• Title/Summary/Keyword: Software Architecture Design

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Design of Layered Software Architecture Based on ROS That Reflects the Requirements of Underwater Robot Software System (수중로봇 소프트웨어 시스템의 요구사항을 반영한 ROS 기반의 계층화된 소프트웨어 아키텍처의 설계)

  • Lee, Jung-Woo;Choi, Young-Ho;Lee, Jong-Deuk;Yun, Sung-Jo;Suh, Jin-Ho
    • IEMEK Journal of Embedded Systems and Applications
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    • v.12 no.5
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    • pp.303-310
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    • 2017
  • Underwater robots operating in constrained underwater environment have requirements for software systems. Firstly, it is necessary to provide reusable common software components for hardware interface of sensors and actuators that are frequently used in underwater robots. Secondly, it is required to support distributed execution environment on multiple embedded controllers. Thirdly, it is need to implement a monitoring system capable of high-speed and large-data transmission for underwater robots operating in an environment where it is difficult to check the robot status. For these requirements, we have designed the layered architecture pattern and applied several design patterns to enhance the reusability and the maintainability of software components, In addition, we overlaid the broker architecture pattern to support distributed execution environments. Finally, we implemented the underwater robot software system using ROS framework based on the software architecture design. In order to evaluate the performance of the implemented software system, we performed an experiment to measure the response time between components and the transmission rate of the monitoring data, and obtained the results satisfying the required performance.

A Study for Component-based Integration Framework for Design System using Standard Interface (표준 인터페이스를 이용한 컴포넌트 기반의 설계 자원 시스템 통합에 관한 연구)

  • 이창근;이수홍;방건동
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.703-706
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    • 2001
  • This paper presents a component-based integration framework and its software component architecture for supporting the rapid integration of legacy design supporting systems in the distributed environment. Also, using standard interface, this software component architecture provides flexibility, extensibility and compatibility which ensure software components to be independent of the integration middleware and systems to be integrated.

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Improvement of Pattern Oriented Software Architecture Design Approach with Empirical Design of USN Middleware (USN 미들웨어 설계사례를 통한 패턴지향 아키텍처 설계방법의 개선)

  • Kung, Sang-Hwan
    • The Journal of the Korea Contents Association
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    • v.7 no.11
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    • pp.1-8
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    • 2007
  • The Sensor Network enables many distributed systems to be unmanned and automated by using of diverse sensors as well as wireless communication technologies. One of major enabling technologies for the sensor network is the USN middleware which plays the role of collecting and analyzing of measurements of sensors and controlling of the environments. The paper deals with the fungus cultivating environment based on Sensor Networks. Especially, we focus on the design of USN middleware for the embedded system, and explain how to design software architecture in terms of architectural patterns. In this design process, the improvement of methodology for pattern-oriented architecture design is proposed and the quality attributes for the architecture design is newly classified and suggested for the reference of software architecture design.

The Design and Implementation of Open Architecture CNC Software Module by a Real-time Control (실시간 제어에 의한 개방형 CNC 소프트웨어 모듈의 설계 및 구현)

  • 이제필
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.8 no.5
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    • pp.54-62
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    • 1999
  • This paper describes the design and implementation of a PC(personal computer) based open architecture machine tool controller. The hardware of open architecture CNC has generally a motion control board on a PC for controlling a servo motor. But this paper describes open architecture hardware that consists of a PC, a counter board a DAC board and a DIO board only. This makes it easy to generate CNC software module in a hardware-independent way. The proposed open architecture CNC software runs on the MS-Windows NT. The paper describes a method of con-trolling servo motors using a real-time timer of MS-Windows NT and a commercial real-time operating system on the MS-Windows. NT. An open and reconfigurable software module is made up of an object and an API(application programming interface). Using the object and the API a new CNC system can be quickly configured to control dif-ferent machine tools. The proposed open architecture CNC system is applied to 4-axis lettering center.

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Defining of Architectural Patterns through Formalization of Architectural Styles (소프트웨어 구조스타일의 정형화를 통한 조립형 구조패턴의 정의)

  • Kung, Sang-Hwan
    • The KIPS Transactions:PartD
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    • v.9D no.5
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    • pp.877-886
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    • 2002
  • The problem of software reuse is dealt in two approaches. One is to build a new software by composing of the built-in components, and the other is to reuse architectural patterns that most of software system is generally composed of. Although the two approaches are important in design of software architecture, we could find outstanding difference in what kind of building blocks they use. The component based software design makes uses of building blocks whose contents are filled in by someone, on the other hand, the architectural pattern based software design is not interested in the contents of building blocks, but in the framework for building blocks including relationship of the building blocks. The paper purposes to find architectural patterns which are commonly found in diverse applications and help software architects reuse them in the software design process. We refine the architectural styles which is the well-known concept for software architecture design, and refine them as architectural components or templates which can be parts of software architecture.

