• Title/Summary/Keyword: Streaming service

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Design and Implementation of A Smart-phone App. for Song-sharing SNS Function and Real-time Streaming Service (노래공유 SNS 기능과 실시간 스트리밍 서비스를 위한 스마트폰 앱의 설계 및 구현)

  • Cho, Byungho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.275-281
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    • 2012
  • A streaming service is considered as an important fact to listen musics at mobile device in the popular smart-phone era. An apple's HTTP Live Streaming method is used in iOS and a RTSP(Real-time Streaming Protocol) method is used in Android OS. A Wowza Media Sever will be used to support both apple and android mobile streaming. This paper describes a design and implementation of smart-phone app. to record user's songs by userself with smart-phone recording function, upload to the streaming server and to service real-time mobile streaming play for an user's selected song and provide song sharing SNS functions.

Just One More Episode: Exploring Consumer Motivations for Adoption of Streaming Services

  • Arun T M;Shaili Singh;Sher Jahan Khan;Manzoor Ul Akram;Chetna Chauhan
    • Asia pacific journal of information systems
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    • v.31 no.1
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    • pp.17-42
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    • 2021
  • This study examines the adoption of subscription-based video on demand (SVOD) streaming services among consumers. Primarily, we explore the moderating effect of the two models of streaming services, standalone streaming services and bundled streaming services, on the users' adoption. We employ the Unified Theory of Acceptance and Use of Technology (UTAUT2) model in this study. We utilize the data collected from 337 Indian respondents and find that all constructs of the UTAUT2 model act as motivators of adoption. Gender, age, and experience of the respondent also play a moderating role in the adoption of streaming services. We also find that providing bundled streaming service positively moderates price-value and hedonic motivation of adoption. The study is perhaps the first of its kind that aims to understand the motivations for adoption of SVOD services, particularly in the Indian context, which has the fastest-growing base of internet users in the world.

A Router Buffer-based Congestion Control Scheme for Improving QoS of UHD Streaming Services (초고화질 스트리밍 서비스의 QoS를 향상시키기 위한 라우터 버퍼 기반의 혼잡 제어 기법)

  • Oh, Junyeol;Yun, Dooyeol;Chung, Kwangsue
    • Journal of KIISE
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    • v.41 no.11
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    • pp.974-981
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    • 2014
  • These days, use of multimedia streaming service and demand of QoS (Quality of Service) improvement have been increased because of development of network. QoS of streaming service is influenced by a jitter, delay, throughput, and loss rate. For guaranteeing these factors which are influencing QoS, the role of transport layer is very important. But existing TCP which is a typical transport layer protocol increases the size of congestion window slowly and decreases the size of a congestion window drastically. These TCP characteristic have a problem which cannot guarantee the QoS of UHD multimedia streaming service. In this paper, we propose a router buffer based congestion control method for improving the QoS of UHD streaming services. Our proposed scheme applies congestion window growth rate differentially according to a degree of congestion for preventing an excess of available bandwidth and maintaining a high bandwidth occupied. Also, our proposed scheme can control the size of congestion window according to a change of delay. After comparing with other congestion control protocols in the jitter, throughput, and loss rate, we found that our proposed scheme can offer a service which is suitable for the UDH streaming service.

Development of Adaptive Streaming Systems for Hybrid TV Service (하이브리드TV서비스를 위한 적응형 스트리밍 시스템 개발)

  • Choi, Seungcheol;Kim, Yunhyoung;Lee, Man-Kyu;Choi, Seokrim
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.7
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    • pp.467-476
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    • 2014
  • Recently, various services which use the fused form of broadcasting and communication are being offered over the Internet globally. To provide various interactive services through connected smart TV on wired or wireless network, the seamless multimedia service is key feature. In this paper, Dynamic Adaptive Streaming over HTTP (DASH)is adopted to develop cost-effective adaptive streaming system for Open Hybrid TV(OHTV) service. This system can provide seamless adaptive streaming service for IP VOD, Video Clips, Ad insertion which are defined in OHTV.

A Study on the Performance Enhancements of Video Streaming Service in MPLS Network

  • Kwak Kyoung Hwan;Park In Kap;Kim Chung Hyun
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.549-551
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    • 2004
  • This paper used OPNET to simulate video streaming service a test IP network and MPLS network with the traffic shaping that have with CQ_ LLQ algorithm, LSP of fixed bandwidth, policy of limitation users and measures parameters such as delay, throughput, packet loss. To verify the performance of video streaming service in IP network and MPLS network, two scenario that have same topology and traffic source. One is the simulation for best-effort service in pure IP network. The other is the simulation for QoS-enabled service in MPLS Network. Based on simulation result, the MPLS network with CQ_ LLQ algorithm and fixed LSP show advantage of the video streaming service QoS, specially delay and packet loss

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A Study on Service Migration in HTML5 based HTTP Streaming Environments (HTML5 기반 HTTP 스트리밍 환경에서의 서비스 이동성 연구)

  • Choi, Hun-Hoi;Kim, Geun-Hyung
    • Journal of Korea Multimedia Society
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    • v.14 no.7
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    • pp.905-916
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    • 2011
  • Recently, the W3C has developed the HTML 5 standard to provide various multimedia services as well as a web based streaming. HTML5 based web browsers with the built-in video codecs can be used directly for streaming services, though previous web browsers should contain playback plug-in for streaming services. In addition, an adaptive streaming technology using HTTP/TCP has been standardized, since an Internet firewall does not support RTP/UDP streaming protocol but HTTP/TCP streaming protocol. In this paper, we propose the service migration mechanism among various devices in the HTML5-based adaptive HTTP streaming environments. The proposed algorithm and architecture were modeled for migrating media flows, media flow control, and session control and implemented using JavaScript. Finally, we showed that the proposed mechanism was effective to migrate HTTP streaming service among various devices by performing several experiments.

