• Title/Summary/Keyword: Stone paper

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A Study of Chonshin-sarikyung(sutra scroll) which was excavated at Palgakgucheungsuktab(Ortagonal Nine-storied stone Pagoda), Woljung-sa in Odae-san (오대산 월정사 팔각구층석탑 출토 "전신사리경"의 고찰)

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    • Journal of Korean Library and Information Science Society
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    • v.33 no.3
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    • pp.311-326
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    • 2002
  • This paper is bibliographical study on Chonshin-sarikyung(全身舍利經 sutra scroll) which is owned by Sungbo museum Woljung-sa(月精寺) in Odae-san(五臺山). Through the investigation with documents and other historical materials in relation to the history of Woljung-sa, I found new prospect that Elder Yuyun of Suda-sa changed name of Woljung-sa at the middle of 13th century. Therefore, as it is considered that construction of Palgakgucheungsuktab(八角九層石塔 Octagonal Nine-storied stone Pagoda) and completion of Chonshinsarikyung were closely related to the rebuilt of Woljung-sa, it is proved that Palgakgucheungsuktab and Chonshin-sarikyung had been completed at this rebuilt period.

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PRACTICAL MODELLING OF STONE-COLUMN REINFORCED GROUND

  • Tan By S.A.;Tjahyono S.
    • Proceedings of the Korean Geotechical Society Conference
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    • 2006.10a
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    • pp.291-311
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    • 2006
  • The acceleration of consolidation by stone columns was mostly analysed within the framework of a basic unit cell model (i.e. a cylindrical soil body around a column). A method of converting the axisymmetric unit cell into the equivalent plane-strain model would be required for two-dimensional numerical modelling of multi-column field applications. This paper proposes two practical simplified conversion methods to obtain the equivalent plane-strain model of the unit cell, and investigates their applicability to multi-column reinforced ground. In the first conversion method, the soil permeability is matched according to an analytical equation, whereas in the second method, the column width is matched based on the equivalence of column area. The validity of these methods is tested by comparison with the numerical results of unit-cell simulations and with the field data from an embankment case history. The results show that for the case of linear-elastic material modelling, both methods produce reasonably accurate long-term consolidation settlements, whereas for the case of elasto-plastic material modelling, the second method is preferable as the first one gives erroneously lower long-term settlements, where plastic yielding of stone column are ignored.

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An Experimental Study on Connection Strength between Tie-bar and Facing block composing Reinforced Earth (보강토옹벽을 구성하는 타이바와 전면블록의 연결강도에 관한 실험연구)

  • Lee Seung-Hyun;Kim Byoung-Il
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.3
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    • pp.404-408
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    • 2006
  • In this paper, connection strength between facing block and tie-bar was investigated through experimental study with varying in-fill material such as concrete, soil and crushed stone. Also, connection strength between anchor block and tie-bar was investigated with varying in-fill material. According to the experimental results, in case of using in-fill concrete, connection strength between facing block and tie-bar was larger than allowable tension load of tie-bar. Whereas in case of using in-fill soil or crushed stone, connection strength between facing block and tie-bar was less or similiar to allowable tension load of tie-bar. Connection strength between anchor block and tie-bar for which crushed stone was used as in-fill material, was larger than allowable tension load of tie-bar.

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An Improved Dynamics Model for Stone Skipping Simulation (물수제비 시뮬레이션을 위한 개선된 동역학 모델)

  • Lee, Nam-Kyung;Baek, Nak-Hoon
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1382-1390
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    • 2010
  • We can see interactions between rigid body and fluid every day, anywhere. This kind of rigid body-fluid simulation is one of the most difficult problems in physically-based modeling, mainly due to heavy computations. In this paper, we present a real-time dynamics model for simulating stone skipping, which is a popular rigid body-fluid interaction in the real world. In comparison to the previous works, our improved dynamics model supports the rotation of the stones and also computes frictional forces with respect to the air. We can simulate a realistic result for various user input by using proposed model. Additionally, we present a water surface model to show more realistic ripples interactively. Our methods can be easily adapted to other interactive dynamics systems including 3D game engines.

A Study on Bloating of Porous Foam by Pressure Infiltration with H2O2 (과산화수소의 가압침투에 의한 다공성 발포체에 관한 연구)

  • Kim, Gui-Shik;Jeong, Ji-Hyun
    • Journal of Power System Engineering
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    • v.20 no.5
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    • pp.86-91
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    • 2016
  • This paper is concerned chiefly with the method of porous foam manufacture using basalt stone powder sludge. The hydrogen peroxide($H_2O_2$) of bloating agent has lots of problems to manufacture porous lightweight aggregate due to fast reaction rate with cement or calcium hydroxide($Ca(OH)_2$). The $H_2O_2$ injecting method using nozzle for manufacturing porous lightweight aggregate is proposed, in this study. This method is to inject $H_2O_2$ at the pressure of 10 MPa on upper side of slurry mixing materials such as stone powder sludge and quick-lime(CaO) by injector. The specimen was dried in furnace at $100^{\circ}C$ for 1 hour and cured at ambient temperature for 30 days. We analyzed the characteristics including specific gravity and water absorption. The experiments were found that the porous foam has low specific gravity, high water absorption and uniform distribution of porous more than manufactured foam by general bloating methods.

