• Title/Summary/Keyword: Step and search algorithm

Search Result 238, Processing Time 0.028 seconds

A Fast Motion Estimation Algorithm with Motion Analysis (움직임 해석을 통한 고속 움직임 예측 알고리즘)

  • Jun, Young-Hyun;Yun, Jong-Ho;Cho, Hwa-Hyun;Choi, Myung-Ryul
    • Proceedings of the IEEK Conference
    • /
    • 2005.11a
    • /
    • pp.339-342
    • /
    • 2005
  • We present an efficient block-based motion estimation algorithm with motion analysis. The motion analysis determines a size of search pattern and a maximum repeated count of search pattern. In case of large movement in large image, we reduce search points and the local minimum which caused by low performance. The proposed algorithm employs with searching step of 2. The first step determines an initial search point with neighbor block vector and a size of initial search pattern. The second step determines a size of search pattern and a maximum repeated count with motion analysis. We improve motion prediction accuracy while reducing required computational complexity compared to other fast block-based motion estimation algorithms.

  • PDF

VLSI Architecture Designs of the Block-Matching Motion Estimation/Compensation using a Modified 4-Step Search Algorithm (변형된 4스텝 써치를 이용한 블럭정합 움직임 추정 및 보상 알고리즘의 VLSI 구조 설계)

  • Lee, Dong-Ho
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • v.35S no.9
    • /
    • pp.86-94
    • /
    • 1998
  • This paper proposes a new fast block-matching algorithm, named MFSS(Modified Four-Step Search) algorithm, which has better performance and is more adequate for hardware realization than the existing fast algorithms. The proposed algorithm is suitable for hardware realization since it has a unique regularity during the search procedure. It is shown from simulation results that its performance is close to that of FS(Full Search) algorithm. This paper also proposes a VLSI architecture and presents some design results of a motion estimator and compensator which adopted the MFSS algorithm. The important aspects considered in designing a motion estimator and compensator are hardware complexity of design results, and total delay needed to generate the motion compensated data after finding the motion vectors. Hardware complexity is minimized by using just nine PE(Process Element)'s, and total delay is minimized by sharing search memory of the motion estimator and compensator.

  • PDF

Identification of Continuous System from Step Response using HS Optimization Algorithm (HS 최적화 알고리즘을 이용한 계단응답과 연속시스템 인식)

  • Lee, Tae-bong;Shon, Jin-geun
    • The Transactions of the Korean Institute of Electrical Engineers P
    • /
    • v.65 no.4
    • /
    • pp.292-297
    • /
    • 2016
  • The first-order plus dead time(FOPDT) and second-order plus dead time(SOPDT), which describes a linear monotonic process quite well in most chemical and industrial processes and is often sufficient for PID and IMC controller tuning. This paper presents an application of heuristic harmony search(HS) optimization algorithm to the identification of linear continuous time-delay systems from step response. This recently developed HS algorithm is conceptualized using the musical process of searching for a perfect state of harmony. It uses a stochastic random search instead of a gradient search so that derivative information is unnecessary. The effectiveness of the proposed identification method has been demonstrated through a number of simulation examples.

An Effective Block Matching Algorithm for Motion Compensated Coding (이동 보상형 부호화를 위한 효과적인 블록정합 알고리즘)

  • 송현선;김남철;최태호
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.13 no.3
    • /
    • pp.221-230
    • /
    • 1988
  • This paper presents an effective block matching algorithm(BMA) in which the number of search point is about a half of that of three step search, and the number of search step is fixed a four. The performance of the proposed algorithm is compared with those of three step search and one-at-at time search(OTS) for three video sequences composed of 16 framse. Moreover the performance of applying subsampling or integral projection to each BMA for further reducing the amount of computation is considered.

  • PDF

COMBINING TRUST REGION AND LINESEARCH ALGORITHM FOR EQUALITY CONSTRAINED OPTIMIZATION

  • Yu, Zhensheng;Wang, Changyu;Yu, Jiguo
    • Journal of applied mathematics & informatics
    • /
    • v.14 no.1_2
    • /
    • pp.123-136
    • /
    • 2004
  • In this paper, a combining trust region and line search algorithm for equality constrained optimization is proposed. At each iteration, we only need to solve the trust region subproblem once, when the trust region trial step can not be accepted, we switch to line search to obtain the next iteration. Hence, the difficulty of repeated solving trust region subproblem in an iterate is avoided. In order to allow the direction of negative curvature, we add second correction step in trust region step and employ nonmonotone technique in line search. The global convergence and local superlinearly rate are established under certain assumptions. Some numerical examples are given to illustrate the efficiency of the proposed algorithm.

A Fast Search Algorithm for Sub-Pixel Motion Estimation (부화소 움직임 추정을 위한 고속 탐색 기법)

