• Title/Summary/Keyword: Stereoscopic Images

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A Novel Horizontal Disparity Estimation Algorithm Using Stereoscopic Camera Rig

  • Ramesh, Rohit;Shin, Heung-Sub;Jeong, Shin-Il;Chung, Wan-Young
    • Journal of information and communication convergence engineering
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    • v.9 no.1
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    • pp.83-88
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    • 2011
  • Abstract. Image segmentation is always a challenging task in computer vision as well as in pattern recognition. Nowadays, this method has great importance in the field of stereo vision. The disparity information extracting from the binocular image pairs has essential relevance in the fields like Stereoscopic (3D) Imaging Systems, Virtual Reality and 3D Graphics. The term 'disparity' represents the horizontal shift between left camera image and right camera image. Till now, many methods are proposed to visualize or estimate the disparity. In this paper, we present a new technique to visualize the horizontal disparity between two stereo images based on image segmentation method. The process of comparing left camera image with right camera image is popularly known as 'Stereo-Matching'. This method is used in the field of stereo vision for many years and it has large contribution in generating depth and disparity maps. Correlation based stereo-matching are used most of the times to visualize the disparity. Although, for few stereo image pairs it is easy to estimate the horizontal disparity but in case of some other stereo images it becomes quite difficult to distinguish the disparity. Therefore, in order to visualize the horizontal disparity between any stereo image pairs in more robust way, a novel stereo-matching algorithm is proposed which is named as "Quadtree Segmentation of Pixels Disparity Estimation (QSPDE)".

Stereoscopic Visualization of Buildings Using Horizontal and Vertical Projection Systems (수평 및 수직형 프로젝션 시스템을 이용한 건물의 입체 가시화)

  • Rhee, Seon-Min;Choi, Soo-Mi;Kim, Myoung-Hee
    • The KIPS Transactions:PartA
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    • v.10A no.2
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    • pp.165-172
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    • 2003
  • In this paper, we constructed horizontal and vertical virtual spaces using the projection table and the projection wall. We then implemented a system that stereoscopically visualizes three-dimensional (3D) buildings in the virtual environments in accordance with the user's viewing point. The projection table, a kind of horizontal display equipment, is effectively used in reproducing operations on a table or desk as well as in areas that require bird-eye views because its viewing frustum allows to view things from above. On the other hand, the large projection wall, a kind of vertical display equipment, is effectively used in navigating virtual spaces because its viewing frustum allows to take a front view. In this paper, we provided quick interaction between the user and virtual objects by representing major objects as detail 3D models and a background as images. We also augmented the reality by properly integrating models and images with user's locations and viewpoint in different virtual environments.

Human Skin Region Detection Utilizing Depth Information (깊이 정보를 활용한 사람의 피부영역 검출)

  • Jang, Seok-Woo;Park, Young-Jae;Kim, Gye-Young
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.6
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    • pp.29-36
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    • 2012
  • In this paper, we suggest a new method of detecting human skin-color regions from three-dimensional static or dynamic stereoscopic images by effectively integrating depth and color features. The suggested method first extracts depth information that represents the distance between a camera and an object from input left and right stereoscopic images through a stereo matching technique. It then performs labeling for pixels with similar depth features and determines the labeled regions having human skin color as actual skin color regions. Our experimental results show that the suggested skin region extraction method outperforms existing skin detection methods in terms of skin-color region extraction accuracy.

Interpolation Method for 3D Stereo Images Transmitted by Frame-Compatible Packing Format (프레임 호환 패킹 포맷으로 전송된 3D 스테레오 영상에 대한 내삽 방법)

  • Le, Anh Vu;Won, Chee-Sun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.6
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    • pp.61-67
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    • 2011
  • Stereoscopic 3D video can be transmitted by frame-compatible packing format to fulfill the compatibility requirement with the existing digital TV. Then, the reduced stereo image needs to be expanded to the original size at the receiver. This paper proposes an adaptive interpolation method for the discarded image lines. The horizontal line-based linear filter and NEDI6 filter are used selectively for the interpolation of each pixel. Experimental results show that the NEDI6 combined with the horizontal line-based linear filter yields better image quality than the bilinear method by around 0.6dB.

Temporal Anti-aliasing of a Stereoscopic 3D Video

  • Kim, Wook-Joong;Kim, Seong-Dae;Hur, Nam-Ho;Kim, Jin-Woong
    • ETRI Journal
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    • v.31 no.1
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    • pp.1-9
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    • 2009
  • Frequency domain analysis is a fundamental procedure for understanding the characteristics of visual data. Several studies have been conducted with 2D videos, but analysis of stereoscopic 3D videos is rarely carried out. In this paper, we derive the Fourier transform of a simplified 3D video signal and analyze how a 3D video is influenced by disparity and motion in terms of temporal aliasing. It is already known that object motion affects temporal frequency characteristics of a time-varying image sequence. In our analysis, we show that a 3D video is influenced not only by motion but also by disparity. Based on this conclusion, we present a temporal anti-aliasing filter for a 3D video. Since the human process of depth perception mainly determines the quality of a reproduced 3D image, 2D image processing techniques are not directly applicable to 3D images. The analysis presented in this paper will be useful for reducing undesirable visual artifacts in 3D video as well as for assisting the development of relevant technologies.

