• Title/Summary/Keyword: Smart phone App

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Design and Implementation of A Context-Aware Authentication Security Service Based on u-Hospital Environments (u-병원 환경 기반에서 상황인식 인증 보안 서비스 설계 및 구현)

  • Jeong, Chang-Won;Choi, Jae-Hyeong;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.13 no.2
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    • pp.51-57
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    • 2012
  • The warming up of the recent competition in the smart phone industry followed by rapid increase of open platforms and app stores have led the mobile terminals to adopt the general purpose operating system. The mobile device utilizing this OS is vulnerable to mobile malignant code which is highly transferable. As a result, the scale of mobile attack and harm increase. However, compared to the malicious code and virus which keep increasing, the elements for security to prevent are insufficient. Therefore, this paper describe about the Context Aware Service that eliminates the potentially risky elements on the smart phone service, which could threaten the usability of the service including invasion of personal information. The proposed system prevents from disclosure of personal information by giving the procedure of information, and realizes the service that is able to change the sequence of identifying the users' information to prepare for emergency.

Android Smart Phone App for early diagnosis of Parkinson's Disease (파킨슨병 조기 진단을 위한 안드로이드 기반의 앱 개발)

  • Moon, Ho-Sang;Noh, Seung-Jae;Chung, Sung-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.6
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    • pp.145-152
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    • 2019
  • Parkinson's disease(PD) is one of the three major senile diseases and the incidence rate is increasing worldwide as the population ages. And as the disease progresses, time and economic costs increase, so it is important to understand the progress of the disease and to diagnose it early In this paper, we propose a method for pre-screening Parkinson's disease using a smartphone. The contents of the developed application are composed of tapping, tremor, spiral drawing, and gait based on Part III of the Unified Parkinson's Disease Rating Scale. This can be used to quantitatively diagnose Bradykinesia, Tremor and Postural Instability, which are known as motility symptoms of Parkinson's disease, and to monitor the progress of symptoms. This method is expected to be useful for the diagnosis and treatment of Parkinson's disease.

Development of Fire Evacuation Guidance System using Characteristics of High Frequency and a Smart Phone (고주파 특성과 스마트폰을 활용한 화재 대피 안내시스템 개발)

  • Jeon, Yu-Jin;Jun, Yeon-Soo;Yeom, Chunho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.10
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    • pp.1376-1383
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    • 2020
  • Although studies on fire evacuation systems are increasing, studies on the evacuation of evacuees in indoor spaces are insufficient. According to the latest research, it has been suggested that the use of high frequency might be effective for identifying the location of evacuees indoors. Accordingly, in this paper, the authors intend to develop evacuation location recognition technology and fire evacuation guidance system using high-frequency and a smartphone. The entire system was developed, including an app server, evacuees location recognition unit, an evacuation route search, an output unit, and a speaker unit based on Wi-Fi communication. The experimental results proved the possibility of the effectiveness of the system in the fire situation data. It is expected that this study could be used as an essential study of a fire evacuation guidance system using high frequency data in case of fire.

Application development that provide contents for Treatment of alcoholism using App Inventor (앱 인벤터를 활용한 알코올 중독자 치료를 위한 콘텐츠 제공 앱 개발)

  • Han, YoungSin;Huh, WonWhoi
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.5 no.4
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    • pp.63-70
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    • 2015
  • There is an increasing trend to alcoholics patients due to social factors of the aftereffect of the recession in Korea. Accordingly, study of the impact on society as well as alcoholism impact on individuals is becoming active. To solve the problem of addiction, we needed an integrated management system because the evils of alcoholism and addiction caused by a variety of social, economic and cultural factors. However, alcoholism research investment is less than the health problems like drugs, gambling, internet and we also did not provide proper treatment services for alcohol addiction. In this study, we will develop a customized smart phone application then the patient can acts for the individual circumstances by providing the aggregated information relates to treatment.

