• Title/Summary/Keyword: Sound System

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Analysis and evaluation of sound reduction performance of drywall system (건식벽체 차음성능 분석 및 평가)

  • Baek, Seung-Kyung;Chang, Chun-Sang;Go, Jong-Cheol;Lee, Jong-In;Kim, Hyun-Bae
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.10a
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    • pp.727-732
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    • 2009
  • The objective of this study is to analyze and evaluate design factors relating to sound reduction performance in dry wall system. The main contents of this study are as follows. 1) Analysis and pre-evaluation of sound reduction performance of drywall system ; The sound reduction performance was pre-evaluated by INSUL simulation and these results of analyzing walls were analyzed by screening DOE(design of experiment) for selecting major factors that dominant influence the sound reduction performance. These main factors relating to sound reduction performance can be used for development of 1st grade sound reduction performance drywall system. 2) Design and evaluation of 1st grade sound reduction performance drywall system; The evaluation test of the sound reduction performance gave vaues higher than 1st grade (Rw+C=64). When campared with existing dry wall system, respectivelly, the new system shows performance higher than 8 dB.

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Evaluation on the Field Application of Spontaneous Acoustic Field Reproduction System (능동형 음장조정시스템의 현장적용 평가)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kang, Sang-Woo;Min, Byeong-Cheol;Kook, Chan
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.11a
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    • pp.616-621
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    • 2006
  • A began of this study is to verify Spontaneous Acoustic Field Reproduction System(SAFRS), developed as an embodiment of creating agreeable sound environment, with evaluation on the field application. SAFRS is a system to sense changes of surroundings and produce sounds, which can go well with environment elements sensed by the system in to the space. The sound which can go well with environment elements is sound which judged by individual evaluation to be so, the classification of the preferred sounds according to the mood of the space was suggested in the former study. So, SAFRS was applied into the Square of D University to evaluate effectiveness of the system. The executed evaluations were 1) evaluation on sounds perception, frequency, volume and matchability with the space, 2) image evaluation on the square and sound environment and 3) evaluation on sound environment with existing sounds, fountains sound, sound produced by SAFRS, and both fountains sound and sound produced by SAFRS. Verifying SAPRS of field application was deduced from those evaluations. Theresultsofthestudyarefollowing: Though the system was applied into the space, the volume of the sounds shouldn't be too high. And with visual surroundings, the effectiveness of the system would be increased. At the results of four evaluations, the result of day evaluation is; both fountains sound and sound produced by SAFRS>fountains sound>sound produced by SAFRS>existing sounds, the result of night evaluation is; sound produced by SAFRS>both fountains sound and sound produced by SAFRS>fountains sound>existing sounds and these results pointed out that sounds environment produced by the system was highly evaluated due to less background sounds.

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Environment Adaptive Sound Localization for Multi-Channel Surround Sound System

  • Lee, Yoon Bae;Mariappan, Vinayagam;Cho, Juphil;Lee, Seon Hee
    • International journal of advanced smart convergence
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    • v.5 no.4
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    • pp.21-25
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    • 2016
  • Recent development in multi-channel surround is emerging in various formats to provide better stereoscopic and sound effects to consumers in recent broadcasting. The ability sound localize the sound sources in space is most considerable design factor on multi-channel surround system for human earing perception model. However, this paper propose the change of the sound localization according to the spacing of the speakers, which is not covered in the existing research focus on sound system design. Presently the sound system uses the position and number of the speakers to localize the sound. In the multi-channel surround environment, the proposed design uses the sound localization is caused by the directional characteristics of the speaker, the distance between the speakers and the distance between the listener and the speaker according to the directivity is required. The proposed design is simulated using virtual measurement with MATLAB simulation environment and performances are measured.

A Study on Optimization of the Vehicle Intake System for Obtaining Sporty Sound Quality (스포티 음색 구현을 위한 자동차 흡기 시스템의 최적화 연구)

  • You, C.J.;Yun, T.M.;Kang, C.K.;Lee, J.E.
    • Journal of Power System Engineering
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    • v.14 no.2
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    • pp.55-59
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    • 2010
  • In the study, it is considered sporty car as 1400cc entry cars using sound generator. These cars are required special sound quality, also sporty sound quality. The operational principle of this sound generator system is that on the operation of the engine intake valves caused pulsating is to shake the membrane of the sound generator on the inside of the driver front dash panel through the intake manifold, which will deliver the required sound quality and tone. For the component constructed sound generator, main design parameters are selected and optimized using the daguchi's method. The results are as follows; The C2 sound level must be minimized and C4 level must be maximized. And also overall level keeps linear characteristics.

A Study on the Sound Insulation for Void-deck Slab Combined with Deck Plate and Polystyrene Void Foam (데크플레이트와 경량성형재가 결합된 슬래브의 차음성능에 대한 실물실험 평가)

  • Roh, Young-Sook;Yoon, Seong-Ho
    • Journal of the Korean Society of Safety
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    • v.30 no.1
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    • pp.60-65
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    • 2015
  • This study is to explore floor impact sound and sound insulation of reinforced concrete structure with void-deck slab system which combines polystyrene void foam and T-shaped steel deck plate. A void-deck slab system can effectively reduce the amount of concrete used and hence the mass of a reinforced concrete slab. Also void slab system has dynamically favorable for bending. Three-bay 2-story building was constructed as a mock up test specimen using void-deck slab system and floor impact sound was measured to valuate sound insulation performance. Light weight floor impact and heavy weight floor impact were investigated. Light weight floor impact pressure levels were 32dB, 28dB, and 29db at representative locations which are $1^{st}$ level in the floor impact sound insulation performance grading system. The heavy-weight floor impact pressure levels were 44dB, 45dB, and 43dB at representative locations which are $2^{nd}$ level in the floor impact sound insulation performance grading system. Therefore void-deck slab system can be used in public housing apartment building in terms of not only effectively reduced construction materials but also floor impact sound insulation.