  • Park, Dong-Kyun;Jo, Seong-Hyeon;Cho, Hyo-Moon;Lee, Jong-Hwa
    • Proceedings of the KIEE Conference
    • /
    • 2007.04a
    • /
    • pp.26-28
    • /
    • 2007
  • The motion estimation is the most important technique in the image compression of the video standards. In the case of next generation standards in the video codec as H.264, a high compression-efficiency can be also obtained by using a motion compensation. To obtain the accurate motion search, a motion estimation should be achieved up to 1/2 pixel and 1/4 pixel uiuts. To do this, the computational complexity is increased although the image compression rate is increased. Therefore, in this paper, we propose the advanced sub-pixel block matching algorithm to reduce the computational complexity by using a statistical characteristics of SAD(Sum of Absolute Difference). Generally, the probability of the minimum SAD values is high when searching point is in the distance 1 from the reference point. Thus, we reduced the searching area and then we can overcome the computational complexity problem. The main concept of proposed algorithm, which based on TSS(Three Step Search) method, first we find three minimum SAD points which is in integer distance unit, and then, in second step, the optimal point is in 1/2 pixel unit either between the most minimum SAD value point and the second minimum SAD point or between the most minimum SAD value point and the third minimum SAD point In third step, after finding the smallest SAD value between two SAD values on 1/2 pixel unit, the final optimized point is between the most minimum SAD value and the result value of the third step, in 1/2 pixel unit i.e., 1/4 pixel unit in totally. The conventional TSS method needs an eight.. search points in the sub-pixel steps in 1/2 pixel unit and also an eight search points in 1/4 pixel, to detect the optimal point. However, in proposed algorithm, only total five search points are needed. In the result. 23 % improvement of processing speed is obtained.

  • PDF

A LINE SEARCH TRUST REGION ALGORITHM AND ITS APPLICATION TO NONLINEAR PORTFOLIO PROBLEMS

  • Gu, Nengzhu;Zhao, Yan;Gao, Yan
    • Journal of applied mathematics & informatics
    • /
    • v.27 no.1_2
    • /
    • pp.233-243
    • /
    • 2009
  • This paper concerns an algorithm that combines line search and trust region step for nonlinear optimization problems. Unlike traditional trust region methods, we incorporate the Armijo line search technique into trust region method to solve the subproblem. In addition, the subproblem is solved accurately, but instead solved by inaccurate method. If a trial step is not accepted, our algorithm performs the Armijo line search from the failed point to find a suitable steplength. At each iteration, the subproblem is solved only one time. In contrast to interior methods, the optimal solution is derived by iterating from outside of the feasible region. In numerical experiment, we apply the algorithm to nonlinear portfolio optimization problems, primary numerical results are presented.

  • PDF

Fast and Efficient Search Algorithm of Block Motion Estimation

  • Kim, Sang-Gyoo;Lee, Tae-Ho;Jung, Tae-Yeon;Kim, Duk-Gyoo
    • Proceedings of the IEEK Conference
    • /
    • 2000.07b
    • /
    • pp.885-888
    • /
    • 2000
  • Among the previous searching methods, there are the typical methods such as full search and three-step search, etc. Block motion estimation using exhaustive search is too computationally intensive. To apply in practice, recently proposed fast algorithms have been focused on reducing the computational complexity by limiting the number of searching points. According to the reduction of searching points, the quality performance is aggravated in those algorithms. In this paper, We present a fast and efficient search algorithm for block motion estimation that produces better quality performance and less computational time compared with a three-step search (TSS). Previously the proposed Two Step Search Algorithm (TWSS) by Fang-Hsuan Cheng and San-Nan sun is based on the ideas of dithering pattern for pixel decimation using a part of a block pixels for BMA (Block Matching Algorithm) and multi-candidate to compensate quality performance with several locations. This method has good quality performance at slow moving images, but has bad quality performance at fast moving images. To resolve this problem, the proposed algorithm in this paper considers spatial and temporal correlation using neighbor and previous blocks to improve quality performance. This performance uses neighbor motion vectors and previous motion vectors in addition, thus it needs more searching points. To compensate this weakness, the proposed algorithm uses statistical character of dithering matrix. The proposed algorithm is superior to TWSS in quality performance and has similar computational complexity

  • PDF

An Study Adaptive Winoow Size based NTSS Algorithm (적응형 윈도우 크기 기반 NTSS(New Three-Step Search Algorithm) 알고리즘 방법)

  • 유종훈;오승준;안창범
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2004.10c
    • /
    • pp.451-453
    • /
    • 2004
  • NTSS(New Three-Step Search Algorithm)는 대표적인 Fast BMA(Block Matching 시gorithm)인 TSS(Three-Step Search Algorithm)에 중앙 편향적(Center-Biased) 특성을 고려하여 향상시킨 방법이다. 그러나 NTSS는 움직임이 작은 영상인 경우에는 TSS보다 개선된 성능을 보여주지만, 움직임이 큰 영상에 대해서는 TSS와 큰 차이가 없으며 탐색영역이 커질수록 오히려 성능이 떨어지는 단점이 있다. 본 논문에서는 움직임 벡터의 특성에 맞는 탐색영역을 적용시킴으로써 탐색영역의 증가로 발생되는 NTSS의 단점을 보완하여 움직임이 큰 영상에 대해서도 향상된 성능을 갖는 방법을 제안한다. 제안된 방법을 적용 하였을때 움직임이 작은 영상에서는 기존의 방법과 동등한 결과를 얻었으며 움직임이 큰 영상에서는 최고 0.5db이상 성능이 개선되었다.

  • PDF

Fast Block Motion Estimation Using the Characteristics of the Motion in Search Region (탐색 영역에서의 움직임 특성을 이용한 고속 블록 움직임 추정)

  • 최정현;박대규;정태연;이경환;이법기;김덕규
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.25 no.1B
    • /
    • pp.167-174
    • /
    • 2000
  • The three-step search(TSS) algorithm, a simple and gradual motion estimation algorithm, has been widely used in some low bit-rate video compression. We propose a new fast block motion estimation algorithm using the characteristics of motion in search region. Most of motion vectors exist in the center region of search area, so the notion in that region is examined more closely than TSS in this paper. Also in a search step, motion vector is estimated in the local area which is not overlapped with the search area in previous step, considering the all possible direction of motion. Therefore, we get the better motion estimation and reduce computational time in compared with the conventional methods.

  • PDF