• 제목/요약/키워드: Smart contents

검색결과 1,666건 처리시간 0.026초

스마트 미디어 기반의 온라인 미술관 예술 감상 프로그램 콘텐츠 개발 사례 연구 (The Case Study of Contents Development for Online Museum Art Appreciation based on Smart Media)

  • 양연경
    • 한국IT서비스학회지
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    • 제16권1호
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    • pp.139-162
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    • 2017
  • Museums contain a significant meaning as a place that reflects empirical knowledge that have been accumulated socially and scientifically in overall life of the public and provides the opportunity to enjoy prestigious culture, while serving as the extended place of education. The first objective of this study is to increase the accessibility of general public through the development of online museum programs as service contents and to present the ultimate direction the development of in art appreciation contents that can effectively expand the infrastructure of culture and art. Second, the effectiveness of online art appreciation programs by registered private museums, which continuously develop smart media-based online museum contents and systemization of archive as the distribution rate of smart devices is increased due to generalization of digital environments, was analyzed by each case to examine the objective distinctions strategies. Third, in terms of museum visitors and smart contents users, this study examines the expected effects of popular distribution by seeking various ways that can enhance the desired exhibit appreciation and autonomous utilization of educational programs, while not being restricted by the physical accessibility and limitation of space at the museums. The subjects of this study included cases of BoroomSan Museum, Savina Museum of Contemporary Art, Imageroot, Sangwon Museum of Art, Hello Museum, etc. and the online smarts contents art appreciation educational programs by registered private museums were analyzed. Results expected to achieve from such processes are as follows. First, the possibility to expand cultural participation in museum exhibition appreciation and museum education infrastructure became widen. Second, the educational program resources can be utilized as the culture and art asset that strengthens the museums' responsibilities in their social role. Third, museum archive can be constructed in more systematic way, and the efficiency of museum archive system can be enhanced to maintain the museum collection database in a consistent format. Fourth, the museum's smart contents users' continued access to museum's online contents may induce the exhibition effect of the site and voluntary participation in education, and can also expect an economic synergy effect as the users become potential visitors that may actually visit the museum in the future.

스마트 피트니스 웨어 연동형 모바일 피트니스 앱 게임의 개발 방향 탐색 (An Explorative Study on Development Direction of a Mobile Fitness App Game Associated with Smart Fitness Wear)

  • 박서연;이주현
    • 디지털콘텐츠학회 논문지
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    • 제19권7호
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    • pp.1225-1235
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    • 2018
  • 본 연구에서는 신체활동 모니터링이 가능한 스마트 의류와 연동되는 스마트 피트니스 콘텐츠와 관련하여 실용성을 갖춘 소비자 맞춤형 스마트 콘텐츠 개발 기획 연구의 일환으로, 타겟소비자의 잠재적 수요를 반영한 셀프트레이닝 지원용 스마트 피트니스 콘텐츠 개발의 구체적인 구현방향을 탐색하였다. 그 결과, 스마트 피트니스 콘텐츠에 대한 잠재적 수요는 시간 경과의 순서에 따라 '운동시작 전'의 단계에서는 '사용 접근성', '흥미유도', '다각적 스토리라인'의 범주어가 도출되었고, '운동수행 중'의 단계에서는 '실시간 음성코칭', '정확한 운동자세 모니터링', '개인 맞춤형 운동처방'이 도출되었다.'운동 직후'의 단계에서는 '실질적 보상제도', '등급제도', '체형변화 모니터링', '일상생활 모니터링'이 도출되었고, '다음 운동으로 연결'의 단계에서는 '동기유발', '높은 지속성' 이 도출되었다.

장애아동 부모 관점에서 스마트교육 활성화를 위한 정책적 방향에 대한 연구 (Policy directions for parents of students with disability to invigorate smart education in special education)

  • 한동욱;강민채
    • 디지털융복합연구
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    • 제12권3호
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    • pp.63-68
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    • 2014
  • 본 연구는 장애아동들의 스마트교육 활성화를 위해 장애아동들 부모 관점에서 스마트교육 활성화 정책을 도출하고자 하였으며 도출한 정책을 기반으로 AHP방법론을 사용하여 중요도 분석을 통해 가중치를 제시하였다. 장애아동 부모들은 스마트교육 콘텐츠개발, 인프라지원, 교수 학습 지원, 법률적 기반 마련, 스마트교육 네트워크 확보 순으로 중요하다고 응답하였으며, 장애아동들의 스마트교육 활성화를 위해 하위 정책으로는 다양한 콘텐츠개발, 접근성을 고려한 스마트 기기 개발, 재정지원제도 개선 등이 가중치가 높은 것으로 나타났다.

