• Title/Summary/Keyword: Software design

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A Study on the Design and Analysis of Component based Game Development (컴포넌트를 이용한 게임 개발의 분석 및 설계에 관한 연구)

  • Jung, Hae-Ryong;Jung, Kwang-Ho
    • Journal of Korea Game Society
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    • v.1 no.1
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    • pp.73-79
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    • 2001
  • The objective of this paper is to systematically establish the development of game software through the fusion of game implementation and component methodology. The development of game software has inconsistently accomplished without the consistent frame for the analysis and design of game development in the domestic environments. Therefore in case of the development of game software based on game component, although a lot of resources were required in the initial the accumulation of experience and the technology of reuse lead to the efficiency of the maintenance ultimately.

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Development of Numerical Calculation Software for OTF from Lens Design Data (광학설계제원으로부터의 OTF 수치계산 S/W 개발)

  • 이종웅
    • Korean Journal of Optics and Photonics
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    • v.4 no.4
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    • pp.381-389
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    • 1993
  • A software to calculate diffraction OTF from lens design data was developed and its accuracy was verified. To verify the accuracy, MTF of a standard lens system for OTF measurement were calculated. The results were compared with calculated values by another commercial software and measured values. We found that they have good agreements with one another.

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Software Design for Railway Signaling System Simulator (신호제어시스템 시뮬레이터용 소프트웨어 설계)

  • 황종규;이종우;정의진;김태진
    • Proceedings of the KSR Conference
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    • 2000.05a
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    • pp.269-275
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    • 2000
  • The railway signaling system consists of microcomputerized vital devices on board and ground, which are connected to one another by track circuits, and interlocking equipment for route control. Therefore it is important to validate the required functions of developed system and interface between developed signaling systems. To verify the conditions and functions of signaling logic, the laboratory prototype test bench, which consists of personal computers with software module and Ethernet LAN, will be developed. In this paper general design of signaling system test bench for high-speed rail is described and developed software module is presented.

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Approach to develop a software supporting sign design strategy -Focusing on the letter information- (사인디자인 지원 소프트웨어 개발을 위한 방안 -문자정보를 중심으로-)

  • Paik, Jin-Kyung;Choi, In-Kyu;Shim, Eun-Mi;Lee, Kyung-Mi
    • Archives of design research
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    • v.17 no.4
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    • pp.149-158
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    • 2004
  • Domestic sign industry has seen a rapid growth in recent years, however, the level of quality is not so high. The main reason for this is due to the lack of well educated specialists. Thus, in this investigation, we will develop sign design experience software for the experienced employees in sign industry. Especially, focusing on the indoor letter information, we will develop the software that can provide the graphic effect associated with letter information. First, current situation and preliminary study in sign system used in public information were conducted, then design elements were analyzed from this. Then, experiments were performed on teh analyzed elements, and evaluation methods for the sign design were determined. Experiments including typography, color, layout, line alignment, letter space, and line space were conducted to analyze the visual perception. From these experiments, effective elements can be extracted and used as a elements for sign design software. As a next step, we will propose the development of experience software in sign design that can help to determine the sign elements. Thus, our investigation will provide sign design experience software that can be used by any inexperienced individuals, and be a great help for the more effective sign planning.

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Development of Integrated Design and Optimization Software for the High Temperature Furnace Design (초고온 진공로 통합설계 최적화 소프트웨어 개발)

  • Jin, YuXuan;Lee, Jaewoo;Byun, Yunghwan
    • Journal of the Korean Society of Systems Engineering
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    • v.1 no.1
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    • pp.14-19
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    • 2005
  • High temperature vacuum furnaces or high standard electric furnaces demand high technology level and high production cost. Therefore, an iterative design process and the optimization approach under integrated computing environment are required to reduce the development risk. Moreover, it also required to develop an integrated design software that can manage the centralized database system between factory and design department, and the automated furnace design and analysis. The developed software is dedicated to the development of the vacuum (electric) furnaces. Based on the distribute middleware system, the GUI module, the CAD module, the thermal analysis module and the optimization module are integrated. For the DBMS, Microsoft Access is employed, the GUI is developed using Visual Basic language, and AutoCAD is utilized for the configuration design. By investigating the analysis code interface, the analysis and optimization process, and the data communication method, the overall system architecture, the method to integrate the optimizer and ana lysis codes, and the method to manage the data flow are proposed and verified through the optimal furnace design.

