• Title/Summary/Keyword: Software designer

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A study on the development of interface design evaluation method for web-based multimedia instructional system. - Focused on the user′s psychological language extraction.- (웹 기반 멀티미디어 교육사이트의 인터페이스 디자인 평가방법체계 구축에 관한 연구 -사용자의 심리적 불만족 언어 도출을 중심으로.)

  • 박순주;이종호
    • Archives of design research
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    • v.13 no.3
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    • pp.81-90
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    • 2000
  • There are a great number of difficulties without Interface Guideline, even though the utility of the web in the educational field has been increased. In spite of having a guideline there still remains problems, when the researcher develops a practical web design, because of uniformity and universality. The purpose of this research will give a good model and a guideline, developing a way of web-site assessment through psychological language. First, the researcher has to induce psychological language and recognize the relevance of the principle of device system. Second, they should build an assessment model based on an established system of classification. As a result, they recognized that an assessment model based on the system of psychological language can help in working out authentic design problems. The designer faces many difficulties when using Interface Guideline for the sake of the existing software developer because of specific terminology. On the contrary, these days, the guideline of psychological language system provides the designer with easy comprehension of language and also able to perceive problems in advance. In addition, the researcher can realize that it can be used, as a good source and data.

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A Design of Static Meta-Model for Reuse Framework of Embedded System (임베디드 시스템의 재사용 프레임워크를 위한 정적 메타모델 설계)

  • Cho, Eun-Sook;Kim, Chul-Jin;Lee, Sook-Hee
    • Journal of Korea Multimedia Society
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    • v.12 no.2
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    • pp.231-243
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    • 2009
  • Currently interests of embedded software in various areas such as automotive field, ship field, robot field is increasing according to expand market of embedded systems. Various researches such as embedded operating systems, embedded software modeling technique, embedded software testing, and so on are going in progress. However systematic engineering approach in embedded system development is poor because embedded areas focus on hardware parts until now. Furthermore, framework-based de sign technique considering reusability is not reflected in embedded system development. Those development results in many of dead codes scattered in system, and results in poor reusability of system. This paper suggests a framework of embedded system for reusability and a static meta-model for reuse framework. Proposed meta-model expresses not only the structure of reuse framework, but also allows a designer to extend and design easily models of embedded system based on reuse framework according to various embedded system types.

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Retargetable Instruction-Set Simulator for Energy Consumption Monitoring (에너지 소비 모니터링을 위한 재목적 인스트럭션-셋 시뮬레이터)

  • Ko, Kwang-Man
    • Journal of Korea Multimedia Society
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    • v.14 no.3
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    • pp.462-470
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    • 2011
  • Retargetability is typically achieved by providing target machine information, ADL, as input. The ADL are used to specify processor and memory architectures and generate software toolkit including compiler, simulator, etc. Simulator are critical components of the exploration and software design toolkit for the system designer. They can be used to perform diverse tasks such as verifying the functionality and/or timing behavior of the system, and generating quantitative measurements(e.g., power energy consumption) which can be used to aid the design process. In this paper, we generate the energy consumption estimation simulator through ADL. For this goal, firstly, we describes the energy consumption estimation and monitoring informations on the ADL based on EXPRESSION. Secondly, we generate the energy estimation and monitoring simulation library and then constructs the simulator, RenergySim. Lastly, we represent the energy estimations results for MIPS R4000 ADL description. From this subjects, we contribute to the efficient architecture developments and prompt SDK generation through programmable experiments in the field of mobile software development.

Arduino hardware and Android ADK software combination (아두이노 하드웨어와 안드로이드 ADK 소프트웨어의 결합)

  • Lee, Sung-jin;Choi, Chul-kil;Lee, Kyung-mu;Choi, Byeong-yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.336-339
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    • 2013
  • Arduino is for design based on open source prototyping platform, artist, designer, hobby activists, etc, i has been designed for all those who are interested in the environment construct. Arduino adventage you can easily create applications hardware, without deep knowledge about the hardware. Configuration of arduino using AVR microcontroller ATmage 168, software to action arduino using arduino program, MATLAB, Processing. Arduino is open source base, you can hardware production directly and using shield additionally, the arduino can be combined. Android AKD is open source. You can create android smart phone application. By the way compatible and can be used android ADK add arduino Manifast. Using arduino program, arduino bread-board design on hardware., create button click, connection with each other. In this paper, sortware was used for arduino program and android ADK, hardware was used for arduino MegaADK board, After making one accessory using the software and hardware verification.

