• Title/Summary/Keyword: Spatial information visualization

Search Result 268, Processing Time 0.028 seconds

Converting Triangulated 3D Indoor Mesh Data to OGC IndooGML (삼각분할된 3차원 실내공간데이터를 OGC IndoorGML로 변환하는 방법)

  • Li, Ki-Joune;Kim, Dong Min
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.36 no.6
    • /
    • pp.499-505
    • /
    • 2018
  • Most of 3D indoor spatial data recently constructed by many projects merely focus on the visualization rather than geospatial information applications. The 3D indoor data for visualization in 3DS or COLLADA format are based on triangular mesh representation. In order to implement meaningful applications, we need however more meaningful information in 3D indoor spatial data than visualization data in triangular meshes. For this reason, an OGC (Open Geospatial Consortium) standard, called IndoorGML(Indoor Geographic Markup Language) was published to meet the requirements on 3D indoor spatial data for several geospatial applications for indoor space more than simple visualization. It means that it becomes a critical functional requirement to convert triangular mesh representation in 3DS or COLLADA to IndoorGML. In this paper we propose a framework of the conversion, which consists of geometric, topological, and semantic construction of data from triangular meshes. An experiment carried out to validate the proposed framework is also presented in the paper.

Study for Spatial Big Data Concept and System Building (공간빅데이터 개념 및 체계 구축방안 연구)

  • Ahn, Jong Wook;Yi, Mi Sook;Shin, Dong Bin
    • Spatial Information Research
    • /
    • v.21 no.5
    • /
    • pp.43-51
    • /
    • 2013
  • In this study, the concept of spatial big data and effective ways to build a spatial big data system are presented. Big Data is defined as 3V(volume, variety, velocity). Spatial big data is the basis for evolution from 3V's big data to 6V's big data(volume, variety, velocity, value, veracity, visualization). In order to build an effective spatial big data, spatial big data system building should be promoted. In addition, spatial big data system should be performed a national spatial information base, convergence platform, service providers, and providers as a factor of production. The spatial big data system is made up of infrastructure(hardware), technology (software), spatial big data(data), human resources, law etc. The goals for the spatial big data system build are spatial-based policy support, spatial big data platform based industries enable, spatial big data fusion-based composition, spatial active in social issues. Strategies for achieving the objectives are build the government-wide cooperation, new industry creation and activation, and spatial big data platform built, technologies competitiveness of spatial big data.

Location-aware visualization of VRML models in indoor location tracking system

  • Yang, Chi-Shian;Chung, Wan-Young
    • Journal of Sensor Science and Technology
    • /
    • v.16 no.3
    • /
    • pp.220-228
    • /
    • 2007
  • For many applications particularly in navigation system, a three-dimensional representation improves the usability of information. This paper introduces 3D Graphical User Interface (GUI) of indoor location tracking system, 3D Navigation View. The application provides users a 3D visualization of the indoor environments they are exploring, synchronized with the physical world through spatial information obtained from indoor location tracking system. It adopts widely used Virtual Reality Modeling Language (VRML) to construct, represent, distribute and render 3D world of indoor environments over Internet. Java, an all-purpose programming language is integrated to comprehend spatial information received from indoor location tracking system. Both are connected through an interface called External Authoring Interface (EAI) provided by VRML. Via EAI, Java is given the authority to access and manipulate the 3D objects inside the 3D world that facilitates the indication of user's position and viewpoint in the constructed virtual indoor environments periodically.

Video Game Experience and Children's Abilities of Self-Control and Visual Information Processing (전자오락경험과 아동의 자기통제력 및 시각정보처리능력)

  • Yi, Soon Hyung;Lee, So Eun
    • Korean Journal of Child Studies
    • /
    • v.18 no.2
    • /
    • pp.105-120
    • /
    • 1997
  • The purpose of this study was to investigate children's abilities of self-control and visual information processing based on their experience with video games. Participants, divided by prior exposure to video games, were 44 seven-year-old and 48 eleven-year-old boys. The impulsive tendency of children was measured through the MFFT and The delayed satisfaction test. Visual information processing ability was assessed through perceptual speed, mental rotation, and spatial visualization tasks. No differences were found between more-and less-video-game-experienced boys. Significant differences, however, were found in visual information processing abilities. More experienced boys performed better in mental rotation and spatial visualization tasks than less experienced boys.

  • PDF

The LR-Tree : A spatial indexing of spatial data supporting map generalization (LR 트리 : 지도 일반화를 지원하는 공간 데이터를 위한 공간 인덱싱)

  • Gwon, Jun-Hui;Yun, Yong-Ik
    • The KIPS Transactions:PartD
    • /
    • v.9D no.4
    • /
    • pp.543-554
    • /
    • 2002
  • GIS (Geographic Information Systems) need faster access and better visualization. For faster access and better visualization in GIS, map generalization and levels of detail are needed. Existing spatial indexing methods do not support map generalization. Also, a few existing spatial indexing methods supporting map generalization do not support ail map generalization operations. We propose a new index structure, i.e. the LR-tree, supporting ail map generalization operations. This paper presents algorithms for the searching and updating the LR-tree and the results of performance evaluation. Our index structure works better than other spatial indexing methods for map generalization.

