• Title/Summary/Keyword: Student teaming

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A Game-Style Learning System for the Enhancement of Underachievers' Motivation (학습부진아의 동기유발을 위한 게임형 학습시스템)

  • Lee, Jae-Mu;Kim, Young-Tae
    • Journal of Korea Game Society
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    • v.8 no.2
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    • pp.37-46
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    • 2008
  • Underachievers, having had more experience with failure in teaming, tend to lose their self-confidence and motivation for study. If they achieve more when studying, they will enhance their self-confidence and motivation and their learning accomplishments will be increased. A game-style learning system was, therefore, developed in which the learner gains self-satisfaction and motivation with a proper 'hit and win' in a game-style program. The system supplies learning content automatically and randomly while adapting to the student's level by continuously checking the learning progress. Positive effects in motivation and learning achievement were recorded when underachievers used this program.

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The Analysis in the Basic Cause of Learning-Stagnation on Mathematics of Junior High School Students (수학 교과에 대한 기본 학습 부진 요인 분석)

  • Lee Sang-Wun;Bang Seung-Jin
    • Communications of Mathematical Education
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    • v.20 no.2 s.26
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    • pp.249-270
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    • 2006
  • This research is aimed to analyze the causes of junior high school students' problems that was showed in a poor way at learning mathematics. So this is for the purpose of providing the basic data for searching for a means of teaching-learning to understand stagnant students. 5 male junior high students in teaming-stagnation were targets of this research, and we used two kinds of questionnaire in the field to find out the causes of learning-stagnation. We searched these students for the causes from a different standpoint of learning habits and self-possessed manners in mathematics.

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Design and Implementation of Learning And Testing System using Animation Technique based on Web (웹기반에서 애니메이션 기법을 이용한 학습평가 시스템 설계 및 구현)

  • 원미해;현영숙;변옥남;김창수
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.05a
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    • pp.255-259
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    • 2001
  • Most of education sites which are related to practical computer lecture are almost teaming and testing based on character-contents. In this thesis, commercial high school needs the use of new application programs which appear quickly. So as teacher and students can contact with each other in classroom, we implemented self-learning which has text, visual and auditory function with the use of animation technology. Not only quantity testing which has been used for the purpose of selection and arrangement, but also we designed and implemented quality testing which consider the level and individuality of student.

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The Effects of Learning Cycle Model on the Change of Electricity Conceptions of Elementary Students (순환학습 모형 적용이 초등학생의 전기개념 변화에 미치는 효과)

  • 이형철;남만희
    • Journal of Korean Elementary Science Education
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    • v.20 no.2
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    • pp.217-228
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    • 2001
  • The purpose of this study was to investigate the effect of learning cycle model on the changes of electricity conceptions of elementary students. Four classes in forth grade of an elementary school in Busan were selected and two of them were served as experimental group and the others as control group. The experimental group were taught the unit of "Light an electric bulb" in elementary science textbook with teaching model based on teaming cycle and the control group with traditional teaching style. The instruction effects were analyzed through pre and post-test results using questionnaire on the electricity. The results of pre-test showed that there was not a significant difference between experimental group and control group at .05 level, so two groups could be regarded as homogeneous. The mean score of experimental group was significantly higher than that of control group on the post-test at .05 level. And within-group comparison revealed that both groups made improvement on the mean score and that the improvement of each group had significant difference at .05 level. Above results said that the teaching model based on learning cycle, which focuses on hands-on activity and considers each student as an active subject, was more effective than traditional teaching style in improving the formation of scientific conceptions on electricity.ectricity.

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Design and Implementation of Learning And Testing System using Animation Technique based on Web (웹기반에서 애니메이션 기법을 이용한 학습평가 시스템 설계 및 구현)

  • 원미해;김창수;정신일
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.2
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    • pp.269-278
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    • 2001
  • Most of education sites which are related to practical computer lecture are almost learning and testing based on character-contents. In this thesis, commercial high school needs the use of new application programs which appear quickly. So as teacher and students can contact with each other in classroom, we implemented self-teaming which has text, visual and auditory function with the use of animation technology. Not only quantity testing which has been used for the purpose of selection and arrangement, but also we designed and implemented quality testing which consider the level and individuality of student.

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Development of the Educational Simulator for the Electricity Spot Market in Korea (교육용 현물전력시장 모의 시뮬레이터)

  • Yang, Kwang-Min;Lee, Ki-Song;Park, Jong-Bae;Shin, Joong-Rhin
    • Proceedings of the KIEE Conference
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    • 2004.11b
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    • pp.94-96
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    • 2004
  • This paper discusses the development of the educational simulator for the electricity spot market in korea. The interaction between lectures and users can be much enhanced via the web-based programs which result in the student's teaming effectiveness on an electricity spot market. However the difficulties for developing web-based application programs are that there can be the numerous unspecified users to access the application programs. To overcome the aforementioned multi-users problem and to develope the educational simulator, we have revised the system architecture, the modeling of application programs, and database which efficiently and effectively manages the complex data sets related to an electricity spot market. The developed application program is composed of the physical three tiers where the middle tier is logically divided into two kinds of application programs. The divided application programs are interconnected by using the Web-service based on XML (Extended Markup Technology) and HTTP (Hyper Text Transfer Protocol) which make it possible the distributed computing technology.

