• Title/Summary/Keyword: Smart Learning System

Search Result 687, Processing Time 0.031 seconds

Design of a ParamHub for Machine Learning in a Distributed Cloud Environment

  • Su-Yeon Kim;Seok-Jae Moon
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.16 no.2
    • /
    • pp.161-168
    • /
    • 2024
  • As the size of big data models grows, distributed training is emerging as an essential element for large-scale machine learning tasks. In this paper, we propose ParamHub for distributed data training. During the training process, this agent utilizes the provided data to adjust various conditions of the model's parameters, such as the model structure, learning algorithm, hyperparameters, and bias, aiming to minimize the error between the model's predictions and the actual values. Furthermore, it operates autonomously, collecting and updating data in a distributed environment, thereby reducing the burden of load balancing that occurs in a centralized system. And Through communication between agents, resource management and learning processes can be coordinated, enabling efficient management of distributed data and resources. This approach enhances the scalability and stability of distributed machine learning systems while providing flexibility to be applied in various learning environments.

Study on Application of Interactive Contents for Effective Smart Education (효과적인 스마트 교육을 위한 인터랙티브 콘텐츠 적용에 관한 연구)

  • Son, Joon Ho;Oh, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.10 no.3
    • /
    • pp.207-221
    • /
    • 2014
  • Education environment of modern society is rapidly changing along the usage of various device and development of contents. Learners of diverse age groups and genders are exposed in smart education environment. Thus in order to investigate effective smart education contents production, this study classified interactive types that affect learning satisfaction into CAI (Computer Assisted Instruction) based , NCS (Network Communication System) based , and NTS (New Technology System) based . Then we investigated how each interactive types affect immersion, utility, self-efficacy, practicality, and stimulation. The effects were measured according to the learner's gender and age. As the result, interactive types do affect smart education, where male had higher learning satisfaction for CAI based, game type, and wiki type while female had higher satisfaction for relationship establishment type and experience type. Also, for age group, the 10s preferred NTS based, 20~30s NCS based, and 40s and over CAI based interactive type. Thus, if satisfaction levels according to gender and age are considered when producing smart education contents, it may be possible to create educative contents that meet the dispositions of the learners.

Design and Implementation of Smart Pen based User Interface System for U-learning (U-Learning 을 위한 스마트펜 인터페이스 시스템 디자인 및 개발)

  • Shim, Jae-Youen;Kim, Seong-Whan
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2010.11a
    • /
    • pp.1388-1391
    • /
    • 2010
  • In this paper, we present a design and implementation of U-learning system using pen based augmented reality approach. Student has been given a smart pen and a smart study book, which is similar to the printed material already serviced. However, we print the study book using CMY inks, and embed perceptually invisible dot patterns using K ink. Smart pen includes (1) IR LED for illumination, IR pass filter for extracting the dot patterns, and (3) camera for image captures. From the image sequences, we perform topology analysis which determines the topological distance between dot pixels, and perform error correction decoding using four position symbols and five CRC symbols. When a student touches a smart study books with our smart pen, we show him/her multimedia (visual/audio) information which is exactly related with the selected region. Our scheme can embed 16 bit information, which is more than 200% larger than previous scheme, which supports 7 bits or 8 bits information.

Effect of User Experience of Smart Learning App on Intention to Continuous Use (스마트러닝 학습앱의 사용자경험이 지속사용의도에 미치는 영향)

  • Park, Joong-Hee;Han, Kwang-Hee
    • The Journal of the Korea Contents Association
    • /
    • v.22 no.8
    • /
    • pp.416-434
    • /
    • 2022
  • This study, for learners using online and offline tools, understood the structural relationship of user experience of smart learning app on continuous use intention through the technology acceptance model, and classified the learning type characteristics. In addition, based on the experience of using the smart learning app, we explored ways to improve the design of the user experience design for learning tools and contents. For this purpose, the usage perception of 84 middle and high school students of the developed smart learning learning app was investigated after using it for 2 months, and the data were analyzed using the PLS structural equation technique. The main results of this study are as follows. First, system and content user experience had a significant effect on perceived usability and perceived ease of use, and the effect on continued use intention through attitude was significant. Second, there was a significant difference in the effect of system user experience on perceived usefulness in multi-group comparative analysis and gender group. In the preferred learning group, it was the path from perceived ease of use and perceived usefulness to attitude and intention to continue using that showed a significant path difference. Third, as a result of classifying the most commonly used learning types by the multidimensional scale method, the types separated into low dimensions were found to be four types: offline sync type, online sync type, ubiquitous learning type, and self-direct learning type.