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Developing Planetary Gear Reduction Design Software for the Planetary Gear Design and Durability Strength Analysis of Armored Vehicle's Transmission (장갑차용 트랜스미션의 유성기어 설계 및 내구 강도 분석을 위한 유성기어 감속기 설계 소프트웨어의 개발)

  • SinHyun Kang;SungHo Park;YonSang Cho
    • Tribology and Lubricants
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    • v.39 no.5
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    • pp.173-182
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    • 2023
  • The composite planetary gear reducer, a power transmission component of armored vehicles, operates at a high torque and is used in severe environments such as mountain, gravel or unpaved roads. Therefore, they must be designed and manufactured to have high durability. To design such a planetary gear reducer, there are numerous specifications to validate, such as selecting the module and the number of teeth of each gear satisfied the requirements, and calculating gear specifications and durability strength. Because planetary gears constitute a combination of several gears, there are many restrictions and interferences in selecting the number of teeth and addendum modification coefficients, and designing the tooth shape. Developing an auto design program is necessary to design various planetary gears more conveniently and quickly. In this study, a planetary gear reducer design software, widely used in various machines and armored vehicles, was developed. This design software can automatically select the number of teeth and modules of the gears, calculate specifications and quickly evaluate its fatigue durability strength and scoring failure according to the planetary gear reducer design theory.

Design and Implementation of Web-based Software Engineering Tool for Robot (웹 기반 로봇 소프트웨어 공학 도구 설계 및 구현)

  • Hong, Chang-Ho;Park, Hong-Seong
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.9
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    • pp.908-915
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    • 2011
  • As the requirement of user for robot functionality, the function and interface for controlling the robot system is more sophisticated and complicated. Accordingly development process of robot is more complicated and it takes much longer time to develop a robot system. Software development using project management tool is more important in software engineering because of the complexity of software, especially robot system. This paper proposes SEED (Software Engineering Equipment for Development), which is a web-based and integrated software engineering tool to provide independent tools for robot software development. SEED includes the document management tool, the software configuration management tool, the software testing tool on developing robot software and provide a functionality of collaborated and remote development due to WEB-based operations.

Design of Network-based Game Using the GoF Design Patterns

  • Kim Jong-Soo;Kim Tai-Suk
    • Journal of Korea Multimedia Society
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    • v.9 no.6
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    • pp.742-749
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    • 2006
  • In the network-based game where it uses the Internet infrastructure, the implementation is possible with the various methods. Such Applications are developed in the multi-tired architecture. There are many cases for the server to be separated from the hardware or the software. In this case, a lot of applications make the distributed process possible and are made as the multi-tiered architecture to develop the reusability of the existing software module. Especially, it is mostly general to separate for the case of a database server to a new tier. One of the important points of multi-tiered server side applications is security and because of this, it is difficult to share the related data about the design skill. Using design patterns, it gives help in reusing the existing written-code for the design of the game that needs a lot of money and time. Design Patterns are related to the software reuse. For the development of more efficient games, if well-defined design patterns are provided to the developers, then it would make more easy advanced game API and make possible the framework for the game development based on the API Through the analysis of the general network-based game currently servicing in the Internet, in this paper, we discuss how to implement a business logic tier using database system among the server side architectures. The main objective of this article is to show an efficient APIs(Application Programming Interfaces) design method which can be used to manage the data that must be saved to the database system among the packets that client/server have to be exchange.

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A case study of convergence capstone design for computer software major ability (컴퓨터 소프트웨어 전공 능력 배양을 위한 융합 캡스톤 디자인 사례 연구)

  • Kwon, Soon-Kak;Park, Yoo-Hyun;Han, Soo-Whan
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.2
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    • pp.21-29
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    • 2016
  • Capstone design course in current domestic software education environment has been opened in undergraduate courses in order to improve student's practical skills. However, the capstone design course is hardly applied the software convergence trend. We opened the capstone design course in not only the students in certain department, but also the students in other departments in order to solve this problem, and then we analyzed the operating results of this capstone design course. In the analyzed result, we find that operation of the convergence capstone design course is enough satisfactory, but we find that the operation of the convergence capstone design course has the limit that the certain department operates individually the convergence capstone design project. Hence, we need that the convergence capstone design course is preferably operated as the department-integration.

A Study on the Education of Computer Software in Industrial Design Curriculum - In the Basis of IBM PC Users (산업디자인 교육과정 중 컴퓨터 SOFT-WARE 교육에 관한 연구 - IBM사용자를 중심으로)

  • 이재호;변해석
    • Proceedings of the Korea Society of Design Studies Conference
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    • 1999.05a
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    • pp.20-21
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    • 1999
  • 산업 디자인은 시대와 환경에 의해 그 과정과 방식이 변화해 왔다. 또한 컴퓨터 관련 기술의 발전은 사람들의 사고와 생활방식에 많은 영향을 미쳤으며, 물리적이고 실체적인 제품개발에서 소프트웨어의 중요성에 대해서는 이미 각계의 많은 사람들이 공감하고 있지만 실제적인 디자인 워크에서 이러한 컴퓨터 소프트웨어에 의한 개발업무나 프로세스에 대한 이해가 부족하기 때문에 효율적인 진행이 이루어지고 있지 않은 실정이다.(중략)

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