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Scanning Stereoscopic PIV for 3D Vorticity Measurement

  • SAKAKIBARA Jun;HORI Toshio
    • 한국가시화정보학회:학술대회논문집
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    • 2004.12a
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    • pp.1-13
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    • 2004
  • A scanning stereo-PIV system was developed to measure the three-dimensional distribution of three-component velocity in a turbulent round jet. A laser light beam produced by a high repetition rate YLF pulse laser was expanded vertically by a cylindrical lens to form a laser light sheet. The light sheet is scanned in a direction normal to the sheet by a flat mirror mounted on an optical scanner, which is controlled by a programmable scanner controller. Two high-speed mega-pixel resolution C-MOS cameras captured the particle images illuminated by the light sheet, and stereoscopic PIV method was adopted to acquire the 3D-3C-velocity distribution of turbulent round jet in an octagonal tank filled with water. The jet Reynolds number was set at Re=1000 and the streamwise location of the measurement was fixed at approximately x = 40D. Time evolution of three-dimensional vortical structure, which is identified by vorticity, is visualized. It revealed that the existence of a group of hairpin-like vortex structures was quite evident around the rim of the shear layer of the jet. Turbulence statistics shows good agreement with the previous data, and divergence of a filtered (unfiltered) velocity vector field was $7\%\;(22\%)$ of root-me an-squared vorticity value.

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Generation of ROI Enhanced High-resolution Depth Maps in Hybrid Camera System (복합형 카메라 시스템에서 관심영역이 향상된 고해상도 깊이맵 생성 방법)

  • Kim, Sung-Yeol;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.596-601
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    • 2008
  • In this paper, we propose a new scheme to generate region-of-interest (ROI) enhanced depth maps in the hybrid camera system, which is composed of a low-resolution depth camera and a high-resolution stereoscopic camera. The proposed method creates an ROI depth map for the left image by carrying out a three-dimensional (3-D) warping operation onto the depth information obtained from the depth camera. Then, we generate a background depth map for the left image by applying a stereo matching algorithm onto the left and right images captured by the stereoscopic camera. Finally, we merge the ROI map with the background one to create the final depth map. The proposed method provides higher quality depth information on ROI than the previous methods.

Turbulent properties in a mixed statistically stationary flow

  • Baek, Tae-Sil;Doh, Deog-Hee
    • Journal of Advanced Marine Engineering and Technology
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    • v.37 no.7
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    • pp.729-736
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    • 2013
  • The turbulent properties in a mixed statistically stationary flow were investigated experimentally by a pseudo stereoscopic PIV. In order to validate the experimental results, the profiles of the turbulent kinetic energy were evaluated with the flow features. A mechanical agitator having 6 blades was installed at the bottom of the mixing tank (D=60cm, H=60cm). The agitator was rotated with 80rpm clockwise and counter-clockwise. For the measurements, three cameras were used and all were synchronized. The images captured by one of the three cameras was used for the measurement of rotational speed, and the images captured by the other two cameras were used to measure three dimensional components of velocity vectors. All vectors captured at the same rotational angle were phase averaged to construct three-dimensional vector fields to reconstruct the spatial distribution of the flow properties. It was seen that the jet scrolling along the tank was the main source of mixing.

The development of 42' 2D/3D switchable display

  • Kang, H.;Jang, M.K.;Kim, K.J.;Ahn, B.C.;Yeo, S.D.;Park, T.S.;Jang, J.W.;Lee, K.I.;Kim, S.T.
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.1311-1313
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    • 2006
  • Stereoscopic/autostereoscopic systems have been developed in order to express true 3D images, but have never had great success in the practical use. In order to apply 3D display to promising applications such as advertisements and games, we've developed a 42" 2D/3D switchable display. It has characteristics that don't require special glasses for 3D images, use multi-view technology for improving 3D viewing characteristics, and has a 2D/3D switching function to express dynamic 3D contents as well as conventional 2D contents.

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Digital Watermarking Algorithm for Multiview Images Generated by Three-Dimensional Warping

  • Park, Scott;Kim, Bora;Kim, Dong-Wook;Seo, Youngho
    • Journal of information and communication convergence engineering
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    • v.13 no.1
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    • pp.62-68
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    • 2015
  • In this paper, we propose a watermarking method for protecting the ownership of three-dimensional (3D) content generated from depth and texture images. After selecting the target areas to preserve the watermark by depth-image-based rendering, the reference viewpoint image is moved right and left in the depth map until the maximum viewpoint change is obtained and the overlapped region is generated for marking space. The region is divided into four subparts and scanned. After applying discrete cosine transform, the watermarks are inserted. To extract the watermark, the viewpoint can be changed by referring to the viewpoint image and the corresponding depth image initially, before returning to the original viewpoint. The watermark embedding and extracting algorithm are based on quantization. The watermarked image is attacked by the methods of JPEG compression, blurring, sharpening, and salt-pepper noise.