• Title/Summary/Keyword: Speed Perception

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3-Dimensional Concurrent Geometric Modeling on High Speed Network (초고속 통신망상에서 3차원 동시 형상 설계)

  • 정운용;한순흥
    • The Journal of Society for e-Business Studies
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    • v.1 no.1
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    • pp.141-157
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    • 1996
  • Data sharing is a major challenge to implement CALS. STEP is the international standard for the product model data exchange among heterogeneous systems and plays a key role in CALS. Advances in computer networks are rapidly changing the product development processes. The network oriented modeling system premises to integrate design activities across the enterprise. To achieve goals of CALS 3-dimensional concurrent modeling that complies international standard is required since integrity and common perception of product data can be assured. This paper presents 3-dimensional concurrent geometric modeling on high speed network using STEP and methodologies.

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The Correlation between the Variables of Family Circumstances and Personality and that of the Child's Mathematical Ability (아동의 가정환경변인 및 인성변인과 수학적 능력변인과의 상관성에 관한 연구)

  • Oh Byung Seung;Bai Jong Soo
    • The Mathematical Education
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    • v.24 no.2
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    • pp.74-104
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    • 1986
  • This study aims at investigating the correlation between such variables as a child's family circumstance and personality and that of the child's mathematical ability. For the objects of the study five hundreds and sixteen students (male 273, female 243) were andomly selected from the fifth grade primary school students in the city of Seoul. For the tool of measure the investigation of Korean family circumstances with particular characteristics, the personality test by Chong Pom Mo and Kim Ho Kwon, and the intelligence test by Lee Sang Ro, Chin Whal Kyo and Pyon Chang Jin were employed. For the statistical analysis S. A. S. C., the statistical analysis package of KAIST was employed. The resutis of the test can be summarized as follows. The correlation between the variable of family Circumstance and that of mathematical alility 1) In case of the significance level 0.05 the education of the childs mother and the order of the child's birth have much to do with the perception speed. In case of the significance level 0.1 it makes some difference in the child's perception spead whether the clild's mother has a job or not. 2) In case of the significance level 0.05 the education of the child's father and mother, the father's job and the type of habitation have influence on the child's perception of space. 3) In case of the significance level 0.05 the education of the child's father and mother, the father's job, the order of the child's birth, the type of habitation, their religion, and their cultural, and economic standard have influence on the child's ability of inference. 4) In case of the significance level 0.05 the education of the child's father and mother, the father's job, the type of habitation, their religion and their cultural and economic standard have influence on the child's ability of calculation. 5) In case of the significance level 0.05 any variable of the child's family circumstance has nothing to do with the child's memory. In case of the significance level 0, 1 the type of family and the type of habitation have effect on the child's memory. 6) In case of the significance level 0.05 the education of the child's parents, the jobs of the parents, the type of habtation, their religion, and their cultural and economic standard have influence on the child's linguistic notion. The correlation between the variable of the child's personality and that of the child's mathematical ability 1) In regard to the priority of the variables influencing the child's perception speed, the child's discretion comes first in order, and then sociability and impulsiveness of the child. 2) The child's discretion has effect on the child's space perception. 3) The child's discretion has effect on the child's ability of inference. 4) In regard to the child's ability of calculation the child's discretion comes first in order, and then impulsiveness and sociability of the child. 5) The child's discretion has effect on memory. 6) The child's discretion has effect on the child's linguistic notion.

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Development of Pedestrian Signal Timing Models Considering the Characteristics of Weak Pedestrians (교통약자를 고려한 보행 신호시간 산정모형 개발에 관한 연구)

  • Hwang, Duk-Soo;Oh, Young-Tae;Lee, Sang-Soo;Kim, Tae-Ho
    • Journal of Korean Society of Transportation
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    • v.26 no.1
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    • pp.181-190
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    • 2008
  • This study intended to provide the inherent characteristics of weak pedestrian including walking speed and perception-reaction time and to propose pedestrian signal timing models considering those characteristics. To collect the relevant data, field studies were conducted in virtual crosswalk environments. Walking speed were found to be 0.63 m/s and 0.57 m/s for children and the elderly, respectively. However, the elderly had higher perception-reaction time than children. By considering these characteristics, two pedestrian signal timing models were developed. Sensitivity analysis results showed that the models can produce reasonable ranges of pedestrian signal time. The data in this paper can be used for future references, and the mobility of weak pedestrian may be improved by applying the models suggested in this paper.

