• 제목/요약/키워드: Sport field

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Measuring hand kinematics in handball's game: A multi-physics simulation

  • Kun, Qian;Sanaa, Al-Kikani;H. Elhosiny, Ali
    • Earthquakes and Structures
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    • v.23 no.6
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    • pp.535-547
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    • 2022
  • Handball sport, as its name postulates, is a team sport which highly physical workout. During a handball play, several ball impacts are applied on the hands resulting vibration in the forearm, upper arm, shoulders and in general in whole body. Hand has important role in the handball's game. So, understanding about the dynamics and some issues that improve the stability of the hand is important in the sport engineering field. Ulna and radius are two parallel bones in lower arm of human hand which their ends are located in elbow and wrist joint. The type of the joint provides the capability of rotation of the lower arm. These two bones with their ends conditions in the joints constructs a 4-link frame. The ulna is slightly thinner than radius. So, understanding about hand kinematics in handball's game is an important thing in the engineering field. So, in the current work with the aid of a multi-physics simulation, dynamic stability analysis of the ulna and radius bones will be presented in detail.

Using physical activity levels to estimate energy requirements of female athletes

  • Park, Jonghoon
    • Korean Journal of Exercise Nutrition
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    • v.23 no.4
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    • pp.1-5
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    • 2019
  • [Purpose] The goal of this study was to review data on physical activity level (PAL), a crucial index for determining estimated energy requirement (EER), calculated as total energy expenditure (TEE, assessed with doubly labeled water [DLW]) divided by resting metabolic rate (RMR, PAL = TEE/RMR) in female athletes and to understand the methods of assessing athletes' EERs in the field. [Methods] For the PAL data review among female athletes, we conducted a PubMed search of the available literature related to the DLW method. DLW studies measuring TEE and RMR were included for the present review. [Results] Briefly, the mean PAL was 1.71 for collegiate swimmers with moderate training, which was relatively low, but the mean PAL was 3.0 for elite swimmers during summer training camp. This shows that PAL can largely vary even within the same sport depending on the amount of training, and the differences in PAL were remarkable depending on the sport. Aside from the DLW method, there is currently no research tool related to athletes' EERs that can be used in the field. [Conclusion] Briefly, the mean PAL was 1.71 for collegiate swimmers with moderate training, which was relatively low, but the mean PAL was 3.0 for elite swimmers during summer training camp. This shows that PAL can largely vary even within the same sport depending on the amount of training, and the differences in PAL were remarkable depending on the sport. Aside from the DLW method, there is currently no research tool related to athletes' EERs that can be used in the field.

Treatment for Sport Disability by Proprioceptive Neuromuscular Facilitation Technique (고유수용성 신경근 촉진법에 의하 Sport 장해 환자의 치료)

  • Kim, Tae-Yoon
    • Journal of Korean Physical Therapy Science
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    • v.3 no.4
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    • pp.189-196
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    • 1996
  • The purpose of this review are that what is the concept of sport P. N. F and to give the information about proprioceptive neuromuscular facilitation technique when the sport physical therapy will be needed in field. Technique of proprioceptive neuromuscular facilitation are methods of placing specific demands in order to secure a desired response. Greatest emphasis was placed on the application of optimal resistance throughout the range of motion, using many combinations of motions which were related to primitive patterns and employment of postural and righting reflexes. The treatment after sport injury patient is required that two component actions of muscles as well as permitting action to occur at two or more joint. The effect of P. N. F and of sprot P. N. F are reviewed. Implications for treatment of sport disability are suggested.

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Interactive storytelling of e-Sports (e-Sports의 인터랙티브 스토리텔링 -스타크래프트를 중심으로-)

  • Lim, Ha-Na
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.576-581
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    • 2008
  • For the improved game industry, this society was permitted as an incorporated association for spearhead of game society from Ministry of Culture & Tourism on February 14, 2001 with a sense of duty and a strong will toward a powerful game country. This society has objectives of academic research and distributions on creations of game contents, technologies of game producing and developments of game cultures. We will develop the game culture and industry through an industry-academic cooperations by each expert field, and spread out academic activities for cultivation of policy, technology, education, etc of the game industry in the future.