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Automatic SDL to Embedded C Code Generation Considering ${\mu}C/OS-II$ OS Environment (${\mu}C/OS-II$ 운영체제환경을 고려한 SDL 명세로부터의 내장형 C 코드 자동 생성)

  • Kwak, Sang-Hoon;Lee, Jeong-Gun
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.45-55
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    • 2008
  • Due to the increasing complexity of embedded system design, automatic code generation of embedded software and hardware-software co-design methodologies are gaining great interest from industries and academia. Such an automatic design methodologies are always demanding a formal system specification languages for defining designer's idea clearly and precisely. In this paper, we propose automatic embedded C code generation from SDL (Specification and Description Language, ITU-T recommended the SDL as a standard system description language) with considering a real-time uC/OS-II operating system. Our automatic embedded C code generator is expected to provide a fast specification, verification and performance evaluation platform for embedded software designs.

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A Study on the Computer-Aided Design of Dies for Hot Extrusion of Structural Shapes from Aluminum Alloys (알루미늄합금 형재의 열간압출 금형설계 자동화에 관한 연구)

  • Choe, Jae-Chan;Kim, Byeong-Min;Lee, Jin-Hui;Jo, Hae-Yong;Lee, Jong-Su;Hong, Seong-Seok;Jo, Nam-Chun
    • Journal of the Korean Society for Precision Engineering
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    • v.7 no.3
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    • pp.26-36
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    • 1990
  • This paper describes the Computer Aided Design (CAD) of dies for direct hot extrusion of structural shapes such as Z's and U's from aluminum alloys. A simple analysis of the direct extrusion process is developed and used to formulate a disign procedure for determining the optimal shape of the extrusion dies. A computer software system has been developed to design flat-faced dies for non-lubricated hot extrusion process. This software is a system of computer programs which are written to logical design procedure. Computer programs are based on empirical and analytical relationships, as well as on established knowledge based system. In the interactive mode of operation, the reaults at various tages of the design process are plotted on a screen. At any stage, the designer can interact with the computer to change or modify the design, based on his experience. The output from the program is (a) the design of the flat-faced die, (b) information on extrusion load, reduction ratio, and other process variables, etc. The implementation of this CAD system is expected to (a) provide scientific basis and rationalize the die design procedure, (b) optimize extrusion variables to maximize yield and production rate, (c) improve utilization of existing press capacity, etc.

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A Study on the Development of Computer Aided Design Software for Interior Architectural Design-From CAD(Computer Aided Design) to Virtual Reality of Transforting (실내 건축 설계를 위한 CAD 소프트웨어 개발에 관한 연구-CAD로부터 가상현실 GRAPHIC PROGRAM으로의 전환을 통하여-)

  • 이남수
    • Korean Institute of Interior Design Journal
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    • no.12
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    • pp.40-49
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    • 1997
  • What's the direction of INTERIOR ARCHITECTURAL DESIGN in 21 Century High Tech\ulcorner The purpose of this research is to show not only practical use of Computer Graphic(CG) as simple tool function, but offering conversation with computer and other ways of method. When we consider poor CG market, investment on the research of VR(Virtual Reality) is the most urgent. The investment on VR will solve various problems. Firstly. It will solve the problems drived from Interior design process by making spatial images like reality. Secondly, It will solve high wages and financial difficulties caused by raise cost funds. Thirdly, It prevents in a road from foreign company that will bring enormous program, caused by opening the domestic market. Also, It help interior designer check in advance the problems in constructure through showing him a supposed imagination including the system and location of equipments. But it is reality that even ordinary American can't offer VR(Virtual Reality) System. We should have noted that it is normal to spend 10 billion won for such presentation as Model House in the large corporation. We must acknowledge that it is such a waist of money nationally. Therefore, investment on CG & VR System is essential in order to save cost more effective presentation & interior design. We will see great result within a year. As we can see, there is huge area we have make develop. One of them is specific technical plan on VR System and study of flow chart. We close with simple methodological way to use VR System and will study Computer System. Which is fitting to CG that we have to solve the link of hardware and software on VR System\ulcorner We know from the cases in other countries that continuous research on this subject has great value for Interior Architectural Design and its effective use. When we try hard not only for methodological use but practical use, the purpose of CG and VR System will be a factor to contribute on this subject for better Interior design & presentation.

