• 제목/요약/키워드: Software Organization

검색결과 517건 처리시간 0.029초

마케팅 부서의 조절초점과 신제품 개발 창의성: 창의성 증진수단의 조절효과 (Marketing Organization's Regulatory Focus and NPD Creativity: The Moderating Role of Creativity Enhancement Tools)

  • 강성호;손정민
    • 유통과학연구
    • /
    • 제14권7호
    • /
    • pp.71-81
    • /
    • 2016
  • Purpose - Because creativity, which is an intangible resource embedded within the company, can offer a competitive advantage, most companies have an interest in promoting creativity among their employees and division(e.g., marketing organization). Creativity renders a sustainable competitive advantage to a firm because it is a strategic resource that is valuable, flexible, rare, and imperfectly imitable or substitutable. Although most companies broadly recognize the importance of creativity, the methods for developing creativity remain elusive. Therefore, the present study investigates how to structure incentives to motivate employees to be more creative and how to develop tools to facilitate creativity. In detail, the present study aimed to examine the relationship between the regulatory focus of marketing organizations(e.g., promotion focus vs prevention focus) and creativity of marketing organizations. In addition, the present study set out to examine the moderating role of interaction of financial reward and creative training in addition to investigating the direct relationship between creativity and regulatory focus in New Product Development(NPD) context. Research design, data, and methodology - The data used to test the hypotheses are drawn from a survey of full time NPD project members(including project manager, designer, engineer, and marketer). The present study utilized data obtained mainly from a database compiled by the Korea Investors Service-Financial Analysis System which provides comprehensive corporate and financial information on firms listed on the Korea Stock Exchange. A study population comprising 1,000 South Korean firms was obtained from this database. We selected 864 firms from the database, and the firms have experiences of new product development project. We collected a total of 162 responses, for a 18.8% response rate. After we excluded 14 questionnaire because of incomplete responses, a total of 148 questionnaire remained(final response rate: 17.1%). Working with a sample of 148 responses in South Korea, hierarchical moderated regression is employed to test research hypotheses(

    The relationship between promotion focus and creativity of marketing organization,

    The relationship between prevention focus and creativity of marketing organization,

    The moderating effect of joint influences(interaction between financial rewards and creativity training) on the relationship between promotion focus creativity of marketing organization,

    The moderating effect of joint influences(interaction between financial rewards and creativity training) on the relationship between prevention focus creativity of marketing organization). SPSS 18.0 and AMOS software were used in the data analysis. Results - The empirical study confirmed that promotion focus of marketing organization is positively related to creativity of marketing organization. Also, prevention focus of marketing organization is positively affected to creativity of marketing organization. In addition, the interaction between financial rewards and creativity training moderated the relationship between regularity focus(e.g.), promotion focus vs prevention focus) and creativity of marketing organization. These results suggest that managers can improve the performances of their creative efforts by providing the use of financial rewards and creativity training in combination. Conclusion - Based on results of this study that examine the effects of regulatory focused creative efforts on creativity of marketing organization, promotion focus is helpful with marketing organizations to enhance their service innovation and performance. Prevention focused organization should allow monetary rewards and creativity training to increase their creativity for innovation of new products.

HisCoM-PAGE: software for hierarchical structural component models for pathway analysis of gene expression data

  • Mok, Lydia;Park, Taesung
    • Genomics & Informatics
    • /
    • 제17권4호
    • /
    • pp.45.1-45.3
    • /
    • 2019
  • To identify pathways associated with survival phenotypes using gene expression data, we recently proposed the hierarchical structural component model for pathway analysis of gene expression data (HisCoM-PAGE) method. The HisCoM-PAGE software can consider hierarchical structural relationships between genes and pathways and analyze multiple pathways simultaneously. It can be applied to various types of gene expression data, such as microarray data or RNA sequencing data. We expect that the HisCoM-PAGE software will make our method more easily accessible to researchers who want to perform pathway analysis for survival times.

A Relationship between Security Engineering and Security Evaluation

  • Kim, Tai-Hoon
    • 융합보안논문지
    • /
    • 제4권2호
    • /
    • pp.71-75
    • /
    • 2004
  • The Common Criteria (CC) philosophy is to provide assurance based upon an evaluation of the IT product or system that is to be trusted. Evaluation has been the traditional means of providing assurance. It is essential that not only the customer' srequirements for software functionality should be satisfied but also the security requirements imposed on the software development should be effectively analyzed and implemented in contributing to the security objectives of customer's requirements. Unless suitable requirements are established at the start of the software development process, the re suiting end product, however well engineered, may not meet the objectives of its anticipated consumers. By the security evaluation, customer can sure about the quality of the products or sys tems they will buy and operate. In this paper, we propose a selection guide for If products by show ing relationship between security engineering and security evaluation and make help user and customer select appropriate products or system.

  • PDF

IEC 61131-3 표준을 따른 PC용 소프트웨어 PLC의 개발 (Development of a Software PLC for PC Based on IEC 61131-3 Standard)

  • 이철수;정구;이제필;심주현
    • 한국공작기계학회논문집
    • /
    • 제11권1호
    • /
    • pp.61-69
    • /
    • 2002
  • This paper describes a converting algorithm between programmable languages of a software PLU. It is based on IEC 61131-3 standard and PC. The proposed control logic is designed by the software model and common element with data type, variables, POUs(program organization unit) and execution control unit commonly used within programmable languages of IEC 61131-3 Standard. The generation method of object file is proposed on five programmable language based on IEC 61131-3. It is represented as fo11ows; 1) the generation method using conversion algorithm from LD to IL with FBD(function block diagram), 2) the generation method using f code generation algorithm from SFC using the SFC execution sequence with FBD and ST(structured text). The proposed control logic generator was implemented by Visual C++ 6.0 and MFC on MS-windows NT 4.0.

