• Title/Summary/Keyword: Space media

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Offline Platforms of Fashion Films (패션필름의 오프라인 플랫폼 연구)

  • Kwon, Jeanne;Yim, Eunhyuk
    • Journal of the Korean Society of Clothing and Textiles
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    • v.42 no.5
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    • pp.809-822
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    • 2018
  • Fashion brands communicate with consumers through the use of fashion films that are effective in the delivery of the image. This is because digital media (such as fashion films) are popular and accessible as well as effective in attracting people's attention. The reasons why fashion films have become a new fashion media among many others is becuase they are based on an existing platform. This study will examine offline platforms of fashion film: flagship store, fashion exhibition, and fashion show. The offline platform of a fashion film is a physical space where a fashion film can be exhibited and viewed as a medium that can effectively convey fashion film to consumers. As a research method, the concept of an offline platform of fashion film is established based on a literature review of fashion films and platform that is followed by an empirical case study. The study results show that the offline platform of a fashion film is in the progress of turning into an autotelic space where the consumption of such culture as cinema and theater has become possible.

Enhancing Multidimensional Customer Engagement on Social Media Marketing: Based on the posting contents and display types in Facebook Fan Pages (소셜미디어 마케팅을 통한 다차원적 고객 인게이지먼트 증진: 게시물 내용과 표현 유형을 중심으로)

  • Kang, Bong Su;Lee, Kyu Hyun;Kim, Hee-Woong
    • The Journal of Information Systems
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    • v.24 no.4
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    • pp.99-116
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    • 2015
  • Purpose One of the main characteristics of Social Network Service(SNS) is that users in an open space makes posts through voluntary participation and sharing among them. This makes SNS a very attractive channel to companies that need to send their messages to consumers. As a matter of fact, there are many companies doing marketing activities through a platform of Fan Page as a space for corporations and consumers to act together. This study defines the values and types of companies' advertising posts on Facebook, empirically analyzes the results of them, and investigates factors that could enhance the customer engagement. Design/methodology/approach A research model was built to demonstrate which values and types of posts were combined by corporations' posts on Facebook and create their messages and which of those combinations would lead to high results of customer engagement. Findings The results show differences in the values of posts between the group of high customer engagement and the other group on Facebook. This study makes its contribution by conducting elaborate analysis of posts on Facebook and thus proposing marketing strategies that companies, which had difficulties with systematic marketing activities due to cost limitations, could use on Facebook.

Similarity Measurement Method of Trajectory using Indexing Information of Moving Object in Video (비디오 내 이동 객체의 색인 정보를 이용한 궤적 유사도 측정 기법)

  • Kim, Jeong In;Choi, Chang;Kim, Pan Koo
    • Smart Media Journal
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    • v.1 no.3
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    • pp.43-47
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    • 2012
  • The recent proliferation of multimedia data necessitates the effectively and efficiently retrieving of multimedia data. These research not only focus on the retrieving methods of text matching but also on using the multimedia data features. Therefore, this paper is a similarity measurement method of trajectory using indexing information of moving object in video, for similarity measurement. This method consists of 2 steps. Firstly, Video data is processed indexing for trajectory extraction of moving objects using CCTV. Finally, we describe to compare DTW(Dynamic Time Warping) to TSR(Tansent Space Representation) algorithm.

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Hygrothermal Fracture Analysis in Dissimilar Materials