Cross-layer Design of Rate and Quality Adaptation Schemes for Wireless Video Streaming

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.3
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    • pp.324-340
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    • 2010
  • Video streaming service over wireless networks is a challenging task because of the changes in the wireless channel conditions that can occur due to interference, fading, and station mobility. To provide an efficient wireless video streaming service, the rate adaptation scheme should improve wireless node performance and channel utilization. Moreover, the quality adaptation scheme should be considered at the streaming application. To meet these requirements, we propose a new cross-layer design for video streaming over wireless networks. This design includes the rate and quality adaptation schemes. The rate adaptation scheme selects the optimal transmission mode and resolves the performance anomaly problem. Based on performance improvement by the proposed rate adaptation scheme, our quality adaptation scheme improves the quality of video streaming. Through performance evaluations, we prove that our cross-layer design improves the wireless channel utilization and the quality of video streaming.

A Performance Analysis of Mobile P2P Streaming Service on Wireless LAN Environments (무선랜 환경에서 모바일 P2P 스트리밍 서비스의 성능 분석)

  • Choi, Hun-Hoi;Kim, Geun-Hyung
    • Journal of Digital Contents Society
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    • v.14 no.1
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    • pp.25-33
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    • 2013
  • P2P(Peer-to-Peer) architecture can reduce the network bandwidth and resource on the server since peers exchange data chunks with each other, while server-client architecture causes a lot of traffic on the server. Peers receive a data more reliably when the number of participating peer increases. Currently, P2P traffic has accounted for about 65% of the world's Internet traffic and diverse P2P streaming services have launched combining to video streaming technology. However, the requirements and data chunk delivery algorithms for mobile P2P streaming service should be investigated, since the existing P2P technologies have been developed and designed for the wired network. In particular, the bandwidth fluctuation caused by user mobility, wireless packet collisions, and packet losses brings about different problems on the mobile P2P streaming service compared to existing P2P streaming service. In this paper, we analyzed the problem of mobile P2P streaming services in the 802.11n wireless LAN environment through experiments.

MUVIS: Multi-Source Video Streaming Service over WLANs

  • Li Danjue;Chuah Chen-Nee;Cheung Gene;Yoo S. J. Ben
    • Journal of Communications and Networks
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    • v.7 no.2
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    • pp.144-156
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    • 2005
  • Video streaming over wireless networks is challenging due to node mobility and high channel error rate. In this paper, we propose a multi-source video streaming (MUVIS) system to support high quality video streaming service over IEEE 802.1l-based wireless networks. We begin by collocating a streaming proxy with the wireless access point to help leverage both the media server and peers in the WLAN. By tracking the peer mobility patterns and performing content discovery among peers, we construct a multi-source sender group and stream video using a rate-distortion optimized scheme. We formulate such a multi-source streaming scenario as a combinatorial packet scheduling problem and introduce the concept of asynchronous clocks to decouple the problem into three steps. First, we decide the membership of the multisource sender group based on the mobility pattern tracking, available video content in each peer and the bandwidth each peer allocates to the multi-source streaming service. Then, we select one sender from the sender group in each optimization instance using asynchronous clocks. Finally, we apply the point-to-point rate-distortion optimization framework between the selected sender-receiver pair. In addition, we implement two different caching strategies, simple caching simple fetching (SCSF) and distortion minimized smart caching (DMSC), in the proxy to investigate the effect of caching on the streaming performance. To design more realistic simulation models, we use the empirical results from corporate wireless networks to generate node mobility. Simulation results show that our proposed multi-source streaming scheme has better performance than the traditional server-only streaming scheme and that proxy-based caching can potentially improve video streaming performance.

Cross-layered Video Information Sharing Method and Selective Retransmission Technique for The Efficient Video Streaming Services (효율적인 영상 스트리밍 서비스를 위한 Cross-layer 영상 정보 공유 방법 및 선택적 재전송 기법)

  • Chung, Taewook;Chung, Chulho;Kim, Jaeseok
    • Journal of Korea Multimedia Society
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    • v.18 no.7
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    • pp.853-863
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    • 2015
  • In this paper, we proposed cross-layered approach of video codec and communication system for the efficient video streaming service. Conventional video streaming is served by divided system which consist of video codec layer and communication layer. Its disintegration causes the limitation of the performance of video streaming service. With the cross-layered design, each layer could share the information and the service is able to enhance the performance. And we proposed the selective retransmission method in communication system based on the cross-layered system that reflect the information of encoded video data. Selective retransmission method which consider the characteristics of video data improves the performance of video streaming services. We verified the proposed method with raw format full HD test sequence with H.264/AVC codec and MATLAB simulation. The simulation results show that the proposed method improves about 10% PSNR performance.