Analysis of Staff Satisfaction with Staff Foodservice Quality in Hospitals (병원 직원식 서비스의 품질특성에 대한 직원만족도 분석)

  • Lee, Min-Ji;Lee, Yeon-Kyung
    • Journal of the Korean Society of Food Culture
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    • v.17 no.1
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    • pp.49-56
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    • 2002
  • The purpose of this study was to analyze staff satisfaction with staff foodservice in hospitals. The study compared the hospital staff's expectations and perceptions of foodservice. The quality satisfaction values were indicated as the differences between their expectations and perceptions. The subjects were 643 hospital staff in 11 Daegu . Kyungpook hospitals. Written questionnaires were used to collect the data. The completion rate was 76.9%. There were 17 attributes for foodservice quality, which were divided by factor analysis into four main quality factors; sensory, nutrition, sanitation and service. The high expectation and low perception items on the expectation and perception grid were: seasoning of the meals, taste of the meals, variety of the menu, nutritional considerations, cleanliness of the dishes, and prompt handling of meal complaints. On all the attributes measured, expectations were higher than perceptions. The quality satisfaction values were all negative. There were highly significant(p<0.001) correlations between quality satisfaction and variety of the menu(r=0.783), nutritional considerations(r=0.770), prompt dealing with meal complaints(r=0.762), cleanliness of meals(r=0.689), and courtesy of employees (r=0.653). There is a need to improve taste, menu variety, nutrition, sanitation, speed of handling meal complaints, and courtesy.

A Research of Character Graphic Design on Larger Television Screens -Based on Analysis of its Visual Perception- (TV화면 대형화에 따른 문자그래픽 표현 연구 -시각인지도 분석 기반-)

  • Lee, Kook-Se;Moon, Nam-Mee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.129-138
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    • 2009
  • Character graphic design of TV screen, the major visual element, has become greatly important in its roles to help viewers understand visual information better and to enhance the qualities of the program. This research is to figure our a way of changing and improving the attributes of TV captions and graphics such as fonts, size, and caption speed appropriate to bigger and better qualified TV screen. Based on two Delphi surveys of graphics experts along with the theoretical studies, this article analyzes the relevance of visual perception to various visual elements of TV screen, and proposes a better plan in visual effects for various media under OSMU (One Source Multi Use).

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Perception of Ship's Movement in Docking Maneuvering using Ship-Handling Simulator

  • Arai, Yasuo;Minamiya, Taro;Okuda, Shigeyuki
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2006.10a
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    • pp.3-10
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    • 2006
  • Recently it is coming to be hish reality on visual system in ship-handling simulator depending on the technical development of 3D computer graphics. Even with high reality, it is possible that visual information presented seafarers through screen or display is not equivalent to the real world. In docking maneuvering, visual targets or obstructs are sighted close to ship's operator or within few hundred meters, so it might be possible to affect visual information such as the difference between both eyes' and single eye's visual sight. Because it is not possible to perceive of very slow ship's movement by visual in case of very large vessels, so the Doppler Docking SONAR and/or Docking Speed and Distance Measurement Equipment were developed and applied for safety docking maneuvering. By the way, the simulator training includes the ship's maneuvering training in docking, but in Ship-handling Simulator and also onboard, there are some limitations of perception of ship's movement with visual information. In this paper, perception of ship's movement with visual system in Ship-handling Simulator and competition of performances of visual systems that are conventional screen type with Fixed Eye-point system and Mission Simulator. We got some conclusions not only on the effectiveness for visual system but also on the human behavior in docking maneuver.