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The Effects of Kinematic Variables and Sequence during Horizontal Bar Swing in Gymnastic: a Case Study (체조 철봉 동작 시 운동학적 요인 및 신체 순차적인 움직임이 기술 성패에 미치는 영향)

  • Sangheon Park;Seong-Jun Kim;Ju-Won Song;Seong-Min Jo;Jooho Song
    • Korean Journal of Applied Biomechanics
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    • v.33 no.4
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    • pp.137-146
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    • 2023
  • Objective: The horizontal bar of gymnastics is fundamentally based on rotational movements. This study aimed to determine the effect of kinematics variables and sequence during horizontal bar performance (Kovacs, Tkatchev Stretched & Kolman) in gymnastic. Method: Four gymnastics athletes of the national team were participated in this study. All subjects were asked to perform the three types of horizontal bar skill. Simi marker-less cameras were used to collect the raw data (120 Hz). Kinematic variables (total time, interval, center of mass, height, angular velocity etc.) and sequence variables were calculated to examine the differences. Results: As a result, horizontal bar performance in gymnastic has special sequence that making the peak angular velocity from distal joint to proximal joint (knee-hip-shoulder). It is rare sequence that typical sport does not have. Conclusion: In field, gymnastic coaches and players should know the result that there is special sequence in horizontal bar performance. It could be very useful to teach and enhance their performance.

Kinematic Analysis of Mid-Race in Men's 100-m Final during IAAF World Championships, Daegu 2011 (2011 대구세계육상선수권대회 100 m 남자 결승전 중간질주구간의 운동학적 분석)

  • Ryu, Ji-Seon;Ryu, Jae-Kyun;Kim, Tae-Sam;Park, Young-Jin;Hwang, Won-Seob;Yoon, Suk-Hoon;Park, Sang-Kyoon
    • Korean Journal of Applied Biomechanics
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    • v.21 no.5
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    • pp.511-520
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    • 2011
  • The purpose of this study was to provide scientific information to track and field coaches and athletes through the analyses of the biomechanics characteristics of the top 4 sprinters in the men's 100 m final in the IAAF World Championships Daegu 2011. Twelve video cameras (Sony, Japan) were used to capture the mid portion of the race (40 m - 70 m) with a sampling frequency of 60Hz. Biomechanical variables including the right ankle, knee and hip angles, the trunk angle, and the velocity of center of mass (COM) in the running direction, were calculated with the Kwon 3D program (Visol, Korea). Correlation coefficients between the COM velocity and each variables were calculated using Matlab 2008a (MathWorks, USA) at an alpha level of 0.05. The findings indicated that Yohan Blake (JAM) showed greater range of motion at the ankle and hip. Walter Dix(USA) showed greater knee and trunk movement, and Kim Collins (SKN) showed more dorsi-flexed and extended trunk angles during the race. Finally, Christophe Lemaitre (FRA) showed more plantar-flexed ankle with a less trunk motion, throughout the analyzed race.

Mathcad program as a useful tool for the teaching and studying the sport biomechanics (운동역학의 교육과 연구용 도구로서 Mathcad의 유용성)

  • Sung, Rak-Joon
    • Korean Journal of Applied Biomechanics
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    • v.14 no.3
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    • pp.301-311
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    • 2004
  • The purpose of this study was to verify the usefulness of the Mathcad program as a tool for the studying and teaching the sport biomechanics. A projectile motion was analyzed because it is the one of the most popular motion in sports activities. A 3 dimensional CG data for the high jump bar clear phase was used to calculate the initial velocity vector of the CG. Linear regression function and other functions such as cubic spline and derivative of Mathcad were used to calculate this vector. Finally, the approach angle to the bar and peak jump height was calculated. Programming in Mathcad was relatively easy compare to traditional computer language such as Fortran and C, because of the unique documentation method of Mathcad. Additionally the 2 and 3 dimensional graph function was very easy and useful to describe the mechanical data. If the use of Mathcad program is more popular in the field of sport biomechanics, it could greatly contribute to overcome the limit of research caused by the lack of proper programming ability.

