• Title/Summary/Keyword: Software Structure

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A Study on Analysis of a Process Similarity for the Service Reuse (서비스 재사용을 위한 프로세스 유사도 분석에 관한 연구)

  • Hwang, Chi-Gon;Yun, Chang-Pyo;Jung, Kye-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.238-240
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    • 2014
  • A cloud computing include a SaaS frameworks be able to use a software as a service. Despite the existing service depending on the difference of the tenant and the use, if the service provider re-establish a service, they are required resources In terms of costs and managerial. So we propose a technique for analysis software structure using the process algebra to reuse existing software. A process algebra analyze the structure of the software, express in business process or different languages and verify that it can be reused. As CCS in a process algebra is useful to convert the business process or XML, by using this, we structure a process and propose meta storage for comparison and management a structured document.

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A Comparative Analysis Study of Relevant Statistics for Understanding the Structure of the Software(SW) Industry (소프트웨어(SW)산업구조 이해를 위한 유관 통계 간 비교분석 연구)

  • Mu Yi Choi
    • Journal of Information Technology Services
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    • v.23 no.3
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    • pp.55-63
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    • 2024
  • To grasp the structure of an industry and monitor its changes, it is essential to utilize relevant statistics. Various statistics are being compiled regarding the software (SW) industry, presenting diverse numerical values. However, without a precise understanding of the scope and measurement methods inherent to each statistic, gaining a rigorous understanding of the industry's structure and evolving trends becomes challenging. Moreover, significant discrepancies between similar statistics often lead to confusion among users. In the software (SW) industry, key statistics commonly used include SW production value and SW market size. As of 2022, the annual domestic SW production value is reported as 77.4 trillion KRW (based on ICT Survey), while the SW market size for the same year is stated as 38.5 trillion KRW (according to IDC data). Although production value and market size may seem conceptually similar, there is approximately a twofold difference between the figures provided. Without understanding the meanings of each statistic and the differences between them, there are limitations in utilizing these statistics effectively. While statistics are utilized for various purposes such as policy development or causal analysis of policy using statistical raw data, research that presents and analyzes the precise meanings and limitations of each SW-related statistic is virtually non-existent. Thus, this study aims to compare and analyze the methodologies and differences among key statistics used to represent the SW industry: SW production value, SW market size, and SW GDP statistics. Through this analysis, the goal is to contribute to a better understanding of the SW industry's structure and enable more accurate and rigorous utilization of relevant statistics.

Empirical Study of the Relationship between Communication-Structure Characteristics and Open Collaboration Performance: Focusing on Open-Source Software Development Platform (개방형 협업 커뮤니케이션 특성과 협업 성과 : 오픈소스 소프트웨어 개발을 중심으로)

  • Lee, Saerom;Jang, Moonkyoung;Baek, Hyunmi
    • The Journal of Information Systems
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    • v.28 no.1
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    • pp.73-96
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    • 2019
  • Purpose The purpose of this study is to examine the effect of communication-structure characteristics on performance in online collaboration using the data from Github, one of representative open source software development platforms. We analyze the impact of in-degree/out-degree centralization and reciprocity of communication network on collaboration performance in each project. In addition, we investigate the moderating effect of owner types, an individual developer or an organization. Design/methodology/approach We collect the data of 838 Github projects, and conduct social network analysis for measuring in-degree/out-degree centralization and reciprocity as independent variables. With these variables, hierarchical regression analysis is employed on the relationship between the characteristics of communication structure and collaborative performance. Findings Our results show that for the project owned by an organization, the centralized structure of communication is not associated with the collaboration performance. In addition, the reciprocity is positively related to the collaboration performance. On the other hand, for the project owned by an individual developer, the centralized structure of communication is positively related to the performance, and the reciprocity does not show the positive relationship on the performance.

Dependency Structure Applied to Language Modeling for Information Retrieval

  • Lee, Chang-Ki;Lee, Gary Geun-Bae;Jang, Myung-Gil
    • ETRI Journal
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    • v.28 no.3
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    • pp.337-346
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    • 2006
  • In this paper, we propose a new language model, namely, a dependency structure language model, for information retrieval to compensate for the weaknesses of unigram and bigram language models. The dependency structure language model is based on the first-order dependency model and the dependency parse tree generated by a linguistic parser. So, long-distance dependencies can be naturally captured by the dependency structure language model. We carried out extensive experiments to verify the proposed model, where the dependency structure model gives a better performance than recently proposed language models and the Okapi BM25 method, and the dependency structure is more effective than unigram and bigram in language modeling for information retrieval.

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Rule-Based Fuzzy Polynomial Neural Networks in Modeling Software Process Data

  • Park, Byoung-Jun;Lee, Dong-Yoon;Oh, Sung-Kwun
    • International Journal of Control, Automation, and Systems
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    • v.1 no.3
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    • pp.321-331
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    • 2003
  • Experimental software datasets describing software projects in terms of their complexity and development time have been the subject of intensive modeling. A number of various modeling methodologies and modeling designs have been proposed including such approaches as neural networks, fuzzy, and fuzzy neural network models. In this study, we introduce the concept of the Rule-based fuzzy polynomial neural networks (RFPNN) as a hybrid modeling architecture and discuss its comprehensive design methodology. The development of the RFPNN dwells on the technologies of Computational Intelligence (CI), namely fuzzy sets, neural networks, and genetic algorithms. The architecture of the RFPNN results from a synergistic usage of RFNN and PNN. RFNN contribute to the formation of the premise part of the rule-based structure of the RFPNN. The consequence part of the RFPNN is designed using PNN. We discuss two kinds of RFPNN architectures and propose a comprehensive learning algorithm. In particular, it is shown that this network exhibits a dynamic structure. The experimental results include well-known software data such as the NASA dataset concerning software cost estimation and the one describing software modules of the Medical Imaging System (MIS).

