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http://dx.doi.org/10.7583/JKGS.2018.18.3.71

Adaptive screen archery system for user and installation environment  

Choi, Moo-kang (Global School of Media, Soongsil University)
Oh, Kyoungsu (Global School of Media, Soongsil University)
Abstract
Screen-based games often go to many places to install. In this case, there may be a change in the sensor or a difficulty in installation due to a difference in space configuration. Also, it is meaningful to experience the same thing as a real game, but there are cases where it is necessary to control the degree of difficulty to make it feel more fun. In this paper In the process of developing a screen archery game, which is a sensible game similar to screen golf, we will introduce a technique that facilitates installation according to changes in space. And we will explain how to control game difficulty automatically according to user's skill. And we will show you the results of the experiment.
Keywords
Sensible Game; Screen Archery; Ballistic; Correction;
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Times Cited By KSCI : 1  (Citation Analysis)
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