Low-Cost Remote Power-Quality-Failure Monitoring System using Android APP and MCU (안드로이드 앱과 MCU를 이용한 저가형 원격 전원품질이상 감시 시스템)

  • Lim, Ho-Kyoun;Kim, Seo-Hwi;Lee, Seung-Hyeon;Choe, Sangho
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.9
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    • pp.144-155
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    • 2013
  • This paper presents a low-cost remote power-quality-failure monitoring system (RPMS) using Android App and TI MCU (micro-controller unit), which is appliable to a micro-grid. The designed RPMS testbed consists of smart nodes, a server, and Android APPs. Especially, the C2000-series MCU-based RPMS smart node that is low-cost compared to existing monitoring systems has both a signal processing function for power signal processing and a data transmission function for power-quality monitoring data transmission. The signal processing function implements both a wavelet-based power failure detection algorithm including sag, swell, and interruption, and a FFT-based power failure detection algorithm including harmonics such that reliable and real-time power quality monitoring is guaranteed. The data transmission function implements a low-complexity RPMS transmission protocol and defines a simple data format (msg_Diag) for power monitoring message transmission. We may watch the monitoring data in real time both at a server and Android phone Apps connected to the WiFi network (or WAN). We use RS-232 (or Bluetooth) as the wired (or wireless) communication media between a server and nodes. We program the RPMS power-quality-failure monitoring algorithm using C language in the CCS (Code Composer Studio) 3.3 environment.

Analysis for SEM of ARCS Factor and Persistent Learning-Intension in Educational Mobile App (교육용 모바일 앱의 ARCS 요인과 학습지속의도에 관한 구조모형 분석)

  • Choi, Byongsu;Yoo, Sang-Mi
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.239-247
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    • 2013
  • This study is aimed to perform the qualitative evaluation based on the ARCS Model of educational mobile applications for smart phones. The evaluation has been performed targeting 60 students who attending the subject of informational education in 3 different universities in 2012 by allowing them to select the available educational mobile App installed in their smart phone. After, the level of persistent learning-intension from each student and the efficacy of ARCS motivational strategy was measured at learner's perspective. The structural equation model(SEM) was established and analyzed with PLS method to understand the relationship between the ARCS motivational strategy and the persistent learning-intension. The results of the study could be summarized as followings. First, the educational mobile App in various the motivational strategies showed different results that is the highest attention as well as the lowest satisfactory level. Second, the relevance in motivation strategies had the statistically significant effect in attention, confidence, and satisfaction. On the other hand, the other factors of attention, relevance, and confidence showed statistically significant effect in satisfaction. Finally, result demonstrate that the relevance is the critical factor inducing the significant effect in persistent learning-intension among the motivational strategies.

Research on the Productions of Analog Pens within the Smart Media (스마트 미디어에서의 아날로그 펜화기법 제작 연구 -어플리케이션 "스케치 플러스"를 중심으로)

  • Yoon, Dong-Joon;Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.413-421
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    • 2016
  • This research, mainly focused on the development of the iPhone exclusive app 'Sketch Plus', is on the production of pens within the smart media. Our goal is to develop and reproduce pens with surreal rendering as a base and during that process, describe the fusing process of design perspectives and algorithms. This research comprehends the concept of surreal rendering, which is a technique that mimics traditional art forms, and suggests 15 pen techniques and ways to display them by analyzing previous research on smart media. We have described the process of using hatching patterns and resused to solve lag problems that occur during the reproduction of pen techniques due to the limitations of smart devices and organized the conversion process of pen patterns into 4 steps: rough sketch, contrast, applying and mimicking patterns, and applying color. We hope that this research on the reproduction of analog pen techniques can be used as an example for production on fused surreal rendering.

