• Title/Summary/Keyword: Streaming Transmission

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Streaming Media QoS Evaluation based on 2-Layer mapping in Wireless Multimedia Sensor Networks (무선 멀티미디어 센서네트워크에서 2-layer 사상을 이용한 스트리밍 미디어 QoS 평가)

  • Lee, Chongdeuk
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.313-318
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    • 2013
  • QoS in wireless multimedia sensor networks is an important issue to enhance streaming media service. This paper proposes a new 2-layer based QoS evaluation scheme for enhancing the streaming media QoS of wireless multimedia sensor networks. The proposed scheme performs the fuzzy relevance to control the streaming between application layer and network layer, and it performs 2-layer mapping process to enhance the transmission reliability and throughput. The simulation results show that the proposed scheme achieves improved performance in packet control ratio, transmission reliability, and delay overhead ratio compared with those of other existing schemes.

A Transmission Scheme for Efficient Streaming in Large-delay Networks (높은 지연을 갖는 네트워크에서 효율적인 스트리밍 전송기법)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.32 no.4
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    • pp.483-494
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    • 2005
  • The standard streaming delivery Is mostly based on UDP with no end-to-end congestion control. For this reason, wide usage of multimedia applications in Internet might lead to congested networks. To avoid such a situation, studies on the congestion controlled streaming delivery has been increasingly done after the 1990s. However, by considering only the stability aspect of network, these works ignore the characteristics of multimedia streaming applications. Moreover, most of previous works have no consideration on the network delay which produces an effect on streaming service. In this thesis, in order to overcome limitations of the previous transmission schemes for streaming, we propose a new transmission scheme called 'BEST(Buffer-driven Efficient STreaming)'. The BEST takes a hybrid approach that considers both user-level requirements and network-level requriements. Therefore, the BEST improves the stability of networks by adjusting the sending rate suitable for network status and it also provides the smoothed playback by preventing buffer underflow or overflow. The BEST is designed to consider high-delay networks. Through the simulation, we prove that the BEST satisfies both user-level and network-level requirements in a high-delay network environments.

Efficient Video Streaming Mechanism through a New Rate Adaptation Scheme (새로운 전송률 적응기법을 통한 효율적인 비디오 스트림 전송 메커니즘)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.44-58
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    • 2009
  • To provide efficient video streaming service over a wireless networks, the rate adaptation scheme should be applied at the low layer and the quality adaptation scheme should be considered at the high layer. In this paper, we propose a new cross-layer design which includes rate adaptation scheme at the MAC/PHY layers and quality control at the application layer. Proposed rate adaptation scheme improves the wireless channel utilization by transmitting the consecutive frames and selects optimal transmission mode by calculating the goodputs for each transmission mode. Based on selected transmission mode, the rate adaptation scheme calculates the rate limits and informs that to the application layer. Then the video streaming application utilizes this rate limits to adjust the quality of the video stream. Through performance evaluations, we prove that our cross-layer design improves the quality of the wireless video streaming service by means of the proposed rate adaptation scheme.

An Available Bandwidth Measurement Scheme for Efficient Streaming Service (효율적인 스트리밍 서비스를 위한 가용대역폭 측정 기법)

  • Lee, Hee-Sang;Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.34 no.2
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    • pp.100-109
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    • 2007
  • Streaming protocol with the Available Bandwidth measurement scheme has problems that are to measure a Available Bandwidth uncorrectly and slowly. In this basis, in order to overcome limitations of the previous streaming protocols, we propose the NABO that is a New Available Bandwidth measurement scheme used by OWD(One-Way Delay). Proposed NABO(New Available Bandwidth measurement based on OWD) measures the constant transmission delay occurred by bottleneck link capacity and the variable delay. Competing traffic contribute to the variable delay. Through the measurement of the constant transmission delay and the competing traffic, a NABO can measure the Available Bandwidth correctly and fast in network. The simulation result proves that the proposed NABO has a performance that satisfies both accuracy viewpoint and measurement speed viewpoint.

Performance Analysis of QUIC Protocol for Web and Streaming Services (웹 및 스트리밍 서비스에 대한 QUIC 프로토콜 성능 분석)

  • Nam, Hye-Been;Jung, Joong-Hwa;Choi, Dong-Kyu;Koh, Seok-Joo
    • KIPS Transactions on Computer and Communication Systems
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    • v.10 no.5
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    • pp.137-144
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    • 2021
  • The IETF has recently been standardizing the QUIC protocol for HTTP/3 services. It is noted that HTTP/3 uses QUIC as the underlying protocol, whereas HTTP/1.1 and HTTP/2 are based on TCP. Differently from TCP, the QUIC uses 0-RTT or 1-RTT transmissions to reduce the connection establishment delays of TCP and SCTP. Moreover, to solve the head-of-line blocking problem, QUIC uses the multi-streaming feature. In addition, QUIC provides various features, including the connection migration, and it is available at the Chrome browser. In this paper, we analyze the performance of QUIC for HTTP-based web and streaming services by comparing with the existing TCP and Streaming Control Transmission Protocol (SCTP) in the network environments with different link delays and packet error rates. From the experimental results, we can see that QUIC provides better throughputs than TCP and SCTP, and the gaps of performances get larger, as the link delays and packet error rates increase.