A Study on Tool for Software Architecture Design (소프트웨어 구조 설계 지원 도구 개발에 관한 연구)

  • 강병도;이미경
    • Journal of Korea Society of Industrial Information Systems
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    • v.7 no.3
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    • pp.15-22
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    • 2002
  • As the size and complexity of software systems increase, the design and specification of overall system structure become more significant issues than the choice of algorithms and data structures of computation. Software architecture serves as a framework for understanding system components and their interrelationships. Software architectures can be reusable assets to achieve low costs, high productivity, and consistent quality. We have developed a software architecture design environment, called Happy Work. In this paper, we would like to present the structure and functions of Happy Work. Happy Work has two main functions. First, it Provides a graphic editor for modeling of software architecture diagram. Second it provides an ADL, called HWL(Happy Work language). HWL is a language that describes software architect

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A Survey for the design and development of Reconfigurable SDR Mobile Station (재구성 가능한 SDR 이동국 설계 및 구축 방안 연구)

  • Jeong Sang-Kook;Kim Han-Kyoung
    • Journal of Internet Computing and Services
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    • v.7 no.2
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    • pp.121-136
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    • 2006
  • Software architecture and protocols to be maintained between components for the reconfigurable SDR system is analyzed and suggest system design idea for the implementation of software. To do this, related surveys are reviews and set up the system model with the structure of embedded system. SDR system architecture is suggested with five layered structure, consisted with hardware, operating system, middle-ware, service objects and application layer. SDR system is designed to be work on the basis of Linux operating system, and aimed to be scalable and reconfigurable. It is introduced the design result of software protocol and state transition diagram for the implementations of software download function which is the most important feature in SDR.

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Accuracy Improvement of Pig Detection using Image Processing and Deep Learning Techniques on an Embedded Board (임베디드 보드에서 영상 처리 및 딥러닝 기법을 혼용한 돼지 탐지 정확도 개선)

  • Yu, Seunghyun;Son, Seungwook;Ahn, Hanse;Lee, Sejun;Baek, Hwapyeong;Chung, Yongwha;Park, Daihee
    • Journal of Korea Multimedia Society
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    • v.25 no.4
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    • pp.583-599
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    • 2022
  • Although the object detection accuracy with a single image has been significantly improved with the advance of deep learning techniques, the detection accuracy for pig monitoring is challenged by occlusion problems due to a complex structure of a pig room such as food facility. These detection difficulties with a single image can be mitigated by using a video data. In this research, we propose a method in pig detection for video monitoring environment with a static camera. That is, by using both image processing and deep learning techniques, we can recognize a complex structure of a pig room and this information of the pig room can be utilized for improving the detection accuracy of pigs in the monitored pig room. Furthermore, we reduce the execution time overhead by applying a pruning technique for real-time video monitoring on an embedded board. Based on the experiment results with a video data set obtained from a commercial pig farm, we confirmed that the pigs could be detected more accurately in real-time, even on an embedded board.

A Study on the Policy for Improving Treatment of Technical Manpower in Software Industry based on the Structure Analysis between Variables about Software Industry Policy (SW정책변수간 구조분석을 통한 SW기술인력 대우정책 연구)

  • Noh, Kyoo-Sung
    • Journal of Digital Convergence
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    • v.8 no.4
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    • pp.35-46
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    • 2010
  • Since the major requisite of software production is manpower, the core element of the competitive power of software is also manpower. However, economic treatments and social status of software manpower are in a very unsatisfactory situation. While Korean government has been continuing to drive the policy to foster the local software industry, the most cultivating policies of software industry are adjusted to the focus to create the local market in software field, reinforce the global competitive power, and intensify the competitive basis of small and medium size business organizations. So it is true that manpower which is key players and core elements of the software industry, have been shunned by the government policy. The purpose of this study is to initiate the necessity of the policy for technical manpower in the software industry and to suggest a policy program to uplift the treatment of them. To achieve this purpose, this paper will analyze the structural relation between variables about software policy and suggest policy programs to improve the treatment of manpower in the software field.

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An Extensive Model on Essential Elements of Software Architecture (소프트웨어 아키텍처의 구성요소에 대한 포괄적 모델)

  • Koh, Seok-Ha
    • Journal of Information Technology Applications and Management
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    • v.19 no.2
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    • pp.135-147
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    • 2012
  • Software architecture, as a blueprint for the system, should provide a robust foundation for design, implementation, and maintenance, for communication and documentation, and for reasoning about important system properties. Software architecture plays a central role during the whole software life-cycle. There are so diverse definitions of the software architecture, however, and there is no common agreement about what software architecture is. Examining 27 'published' definitions of software architecture, we synthesize an extensive model on the essential elements of software architecture, which consists of components, interaction among components, well-formed structure, reasons, and various perspectives. Further, we explore the possibility of unifying diverse software architecture definitions into a software architecture life-cycle model.