• Title/Summary/Keyword: TABLE MANIPULATION

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Analysis of Biomechanical Characteristics of Therapist's Ground Reaction and Contact Hand Force and Time According to Table Height During Spinal Manipulation

  • Jejeong Lee;Yongwoo Lee
    • Physical Therapy Rehabilitation Science
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    • v.12 no.2
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    • pp.130-139
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    • 2023
  • Objective: This study aimed to analyze the effects and characteristics of the height of the treatment table on the force and time of ground reaction (GR) and contact hand (CH) generated from the therapist's feet to generate thrust during spinal manipulation (SM). Design: A cross-sectional survey study Methods: Thirty-six healthy subjects were recruited. SM was performed on the ilium using a knee-high table, where the therapist felt it was easy to control the subject's posture and body shape and comfortable to generate force, as well as a relatively high thigh-high table. The force and time generated by the therapist's GR and CH were simultaneously measured through a force plate. Results: As a result, there was a significant difference in peak force and rundown force at the therapist's GR according to the table height (p < 0.05). In the therapist's CH, there was a significant difference between PreMin (preload minimum) force and peak force (p < 0.05), and there was a significant difference between the time from PreMin to peak and the time of the entire section (p < 0.05). Conclusions: As a result, the generation of increased CH force and faster thrust duration were confirmed by mobilizing the reduced GR force of the therapist to generate thrust than the relatively high table on the knee-high table.

Design and implementation of the focusable table component for mobile application using the WFC (모바일 GUI를 지원하는 WFC에서 포커싱 가능한 테이블 컴포넌트의 설계 및 구현)

  • Jun, Jong-Chan;Kim, Jeong-Ik;Kang, Young-Man;Han, Soon-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.485-492
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    • 2010
  • In this paper, we propose a focusable table component for mobile application to support table form representation of various contents and manipulation such as focusing on the contents using the WFC which is a software module to support components of the window based GUI package. It is not easy for us to express contents with table attributes on mobile devices. Java provides several table components, but these are not suitable on the mobile environment. So we design and develop the extended table component to provide properly table form representation and manipulation on the mobile devices. Also, we provide a performance comparison between th supposed table component and Java Swing's JTable.

Dietary manipulation: a sustainable way to mitigate methane emissions from ruminants

  • Haque, Md Najmul
    • Journal of Animal Science and Technology
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    • v.60 no.6
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    • pp.15.1-15.10
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    • 2018
  • Methane emission from the enteric fermentation of ruminant livestock is a main source of greenhouse gas (GHG) emission and a major concern for global warming. Methane emission is also associated with dietary energy lose; hence, reduce feed efficiency. Due to the negative environmental impacts, methane mitigation has come forward in last few decades. To date numerous efforts were made in order to reduce methane emission from ruminants. No table mitigation approaches are rumen manipulation, alteration of rumen fermentation, modification of rumen microbial biodiversity by different means and rarely by animal manipulations. However, a comprehensive exploration for a sustainable methane mitigation approach is still lacking. Dietary modification is directly linked to changes in the rumen fermentation pattern and types of end products. Studies showed that changing fermentation pattern is one of the most effective ways of methane abatement. Desirable dietary changes provide two fold benefits i.e. improve production and reduce GHG emissions. Therefore, the aim of this review is to discuss biology of methane emission from ruminants and its mitigation through dietary manipulation.

Collaborative 3D Design Workspace for Geographically Distributed Designers - With the Emphasis on Augmented Reality Based Interaction Techniques Supporting Shared Manipulation and Telepresence - (지리적으로 분산된 디자이너들을 위한 3D 디자인 협업 환경 - 공유 조작과 원격 실재감을 지원하는 증강현실 기반 인터랙션 기법을 중심으로 -)

  • SaKong Kyung;Nam Tek-Jin
    • Archives of design research
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    • v.19 no.4 s.66
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    • pp.71-80
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    • 2006
  • Collaboration has become essential in the product design process due to internationalized and specialized business environments. This study presents a real-time collaborative 3D design workspace for distributed designers, focusing on the development and the evaluation of new interaction techniques supporting nonverbal communication such as awareness of participants, shared manipulation and tele-presence. Requirements were identified in terms of shared objects, shared workspaces and awareness through literature reviews and an observational study. An Augmented Reality based collaborative design workspace was developed, in which two main interaction techniques, Turn-table and Virtual Shadow, were incorporated to support shared manipulation and tele-presence. Turn-table provides intuitive shared manipulation of 3D models and physical cues for awareness of remote participants. Virtual shadow supports natural and continuous awareness of location, gestures and pointing of partners. A lab-based evaluation was conducted and the results showed that interaction techniques effectively supported awareness of general pointing and facilitated discussion in 3D model reviews. The workspace and the interaction techniques can facilitate more natural communication and increase the efficiency of collaboration on virtual 3D models between distributed participants (designer-designer, engineer, or modeler) in collaborative design environments.

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DIGITAL WATERMARKING OF SATELLITE IMAGERY USING THE ALGORITHM BASED ON A LOOK-UP TABLE METHOD

  • Bang, Yoon-Sik;Lee, Jae-Bin;Yu, Ki-Yun;Kim, Yong-Il
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.18-21
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    • 2007
  • Digital image watermarking is a technology used in copyrighting of digital images by embedding unremovable informations. In this paper, a pixel-domain look-up-table-based watermarking algorithm is presented. With this methodology, the watermark was embedded in the host image, but we did not observe any distortion at certain specific region of interest. This means the proposed method is preferred in case of satellite images. Then, the image manipulation tool which is called 'StirMark' will be used to perform many kinds of attacks such as rotation, scaling, filtering and compression on the watermarked image. Finally, the effectiveness of a watermarking technique in terms of 'robustness' and 'data integrity' criteria will be measured by calculating PSNR of watermark and watermarked image.