  • Ahn, Kook-Chan;Lee, Tae-Hwan;Bae, Kang-Yul
    • International Journal of Aeronautical and Space Sciences
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    • v.2 no.2
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    • pp.65-72
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    • 2001
  • This paper demonstrates an explicit-implicit, finite element analysis for linear as well as nonlinear hygrothermal stress problems. Additional features, such as moisture diffusion equation, crack element and virtual crack extension(VCE) method for evaluating J-integral are implemented in this program. The Linear Elastic Fracture Mechanics(LEFM) Theory is employed to estimate the crack driving force under the transient condition for an existing crack. Pores in materials are assumed to be saturated with moisture in the liquid form at the room temperature, which may vaporize as the temperature increases. The vaporization effects on the crack driving force are also studied. The ideal gas equation is employed to estimate the thermodynamic pressure due to vaporization at each time step after solving basic nodal values. A set of field equations governing the time dependent response of porous media are derived from balance laws based on the mixture theory. Darcy's law is assumed for the fluid flow through the porous media. Perzyna's viscoplastic model incorporating the Von-Mises yield criterion are implemented. The Green-Naghdi stress rate is used for the invariant of stress tensor under superposed rigid body motion. Isotropic elements are used for the spatial discretization and an iterative scheme based on the full Newton-Raphson method is used for solving the nonlinear governing equations.

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Flow Analysis of the Oxidizer Manifold for a Liquid Rocket Combustor using OpenFOAM (OpenFOAM을 이용한 액체 로켓 연소기의 산화제 매니폴드 내 유동 해석)

  • Joh, Mi-Ok;Han, Sang-Hoon;Kim, Seong-Ku;Choi, Hwan-Seok
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.40 no.9
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    • pp.781-788
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    • 2012
  • Flow in the oxidizer manifold of a liquid rocket combustor has been analysed using an open source CFD toolbox, OpenFOAM. The applicability of OpenFOAM to the problems with complex geometries involving porous media zones for simulating the pressure drop induced by the injectors has been evaluated by performing turbulent, incompressible steady-state flow analysis. The usefulness and applicable area of the OpenFOAM as a design evaluation and analysis tool will be confirmed and enlarged by further evaluation with various computational cases representing major physical phenomena in rocket combustion devices.

Adaptive screen archery system for user and installation environment (사용자 및 설치 환경에 적응적인 스크린 양궁 시스템)

  • Choi, Moo-kang;Oh, Kyoungsu
    • Journal of Korea Game Society
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    • v.18 no.3
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    • pp.71-78
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    • 2018
  • Screen-based games often go to many places to install. In this case, there may be a change in the sensor or a difficulty in installation due to a difference in space configuration. Also, it is meaningful to experience the same thing as a real game, but there are cases where it is necessary to control the degree of difficulty to make it feel more fun. In this paper In the process of developing a screen archery game, which is a sensible game similar to screen golf, we will introduce a technique that facilitates installation according to changes in space. And we will explain how to control game difficulty automatically according to user's skill. And we will show you the results of the experiment.

Test Method for Particle Removal Characteristic of Equipment Fan Filter Unit (EFFU) (Equipment Fan Filter Unit (EFFU)의 Particle 제거 성능평가 방법)

  • Lee, Yang-Woo;Ahn, Kang-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.11 no.2
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    • pp.59-62
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    • 2012
  • This test method covers a procedure for measuring particle removal characteristic of equipment fan filter unit(EFFU) installed inside of semiconductor process equipments, FPD manufacturing equipments and so on. Since EFFU is a combination of air filter and the assembly of fan, motor and frame, the integrity of these parts is very important for the performance of EFFU. So a conventional particle removal test method for air filters is not suitable for EFFU particle removal performance. This test method defines an evaluation method for EFFU which is installed inside an enclosed space to remove particles that are generated inside process equipment. The particle removal performance of EFFUs is usually depending on the performance of filter media and air flow rate. To understand a performance of an EFFU, the filter media characteristic, air flow rate and the integrity of EFFU parts should be considered simultaneously. This test method is intended to demonstrate the system performance of an EFFU and successfully evaluated EFFU performance characteristics.