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Analysis on the Thinking Characteristics of the Mathematically Gifted Students in Modified Prize-Sharing Problem Solving Process (변형된 상금 분배 문제의 해결과정에 나타나는 초등학교 수학영재들의 사고 특성 분석)

  • Kim, Woo-Hyun;Song, Sang-Hun
    • School Mathematics
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    • v.11 no.2
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    • pp.317-333
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    • 2009
  • The purpose of this study was to examine the thinking characteristics of mathematically gifted elementary school students in the process of modified prize-sharing problem solving and each student's thinking changes in the middle of discussion. To determine the relevance of the research task, 19 sixth graders enrolled in a local joint gifted class received instruction, and then 49 students took lessons. Out of them, 19 students attended a gifted education institution affiliated to local educational authorities, and 15 were in their fourth to sixth grades at a beginner's class in a science gifted education center affiliated to a university. 15 were in their fifth and sixth grades at an enrichment class in the same center. Two or three students who seemed to be highly attentive and express themselves clearly were selected from each group. Their behavioral and teaming characteristics were checked, and then an intensive observational case study was conducted with the help of an assistant researcher by videotaping their classes and having an interview. As a result of analyzing their thinking in the course of solving the modified prize-sharing problem, there were common denominators and differences among the student groups investigated, and each student was very distinctive in terms of problem-solving process and thinking level as well.

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A Study on an Analysis of Core Information Literacy Competencies for Information Literacy Instruction of Undergraduate Students in Design Discipline (디자인분야 대학생의 정보문해 교육을 위한 핵심 정보문해능력 분석에 관한 연구)

  • Kim, Sun-Hi
    • Journal of the Korean Society for information Management
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    • v.23 no.1 s.59
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    • pp.5-39
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    • 2006
  • Design discipline requires more specialized and sophisticated information literacy competencies necessary to effectively find and apply the information that students need for their teaming and the future independent designer than are outlined in general information literacy competencies. Therefore, The goals of this study is to identify specific information literacy competencies within the Design Discipline. This research analyzed design-specific core information literacy competencies through the literature analysis on the design goals & curriculum of four domestic universities and the NASAD standards & guidelines and verified those by Delphi Survey. The result showed that design discipline requires commonly 26 specific core competencies in seven broad categories and the these competencies are related to the time for information literacy Instruction. Also, The result analyzed that such majors in design as product design, visual design, need additionally more specialized and detailed competencies with specific focus and that design discipline requires commonly the information literacy competencies about general studies & fundamental ability.

The Analysis of Elementary School Teachers' Pedagogical Content Knowledge on the Unit of "Weight and Pressure in Water" (물속에서의 무게와 압력에 대한 초등 교사의 교수 내용 지식 분석)

  • Park, Jae-Won;Won, Jeong-Ae;Paik, Seoung-Hey
    • Journal of Korean Elementary Science Education
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    • v.26 no.2
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    • pp.226-241
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    • 2007
  • The purpose of this study was to elucidate elementary school teachers' pedagogical content knowledge regarding the subject of "weight and pressure in water". 6 elementary teachers in charge of the 6th grade were selected for this study. The 7 hour lessons were observed over $15{\sim}20$ days, and a variety of data including scenarios, questionnaires for teachers, interviews of teachers were analyzed. As a result of this study, teachers who had long career histories thought that the purpose of teaching science was to teach the use of science principles, and teachers who had only taught for a relatively short time thought the purpose was satisfying students' curiosity. Most of the teachers felt that the science content knowledge related to buoyancy was insufficient. They had acquired most of the science content knowledge from teaming experiences in middle and high schools. The pre-service teacher education programs didn't help them to satisfactorily acquire the science content knowledge under analysis here. Most of the teachers taught the science lessons according to the order of sequence as shown in the science textbook. They didn't teach the contents that they thought were needed if they were not already included in the science textbook. Only one teacher who had taken science courses in high school managed the science classes freely according to his own thoughts and opinions. From the results of this research, it could be concluded that most elementary school teachers did not have enough pedagogical content knowledge to teach their students effectively.

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A Study on the Nutritional Knowledge, Nutritional Attitude, Eating Practice and Food Intake of Womans University Student (일부 여자대학교 학생들의 영양지식, 태도, 식행동 및 식품섭취상태와 그 관련요인에 관한 연구 - 1학년, 4학년 중심으로 -)

  • Ha, Eun-Hee;Kim, Sun-Hee;Kang, Ji-Yong
    • Journal of Preventive Medicine and Public Health
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    • v.23 no.4 s.32
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    • pp.404-415
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    • 1990
  • This study was conducted to analyze the relations among nutritional knowledge, nutrional attitude, eating practice and total nutritional diagnosis and also to find the influencing factors of them. The survey was done during the period from April 1990 to June 1990 and the target population were Ewha Womans University students (freshmen and senior) of whom 1,354 peoples were surveyed. The summarized results are as follows ; 1. For the teaming environment, the percentage of completion on nutritional knowledge course was 28.6% and among them the department of foods and nutrition had the highest score(100.0%) and the next was dept. of medicine (53.4%). 2. To find the relation which the nutritional knowledge, nutritional attitude, eating practice and the total nutritional diagnosis influence on one another, the multiple correlation analysis was done. The attitude and the practice were highly correlated with total nutritional diagnosis, but the correlation between nutritional knowledge and total nutrional diagnosis was not significant. The correlation between the practice and nutritional knowledge which were positively and significantly correlated with attitude respectively was positive but not significant. 3. The difference which were analyzed by department, grade and completion on knowledge course on the nutritional knowledge, attitude, eating practice were significant (p<0.01) by ANOVA. 4. The significant variables on nutritional diagnosis are the eating practice points, the grade, the knowledge course, the breakfast and the attitude ($r^2=10.3%$) by multiple regression analysis. This study has the limitation that it did not consider the environmental factors of dietary life such as dietary culture, family environment, cultural habit. Therefore important points of these dietary studies are to extend to the practical nutritional education and dietary improvement for the national health not restricted to the local area or local population.

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