Real-time Location Tracking Analysis of Cross-country Skiing using Various Wearable Devices: A Case Study (다양한 웨어러블 디바이스를 활용한 크로스컨트리스키 실시간 위치 추적: 사례 연구)

  • Hwang, Jinny;Kim, Jinhae;Kim, Hyeyoung;Moon, Jeheon;Lee, Jusung;Kim, Jinhyeok
    • Korean Journal of Applied Biomechanics
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    • v.29 no.1
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    • pp.1-8
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    • 2019
  • Objective: The purpose of this study was to confirm that the cross-country ski sprint course in PyeongChang, where the 2018 Winter Olympics course was to utilize wearable devices equipped with inertial measurement unit (IMU), global positioning system (GPS) and heart rates sensor. Method: For the data collection, two national level cross-country (XC) skiers performed classic technique on the entire sprint course. We analyzed cycle characteristics, range of motion on double poling (DP) technique, average velocity, and displacement of 3 points according to the terrain. Results: The absolute cycle time gradually decreased during starting, middle and finish sections. While the length of the DP increased and the heart rates tended to increase for men skier. In addition, the results indicated that range of motion of knee joint during starting and finish section decreased more than middle section. The errors of latitude and longitude data collected through GPS were within 3 m from 3 points. Conclusion: Through the first case study in Korea, which analyzed the location and condition of XC skiers in the entire sprint course in real time, confirmed that feedback was available in the field using various wearable sensors.

An Exercise Rehabilitation Field Revitalization Plan for Promoting Elderly Sport for All (노인생활체육 진흥을 위한 운동재활분야 활성화 방안)

  • Cho, Kyoung-Hwan
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.4
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    • pp.305-319
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    • 2020
  • A The purpose of this study was to determine the present state of the exercise rehabilitation field, promote elderly sport for all, and present a revitalization program for higher quality of life for the elderly in the coming era of the Fourth Industrial Revolution and aged society. Literature review was performed to analyze the actual conditions of the activities for elderly sport for all and the relevant field of exercise rehabilitation, analyze the elderly health and welfare and elderly sport for all programs, and present a plan for revitalizing the field of exercise rehabilitation to promote elderly sport for all. First, it is necessary to reinforce the awareness and promotion of the need and importance of exercise rehabilitation in inducing seniors to participate in sport for all. Second, it is necessary to make it compulsory to place sport leaders for seniors at such places as elderly leisure and welfare centers and promote expertise in managing elderly health guidance efficiently through cooperation with welfare workers. Third, it is necessary to make it compulsory to take exercise rehabilitation and similar subjects in the curriculums of sport for all, elderly sport welfare, and silver welfare sport as well as the subject of volunteering activities at such places as elderly leisure and welfare centers with the aim of giving opportunities for career choice. Fourth, it is necessary to develop characterized exercise rehabilitation programs at senior welfare centers, community centers for the elderly, and elderly classes and employ experts equipped with exercise event and exercise rehabilitation capabilities as itinerant lecturers to contribute to the government's job creation policies through cooperation between the Ministry of Culture, Sports, and Tourism (MOCST) and the Ministry of Health and Welfare (MOHW). Fifth, it is necessary to make a greater investment in research and development required for elderly sport for all. Sixth, it is necessary to develop and distribute various exercise rehabilitation treatment videos and guidelines that seniors can use for themselves. This is associated with the fifth one; in particular, it is urgent to devise measures against Coronavirus 19. Seventh, it is necessary to reduce inefficiency and budget waste caused by overlapped tasks by establishing a new elderly sports promotion organization through adjustment by MOCST and MOHW; it is also necessary to increase the functions of organization establishment with the aim of reinforcing the education area, which involves post-retirement health care, exercise rehabilitation, safety accident prevention, and virus.

Development of a real time surface and under water image integrating system for Korea artistic swimming team (국가대표 아티스틱 스위밍팀 지원을 위한 실시간 수상 수중 영상 통합 시스템 개발)

  • Min, Seokki;Lee, Sangcheol;Kim, Taewhan;Kil, Sekee;Kim, Ji-eun
    • Journal of the Korea Convergence Society
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    • v.11 no.1
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    • pp.25-31
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    • 2020
  • In this study, a real time image integrating system which can reconstruct two images from a surface camera and an under water camera into one new image was developed to support Korea artistic swimming team. The developed system consists of four USB cameras (two USB 2.0 and two USB 3.0) sealed in water proof case and one note book computer, and a LabVIEW based real time image merging program was developed. During field test, problem in cooperative motion of acrobatic formation was found, and it was proved that correction of motion to improve skill of the player could be possible in real time with aid of the developed system. After the filed test, the developed system has been being used to support Korea artistic swimming team.