• Title/Summary/Keyword: System-Level Simulation

Search Result 2,137, Processing Time 0.038 seconds

Behavior strategies of Soccer Robot using Classifier System (분류자 시스템을 이용한 축구 로봇의 행동 전략)

  • Sim, Kwee-Bo;Kim, Ji-Youn
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.12 no.4
    • /
    • pp.289-293
    • /
    • 2002
  • Learning Classifier System (LCS) finds a new rule set using genetic algorithm (GA). In this paper, The Zeroth Level Classifier System (ZCS) is applied to evolving the strategy of a robot soccer simulation game (SimuroSot), which is a state varying dynamical system changed over time, as GBML (Genetic Based Machine Learning) and we show the effectiveness of the proposed scheme through the simulation of robot soccer.

A Design Method of UI System based on Formal System Specification (시스템 형식론에 의한 사용자 인터페이스 시스템 설계 방법)

  • 김은하
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 1999.10a
    • /
    • pp.41-45
    • /
    • 1999
  • 본 논문에서는 소프트웨어 시스템의 설계 및 구현 과정에서 있을 수 있는 설계 변경 및 이에 따른 다른 변경 요인들을 정확하게 파악하고, 구현상의 변경으로 인한 전체 시스템이 영향 등을 체계적으로 정립하는 소프트웨어 설계 방법론을 특정 공정의 사용자 인터페이스 시스템을 통해 제시하였다. 대상 시스템, 즉 인터페이스 시스템을 시스템 이론(System theory)에서 정의하는 구조적 입출력 시스템 레벨(Structural I/O System level)의 요소들로 표현하고 다시 구조적 입출력 시스템 레벨을 입출력 시스템 레벨(I/O System level)로 변환하였다. 이를 다시 DEVS 모델로 재구성하여 DEVS(Discrete EVent system Specification) 시뮬레이션 환경에서 제공하는 시뮬레이터를 통하여 대상 시스템의 중요한 동적 특성을 소프트웨어 초기설계 시 또는 설계 변경 후 미리 파악할 수 있도록 하였다.

  • PDF

The DEVS-based Detailed Implementation Method of the Command and Fire Control System for the Underwater Vehicle DEVS-HLA Simulation in the Engagement Level (교전급 수중운동체 DEVS-HLA 시뮬레이션을 위한 전술통제체계의 DEVS 기반 상세 구현 방법)

  • Son, Myeong-Jo;Cha, Ju-Hwan;Kim, Tae-Wan;Lee, Kyu-Yeul;Nah, Young-In
    • Journal of the Society of Naval Architects of Korea
    • /
    • v.47 no.4
    • /
    • pp.628-645
    • /
    • 2010
  • To perform the engagement level simulation between the underwater vehicle model and the surface model those are constituted with various systems/ sub-systems, we implemented four different federates as a federation according to the IEEE 1516 HLA (High Level Architecture) protocol that is the international standard in the distributed simulation. Those are CFCS (Command and Fire Control System) federate, motion federate, external entities (torpedos, countermeasure and surfaceship) federate, and visualization federate that interacts with OSG (Open Scene Graph)-based visualization rendering module. In this paper, we present the detailed method about the model constitution for discrete event simulation in the distributed environment. For the sake of this purpose, we introduce the DEVS (Discrete Event System Specification)-HLA-based modeling method of the CFCS federate that reflects not only the interations between models, but also commands from user and tactics manager that is separated from the model. The CFCS federate makes decisions in various missions such as the normal diving, the barrier misision, the target motion analysis, the torpedo launch, and the torpedo evasion. In the perspective of DEVS modeling, the CFCS federate is the coupled model that has the tactical data process model, command model and fire control model as an atomic model. The message passing and time synchronization with other three federates are settled by the $m\ddot{a}k$ RTI (Runtime Infrastructure) that supports IEEE 1516. In this paper, we provides the detailed modeling method of the complicated model that has hierarchical relationship such as the CFCS system in the submarine and that satisfies both of DEVS modeling method for the discrete event simulation and HLA modeling method for the distributed simulation.

Design and Performance Analysis of Zoom-FFT Based FMCW Radar Level Meter (Zoom-FFT 기반 FMCW 레이더 레벨미터의 설계 및 성능분석)

  • Sanjeewa, Nuwan;Kim, Won-Ho
    • Journal of Satellite, Information and Communications
    • /
    • v.9 no.2
    • /
    • pp.38-44
    • /
    • 2014
  • This paper presents design of a FMCW (Frequency Modulated Continuous Wave) level meter as well as simulation result of the designed system. The system is designed to measure maximum range of 20m since FMCW radar can be used for measuring short range distance. The distance is measured by analyzing the beat signal which is generated as result of mixing transmitting signal with the reflected received signal. The Fast Fourier Transform is applied to analyze the beat signal for calculating the displacement and Zoom FFT technique is used to minimize measurement error as well as increase the resolution of the measurement. The resolution of the measurement of the designed system in this paper is 2.2mm and bandwidth of 1.024GHz is used for simulation. Thus the simulation results are analyzed and compared in various conditions in order to get a comprehensive idea of frequency resolution and displacement resolution.

SVPWM Method for Multi-Level System with Reduced HDF (저감된 HDF를 갖는 멀티-레벨 인버터를 위한 새로운 SVPWM 기법)

  • 김동현
    • Proceedings of the KIPE Conference
    • /
    • 2000.07a
    • /
    • pp.343-346
    • /
    • 2000
  • In most inverter/converter applications SVPWM method is the preferred approach for it shows good characteristics in linear modulation range and waveform quality. in this paper we propose a new carrier based SVPWM method for multi-level system. First we survey the conventional carrier based SVPWM method and investigate the problem of the conventional one for the multi-level system with the focus on the switching frequency harmonic flux trajectories. Finally we propose a new carrier based SVPWM method that can reduce harmonic distortion. Simulation and experimental results are given for the verification of the proposed SVPWM method.

