• Title/Summary/Keyword: System Architecture Design

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A Design of CMOS Analog-Digital Converter for High-Speed . Low-power Applications (고속 . 저전력 CMOS 아날로그-디지탈 변환기 설계)

  • Lee, Seong-Dae;Hong, Guk-Tae;Jeong, Gang-Min
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.1
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    • pp.66-74
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    • 1995
  • A 8-bit 15MHz CMOS subranging Analog-to-Digital converter for high-speed, low-power consumption applications is described. Subranging, 2 step flash, A/D converter used a new resistor string and a simple comparator architecture for the low power consumption and small chip area. Comparator exhibites 80dB loop gain, 50MHz conversion speed, 0.5mV offset and maximum error of voltage divider was 1mV. This Analog-to-Digital converter has been designed and fabricated in 1.2 m N-well CMOS technology. It consumed 150mW power at +5/-5V supply and delayed 65ns. The proposed Analog-to-Digital converter seems suitable for high- speed, low-power consumption, small area applications and one-chip mixed Analog- Digital system. Simulations are performed with PSPICE and a fabricated chip is tested.

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Design and Implementation of Object Reusing Methods for Mobile Vector Map Services (모바일 벡터 지도 서비스를 위한 객체 재사용 기법의 설계 및 구현)

  • Kim, Jin-Deog;Choi, Jin-Oh
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.359-366
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    • 2003
  • Although the reuse of the cached data for scrolling the map reduces the amount of passed data between client and server, it needs the conversions of data coordinates, selective deletion of objects, cache compaction and object structuring step in the clients. The conversion is a time- intensive operation due to limited resources of mobile phones such as low computing power, small memory. Therefore, in order to control the map efficiently in the vector map service based mobile phones, it is necessary to study the methods which reuse cached objects for reducing wireless network bandwidth and overwhelming the limited resources of mobile phones as well. This paper proposes the methods of reusing pre-received spatial objects for map control in the mobile vector map service system based on client-server architecture. The experiments conducted on the Web GIS systems with real data show that the proposed method is appropriate to map services for mobile phone. We also analyze the advantages and drawbacks between the reuse of cached data and transmission of raw data respectively.

Three-Dimensional Printed 3D Structure for Tissue Engineering (3 차원 프린팅 기술로 제작된 조직공학용 3 차원 구조체)

  • Park, Jeong Hun;Jang, Jinah;Cho, Dong-Woo
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.38 no.10
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    • pp.817-829
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    • 2014
  • One of the main issues in tissue engineering has been the development of a three-dimensional (3D) structure, which is a temporary template that provides the structural support and microenvironment necessary for cell growth and differentiation into the target tissue. In tissue engineering, various biomaterials and their processing techniques have been applied for the fabrication of 3D structures. In particular, 3D printing technology enables the fabrication of a complex inner/outer architecture using a computer-aided design and manufacturing (CAD/CAM) system, and it has been widely applied to the fabrication of 3D structures for tissue engineering. Novel cell/organ printing techniques based on 3D printing have also been developed for the fabrication of a biomimetic structure with various cells and biomaterials. This paper presents a comprehensive review of the functional scaffold and cell-printed structures based on 3D printing technology and the application of this technology to various kinds of tissues regeneration.

An Experimental Study on Failure Behavior of TP316 Stainless Steel Pipe with Local Wall Thinning and Cracking (국부 감육과 균열이 발생한 TP316 스테인리스강 배관의 파괴거동에 관한 실험적 연구)

  • Cheung, Jin Hwan;Kim, In Tae;Choi, Seock Jin;Choi, Hyung Suk;Kim, Hee Sung
    • Journal of Korean Society of Steel Construction
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    • v.24 no.6
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    • pp.647-657
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    • 2012
  • Although nuclear power plant piping system is designed conforming to design specifications, the piping systems are deteriorated with increase in service life. In this study, monotonic and cyclic loading tests were carried out on TP316 stainless steel pipe specimens, and the effect of local wall thinning and cracking on failure behavior was investigated. In the tests, 0%, 35% and 75% wall thinning and cracking of initial thickness were artificially introduced to inside elbow and straight pipe specimens, and internal pressures of 20MPa were applied to simulate real operation condition. From the test results, the effect of local wall thinning and cracking on failure mode, ultimate load, number of cycle and strain energy was presented, and maximum bending moment was compared with allowable bending moment calculated by ASME code.

Some Issues on the International Regulations Associated with the Air Pollution Caused by the SOx Emission at Sea (해양에서 황산화물 오염 규제에 대한 소고)

  • Lee, G.H.;Song, Mu-Seok
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.11 no.4
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    • pp.221-226
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    • 2008
  • Air pollution associated with the SOx emission from the shipboard propulsion and generation engines is becoming one of the major environmental concerns these days. Lead by the international organizations including IMO and European Union, a significantly strengthened air pollution related regulations have been introduced and they are becoming in practice as scheduled. Such rules are basically giving the guidelines for permissible SOx emission which can be only met by using high quality fuel oils with less sulfur content or operating scrubbing systems aiming at reducing SOx at the engine exhaust. Since both countermeasures can lead to the cost increase in ship building and operation, Korean shipbuilding industries, leading the world's market, need to be well aware of the ever changing regulations and be prepared with proper solutions. Here, we briefly summarize such latest rules and regulations on the air pollution at sea, and review some technical issues on the scrubbing systems available with some suggestions.