Smartphone Real Time Streaming Service using Parallel TCP Transmission (병렬 TCP 통신을 이용한 스마트폰 실시간 스트리밍 서비스)

  • Kim, Jang-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.5
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    • pp.937-941
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    • 2016
  • This paper proposed an efficient multiple TCP mechanism using Android smartphones for remote control video Wi-Fi stream transmission via network communications in real time. The wireless video stream transmission mechanism can be applied in various area such as real time server stream transmissions, movable drones, disaster robotics and real time security monitoring systems. Moreover, we urgently need to transmit data in timely fashion such as medical emergency, security surveillance and disaster prevention. Our parallel TCP transmission system can play an important role in several area such as real time server stream transmissions, movable drones, disaster robotics and real time security monitoring systems as mentioned in the previous sentence. Therefore, we designed and implemented a parallel TCP transmission (parallel stream) for an efficient real time video streaming services. In conclusion, we evaluated proposed mechanism using parallel TCP transmission under various environments with performance analysis.

Raptor FEC Based Channel-Adaptive Video Transmission Scheme over WiBro Network (와이브로 환경에서 랩터 FEC 기반의 채널 적응형 비디오 전송 기법)

  • Kim, Hye-Soo;Jeong, Jae-Yun;Byun, Keun-Yung;Nam, Hyeong-Min;Ko, Sung-Jea
    • Journal of IKEEE
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    • v.13 no.4
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    • pp.29-36
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    • 2009
  • The packet loss and the disconnection during handoff are the most critical problems which degrade the video quality in wireless video streaming. To cope with these problems, we propose an efficient video streaming method in this paper, which does not only dynamically adjust the video transmission rate based on the raptor forward error correction (FEC) level, but also minimize the error propagation during handoff. Firstly, the channel bandwidth of the wireless broadband internet, called WiBro, is estimated by analyzing channel parameters including the carrier to interference and noise ratio (CINR) and the handoff. Secondly, the streaming server adjusts the next transmission rate according to the estimated channel bandwidth and the raptor FEC level to avoid packet error. Also, the encoder performs the intra refresh method that inserts an intra frame (I-frame) right after handoff to reduce the error propagation effectively. Experimental results indicate that the proposed method can improve the performance of the video streaming over WiBro network.

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A Study on Next Generation HTTP-based Adaptive Streaming Transmission Protocol for Realistic Media (실감미디어 전송을 위한 차세대 HTTP 기반 적응적 스트리밍 전송 프로토콜 연구)

  • Song, Minjeong;Yoo, Seong-geun;Park, Sang-il
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.602-612
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    • 2019
  • Various streaming technologies are being studied to guarantee the QoE of viewers due to the development of realistic media. HTTP adaptive streaming is a typical example, and it is based on HTTP / 1.1 and TCP. These protocols have become one of the causes of delaying the image delay and increasing the waiting time of web pages. Therefore, in this paper, we propose a QUIC-DASH system applying the UDP-based transmission protocols QUIC and HTTP / 2 to the MPEG-DASH system after analyzing various transmission protocols and development process of HTTP. Through experiments, the QUIC-DASH system confirmed the possibility of providing optimal performance in terms of transmission speed of LTE environment than existing system. We also suggest various future studies for better performance.

P2P Streaming Media Node Selection Strategy Based on Greedy Algorithm

  • Gui, Yiqi;Ju, Shuangshuang;Choi, Hwangkyu
    • Journal of IKEEE
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    • v.22 no.3
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    • pp.570-577
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    • 2018
  • With the increasing number of network nodes, traditional client/server node selection mechanisms are under tremendous pressure. In order to select efficient cooperative nodes in a highly dynamic P2P network topology, this article uses greedy algorithm to translate the overall optimization into multiple local optimal problems, and to quickly select service nodes. Therefore, the service node with the largest comprehensive capacity is selected to reduce the transmission delay and improve the throughput of the service node. The final simulation results show that the node selection strategy based on greedy algorithm can effectively improve the overall performance of P2P streaming media system.

Internet Teleopeation of an Embedded System using Streaming Buffer System (스트리밍 버퍼를 이용한 임베디드 시스템의 인터넷 원격제어)

  • 신완재;박장현
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.9
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    • pp.56-62
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    • 2004
  • Recently, necessity and usage of the teleoperation have been increased in various fields from industrial automation to home application. Also, the internet is considered as a strong candidate far the transmission media of signals. However, it has an irregular transmission time delay and causes critical problems such as instability and poor performance. This paper presents a practical internet teleoperation system with a streaming buffer system which makes a variable time delay fixed. Validity of the proposed system is demonstrated by implementing the embedded system on a HILS(hardware in the loop system) which models a two-wheel mobile robot.