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Dexterous Manipulation from Pinching to Power Grasping-Effective strategy according to object dimensions and grasping position-

  • Hasegawa, Yasuhisa;Rukuda, Toshio;Kanada, Kensaku
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.24-27
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    • 2003
  • This paper discusses practical strategies for transition from a pinching to a power grasping, where a multi-fingered hand mounted on a robotic arm envelops a cylindrical object on a table. When the manipulation system grasps a cylindrical object like a pen on a desk, a complete enveloping is not impossible in the initial configuration. The system firstly pinches the object only with two or three fingers and then grasp it with fingers and a palm after regrasping. In this pinching-grasping transition maneuver, human unconsciously selects proper strategy according to some conditions including object dimensions and initial pinching positions. In this paper we therefore develop six possible strategies for this pinching-grasping transition and then investigate their performances for some objects with various dimensions and various grasping positions, using numerical simulations. Based on their results, effective strategies are implemented by using a hand-arm system.

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Suggestion of Flexion Distraction Technique in Lumbar Herniated Intervertebral Disc(HIVD) (요추추간판탈출증에서의 굴곡신연기법에 대한 제언(提言))

  • Cha, Yun-Yeop
    • The Journal of Churna Manual Medicine for Spine and Nerves
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    • v.14 no.1
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    • pp.93-98
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    • 2019
  • Objectives : This study aimed to introduce a new traction therapy and proposes that a new Chuna manual therapy technique could be implemented. Methods : The patient is placed in the prone position and their ankle is fixed to the fixing table. Next, clinicians contact on the vertebral spinal process above herniated disc region with the tissue pulled head part of scaphoid bone and the lower part of the pelvis is pulled horizontally to the foot. Conclusions : It was recently identified that traction while maintaining lumbar lordosis is more effective for lumbar disc herniation and is associated with fewer side effects. Chuna manual therapy also uses a technique of lumbar flexion-distraction manipulation to treat HIVD. further research is required.

Regrasp Planner Using Look-up Table (참조표를 이용한 재파지 계획기)

  • Jo, Gyeong-Rae;Lee, Jong-Won;Kim, Mun-Sang;Song, Jae-Bok
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.4 s.175
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    • pp.848-857
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    • 2000
  • A pick-and-place operation in 3-dimensional environment is basic operation for human and multi-purpose manipulators. However, there may be a difficult problem for such manipulators. Especially, if the object cannot be moved with a single grasp, regrasping, which can be a time-consuming process, should be carried out. Regrasping, given initial and final pose of the target object, is a construction of sequential transition of object poses that are compatible with two poses in the point of grasp configuration. This paper presents a novel approach for solving regrasp problem. The approach consists of a preprocessing and a planning stage. Preprocessing, which is done only once for a given robot, generates a look-up table which has information of kinematically feasible task space of end-effector through all the workspace. Then, using the table planning automatically determines possible intermediate location, pose and regrasp sequence leading from the pick-up to put-down grasp. Experiments show that the presented is complete in the total workspace. The regrasp planner was combined with existing path.

Architectural Design using Visual and Tactile Guide in the Virtual Table (가상테이블상에서 비쥬얼 및 택타일 가이드를 이용한 건축 디자인)

  • 이선민;최수미;권두영;김명희
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.2
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    • pp.189-198
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    • 2004
  • As display devices evolve, computer-based work environments are also becoming better suited to actual application tasks. This paper discusses the development of an architectural design system using the virtual table, which is a table-type projection system. It consists of the interactive VR modeler, the hybrid tracker and the architectural interpreter. The interactive VR modeler offers visual and tactile guide such as grid interaction, a tangible transparent prop and reference objects, so that a user can design architectural 3D models more easily and intuitively on the virtual table. The hybrid tracker includes two types of tracking methods for viewpoint according to the user's view and hand interaction: namely, vision-based tracking and magnetic tracking. The architectural interpreter automatically transforms simple 3D masses into a basic construction form that has architectural knowledge. The proposed system has advantage in the sense that it is suitable for collaboration among several users, allowing them to view graphical objects in stereoscopic view with direct 3D manipulation. Thus, it can be effectively used for architectural simulation and user-participated design.

TOLERANCE ANALYSIS OF FIMS OPTICAL SYSTEM (과학위성 1호 원자외선 분광기 광학부의 TOLERANCE 분석)

  • ;;;;;;;;Jerry Edelstein
    • Journal of Astronomy and Space Sciences
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    • v.17 no.1
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    • pp.67-76
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    • 2000
  • Far-ultraviolet IMaging Spectrograph(FIMS) is the main payload of the first Korean scientific satellite, KAISTSTA-4, which will be launched in 2002. The optical system of FIMS consists of parabolic cylinder mirror, slit, ellipsoidal reflection grating, and MCP to get spatial information as well as spectral information. Allowed ranges of manufacturing and positioning error are derived for each optical components to achieve the astronomical goals. In the procedure, graphical simplification is dedicated to understand sensitivity table and to derive range and precision of manipulation for each optical component. The result shows that precision of ${\mu}m$ for linear and of 2' for angular manipulation fulfills optical requirements.

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