• Title/Summary/Keyword: Software Construction

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SaaS-based construction process transfer and Safety Management System (SaaS기반의 건설공정전송 및 안전관리 시스템)

  • Kim, Eui-ryong;Jung, Soo-Sung;Kim, Young-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.735-737
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    • 2015
  • In this paper, SaaS (Software as a Service) based transport and construction process safety management systems by utilizing the construction work process management and safety management and schedule, and results for various types of construction process, achieved through high-speed wireless Internet access by applying to ensure a systematic means for safety and can quickly and accurately manage all made within the process control system. The operator should be indicated by using a smart phone to work as a supervisor report the current status and results of the operation. Also be reported to the supervisor immediately in an emergency situation and there is no vibration occurs over a period of time the smartphone is to check the danger to the operator. If the commissioner is directed to specific business processes that establish and verify the results obtained and the result is satisfied by presenting the part down the measures insufficient command of the field workers risk situations. In the case of software (server) to store all the data relating to the operation member in charge of management and security.

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3D Scanning Data Coordination and As-Built-BIM Construction Process Optimization - Utilization of Point Cloud Data for Structural Analysis

  • Kim, Tae Hyuk;Woo, Woontaek;Chung, Kwangryang
    • Architectural research
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    • v.21 no.4
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    • pp.111-116
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    • 2019
  • The premise of this research is the recent advancement of Building Information Modeling(BIM) Technology and Laser Scanning Technology(3D Scanning). The purpose of the paper is to amplify the potential offered by the combination of BIM and Point Cloud Data (PCD) for structural analysis. Today, enormous amounts of construction site data can be potentially categorized and quantified through BIM software. One of the extraordinary strengths of BIM software comes from its collaborative feature, which can combine different sources of data and knowledge. There are vastly different ways to obtain multiple construction site data, and 3D scanning is one of the effective ways to collect close-to-reality construction site data. The objective of this paper is to emphasize the prospects of pre-scanning and post-scanning automation algorithms. The research aims to stimulate the recent development of 3D scanning and BIM technology to develop Scan-to-BIM. The paper will review the current issues of Scan-to-BIM tasks to achieve As-Built BIM and suggest how it can be improved. This paper will propose a method of coordinating and utilizing PCD for construction and structural analysis during construction.

Developing a Drawing Template for BIM software to Improve BIM-based Drawing Work Efficiency in the Construction Document Phase (실시설계단계 BIM 기반 도면 작업 효율 향상을 위한 도면화 템플릿 개발)

  • Kim, Yi-Je;Kim, In-Chie;Chin, Sang-Yoon
    • Journal of KIBIM
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    • v.10 no.4
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    • pp.98-109
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    • 2020
  • Based on the prior research which developed the consistency review checklist of the BIM model and 2D drawing through the drawing analysis of the construction documents phase, the apparent limits of the existing template and the template development items were derived. As well, the BIM-based drawing templates of the construction documentation phase were developed and verified using ArchiCAD BIM software. The developed template was then applied to the actual project model in the construction documents phase, and, as a result, 50% of existing work elements could be utilized as templates. This is an increase of more than 30% over the existing template utilization elements, and it is analyzed to be effective in practical application and utilization. Based on the results of this study, if the BIM model construction criteria matching the drawing's utilization purpose are presented, while at the same time the BIM data interlocking and drawing template development studies are conducted, the utilization of BIM data can be maximized and additional drawing work can be minimized to increase the percentage of template utilization elements. In addition, it is believed that this can employed to address functional and institutional problems of BIM-based drawing and make a contribution to the activation of BIM.

A Study on the educational method of the conceptual approach of 3D animation (3D Animation 교육에 대한 개념적 접근 방식에 대한 연구)

  • 최성원
    • Archives of design research
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    • v.12 no.4
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    • pp.53-60
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    • 1999
  • Nowdays many people using and learning 3D Software. However, like artists drawing by brush, that most of designers misunderstood that 3D Software is cover everything as a tool. This sort of situation, change of 3D Software will come to the front very seriously. It can be result about lack of understanding 3D in general and some kind of illusion about 3D Software. These were changing like training school that was teaching only function for technique. Therefore, to prevent above things, this research paper will be based on a conception, that compare with 3D which called cyber space and the real world. That is explanation of construction about 3D Software generally, that will basis how does people think about the world. It function of 3D Software will take concrete shape gradually, which is after general description and understanding and the users will be quick to understand, no need to difficult of access for beginners. In addition, higher education ay university is no longer training center. Lastly, it will be able to capability as an essentially figure. Nowdays many people using and learning 3D Software. However, like artists drawing by brush, that most of designers misunderstood that 3D Software is cover everything as a tool. This sort of situation, change of 3D Software will come to the front very seriously. It can be result about lack of understanding 3D in general and some kind of illusion about 3D Software. These were changing like training school that was teaching only function for technique. Therefore, to prevent above things, this research paper will be based on a conception, that compare with 3D which called cyber space and the real world. That is explanation of construction about 3D Software generally, that will basis how does people think about the world. If function of 3D Software will take concrete shape gradually, which if after general description and understanding and the users will be quick to understand, no need to difficult of access for beginners. In addition, higher education ay university is no longer training center. Lastly, it will be able to capability as an essentially figure.