한(韓).중(中) 주거공간에 적용되는 스마트 홈에 대한 비교 연구 (A Comparable Study on Smart Technology Applied Residential Space Between Korea and China)

  • 주학철;박희령;김용성
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2006년도 추계학술발표대회 논문집
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    • pp.70-73
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    • 2006
  • In late 20th century, smart home market evolved in China, and absorbed best manpower and technology to commercialize the smart home equipment. Many foreign companies want to take possession of Chinese market, but not arrive at abundance yet. There has many reasons, but most important thing is ignoring the interaction between technical elements and spacial elements. in other words, ignoring the correlation between each industry. Korean smart home market evolved same period with Chinese, but it has balanced development in technic and application, so the commercialize and market arrived at poverty. In this study, survey the present situation of smart home about Korea and China, and compare the technical elements. In addition to analysis the interaction between smart spacial contents and technology. This study focused on the smart apartment, and analysis the strength and weakness in each country, and make theoretical basement for Korea to make certain about Chinese smart home market.

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Smart Factory Activation Plan through Analysis of Smart Factory Promotion Status and Introduction Plan Data

  • Seong-Hoon Lee
    • International journal of advanced smart convergence
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    • 제13권2호
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    • pp.229-234
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    • 2024
  • A smart factory is defined as a cutting-edge, intelligent factory that integrates all production processes from product planning to sales with information and communication technology. Through these factories, each company produces customized products with minimal cost and time. The smart factory promotion project in Korea has produced positive results even in difficult environments such as the COVID-19 situation. Through the transition to a smart manufacturing production system, the competitiveness of small and medium-sized businesses has been greatly strengthened, including increased productivity and reduced costs. This study was based on surveyed data conducted by organizations related to smart factory promotion in 2020. Significant contents and major characteristics that emerged from the surveyed data were inferred and described. Since the meaningful contents reflect the reality of the company, more efficient promotion of smart factories will be possible in the future.

Promoting Efficient Smart Factories through Analysis and Status of Corporate Infrastructure Configuration

  • Seong-Hoon Lee
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권3호
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    • pp.274-280
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    • 2024
  • The smart factory promotion project is a project that improves the entire management environment system, including the production process, using ICT technology. According to the 2019 Smart Factory Survey and Analysis Research Report of the Ministry of SMEs and Startups, small and medium-sized enterprises that introduced smart factories reported positive effects such as increased productivity, improved quality, and reduced costs on average. On the other hand, the survey results of companies that promoted the project despite positive results showed that there was room for improvement. This study dealt with the contents of the survey conducted on companies by the smart factory promotion agency in 2020 regarding the infrastructure configuration for promoting smart factories. We examined the meaningful contents implied by the data related to the infrastructure configuration. These meaningful survey results can lead to more efficient business promotion in the future when promoting smart factory projects.

스마트 디바이스를 이용한 인터렉티브 공간의 맞춤형 콘텐츠 프로세스 제안 (A tailor-made process proposal for Interactive space using smart device)

  • 원종욱;오문석
    • 디지털산업정보학회논문지
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    • 제9권4호
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    • pp.155-165
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    • 2013
  • For the service and creation of new space, the next generation smart device for interactive space using tailor-made contents process serve as an opportunity for the growth of new special display due to the integration of the latest digital technology. The application of next generation technology is in the field that most people expect. So, this thesis serving as the beginning, it is hoped that the smart mirror and wall industry in Korea will play a practical and academic momentum. An interactive environment which is the smart device can be realized when space displays based on smart device built on the experience of the user can provide various tailor-made processes such as academics, performances, meetings, virtual experience, exhibits and promotion, and through this a strategic direction was suggested for the development of each field.

TUI 환경의 유저 사용 만족도 연구 (A study on user satisfaction in TUI environment)

  • 최흥렬;양승용
    • 디지털산업정보학회논문지
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    • 제11권4호
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    • pp.113-127
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    • 2015
  • An interface in smart device environment is changing to TUI(touch user interface) environment where a system is being controlled by physical touch, differently from a system controlled through conventional mouse and keyboard. What is more important than anything else in this TUI environment is to implement interface in consideration of learn ability and cognitive constructivism according to user's experience. Therefore, now is the time when it is necessary to carry out various studies on smart content design process going a step farther together with discussing the details of user's experience factor. Hence, this study was intended to look into what effect a user's experiential traits had on the production of contents for the purpose of measures for improving TUI user satisfaction in order to effectively realize contents in smart environment. Results were yielded by using a statistical empirical analysis such as cross-tabulation analysis according to important variable and user, paired t-test, multiple response analysis, and preference frequency analysis of user preference on the basis of a survey. As a result, a system was presented for implementing DFSS(Design For Six Sigma) process. TUI experience factor can be divided into direct habitual experience, direct learning experience, indirect habitual experience, and indirect learning experience. And in the results of study, it was possible to find that the important variables of this study had a positive effect on the improvement of use satisfaction with contents on the whole according to the user convenience of smart contents. This study is expected to have a positive effect on efficient smart device-based contents production by providing objective information according to empirical analysis to smart media-based developer and designer and presenting a model for improving the changed TUI usability.