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Analysis of Properties of Fashion Trading Areas Using Network Analysis Technique (네트워크 분석 기법을 통한 패션 상권의 특성 분석)

  • Kim, Yunjeong;Lee, Joeun;Lee, Yuri
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.2
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    • pp.203-220
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    • 2016
  • This research analyzed characteristic changes in trading areas and the success factors of popular fashion trading areas (Garosu-gil, Dongdaemun, and Itaewon). This research adopts a social network analysis method to semantically analyze trading areas. Articles on the three fashion trading areas were located through KrKwic software to extract keywords and calculate word frequency. Keywords with high frequency were placed through NodeXL software to identify relationships among keywords. Researchers created a network of relationships among trading areas and between past and present of trading areas to analyze and visualize. In the past (2008-2009), the trading areas of Dongdaemun, Garosu-gil and Itaewon were placed horizontally with a limited number of shared keywords between them. However, the three trading areas retain diverse rage of keywords and an organic realtionships five years later (2013-2014). Compared to the past, all three areas see the emergence of relevant fashion keywords such as 'designer', 'design', 'brand'. Additional cultural keywords such as 'culture/art/performance', 'exhibition', and 'event' have commonly appeared and imply that related industries are an important factor as well. Fashion companies that consider evaluating areas for a new store opening need to understand the trading area characteristics and select the most suitable area. In addition, it is necessary to equip the trading area with basic fashion elements as well as relavant industry when the government tries to develop fashion trading areas.

Using Arduino and Processing Graphics performance validation (아두이노와 Processing을 사용한 그래픽 성능 검증)

  • Choi, Chul-kil;Lee, Sung-jin;Lee, Kyung-mu;Choi, Byeong-yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.975-977
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    • 2013
  • Arduino is for design based on open source prototyping platform, artist, designer, hobby activists, etc, i has been designed for all those who are interested in the environment construct. Arduino adventage you can easily create applications hardware, without deep knowledge about the hardware. Configuration of arduino using AVR microcontroller ATmage 168, software to action arduino using arduino program, MATLAB, Processing. Arduino is open source base, you can hardware production directly and using shield additionally, the arduino can be combined. Processing iis open source. You can 2D, 3D, PDF output, using P3D and OpenGL graphics. Also you can check by running a stand-alone application. Through a combination of Arduino, library support, such as sound, video, and computer vision can be expanded, this program is the Android phone and iPhone programming. In this paper, sortware was used for Processing, hardware was used for arduino MegaADK board, After making easy 2axis game, using the software and hardware verification.

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XMI based Design-Pattern Composition (XMI 기반의 디자인패턴 합성)

  • Lee, Don-Yang;Choi, Han-Yong
    • The Journal of the Korea Contents Association
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    • v.6 no.11
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    • pp.235-242
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    • 2006
  • Many researches have achieved to reuse existent experience at each step of software life cycle. It is achieved various study about Design Pattern serving that abstract level solves design problem at high level. But, design step is not supplying design information that is abstracted so that new designers may reuse standardizing defined good design information. Therefore, in this paper, to do so that can reuse existent design information because composes Design Pattern can solve problem at design step, and extend design information that also is standardized XMI to base meta model of Design Pattern. And I did so that can compose Design Pattern utilizing MetaModel of Design Pattern standardized by XMI. Therefore, software designer can reuse composing existent design information that is could standardize problem at design because uses MetaData of standardized Design Pattern, and designs by Design Pattern base.

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