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A Study on Displacement Measurement Hardware of Retaining Walls based on Laser Sensor for Small and Medium-sized Urban Construction Sites

  • Kim, Jun-Sang;Kim, Jung-Yeol;Kim, Young-Suk
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1250-1251
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    • 2022
  • Measuring management is an important part of preventing the collapse of retaining walls in advance by evaluating their stability with a variety of measuring instruments. The current work of measuring management requires considerable human and material resources since measurement companies need to install measuring instruments at various places on the retaining wall and visit the construction site to collect measurement data and evaluate the stability of the retaining wall. It was investigated that the applicability of the current work of measuring management is poor at small and medium-sized urban construction sites(excavation depth<10m) where measuring management is not essential. Therefore, the purpose of this study is to develop a laser sensor-based hardware to support the wall displacement measurements and their control software applicable to small and medium-sized urban construction sites. The 2D lidar sensor, which is more economical than a 3D laser scanner, is applied as element technology. Additionally, the hardware is mounted on the corner strut of the retaining wall, and it collects point cloud data of the retaining wall by rotating the 2D lidar sensor 360° through a servo motor. Point cloud data collected from the hardware can be transmitted through Wi-Fi to a displacement analysis device (notebook). The hardware control software is designed to control the 2D lidar sensor and servo motor in the displacement analysis device by remote access. The process of analyzing the displacement of a retaining wall using the developed hardware and software is as follows: the construction site manager uses the displacement analysis device to 1)collect the initial point cloud data, and after a certain period 2)comparative point cloud data is collected, and 3)the distance between the initial point and comparison point cloud data is calculated in order. As a result of performing an indoor experiment, the analyses show that a displacement of approximately 15 mm can be identified. In the future, the integrated system of the hardware designed here, and the displacement analysis software to be developed can be applied to small and medium-sized urban construction sites through several field experiments. Therefore, effective management of the displacement of the retaining wall is possible in comparison with the current measuring management work in terms of ease of installation, dismantlement, displacement measurement, and economic feasibility.

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A study on the technical consideration in initial game software planning of online game (온라인 게임 초기 기획단계에서 고려될 기술 요소에 대한 연구)

  • Lee, Myoun-Jae;Kim, Kyoung-Nam
    • Journal of Korea Game Society
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    • v.3 no.2
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    • pp.3-11
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    • 2003
  • Game software planning is divided into initial game software planning and detailed game software planning. Technique, design, marketing should be considered in initial game software planning. Especially, technical considerations, platform and game engine and sewer construction and sewer architecture should have effect on development cost and time. So, game software designer should choose technical consideration which is suitable for purpose of game software planning. In this paper, we researched technical considerations in initial game software planning, focusing on platform, game engine, game service, network infrastructure.

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FAULT TREE ANALYSIS OF KNICS RPS SOFTWARE

  • Park, Gee-Yong;Koh, Kwang-Yong;Jee, Eunk-Young;Seong, Poong-Hyun;Kwon, Kee-Choon;Lee, Dae-Hyung
    • Nuclear Engineering and Technology
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    • v.40 no.5
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    • pp.397-408
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    • 2008
  • This paper describes the application of a software fault tree analysis (FTA) as one of the analysis techniques for a software safety analysis (SSA) at the design phase and its analysis results for the safety-critical software of a digital reactor protection system, which is called the KNICS RPS, being developed in the KNICS (Korea Nuclear Instrumentation & Control Systems) project. The software modules in the design description were represented by function blocks (FBs), and the software FTA was performed based on the well-defined fault tree templates for the FBs. The SSA, which is part of the verification and validation (V&V) activities, was activated at each phase of the software lifecycle for the KNICS RPS. At the design phase, the software HAZOP (Hazard and Operability) and the software FTA were employed in the SSA in such a way that the software HAZOP was performed first and then the software FTA was applied. The software FTA was applied to some critical modules selected from the software HAZOP analysis.

A switching-based delay optimal aggregation tree construction: An algorithm design (에이전트 시스템 개발도구에 관한 연구)

  • Nguyen, Dung T.;Yeom, Sanggil;Choo, Hyunseung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.677-679
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    • 2017
  • Data convergecast is an indispensable task for any WSN applications. Typically, scheduling in the WSN consists of two phases: tree construction and scheduling. The optimal tree structure and scheduling for the network is proven NP-hard. This paper focuses on the delay optimality while constructing the data convergecast tree. The algorithm can take any tree as the input, and by performing the switches (i.e. a node changes its parent), the expected aggregation delay is potentially reduced. Note that while constructing the tree, only the in-tree collisions between the child nodes sending data to their common parent is considered.

Construction of simulator for cooperative multi-robot motions (다중로보트의 동작결정을 위한 시뮬레이터 구성)

  • 김정찬;김진걸
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.332-336
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    • 1992
  • We describe about the graphic simulation system which supports the determination of efficient multi-robot motions during cooperation. For the construction of the simulation software for multi-robot motions, two problems are presented. First problem is that all the robot motions must be determinded using both the desired object motions and the holonomic constraints with the object. To find the robot motions combined with the various object motion path, the robot motions are derived from the desired object path instead of a master robot path. Therefore robot motions can be easily modifiable with the various object motions. This type of motion determination is different from that of the master-slaves method using the master robot motions. The other is that the developments of robot application softwares need a heavy cost when the participated robots or the tasks given to the robots are changed. Based on object-oriented programming paradigm, we present useful software objects describing robot application programming environment. The object-oriented programming paradigm increases the software reusability, reliability, and extensibility, and also provides the structual concepts to cope with the various demands of robot application programming.

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A Design Technic for The Improvement of Software Reusability (소프트웨어 재사용성 향상을 위한 설계기법)

  • Song, Worl-Bong
    • Journal of the Korea Computer Industry Society
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    • v.10 no.3
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    • pp.87-92
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    • 2009
  • Identification of reusable software components should guide user to come up with information about candidate components when a proper component is not found. Reusable software components which is able to confidential are a few risk and more effective than redesign or encode same components about each new application program. In this paper reusable processes are considered previously. Reusable model and the method for construction are analyzed for construction reusable components and reusable components which take this method are proposed. These problem will go far toward solving the design and coding of effective program.

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