• Title/Summary/Keyword: Sound Direction

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Sound Direction through Listening Point Application (청점운용을 통한 사운드연출)

  • Kim, Eun-Dong
    • The Journal of the Korea Contents Association
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    • v.14 no.11
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    • pp.50-59
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    • 2014
  • A basic role of sound is to give realism to the expressions on the screen or to highlight the images using exaggerated effect as a supporting role. In that way, sound effect makes it possible for audiences to naturally understand realistic images. However, the sound effect in movies is not real 'sound' in fact. Rather, sound effect is a separate cinematic tool that needs a separate direction to manipulate sounds in order to create appropriate effects for particular intention in the movie. While watching the movie, the audiences go through unique experience where they comprehend the manipulated world as the real world. Therefore, direction for sound effect must help deliver realism to the images by auditory factors. Thus, effective sound direction shall have precise and independent design for identification, reason and eurythmical match with the screen and occurred sounds shall be designed based on the subjective listening point to see who is actually listening.

Performance Improvement of Sound Direction of Arrival Estimation by Applying Threshold to CPSP (CPSP 문턱값 설정을 통한 음원도달 방향 추정 성능 개선)

  • Quan, Xingri;Bae, Keun-Sung
    • Phonetics and Speech Sciences
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    • v.3 no.3
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    • pp.109-114
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    • 2011
  • To estimate sound direction of arrival with a pair of microphones, a method based on Time Difference of Arrival (TDOA) estimation using the Cross Power Spectrum Phase (CPSP) function is largely used due to its simplicity and good performance. In this paper, we investigate CPSP maximum values for various SNRs and adverse environments, and propose a novel method to improve the estimation performance of sound direction of arrival. The proposed method applies a threshold to the CPSP values and increases the reliability of the estimated sound direction. Through computer simulation for various SNRs, we validate the effectiveness of the proposed method. When the threshold was set to 0.1, more than 90% of success rate of sound direction of arrival estimation has been achieved for directions of $10^{\circ}$, $40^{\circ}$, $70^{\circ}$ from the source location even with reverberation times of 0.1s.

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QRAS-based Algorithm for Omnidirectional Sound Source Determination Without Blind Spots (사각영역이 없는 전방향 음원인식을 위한 QRAS 기반의 알고리즘)

  • Kim, Youngeon;Park, Gooman
    • Journal of Broadcast Engineering
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    • v.27 no.1
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    • pp.91-103
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    • 2022
  • Determination of sound source characteristics such as: sound volume, direction and distance to the source is one of the important techniques for unmanned systems like autonomous vehicles, robot systems and AI speakers. There are multiple methods of determining the direction and distance to the sound source, e.g., using a radar, a rider, an ultrasonic wave and a RF signal with a sound. These methods require the transmission of signals and cannot accurately identify sound sources generated in the obstructed region due to obstacles. In this paper, we have implemented and evaluated a method of detecting and identifying the sound in the audible frequency band by a method of recognizing the volume, direction, and distance to the sound source that is generated in the periphery including the invisible region. A cross-shaped based sound source recognition algorithm, which is mainly used for identifying a sound source, can measure the volume and locate the direction of the sound source, but the method has a problem with "blind spots". In addition, a serious limitation for this type of algorithm is lack of capability to determine the distance to the sound source. In order to overcome the limitations of this existing method, we propose a QRAS-based algorithm that uses rectangular-shaped technology. This method can determine the volume, direction, and distance to the sound source, which is an improvement over the cross-shaped based algorithm. The QRAS-based algorithm for the OSSD uses 6 AITDs derived from four microphones which are deployed in a rectangular-shaped configuration. The QRAS-based algorithm can solve existing problems of the cross-shaped based algorithms like blind spots, and it can determine the distance to the sound source. Experiments have demonstrated that the proposed QRAS-based algorithm for OSSD can reliably determine sound volume along with direction and distance to the sound source, which avoiding blind spots.

Design of Sound Source Localization Sensor Based on the Hearing Structure in the Parasitoid Fly, Ormia Ochracea (파리의 청각 구조를 이용한 음원 방향 검지용 센서 설계)

  • Lee, Sang-Moon;Park, Young-Jin
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.2
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    • pp.126-132
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    • 2012
  • The technique for estimation of sound source direction is one of the important methods necessary for various engineering fields such as monitoring system, military services and so on. As a new approach for estimation of sound source direction, this paper propose the bio-mimetic localization sensor based on mechanically coupling structure motivated by hearing structure of fly, Ormia Ochracea. This creature is known for its outstanding recognition ability to the sound which has large wavelength compared to its own size. ITTF (Inter-Tympanal Transfer Function) which is the transfer function between displacements of the tympanal membranes on each side has the all inter-tympanal information dependent on sound direction. The peak and notch features of desired ITTF can be generated by using the appropriate mechanical properties. A example of estimation of sound source direction using generated ITTF with monotonically changing notch and peak patterns is shown.

A Study about Direction Estimate Device of the Sound Source using Input Time Difference by Microphones′ Arrangement (마이크로폰 배열로 발생되는 입력 시간차를 이용한 음원의 방향 추정 장치에 관한 연구)

  • 윤준호;최기훈;유재명
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.5
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    • pp.91-98
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    • 2004
  • Human uses level difference and time difference to get space information. Therefore this paper shows that method to presume direction of sound source by time difference and to mark presumed position. The position means direction from geometrical center of sensors to the sound source. To get the time difference of microphones input level, we will be explained about arrangement of microphones which used for the sensor to take the sound signal. It is included distance among the 3 microphones and distance between microphones and sound source. Secondly, input signals are transmitted to CPU througth digital process. CPU is used to DSP(Digital Signal Processor) for manage the signal by real time. Finally, the position of sound source is perceived by an explained algorithm in this paper.