Cache Optimization on Hot-Point Proxy Caching Using Weighted-Rank Cache Replacement Policy

  • Ponnusamy, S.P.;Karthikeyan, E.
    • ETRI Journal
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    • v.35 no.4
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    • pp.687-696
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    • 2013
  • The development of proxy caching is essential in the area of video-on-demand (VoD) to meet users' expectations. VoD requires high bandwidth and creates high traffic due to the nature of media. Many researchers have developed proxy caching models to reduce bandwidth consumption and traffic. Proxy caching keeps part of a media object to meet the viewing expectations of users without delay and provides interactive playback. If the caching is done continuously, the entire cache space will be exhausted at one stage. Hence, the proxy server must apply cache replacement policies to replace existing objects and allocate the cache space for the incoming objects. Researchers have developed many cache replacement policies by considering several parameters, such as recency, access frequency, cost of retrieval, and size of the object. In this paper, the Weighted-Rank Cache replacement Policy (WRCP) is proposed. This policy uses such parameters as access frequency, aging, and mean access gap ratio and such functions as size and cost of retrieval. The WRCP applies our previously developed proxy caching model, Hot-Point Proxy, at four levels of replacement, depending on the cache requirement. Simulation results show that the WRCP outperforms our earlier model, the Dual Cache Replacement Policy.

Research on changes of spatial configuration due to complexation of public library (공공도서관의 복합화에 따른 공간의 구조적 변화에 관한 연구)

  • Song, Seung-Eon;Kim, Suk-Tae
    • Korean Institute of Interior Design Journal
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    • v.20 no.6
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    • pp.311-320
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    • 2011
  • Public libraries in Korea have undergone changes from libraries for just reading or keeping books to libraries with cultural facilities that provide information through various media. It was because of the "plan for building the information-oriented library" in 2000 that made the complexation of public library in progress. The alterations of the system have changed the structure as well as the grade ranks but haven't been considered enough for administrators or visitors. Hereupon, we are to study of the features by analyzing how the application of the system changed the structure of library. There are four stages in research methods. First, concept of public library and functional elements requested in the process of complexation were studied from literature. Second, vertical, horizontal and circulate changes were studied by applying subject libraries into prior research stereotyping the libraries. Third, mutual relations between each place were studied through J-Graph by elements. Lastly, rank changes according to centrality of space and users were quantitatively studied with space syntax. 4 notable changes were found in these analyses. (1)Vertical, horizontal and circulate structure of public libraries were homogenized. Since 2001, however, they have become diversified as all-in-one or detachable. (2)The space structure of library before 2001 was shallow tree shape while in 2001, period of transition, was the tree shape mixed with ring shape. As time goes on, it has become shallow tree shape again but connected by ring shape in part of reading and common space and in digital reference room. (3)Digital reference room was center of the space around 2001 and it ranked top for integration. After 2007, however, it has become setting off-center. (4)About the purpose of using public libraries, using it as space for administrators ranked top followed by space for visitors and common space before. For now, common space ranks top and space for visitors and administrators. 5 subject public libraries were selected respectively before and after 2001.

Study for the meaning of facade as media (디지털영상으로써 미디어파사드의 매체적 의미성 연구)

  • Lee, Jong Han
    • Cartoon and Animation Studies
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    • s.31
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    • pp.209-226
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    • 2013
  • With rapidly changing multimedia environment, various artistic changes and digitalized up-to-date social infra, urban environment construction based on culture contents has been activated. The large image in front of urban building that is expressed as media-façade, increasing rapidly in a recent period, is not a new thing at all. In addition, IT technology molten in city space is testing the possibility of new media through the meeting with architecture. However, unlike its infra enlargement, the definition about media-façade is not clear so the system was constructed in a level of night lightscape or outdoor image advertisement. The purpose of this guideline is the regulation from the negative aspect rather than the possibility of various visual, artistic media expressions. Therefore, it could not show essential concept of media-façade. Moreover, most of companies or building owners focus on short-term profit and marketing effect rather than prepare various contents so they can not use constructed infra properly. After all, in many cases, they discolor the meaning of media-façade. This paper is a pilot study to grasp the current definition of media-façade to construct right guideline of media-façade. On the basis of this study, it will prepare academic definition of media-façade and construct the guideline for design evaluation.