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Recycle of the Glass fiber Obtained from the Roving Cloth of FRP II: Study for the Physical Properties of fiber-reinforced Concrete (폐 FRP 선박의 로빙층에서 분리한 유리섬유의 재활용 II: 섬유강화 콘크리트의 물성에 관한 연구)

  • Kim, Yong-Seop;Lee, Seung-Hee;Yoon, Koo-Young
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.11 no.1
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    • pp.46-49
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    • 2008
  • Recycling glass fiber, 'F-fiber,' was obtained by the separation of the roving layer from waste FRP and the concrete products or structures were considered for its application. Experiment was carried out for the bending strength of aggregate (2.45 of cement) by weight and F-fiber (density of 1.45, volume ratio to all of the aggregate and the cement). Whereas the specimen containing 1% F-fiber showed the bending strength 23% higher than that without F-fiber after curing far 28 days, the one with 0.5% F-fiber did not give any change. It could be found, therefore, that the minimum mixing amount should be larger than 0.5% fur the strength reinforcement. One of the reinforcing concrete product, bench flume, containing 1% F-fiber showed 21% increment of bending strength In contrast to that without F-fiber.

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Development of Single Board Computer (SBC) for Nano/Pico Small Satellites (초소형위성용 단일보드 탑재컴퓨터의 개발)

  • Kim, Young-Hyun;Moon, Byoung-Young;Lee, Bo-Ra;Chang, Young-Keun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.32 no.4
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    • pp.101-110
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    • 2004
  • Flight and Qualification Models of Single Board Computer (SBC), called On-Board Computer (OBC), for HAUSAT-l picosatellite, which is scheduled to launch on September, 2004 by Russian "Dnepr" launch vehicle, have been developed. The OBC of HAUSAT-1 has been designed with some improved features compared to other picosatellites. A multifunctional controller and up-to-date SPI (Serial Peripheral Interface) and 1-Wire interface are implemented to simplify the harness routing and to minimize the mass and size of OBC. The improved fault-tolerant architecture design methodology is incorporated in the HAUSAT-1 OBC to protect against space radiation environment. The functions of the OBC were fully tested and verified by the Electrical Test Bed (ETB) model. This paper is also addressing the environmental test results, such as random vibration and thermal vacuum tests.

A Investigation of On-board Thermal Factor (함정 선내의 온열요소에 대한 조사 연구)

  • Jang M.S.;Koh C. D.;Moon I. S.;Lee C. J.;Kim S. H.
    • Journal of the Korean Society for Marine Environment & Energy
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    • v.8 no.1
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    • pp.31-38
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    • 2005
  • This paper is focused on the research of environmental and human factors for a design of PMVbased air conditioning system in the ship. In the results from environmental factor research, it is possible to dissatisfy thermally in the wheel house and communication room of 25 ton and engine room of 100 ton. The clothing and activity in the ship is modified using inland indoor characteristics. Thermal resistance of clothing may be more sensitive to PMV(predicted mean vote) than metabolic rate because of large deviation among maritime polices. The distribution of human factor is right long-tailed than standard normal distribution.

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Analytic Framework of Emotion Factors for Gameplay Capability (게임플레이 가능성을 위한 감정요소 분석 프레임워크)

  • Kim, Mi-Jin;Kim, Jae-Ho
    • The Journal of the Korea Contents Association
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    • v.10 no.6
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    • pp.188-196
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    • 2010
  • This study aims at empiricallly designing method to increase player's play capability through determining of the relations of player's behavior pattern and emotion factors when having gameplay experiences in MMORPG. For modeling emotion factors on gameplay, Our preliminary studies are considered in the process of rule-based systems on cognitive science approach. These study estabilished game architecture process applied of player's cognitieve emotion reactions in specific situation of role playing games that have most noticeable interaction with players based on quest system. This approach is expected to extend instant responses, which can be controlled behind all of anti-main behavior pattern and main behavior pattern in game playing. Therefore, such study is meaningful that is proposed the analysis framework of player's emotion factors to design game playing capability in game interactions.

A Study of 3D Sound Modeling based on Geometric Acoustics Techniques for Virtual Reality (가상현실 환경에서 기하학적 음향 기술 기반의 3차원 사운드 모델링 기술에 관한 연구)

  • Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
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    • v.11 no.4
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    • pp.102-106
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    • 2016
  • With the popularity of smart phones and the help of high-speed wireless communication technology, high-quality multimedia contents have become common in mobile devices. Especially, the release of Oculus Rift opens a new era of virtual reality technology in consumer market. At the same time, 3D audio technology which is currently used to make computer games more realistic will soon be applied to the next generation of mobile phone and expected to offer a more expansive experience than its visual counterpart. This paper surveys concepts, algorithms, and systems for modeling 3D sound virtual environment applications. To do this, we first introduce an important design principle for audio rendering based on physics-based geometric algorithms and multichannel technologies, and introduce an audio rendering pipeline to a scene graph-based virtual reality system and a hardware architecture to model sound propagation.