A Study on Concept and Services Framework of Geo-Spatial Big Data (공간 빅데이터의 개념 및 서비스 프레임워크 구상에 관한 연구)

  • Yu, Seon Cheol;Choi, Won Wook;Shin, Dong Bin;Ahn, Jong Wook
    • Spatial Information Research
    • /
    • v.22 no.6
    • /
    • pp.13-21
    • /
    • 2014
  • This study defines concept and service framework of Geo-Spatial Big Data(GSBD). The major concept of the GSBD is formulated based on the 7V characteristics: the general characteristics of big data with 3V(Volume, Variety, Velocity); Geo-spatial oriented characteristics with 4V(Veracity, Visualization, Versatile, Value). GSBD is the technology to extract meaningful information from Geo-spatial fusion data and support decision making responding with rapidly changing activities by analysing with almost realtime solutions while efficiently collecting, storing and managing structured, semi-structured or unstructured big data. The application area of the GSBD is segmented in terms of technical aspect(store, manage, analyze and service) and public/private area. The service framework for the GSBD composed of modules to manage, contain and monitor GSBD services is suggested. Such additional studies as building specific application service models and formulating service delivery strategies for the GSBD are required based on the services framework.

A Study on the Development of an Indoor Level of Detail(LOD) Model for the Linkage between BIM and GIS: Focusing on the Indoor Facility Management (BIM과 GIS 연계를 위한 실내 세밀도 모형 개발에 관한 연구: 실내 시설물 관리 중심으로)

  • Kang, Hye Young;Hwang, Jung Rae;Hong, Chang Hee
    • Spatial Information Research
    • /
    • v.21 no.5
    • /
    • pp.73-82
    • /
    • 2013
  • In recent years, according to the increase of interests in indoor space, various researches are being carried out for the construction and services of indoor spatial information. BIM data is very useful to build indoor spatial information. Accordingly, many studies for the use of BIM data on GIS part are in progress. In order to take advantage of BIM data on GIS part, the conversion technology for building indoor data and visualization techniques are required. However, most of the previous researches are focused on the conversion technology to construct indoor spatial information by importing BIM data into GIS applications while there is few research on visualization. In this study, an indoor LOD(Level of Detail) model is proposed to apply to on indoor facility management system when indoor data was constructed based on BIM data for the linkage between BIM and GIS.

Developing the Core Modules of for Viz-Platform for Supporting Public Service in the City (도시의 공공서비스 제공을 위한 시각화 플랫폼의 핵심모듈 개발)

  • Kim, Mi-Yun
    • Journal of Korea Multimedia Society
    • /
    • v.18 no.9
    • /
    • pp.1131-1139
    • /
    • 2015
  • The purpose of this research is creating the visualization platform of the user interface to make able to be provide the demanded service while users communication with surrounding space in a smart city environment. This comes from the latest enhanced interface technology and social media, and it uses the shares information to support the proper interface environment according to a life style and spatial properties. "EzCity" which is the user interface platform suggested in this research, can control the enormous amount of public data for the smart city. The core module of user platform is made up with Public data module, Interface module, Visualization module and Service module. The role of this platform is to be provide "Geo-Intelligent Interface Service" for space users to access the data in easier and more practical interface environment. This reinforces the visualization process for data collecting, systematization, visualization and providing service. Also this will be expected to be the base to solve the problem which complexity and rapidly increasing amount of data.

Development and Application of Dynamic Visualization Model for Spatial Big Data (공간 빅데이터를 위한 동태적 시각화 모형의 개발과 적용)

  • KIM, Dong-han;KIM, David
    • Journal of the Korean Association of Geographic Information Studies
    • /
    • v.21 no.1
    • /
    • pp.57-70
    • /
    • 2018
  • The advancement and the spread of information and communication technology (ICT) changes the way we live and act. Computer and ICT devices become smaller and invisible, and they are now virtually everywhere in the world. Many socio-economic activities are now subject to the use of computer and ICT devices although we don't really recognize it. Various socio economic activities supported by digital devices leave digital records, and a myriad of these records becomes what we call'big data'. Big data differ from conventional data we have collected and managed in that it holds more detailed information of socio-economic activities. Thus, they offer not only new insight for our society and but also new opportunity for policy analysis. However, the use of big data requires development of new methods and tools as well as consideration of institutional issues such as privacy. The goals of this research are twofold. Firstly, it aims to understand the opportunities and challenges of using big data for planning support. Big data indeed is a big sum of microscopic and dynamic data, and this challenges conventional analytical methods and planning support tools. Secondly, it seeks to suggest ways of visualizing such spatial big data for planning support. In this regards, this study attempts to develop a dynamic visualization model and conducts an experimental case study with mobile phone big data for the Jeju island. Since the off-the-shelf commercial software for the analysis of spatial big data is not yet commonly available, the roles of open source software and computer programming are important. This research presents a pilot model of dynamic visualization for spatial big data, as well as results from them. Then, the study concludes with future studies and implications to promote the use of spatial big data in urban planning field.

Sound Visualization in Time Domain by Using Spatial Envelope (공간 포락을 적용한 시간 영역 음장 가시화)

  • Park, Choon-Su;Kim, Yang-Hann
    • Transactions of the Korean Society for Noise and Vibration Engineering
    • /
    • v.18 no.1
    • /
    • pp.20-25
    • /
    • 2008
  • Acoustic holography exhibits the spatial distribution of sound pressure in time or frequency domain. The obtained picture often contains far more than what we need in practice. For example. when we need to know only the locations and overall propagation pattern of sound sources. a method to show only what we need has to be introduced. One way of obtaining the necessary information is to use envelope in space. The spatial envelope is a spatially slowly-varying amplitude of acoustic waves which contains the information of sources' location. A spatial modulation method has been theoretically developed to get a spatial envelope. By applying the spatial envelope. not only the necessary information is obtained but also computation time is reduced during the process of holography. The spatial envelope is verified as an effective visualization scheme in time domain by being applied to complicated sound fields.