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A Study on the Perception of Personal Mobility Vehicle for the Improvement of Pedestrian Environment for the Disabled

  • Lee, Joohyung;Lee, Kyooil
    • Physical Therapy Rehabilitation Science
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    • v.10 no.2
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    • pp.124-133
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    • 2021
  • Objective: In order to secure the right to walk for the weak, such as the disabled, this study aims to suggest ways to improve the pedestrian environment by identifying factors that cause obstacles to walking. Design: Data Analysis and Perception Survey. Methods: The questionnaire was conducted separately between users of personal mobility vehicle and non-users. A total of 207 effective questionnaires were collected, and the analysis analyzed the perception of personal mobility vehicle by conducting frequency analysis using SAS 9.4. The survey focused on basic information on respondents, walking conditions, understanding of personal mobility vehicle, awareness of pedestrian space passage and parking, and awareness of the possibility of securing pedestrian rights due to new regulations. Results: First, when moving a pedestrian path by personal mobility vehicle, it shall be limited to less than the walking speed of pedestrians. Second, the parking location of the personal mobility vehicle is located at the boundary of the pedestrian road and the lane. Third, pay a fair price to park in a pedestrian space. Conclusions: It is necessary to improve the system to strengthen the contents of education to take into account the safety of pedestrians in education on how to use personal mobility vehicle.

A Neural Fuzzy Learning Algorithm Using Neuron Structure

  • Yang, Hwang-Kyu;Kim, Kwang-Baek;Seo, Chang-Jin;Cha, Eui-Young
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1998.06a
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    • pp.395-398
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    • 1998
  • In this paper, a method for the improvement of learning speed and convergence rate was proposed applied it to physiological neural structure with the advantages of artificial neural networks and fuzzy theory to physiological neuron structure, To compare the proposed method with conventional the single layer perception algorithm, we applied these algorithms bit parity problem and pattern recognition containing noise. The simulation result indicated that our learning algorithm reduces the possibility of local minima more than the conventional single layer perception does. Furthermore we show that our learning algorithm guarantees the convergence.

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Development of Travelling Control Algorithm Based Fuzzy Perception and Neural Network for Two Wheel Driving Robot (퍼지추론 및 뉴럴네트워크 기반 2휠구동 로봇의 주행제어알고리즘 개발)

  • Kang, Eon-Uck;Yang, Jun-Seok;Cha, Bo-Nam;Park, In-Soo
    • Journal of the Korean Society of Industry Convergence
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    • v.17 no.2
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    • pp.69-76
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    • 2014
  • This paper proposes a new approach to the design of cruise control system of a mobile robot with two drive wheel. The proposed control scheme uses a Gaussian function as a unit function in the fuzzy neural network, and back propagation algorithm to train the fuzzy neural network controller in the framework of the specialized learning architecture. It is proposed a learning controller consisting of two neural network-fuzzy based on independent reasoning and a connection net with fixed weights to simply the neural networks-fuzzy. The performance of the proposed controller is shown by performing the computer simulation for trajectory tracking of the speed and azimuth of a mobile robot driven by two independent wheels.

근전도신호를 이용한 노약자/장애인용 재활 보조시스템의 인터페이스기법

  • 장영건;신철규;이은실;권장우;홍승홍
    • Proceedings of the ESK Conference
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    • 1997.04a
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    • pp.107-113
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    • 1997
  • In this paper, an interfacing method to control rehabilitation assitance system with bio-signal is proposed. Controlling with EMG signals method has certain advantage on signal-collecting, but has some drawbacks in the function resolution of EMG signals because data-processing process is not efficient. To improve function-resolution and to increase the efficiency of EMG signal interfacing with rehabilitation assistance system, Multi-layer Perception which is highly effective with static signal and hidden-Markov model for dynamic signal resolving are fused together. In proposed method. The direction and average speed of the rehabilitation assitance system are controlled by the trajectory control and estimation of the moving direction result from the fused model. From the experiment, proposed GMM and 2-level MLP hybrid-classifier yielded 8.6% perception-error rate, improving function resolution. New acceleration control method constructed with 3 nested linear filter produced continuous acceleration paths without the information of destination point. Thus, the mass output caused by non- continuous acceleration-deceleration was eliminated. In the simulation, the necessary calculation, in the case of multiplication, was reduced by 11.54%.

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