A Multichannel System for Virtual 3-D Sound Rendering (입체음장재현을 위한 멀티채널시스템)

  • Lee Chanjoo;Park Youngjin;Oh Si-Hwan;Kim Yoonsun
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.223-226
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    • 2000
  • Currently a multichannel system for virtual 3-D sound rendering is under development. Robust sound image formation and smooth real time interactivity are main design Points. The system utilizes VBAP algorithm as virtual sound image positioning. Overall system settings can be easily configured. We developed software, RIMA. as a driving Program of the system. At this stage, it is possible to position virtual sound images at arbitrary positions in three-dimensional space. The characteristics of the system are discussed. The system has been applied to the KAIST Bicycle Simulator to generate the virtual sound field.

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Concepts of Sound Control System Using Absolute Sound Level (절대음량을 이용한 음량제어 체계의 개념)

  • Kyon, Doo-Heon;Bae, Myung-Jin
    • The Journal of the Acoustical Society of Korea
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    • v.33 no.1
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    • pp.60-67
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    • 2014
  • The purpose of this study is to suggest a new concept of the absolute sound level system in order to basically solve all the irrational aspects from the mastering stage to the output stage during the process of producing a sound source. Through this absolute sound level system, all the input absolute sound levels of sound sources become standardized based on 60 dB(S), and then sound source producers can implement a sound level they intend by using the differential sound level tag. Besides, by matching the output absolute sound level with the input absolute sound level, a target sound level can be implemented as a listener intends. With this system introduced, sound source producers are able to focus on the completion of a sound source itself without an unnecessary competition for sound levels, and only by inputting the differential reduction tag, they can implement a sound level balance as intended. At the same time, listeners are able to appreciate all kinds of sound sources fit for the standard of absolute s ound levels they want to listen to, without a process of trial and error, no matter what kinds of listening environments and sound systems they have.

Research for Characteristic of Directional Sound Image Idealization at Stereo System Using Different Phase Pure Tone (순음의 위상차를 이용한 스테레오 시스템에서의 음상 정위 특성 연구)

  • 한찬호;이법기;정원식;고일석;최영수
    • The Journal of the Korea Contents Association
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    • v.2 no.1
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    • pp.32-38
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    • 2002
  • In the AV system, stereophonic system has been studied to produce a realistic sound effect. The width of stereo AV system speakers is narrow, to have the spatial impression of sound effect, widening the sound image is necessary. The direction of sound image depends on the phase delay and the sound pressure level difference between two channels. In this paper, we analyze the relationship between the phase delay and the direction of the sound image relating to the frequency of sound source. Also we experimented to directionally localize the sound image of the pure tone with shifting phases and controling sound pressure love between two channels when the sound is reproduced by two speakers to make a spatial impression of sound effect.

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Optimal Acoustic Sound Localization System Based on a Tetrahedron-Shaped Microphone Array (정사면체 마이크로폰 어레이 기반 최적 음원추적 시스템)

  • Oh, Sangheon;Park, Kyusik
    • Journal of KIISE
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    • v.43 no.1
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    • pp.13-26
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    • 2016
  • This paper proposes a new sound localization algorithm that can improve localization performance based on a tetrahedron-shaped microphone array. Sound localization system estimates directional information of sound source based on the time delay of arrival(TDOA) information between the microphone pairs in a microphone array. In order to obtain directional information of the sound source in three dimensions, the system requires at least three microphones. If one of the microphones fails to detect proper signal level, the system cannot produce a reliable estimate. This paper proposes a tetrahedron- shaped sound localization system with a coordinate transform method by adding one microphone to the previously known triangular-shaped system providing more robust and reliable sound localization. To verify the performance of the proposed algorithm, a real time simulation was conducted, and the results were compared to the previously known triangular-shaped system. From the simulation results, the proposed tetrahedron-shaped sound localization system is superior to the triangular-shaped system by more than 46% for maximum sound source detection.

A Study on Real Time Estimation System of Fire Sound Source Localization (소화기 발사음의 실시간 위치 추정 시스템에 관한 연구)

  • Roh, Chang-Su;Park, Byung-Su;Do, Sung-Chan
    • Journal of the Korea Institute of Military Science and Technology
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    • v.12 no.6
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    • pp.768-775
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    • 2009
  • In this paper, the sound source localization system in real time which uses the time delay of arrival signal is proposed. This system uses minimum microphones and surveillance camera for estimation of the sound source localization and sound direction. To apply this system to the military field, four models(model1~model4) are derived. Model 1 can be used to evaluate the sound source localization at the long distance. Model2 and model3 can be applied to estimate the sound direction. Model4 is useful for the special purpose and potable device. It is possible for this system to be used for the military guard and surveillance. As a result of experiments, It is shown that this system can estimate the sound source localization and the sound direction using minimum microphones.