  • PDF

A study on the development of high performance graphics system for simulation (Simulation을 위한 고성능 그래픽 시스템의 개발에 관한 연구)

  • 노갑선;박재현;장래혁;박정우;구경훈;이재영;권욱현
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1992.10a
    • /
    • pp.321-326
    • /
    • 1992
  • In this paper, a high performance graphics system is suggested and its hardware architecture and software structure are described. The developed graphics system is a multi-processing system that uses 6 i860 RISC CPU's and supports PHIGS language in a hardware level. The software is programmed with respect to the graphics pipeline and the software modules are distributed into each processor for the optimization of the performance. The implemented graphics system can draw about 100,000 3D polygons second.

  • PDF

Supporting Java Components in the SID Simulation System

  • Ma'ruf, Hasrul;Febiansyah, Hidayat;Kwon, Jin-Baek
    • Journal of Information Processing Systems
    • /
    • v.8 no.1
    • /
    • pp.101-118
    • /
    • 2012
  • Embedded products are becoming richer in features. Simulation tools facilitate low-costs and the efficient development of embedded systems. SID is an open source simulation software that includes a library of components for modeling hardware and software components. SID components were originally written using C/C++ and Tcl/Tk. Tcl/Tk has mainly been used for GUI simulation in the SID system. However, Tcl/Tk components are hampered by low performance, and GUI development using Tcl/Tk also has poor flexibility. Therefore, it would be desirable to use a more advanced programming language, such as Java, to provide simulations of cutting-edge products with rich graphics. Here, we describe the development of the Java Bridge Module as a middleware that will enable the use of Java Components in SID. We also extended the low-level SID API to Java. In addition, we have added classes that contain default implementations of the API. These classes are intended to ensure the compatibility and simplicity of SID components in Java.

Development of Traffic Simulation Model Using the High Level Architecture (HLA를 이용한 교통류 시뮬레이션 모형 개발에 관한 연군)

  • Lee Sang-Heon
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 2005.05a
    • /
    • pp.82-88
    • /
    • 2005
  • There are plenty of optimization models for the signal-system of a single intersection and area traffic. Some of those models are adopted for the real traffic signal control system. The simulators for a single crossroad have been developed, so that we could evaluate optimization models and traffic control systems. However, the simulators for the area traffic are still being developed. Therefore, there are some limitations in the analysis and evaluation for area traffic control systems, The area traffic is consist of several intersections interconnected which are very complicated and many traffic strategy are adopted for the control system. This paper features an effective area traffic control system by High Lever Architecture(HLA) which is a new developed simulation tool. In this paper, we discuss the design of HLA-based area traffic control simulation. We describe technical motivations for the HLA, the key elements of the architecture and how they are minimum and essential to the goal of reuse and interoperability.

  • PDF

Development of Simulation Tool SMPLE and Its Application to Performance Analysis of Multiprocessor Systems (시뮬레이션 도구 SMPLE의 개발 및 멀티프로세서 시스템 성능 분석에의 활용)

  • 조성만
    • Journal of the Korea Society for Simulation
    • /
    • v.1 no.1
    • /
    • pp.87-102
    • /
    • 1992
  • This paper presents the development of event-driven system level simulation tool SMPLE(Smpl Extende, an extention fo smpl) and its application to the performance analysis of multiprocessor computer systems. Because of its data structure, it is very difficult to change, expand or add new functions to simulation language smpl implemented by MacDougall. In SMPLE, we change data structure with structure and pointer, add new functions, and enable dynamic memory management. Using new data structure, facilities, and functions added in SMPLE, we simulate job processing of a shared bus multiprocessor system with autonomous hierarchical I/O subsystem. We set system performance contribution of subsystems and units. The impact of disk I/O on system performance is evaluated under vairous conditions of number of processors, processing power, memory access time and disk seek time.

  • PDF

Development of an Efficient Decision Rule for Blood Inventory Management (효율적인 혈액 재고 관리를 위한 결정룰의 도출)

  • 서정대
    • Journal of the Korea Society for Simulation
    • /
    • v.5 no.1
    • /
    • pp.13-27
    • /
    • 1996
  • The management of blood inventory is very important within the medical care system. The efficient management of blood supplies and demands for transfusion is of great economic and social importance to both hospitals and patients. Fro any blood type, there is a complex interaction among the optimal inventory level, daily demand level , daily supply level, transfusion to crossmatch ratio, crossmatch release period, issuing policy and the age of arriving units that determine the shortage and outdate rate. In this paper, we develop an efficient decision rule for blood inventory management in a hospital blood bank which can support efficient hospital blood inventory management using simulation, The primary use of the efficient decision rule will be to establish minimum cost function which consists of inventory levels , period in inventory, outdate and shortage rate for whole blood and various component inventories for a hospital blood bank or a transfusion service, If the adminstrator compute the mean daily demand for each blood type, the mean daily supply for each blood type, the length of the crossmatch release period and the average transfusion to crossmatch ratio , then it is possible to apply the efficient decision rule to compute the optimal inventory level, inventory period , outdate and shortage rate. This rule can also be used as a decision support system that allows the blood bank adminstrator to do sensitivity analysis related to controlled blood inventory parameters.

  • PDF