HunMinJeomUm: Text Extraction and Braille Conversion System for the Learning of the Blind (시각장애인의 학습을 위한 텍스트 추출 및 점자 변환 시스템)

  • Kim, Chae-Ri;Kim, Ji-An;Kim, Yong-Min;Lee, Ye-Ji;Kong, Ki-Sok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.5
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    • pp.53-60
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    • 2021
  • The number of visually impaired and blind people is increasing, but braille translation textbooks for them are insufficient, which violates their rights to education despite their will. In order to guarantee their rights, this paper develops a learning system, HunMinJeomUm, that helps them access textbooks, documents, and photographs that are not available in braille, without the assistance of others. In our system, a smart phone app and web pages are designed to promote the accessibility of the blind, and a braille kit is produced using Arduino and braille modules. The system supports the following functions. First, users select documents or pictures that they want, and the system extracts the text using OCR. Second, the extracted text is converted into voice and braille. Third, a membership registration function is provided so that the user can view the extracted text. Experiments have confirmed that our system generates braille and audio outputs successfully, and provides high OCR recognition rates. The study has also found that even completely blind users can easily access the smart phone app.

Study on Establishment of Deoksugung Palace, Tourist Information Services using Augmented Reality(AR) Technology (증강현실(AR) 기술을 이용한 덕수궁 관광안내서비스 구축방안 연구)

  • Oh, Sung-hwan;Kim, Ki-duk
    • Korean Journal of Heritage: History & Science
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    • v.46 no.2
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    • pp.26-45
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    • 2013
  • Sudden increase exceeding 30million in the number of smart phone users, and rising interest in the technology of augmented reality, is now trying to combine it with AR technology in other areas very much. The field of cultural heritage, which has been constructed by the Internet and 3D technology, is not unusual and this field is now rapidly changing thanks to the AR technology which can make users experience cultural heritage with high reality. The Palaces in Seoul, however, use fragmentary tools of information - lack of heritage commentators, leaflet, etc, even though the number of visitors is gradually increasing. Therefore, three-dimensional and comprehensive cultural heritage information service is needed with the guidance in the mobile era. This study utilizes the AR technology for building the Deoksugung Tourist Information Service Application(App.) applying the markerless-based recognition technology which is a more advanced tool than the location-based AR technology. This new AR technology can switch perceived real images such as the tablet of the King in the Palace of in the real world, patterns and pedestals into virtual world, which can reproduce the damaged cultural assets as 3D. This also composes photos of the past with the current buildings, which can increase people's interest and absorption of the contents, and helps them understand and be aware of Korean traditional culture and cultural heritage effectively. In addition, convergence between IT new technology, Augmented Reality(AR) and humanities through storytelling based implementation of cultural heritage in smart phone is attempted to demonstrate that there is strength in which augmented reality technique exerts infinite creativity based on actual reality world.

Mobile App Analytics using Media Repertoire Approach (미디어 레퍼토리를 이용한 스마트폰 애플리케이션 이용 패턴 유형 분석)

  • Kwon, Sung Eun;Jang, Shu In;Hwangbo, Hyunwoo
    • The Journal of Society for e-Business Studies
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    • v.26 no.4
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    • pp.133-154
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    • 2021
  • Today smart phone is the most common media with a vehicle called 'application'. In order to understand how media users select applications and build their repertoire, this study conducted two-step approach using big data from smart phone log for 4 weeks in November 2019, and finally classified 8 media repertoire groups. Each of the eight media repertoire groups showed differences in time spent of mobile application category compared to other groups, and also showed differences between groups in demographic distribution. In addition to the academic contribution of identifying the mobile application repertoire with large scale behavioral data, this study also has significance in proposing a two-step approach that overcomes 'outlier issue' in behavioral data by extracting prototype vectors using SOM (Sefl-Organized Map) and applying it to k-means clustering for optimization of the classification. The study is also meaningful in that it categorizes customers using e-commerce services, identifies customer structure based on behavioral data, and provides practical guides to e-commerce communities that execute appropriate services or marketing decisions for each customer group.