Software Architecture Specification and Restructuring Method for Reuse (재사용을 위한 소프트웨어 아키텍쳐 명세와 재구성 방법)

  • 이윤수
    • Journal of the Korea Computer Industry Society
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    • v.3 no.3
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    • pp.341-350
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    • 2002
  • Software architectures can be restructured by modification and update during design processes, and appropriate software architectures for developments can be designed more than one. Therefore, it is required to specify efficiently the modification elements of architectures and restructuring method of designed architecture through various aspects. In this paper, we proposed software architecture restructuring mechanism that can restructure legacy architecture and a new software architecture designed with reuse of it in integrated form. And, we define specification elements and structure of the proposed restructured architecture specification. It provides the method that can reference and reuse architectures designed with various aspects of developers in architecture design processes. In addition, it supports flexible specification method for specification of modification elements such as revision, substitution, update of legacy software architecture.

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Design of controller for mobile robot in welding process of shipbuilding engineering

  • Ku, Namkug;Ha, Sol;Roh, Myung-Il
    • Journal of Computational Design and Engineering
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    • v.1 no.4
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    • pp.243-255
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    • 2014
  • The present study describes the development of control hardware and software for a mobile welding robot. This robot is able to move and perform welding tasks in a double hull structure. The control hardware consists of a main controller and a welding machine controller. Control software consists of four layers. Each layer consists of modules. Suitable combinations of modules enable the control software to perform the required tasks. Control software is developed using C programming under QNX operating system. For the modularizing architecture of control software, we designed control software with four layers: Task Manager, Task Planner, Actions for Task, and Task Executer. The embedded controller and control software was applied to the mobile welding robot for successful execution of the required tasks. For evaluate this imbedded controller and control software, the field tests are conducted, it is confirmed that the developed imbedded controller of mobile welding robot for shipyard is well designed and implemented.

Implementation of a Flexible Architecture for a Mobile Power Cart Applying Design Patterns (설계 패턴을 이용한 모바일 파워 카트의 유연한 아키텍처 구현)

  • Lee, Jong Min;Kim, Seong Woo;Kwon, Oh Jun
    • Journal of Korea Multimedia Society
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    • v.19 no.4
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    • pp.747-755
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    • 2016
  • Automated guided vehicles have been used for a long time to increase work efficiency in the logistics field, but it is difficult to apply to a variety of logistics sites due to either the restricted movement mechanism or expensive devices. In this paper, we present a flexible software architecture that is hardware-independent for a mobile power cart of the follow mode and implement it using a ROS software platform. Through the SCV analysis for the system functionalities, we design a package to track a user movement and a package to control a new hardware platform. It has an advantage to use a variety of movement algorithms and hardware platforms by applying the strategy pattern and the template method pattern for the design of a software architecture. Through the performance evaluation, we show that the proposed design is maintainable in terms of a software complexity and it detects a user's movement by obtaining a user skeleton information so that it can control a hardware platform to move at a certain distance.

A Study on Tool for Software Architecture Design (소프트웨어 구조 설계 지원 도구 개발에 관한 연구)

  • 강병도;이미경
    • Journal of Korea Society of Industrial Information Systems
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    • v.7 no.3
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    • pp.15-22
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    • 2002
  • As the size and complexity of software systems increase, the design and specification of overall system structure become more significant issues than the choice of algorithms and data structures of computation. Software architecture serves as a framework for understanding system components and their interrelationships. Software architectures can be reusable assets to achieve low costs, high productivity, and consistent quality. We have developed a software architecture design environment, called Happy Work. In this paper, we would like to present the structure and functions of Happy Work. Happy Work has two main functions. First, it Provides a graphic editor for modeling of software architecture diagram. Second it provides an ADL, called HWL(Happy Work language). HWL is a language that describes software architect

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Practical Software Architecture Design Methods for Non-Conventional Quality Requirements (비전형적인 품질 요구사항을 고려한 실용적 소프트웨어 아키텍처 설계 기법)

  • La, Hyun Jung;Kim, Soo Dong
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.8
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    • pp.391-400
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    • 2017
  • Software architecture plays a key role in satisfying non-functional requirement (NFR), i.e. quality requirements and constraints. Architecture design methods and tactics for conventional NFR are largely available in literatures. However, the methods for the target system-specific non-conventional NFRs are not readily available; rather architects should invent the design methods from their experiences and intuitions. Hence, the hardship to design architectures for non-conventional NFRs is quite high. In this paper, we provide a systematic architecture design methodology for non-conventional NFRs. We provide a five-step process, and detailed instructions for the steps. In the process, we treat the traceability among artifacts and seamlessness as essential values for supporting effective architecture design. We apply the methodology on designing architectures for a platform software system. We believe that the proposed methodology can be effectively utilized in designing high quality architectures for non-conventional NFRs.