• 제목/요약/키워드: Space using behavior

검색결과 1,017건 처리시간 0.033초

아파트 평면형태에 따른 발코니 공간의 사용행태에 관한 연구 (Residents' Using Behavior of the Balcony Space by the Unit-plan Type of Apartment Housing)

  • 조성희;박지혜
    • 한국주거학회논문집
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    • 제18권3호
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    • pp.41-49
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    • 2007
  • The purpose of this study was to investigate the using behavior of the balcony space in apartment housing for improving apartment balcony as dwelling space. For that, it is needed to identify the practical meaning of balcony space as function so balcony expansion and the using behavior of balcony space were investigated and analyzed. For this study, survey and depth-interview methods were used for data collection. The major findings were as followings: 1) Balcony expansion mainly occurred in balcony of livingroom and bedroom. Balcony expansion showed several phases according to the type of plan and function of balcony space and few residents chose expansion of all balconies. 2) The using behavior of balcony space was categorized by these various functions of balconies. It was also related to unit-plan type of apartment housing. These results can provide improvement guidelines for the balcony with the differentiation of design factors for residents.

노인주택 면적계획을 위한 요소로서 행위면적 산출 연구 (A Study on the Calculation of the Area for Behavior as an Element in Planning the Floor Space of the Elderly Housing)

  • 이윤재;이현수
    • 한국주거학회논문집
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    • 제20권1호
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    • pp.59-70
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    • 2009
  • The purpose of the study is to suggest the amount of space for each behavior according to the classification of behavior in the housing to plan the optimal floor space of the elderly housing. The method for calculating space for behavior begins with classifying behaviors, identifying them and then taking pictures of the model of elderly people who reproduce each behavior. Based on the pictures, body parts which are necessary for each behavior are assembled and the formula for behavioral space is created. The space for behavior is produced considering the body dimensions of Korean elderly in their sixty's as well as the furniture size and the psychological distance between people. 3D modeling is used to verify the result. Human behaviors can be classified into individual-related, housework-related, family-related, reception-related and other behaviors. These five behaviors are subdivided into more specific behaviors. The area for each specific behavior is calculated with the anthropometric data of the elderly, preferred furniture dimension and psychological area. As a result the required area for specific behaviors is as follows: the behavior of sleeping in a bed needs $4.3m^2$; the behavior of changing clothes on a chair, $1.7m^2$; the behavior of watching TV on the floor $1.3m^2$, the behavior of working and reading using a desk, $2.1m^2$, the behavior of exercise, $2.5m^2$; the behavior of showering on a chair, $1.3m^2$ and showering using a wheelchair, $1.9m^2$; the behavior of toileting using a wheelchair, $2.3m^2$; the behavior of washing up using a wheelchair, $1.9m^2$; the behavior of eating using a table for four persons, $4.4m^2$; the behavior of cooking and washing dishes, $0.9m^2$ per counter-top; the behavior of washing clothes using a washing machine, $0.9m^2$; the behavior of ironing on the floor $1.4m^2$; the behavior of reception(three persons) on the floor considering personal space, $4.0m^2$; the behavior of taking on and off shoes on a chair, $1.3m^2$. The result of the study is utilized as quantitative data to calculate optimal floor space for elderly housing. In addition, qualitative data such as characteristics of housing preference, spacial usage and storage capacity are necessary to produce the floor space which can provide convenient and safe living environment.

Application of Motion Analysis to User Participation Behavior Model: Focused on Interactive Space

  • Kwon, Jieun;Nah, Ken
    • 대한인간공학회지
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    • 제33권3호
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    • pp.175-189
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    • 2014
  • Objective: The goal of this research is to develop new user behavior model using user motion analysis with microscopic perspective for attracting user's participation in interactive space. Background: The interactive space is 'human's place', which is made up of complex elements of digital virtual space and traditional analog and physical environment based on human-computer interaction system. Human behavior has changed in it at the same time. If the user couldn't make participation in interaction, the purpose of the system is not met, which reduces its effect. Therefore, we need to focus on interactive space that is potential future direction from a new point of view. Method: For this research, we would discuss and study fields of interactive space; (1) finding definition of interactive space and studying background of theory about it. (2) providing base of user behavior model with study of user's context that is to be user information and motion. (3) examining user motion, classify basic motion type and making user participation behavior model in phases. Results: Through this process, user's basic twenty motions which are systematized are taken as a standard for analysis of interaction process and participation in interactive space. Then, 'NK-$I^5$ (I Five)' model is developed for user participation types in interactive space. There are five phases of user participation behavior: Imperception, Interest, Involvement, Immersion, and Influence. In this analysis, three indicators which are time, motion types, and user relationship are found to be related to participation. Conclusion: The capabilities and limitation of this research is discussed to attract user participation. This paper focuses especially on contribution of design to lead user's participation in interactive system and expectation to help adapt to user centered design of various interactive space with new aspect of user behavior research. Application: The results of the 'NK-$I^5$ (I Five)' model might help to realize successful interactive space based on user centered design.