Refactoring the Code for Visualizing Protein Database Information in a 3D Viewer for Software Reusability

  • Chun, Yoo-Jin;Ham, Seong-Il;Yang, San-Duk;Rhie, Arang;Park, Hyun-Seok
    • Genomics & Informatics
    • /
    • 제6권1호
    • /
    • pp.50-53
    • /
    • 2008
  • We have released five Java Application Programming Interface (API) packages for viewing three-dimensional structures of proteins from the Protein Data Bank. To this end, the user interface of an earlier version has been refactored in an object-oriented fashion, in which refactoring is the process of changing a software system to improve its internal structure, without altering the external behavior. Various GUI design and features have been provided conveniently thanks to the Model-View-Control (MVC) model, which is an architectural pattern used in software engineering. Availability: The source code and API specification can be downloaded from https://sourceforge.net/projects/j3dpsv/.

The Improved Velocity-based Models for Pedestrian Dynamics

  • Yang, Xiao;Qin, Zheng;Wan, Binhua;Zhang, Renwei;Wang, Huihui
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제11권9호
    • /
    • pp.4379-4397
    • /
    • 2017
  • Three different improvements of the Velocity-based model were proposed in a minimal velocity-based pedestrian model. The improvements of the models are based on the different agent forms. The different representations of the agent lead to different results, in this paper, we simulated the pedestrian movements in some typical scenes by using different agent forms, and the agent forms included the circles with different radiuses, the ellipse and the multi-circle stand for one pedestrian. We have proposed a novel model of pedestrian dynamics to optimize the simulation. Our model specifies the pedestrian behavior using a dynamic ellipse, which is parameterized by their velocity and can improve the simulaton accuracy. We found a representation of the pedestrian much closer to the reality. The phenomena of the self-organization can be observable in the improved models.

철도소프트웨어 품질향상 방안 고찰 (A Study on the Approach to Achieve Software Quality in Railway)

  • 정의진;신경호
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2006년도 제37회 하계학술대회 논문집 B
    • /
    • pp.1132-1133
    • /
    • 2006
  • The approach, for ensuring the quality and safety of a railway software can be considered with two points of views seeing from products, and from processes. The process point of view is to validate maturity of the organizations in accordance to the judging processes of organizations, which are specified by CMMI(Capability Maturity Model Integration) or SPICE(Software Process Improvement and Capability dEtermination : ISO/IEC15504). In this paper, we are trying to find approaches to estimate the maturity of manufacturer and assessment organization in the railway system.

  • PDF

재사용 가능한 객체 식별을 위한 Two-Pass 추상화 원칙 제안 (Two-Pass Abstraction Principle for Identifying Reusable Object)

  • 고형호;김능회;이동현;인호
    • 한국IT서비스학회지
    • /
    • 제8권3호
    • /
    • pp.145-157
    • /
    • 2009
  • As the software development cycles is getting shorter, the software reusability is emphasized accordingly. Specifically, the design reusability is being recognized as one of the most important factor to increase the software quality and productivity and make the maintenance cost down. Two essential abilities are needed to improve the design reusability. One is the identification of the reusable objects, and the other is the organization of the relationships among the objects. However, the existing methods using such as a grammatical analysis, a scenario matching and a unit of design problems(design pattern) have not been proposed proper principles to identify the reusable objects on the basis of the abstraction which is the core of the object-oriented concept. In this paper, we will offer the Two-Pass abstraction principle based in the abstraction concept.

An Exploratory Study on the Usage Patterns of Software-based Design Tools in Designers' Ideation and Collaboration Activities

  • Kim, Dongwook;Kim, Sungbum
    • International Journal of Contents
    • /
    • 제17권4호
    • /
    • pp.16-34
    • /
    • 2021
  • The purpose of this study was to explore how designers use software-based design tools for ideation and collaboration (for two cases: with designers and with developers). We conducted logistic regression analysis and random forest analysis. Software-based design tools are more popular among product designers and affiliated with design organizations with 51 to 100 members. We identify the features that influence designers to use design tools for the ideation and collaboration, and how these usage patterns are interrelated. Interrelated usage pattern is a key consideration for location of the menu and convenience of use. The results imply that reinforcement of the design tool features per designer profile is required and that design management should be consistent with the field of design and the nature of the organization.

효율적인 문서 구성을 위한 TF-IDF 알고리즘 기반 문서 제안 시스템의 설계 (Design of Document Suggestion System based on TF-IDF Algorithm for Efficient Organization of Documentation)

  • 김영훈;박승민;조대수
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2022년도 제66차 하계학술대회논문집 30권2호
    • /
    • pp.527-528
    • /
    • 2022
  • 빠르게 변하는 환경에 맞춰 평생 교육이 일반화되고 개인에게 요구되는 학습량은 많아지고 있으며 높아진 학습량에 맞게 학습 시간 단축과 효율적인 학습을 위한 학습 방법을 선택하는 것이 중요해지고 있다. 본 논문에서는 학습 정리를 위해 작성한 문서를 분석하여 해당 문서와 관련된 문서를 제안하고 본 문서와 엮어 학습을 위한 문서 묶음을 만들 수 있는 시스템을 제안한다. 문서의 유사도, 중요도를 구할 수 있는 TF-IDF를 이용하여 문서를 분석해 키워드를 추출한 다음 그와 관련된 문서를 제안하고 문서 묶음을 만들어 조회할 수 있도록 한다. 이 시스템은 학습 정리 시 관련 문서를 함께 볼 수 있도록 하고, 필요하다면 묶음으로 만들어 효과적인 학습을 위한 도구로 이용할 수 있다.

  • PDF