Object Tracking Algorithm for Intelligent Robot using Sound Source Tracking Sensor Network (음원 센서네트워크를 이용한 지능형 로봇의 목표물 추적 알고리즘)

  • Jang, In-Hun;Park, Kyoung-Jin;Yang, Hyun-Chang;Lee, Jong-Chang;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.10
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    • pp.983-989
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    • 2007
  • Most of life thing including human being have tendency of reaction with inherently their own pattern against environmental change caused by such as light, sound, smell etc. Especially, a sense of direction often works as a very important factor in such reaction. Actually, human or animal lift that can react instantly to a stimulus determine their action with a sense of direction to a stimulant. In this paper, we try to propose how to give a sense of direction to a robot using sound being representative stimulant, and tracking sensors being able to detect the direction of such sound source. We also try to propose how to determine the relative directions among devices or robots using the digital compass and the RSSI on wireless network.

Virtual Sound Localization algorithm for Surround Sound Systems (서라운드시스템을 위한 가상 음상정위 알고리즘)

  • Lee Sin-Lyul;Han Ki-Young;Lee Seung-Rae;Sung Koeng-Mo
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.81-84
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    • 2004
  • In this paper, we propose a virtual sound localization algorithm which improves the sound localization accuracy and sound color preservation for two channel and multi-channel surround speaker layouts. In conventional CPP laws, the sound direction is different from the panning angle and the sound color is different from real sound source especially when the speakers are spread out widely. To overcome this drawback, we design a virtual sound localization algorithm using directional psychoacoustic criteria (DPC) and sound color compensator (SCC). The analysis results show that in the case of the proposed system, the sound direction is the same as the panning angle in the audible frequency range and the sound color is less deviated from a real sound source than the conventional CPP law. In addition, its performance is verified by means of subjective tests using a real sound source.

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Physiological Signal Analyses of Frictional Sound by Structural Parameters of Warp Knitted Fabrics

  • Cho Gilsoo;Kim Chunjeong;Cho Jayoung;Ha Jiyoung
    • Fibers and Polymers
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    • v.6 no.1
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    • pp.89-94
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    • 2005
  • The purpose of this study is to offer acoustical database of warp knitted fabrics by investigating frictional sound properties and physiological responses according to structural parameters such as construction, lap form, and direction of mutual guide bar movement. Fabric sounds of seven warp knitted fabrics are recorded, and Zwicker's psychoacoustic param­eters - loudness(Z), sharpness(Z), roughness(Z), and fluctuation strength(Z) - are calculated. Also, physiological responses evoked by frictional sounds of warp knitted fabrics are measured such as electroencephalogram (EEG), the ratio of high fre­quency to low frequency (HF/LF), respiration rate (RESP), skin conductance level (SCL), and photoplethysmograph (PPG). In case of constructions, frictional sound of sharkskin having higher loudness(Z) and fluctuation strength(Z) increases RESP. By lap form, open lap has louder and larger fluctuating sound than closed lap, but there aren't significant difference of physi­ological responses between open lap and closed lap. In direction of mutual guide bar movement, parallel direction evokes bigger changes of beta wave than counter direction because of its loud, rough, and fluctuating sound. Fluctuation strength(Z) and roughness(Z) are defined as important factors for predicting physiological responses in construction and mutual guide bar movement, respectively.

Spatial Manipulation of Sound using Multiple Sources (다수의 음원을 사용한 공간의 소리 제어 방법론)

  • Choi, Joung-Woo;Kim, Yang-Hann;Park, Young-Jin
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.620-628
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    • 2005
  • Spatial control of sound is essential to deliver better sound to the listener's position in space. As it can be experienced in many listening environments, the quality of sound can not be manifested over every position in a hall. This motivates us to control sound in a region we select. The primary focus of the developed method has to do with the brightness and contrast of acoustic image in space. In particular, the acoustic brightness control seeks a way to increase loudness of sound over a chosen area, and the contrast control aims to enhance loudness difference between two neighboring regions. This enables us to make two different kinds of zone - the zone of quiet and the zone of loud sound - at the same time. The other perspective of this study is on the direction of sound. It is shown that we can control the direction of perceived sound source by focusing acoustic energy in wavenumber domain. To begin with, the proposed approaches are formulated for pure-tone case. Then the control methods are extended to a more general case, where the excitation signal has broadband spectrum. In order to control the broadband signal in time domain, an inverse filter design problem is defined and solved in frequency domain. Numerical and experimental results obtained in various conditions certainly validate that the acoustic brightness, acoustic contrast, direction of wave front can be manipulated for some finite region in space and time.

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A Historical Inquiry about Rayleigh's Research on the Perception of the Direction of Sound (Rayleigh의 소리의 방향 지각 연구에 대한 과학사적 고찰)

  • 구자현
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.8
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    • pp.695-702
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    • 2002
  • The question how man can perceive the direction of a sound is one of the traditional psychoacoustical problems. Rayleigh already began to investigate this subject in 1870s and kept on interesting himself intermittently throughout his research career. Rayleigh was only concerned with this subject among those of perception of sound and focused more interest on it than any other acoustical problems. At first he insisted on the perception of the direction of a sound by the difference of intensity of a sound in two ears. but was phased in accepting that by the difference of phase of a sound there. Thus he arrived at the modern view that the perception of the sound direction is caused by the difference of intensity in high frequencies and the difference of phase in low frequencies. Rayleigh presented his ability as an excellent experimenter by employing very cautious and ingenious experimental settings and acquired persuasive results by linking the consequences of his mathematical theorization with his experiments.