Experiments and analysis of the post-buckling behaviors of aluminum alloy double layer space grids applying ball joints

  • Hiyama, Yujiro;Ishikawa, Koichiro;Kato, Shiro;Okubo, Shoji
    • Structural Engineering and Mechanics
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    • 제9권3호
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    • pp.289-304
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    • 2000
  • This study discusses on the experimental and analytical results of the global buckling tests, carried out on aluminum alloy double layer space grids composed of tubular members, ball joints and connecting bolts at the member ends, with the purpose of demonstrating the effectiveness of a simplified analysis method using an equivalent slenderness ratio for the members. Because very few experiments have been carried out on this type of aluminum space grids, the buckling behavior is investigated experimentally over the post buckling regions using several space grid specimen with various values for the member slenderness ratio. The observed behavior duping the experiments is compared with the analytically obtained results. The comparison is made based on two different schemes; one on the plastic hinge method considering a bending moment-axial force interaction for members and the other on a method using an equivalent slenderness ratio. It is confirmed that the equivalent slenderness method can be effectively applied, even in the post buckling regions, once the effects of the rotational rigidity at the ball joints are appropriately evaluated, because the rigidity controls the buckling behavior. The effectiveness of the equivalent slenderness method will be widely utilized for estimation of the ultimate strength, even in post buckling regions for large span aluminum space grids composed of an extreme large number of nodes and members.

군집 로봇 기반 공간 탐색을 위한 행동 제어 알고리즘 (Behavior Control Algorithm for Space Search Based on Swarm Robots)

  • 탁명환;주영훈
    • 전기학회논문지
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    • 제60권11호
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    • pp.2152-2156
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    • 2011
  • In this paper, we propose the novel behavior control algorithm by using the efficient searching method based on the characteristic of the swarm robots in unknown space. The proposed method consists of identifying the position and moving state of a robot by the dynamic modelling of a wheel drive vehicle, and planing behavior control rules of the swarm robots based on the sensor range zone. The cooperative search for unknown space is carried out by the proposed behavior control. Finally, some experiments show the effectiveness and the feasibility of the proposed method.

주거에서 발생하는 공간-권력에 대한 담론 연구 - 푸코와 라깡의 후기구조주의 담론을 중심으로 - (A Study on the Discourse of Space-Power in a Dwelling Space - Focus on the Post-structuralism of Foucault and Lacan -)

  • 안은희
    • 한국실내디자인학회논문집
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    • 제20권4호
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    • pp.37-45
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    • 2011
  • This thesis sets out to study the immanent mechanism of architecture which had classified as external spaces in general. As human controls a space, it controls or manages human's behavior, too. This study is depended on the humanities to analyze a various operation of power in the architectural space. It makes a comparative study of a space-power in a dwelling space through a discourse of Michel Foucault and Jacques Lacan, in particular everyday's microscopic scope. According to analytical results, the space-power of dwelling falls under the influence of a spacial arrangement and subject's desire. It has shown a noticeable characteristics in aspects production & consumption, using behavior, and use value. As it is seen through the aspects of production & consumption, owns of the space-power in a dwelling could not be its subject. We have also understood about a physicalistic furniture at the using behavior, it has a special power unconsciously to control a human's action and lifestyle. And then in the aspects of use value, the centric theme is a television. It lies on the core of space-power in dwelling, because is profoundly related to an innate respect of a dwelling value. In conclusion, so this study has the important meaning in the side to offer some interpretative possibility about the architectural space-power through a microscopic structure.