Structure and Change Pattern of Gijang Mountain Fortress and its Receiving Reservoir (기장산성 집수지의 구조와 변화양상)

  • Hwang, Dae-Il;Jung, Dae-Bong;Park, Jun-Hyun
    • Journal of architectural history
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    • v.22 no.4
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    • pp.35-44
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    • 2013
  • This paper looked into the structure of and changes in the building process of Gijang mountain fortress and its receiving reservoir by analyzing data from an excavation investigation. The structure of the receiving reservoir may be classified into a flat form, stone sheath, floor facility, wall facility, and entry and exit facility. The flat form of the Gijang mountain fortress and receiving reservoir is round. Concerning the sectional form, the wall was obliquely excavated in the trapezoid. As a stone sheath building method, it was built by undertaking a range work of oblong stone materials in a clockwise direction on a stamped soil floor. Then, it was treated with stamping using double layers of gray clay and yellowish brown clay on the floor and the wall. Also, in a space between the stamped layers on the floor, herbal plants and a straw mat were laid for waterproofing as well as to prevent sinking. As an entry and exit facility, two facilities were confirmed symmetrically in the southeast and in the northwest. It is believed that they were built additionally during rebuilding after the initial construction. The building process was revealed to have been carried out in 8 stages. Given the structure and excavated remains, the building period is estimated to be the early to mid 7th century for the initial building, the later 9th to 11th centuries for the primary rebuilding, and the later 16th to early 17th centuries for the secondary rebuilding.

Production and Application of Pagoda Dharani Contents Using the Ten-storied Stone Pagoda of Wongaksa Temple Site (원각사지 10층 석탑을 이용한 탑 다라니 콘텐츠 제작 및 활용)

  • Lee, Ki-Ok;Park, Sung-Eun;Lee, Yong-Kyu
    • The Journal of the Korea Contents Association
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    • v.7 no.11
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    • pp.298-308
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    • 2007
  • While the cultural contents industry plays main role in global contents market recently, the market of Buddhist cultural property contents is still in insufficient state. Specially, despite most cultural properties is Buddhist cultural property in Korea, there is a lot of difficult problems in preserving, restoring and designing its prototype as cultural property. So, this research intends to contribute to the development of Buddhist design and Buddhist culture contents by developing the Pagoda Dharani contents using the Ten-storied Stone Pagoda on the Site of Wongaksa. The first thing is designing the Pagoda Dharani using the Ten-storied Stone Pagoda on the Site of Wongaksa. Also, using the Pagoda Dharani, we design and implement the Pagoda Dharani contents on the web. In this paper, by using the proposed the Pagoda Dharani contents, the previous activation problem of the Buddhist culture contents can be resolved.

Silhouette Denoising for the Stone Cultural Heritages (석탑 문화재의 실루엣 추출을 위한 노이즈 제거)

  • Kim, Hak-Ran;WhangBo, Taek-Keun
    • Journal of Digital Contents Society
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    • v.10 no.3
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    • pp.381-388
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    • 2009
  • This paper proposes a denoising method for the contour edges and crease edges of silhouette obtained from 3D scanned data of stone cultural heritages. It is often the case that the silhouette involves noise in the form of short-length line segments, due to rough surfaces of stone cultural heritages, weathering, and technical difficulties arising in data acquisition. Thus the removal of the short-length line segments from the contour edges and crease edges can result in a clear and accurate silhouette. An efficient computational algorithm is introduced to count the continuity of line segments; edges having not more than 3 line segments are removed. It has been verified that the new method is more effective than threshold-based silhouette extraction methods for stone heritages. Our method is applicable for various other data which are deteriorated by short-length line segments.

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Investigation on Support Mechanism of Geogrid-Encased Stone Columns in Soft Ground (연약지반에 시공되는 지오그리드 감쌈 스톤컬럼의 하중 지지 메카니즘에 관한 연구)

  • Yoo, Chung-Sik;Kim, Sun-Bin
    • Journal of the Korean Geotechnical Society
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    • v.24 no.12
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    • pp.93-101
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    • 2008
  • This paper presents the results of numerical investigation on support mechanism of geogrid-encased stone columns for use in soft ground improvement. A number of cases were analyzed using a 3D stress-pore pressure coupled model that can effectively model construction sequence and drainage as well as reinforcing effects of geogrid-encased stone columns. The results indicated that the geogrid encasement provides additional confinement effect that reduces vertical stress in the soft ground, thus resulting in less excess pore water pressures and associated settlement. Also revealed was that such a confinement effect depends on encasement length and stiffness of geogrid. It is also shown that there exist critical encasement length and stiffness of geogrid for a given condition.

A Study on Wearable Augmented Reality-Based Experiential Content: Focusing on AR Stone Tower Content (착용형 증강현실 기반 체험형 콘텐츠 연구: AR 돌탑 콘텐츠를 중심으로)

  • Inyoung Choi;Hieyong Jeong;Choonsung Shin
    • Smart Media Journal
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    • v.13 no.4
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    • pp.114-123
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    • 2024
  • This paper proposes AR stone tower content, an experiential content based on wearable augmented reality (AR). Although wearable augmented reality is gaining attention, the acceptance of the technology is still focused on specialized applications such as industrial sites. On the other hand, the proposed AR stone tower content is based on the material of 'stone tower' so that general users can relate to it and easily participate in it, and it is organized to utilize space in a moving environment and find and stack stones based on natural hand gestures. The proposed AR stone tower content was implemented in the HoloLens 2 environment and evaluated by general users through a pilot exhibition in a small art museum. The evaluation results showed that the overall satisfaction with the content averaged 3.85, and the content appropriateness for the stone tower material was very high at 4.15. In particular, users were highly satisfied with content comprehension and sound, but somewhat less satisfied with object recognition, body adaptation, and object control. The above user evaluations confirm the resonance and positive response to the material, but also highlight the difficulties of the average user in experiencing and interacting with the wearable AR environment.