research
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    • v.8 no.2
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    • pp.149-156
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    • 2023
  • The purpose of this study is to investigate and analyze the effects of sports fun factors on the willingness to continue exercising and psychological happiness of table tennis club members. The participants in this study collected data using a questionnaire about sports fun factors, willingness to continue exercising, and psychological happiness of 293 table tennis club members. The factors influencing the willingness to continue exercising were identified as victory/competition, interpersonal relationships, practice/benefit, and family support, and the will to continue exercising was found to have a significant static influence on both self-realization and hedonic pleasure. As a result of the mediating effect analysis of the will to continue exercise, the mediating effects of fun factors such as competence/awareness, victory/competition, interpersonal relationships, practice/benefits, and family support, on psychological happiness, self-realization and hedonic pleasure are confirmed as mediating effect except for competence/perception. In particular, it was confirmed that the interpersonal relationship (team atmosphere) factor had a higher mediating effect on self-realization and hedonic pleasure than other factors.