아파트 거실의 활용과 이용행태에 관한 비교연구 - 모델하우스와 실제거주 거실 공간 사례를 중심으로 - (A Comparative Study of the Practical Use and Behavior Pattern on the Livingroom space of Apartment)

  • 김양희;하재경
    • 한국디지털건축인테리어학회논문집
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    • 제9권2호
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    • pp.35-43
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    • 2009
  • The purpose of this study is to know the way of practical space use and user behavior pattern at the livingroom of city apartment that is the representative residential space of modern citizen. The way of study is to compare the livingroom of model house with actual condition of livingroom, through this way, we will know that livingroom is in use as the original concept of design or not. From the research which sees consequently (1) Most of the current model houses show common kind of livingroom by using typical style and arrangement of furniture (TV, couch, table, and decorations such as pictures or other artworks). (2) Actual condition of livingroom is different from model house in furniture arrangement and in using space which is set depending on the residents' preferences and characteristics.(computer, desk, exercising equipments, and instruments etc.) (3) The actual condition of livingroom shows the various behavior pattern of space use as the actual condition of livingroom is a mixture of typical kind of livingroom and the livingroom that reflects the characteristics of residents'.

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Spatial Information Based Simulator for User Experience's Optimization

  • Bang, Green;Ko, Ilju
    • 한국컴퓨터정보학회논문지
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    • 제21권3호
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    • pp.97-104
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    • 2016
  • In this paper, we propose spatial information based simulator for user experience optimization and minimize real space complexity. We focus on developing simulator how to design virtual space model and to implement virtual character using real space data. Especially, we use expanded events-driven inference model for SVM based on machine learning. Our simulator is capable of feature selection by k-fold cross validation method for optimization of data learning. This strategy efficiently throughput of executing inference of user behavior feature by virtual space model. Thus, we aim to develop the user experience optimization system for people to facilitate mapping as the first step toward to daily life data inference. Methodologically, we focus on user behavior and space modeling for implement virtual space.

플래툰 쿤스트할레의 공공공간의 사용자현황 및 공간과의 관계 분석에 관한 연구 (A Study on the Analysis of Relational to Using Status and Connection with Space in Public Space of Platoon Kunsthalle)

  • 이보현;서귀숙
    • 한국실내디자인학회논문집
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    • 제20권5호
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    • pp.217-225
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    • 2011
  • The meaning and role of public space has existed based on the periodical situation like history. The more the time has passed, the faster the meaning of it has changed. We can see the differences of it from the one which used to be. This study is about Platoon Kunsthalle which is so-called the complex cultural space. The purpose of this study is to show how the user is related to the program for the planning of the public space. It is based on the procedure of the research with absorbing the place. The people who are using the space are absorbed for knowing the user's action. And then, the specific actions are written and the status of the using space is photographed. The research is based on asking and answering about that. The result of this study is as follows : The first is that young people between 20's and 30's are using a hall comparing with other age through daily using of space and features of users. Also, Using between 7p.m. and 9p.m., a dinnertime, takes the first place and using of meals and beverages is major at lunch due to restaurant and bar. User behavior of "sitting" is the biggest part and the hall is used for the public purpose connected with "talking". The second is that the daily hall space is classified with the spacial area indirectly based on the condition. Also, it depends on the time and the using. The third is that the unusual hall space is depended on the program which is the role of leading the extention of using the space. That is why the program is important because it is effected directly to the way of using the space and the place of the furniture. I am looking forward that this study is the basic data for the planning of the public space in the complicated culture.

임대주택단지 독거노인의 커뮤니티행위를 위한 공간의 필요요소 - Laddering조사방법과 KJ법을 통한 분류 - (Necessary Factors for Space for Community Behavior of Elderly People Living Alone in Public Rental Housing - Using by Laddering Survey Method and KJ Rule -)

  • 김동숙;권오정;이옥경
    • 한국실내디자인학회논문집
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    • 제25권2호
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    • pp.112-122
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    • 2016
  • The study aims to furnish the data for the study of invigorating communities of various ages including old people living alone. Furthermore, it seems that the laddering method and kj method can be useful for the study of various attitude survey. This study attempted to extract necessary factors for space for community behavior of elderly people living alone using laddering survey method and KJ rule on a sample of elderly people who live alone in three different rental housings. The keywords that were drawn from the perception survey through laddering were divided into small, middle and large classification using KJ rule. Mostly identical keywords were extracted in the three complexes, implying that there is no difference of perception among the three complexes in this survey. According to the large classification where KJ rule was applied, there were six necessary factors for space for community activity of elderly people living alone in rental housing including spatial consideration, communication, resting space, nature-friendliness, health promotion and Secure identity, which were the same for all of the three complexes.