Design of e-Learning System in N-Screen Environment (N-Screen 환경 기반의 이러닝 시스템 설계 방안)

  • Shin, Yu-Jin;Seo, Dongsu;Hong, Seng-Phil
    • Journal of Internet Computing and Services
    • /
    • v.13 no.5
    • /
    • pp.45-53
    • /
    • 2012
  • The appearance of Intelligent mobile and home appliance increased the using of not only various multimedia contents but also educational contents. Especially the growth of smart device such as smart phone, smart pad and smart TV, provided the environment which everyone can use educational content anytime, anywhere, any device. However many smart devices are hard to reuse the various educational contents because the devices and mobile os policies are not unify. In this paper, we suggest the design of NeS(N-Screen e-learning system) in order to solve this problem. NeS is consisted of User Management, Educational Content Management, Content Convert System and Interactive Management System. In this system, we use the HTML5 language to assure interoperability in various Smart Device Environment. Through NeS, we can achieve Content OSMU(One Source Multi Use) in various device environment and assure the continuity of the contents for using the educational contents more easily.

A Study on The Factors Influencing the Satisfaction and Effectiveness of Smart Learning in The View of HRD in Company (기업의 HRD 관점에서 스마트러닝의 만족도와 효과에 영향을 미치는 요인에 관한 연구)

  • Cho, Jae-Han
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.19 no.3
    • /
    • pp.468-478
    • /
    • 2018
  • The goal of this study is to propose a new directivity for business training based on an analysis of the learner's satisfaction, the cause of the learning effect and the cause of reenrollment in smart learning courses. The data from 878 learners of 11 companies was analyzed by ANOVA and multiple regression analysis and the following results were obtained. First of all, the satisfaction of studying by smart learning showed various results depending on the motivation, process and contents of studying. According to the results, high rates of satisfaction were observed when the people take an active part in studying, as reflected in the frequency and time of studying. Also, when the learning contents were presented in an animated manner, the satisfaction of the students was increased. Second, the motivation of the students to participate in the smart learning and study process was reflected in the frequency, time and quality of their studies, thus confirming the learning effect. Lastly, the satisfaction and effectiveness of studying by smart learning are the causes of reenrollment. Based on the analysis results, it was concluded that the corporation's support and proper compensation are needed to increase the rate of satisfaction and the effectiveness of smart learning from the corporation's perspective. Also, from the viewpoint of the smart learning system operators, it is necessary to find ways of developing the learning contents.

Safety and Efficiency Learning for Multi-Robot Manufacturing Logistics Tasks (다중 로봇 제조 물류 작업을 위한 안전성과 효율성 학습)

  • Minkyo Kang;Incheol Kim
    • The Journal of Korea Robotics Society
    • /
    • v.18 no.2
    • /
    • pp.225-232
    • /
    • 2023
  • With the recent increase of multiple robots cooperating in smart manufacturing logistics environments, it has become very important how to predict the safety and efficiency of the individual tasks and dynamically assign them to the best one of available robots. In this paper, we propose a novel task policy learner based on deep relational reinforcement learning for predicting the safety and efficiency of tasks in a multi-robot manufacturing logistics environment. To reduce learning complexity, the proposed system divides the entire safety/efficiency prediction process into two distinct steps: the policy parameter estimation and the rule-based policy inference. It also makes full use of domain-specific knowledge for policy rule learning. Through experiments conducted with virtual dynamic manufacturing logistics environments using NVIDIA's Isaac simulator, we show the effectiveness and superiority of the proposed system.

Development of ML and IoT Enabled Disease Diagnosis Model for a Smart Healthcare System

  • Mehra, Navita;Mittal, Pooja
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.7
    • /
    • pp.1-12
    • /
    • 2022
  • The current progression in the Internet of Things (IoT) and Machine Learning (ML) based technologies converted the traditional healthcare system into a smart healthcare system. The incorporation of IoT and ML has changed the way of treating patients and offers lots of opportunities in the healthcare domain. In this view, this research article presents a new IoT and ML-based disease diagnosis model for the diagnosis of different diseases. In the proposed model, vital signs are collected via IoT-based smart medical devices, and the analysis is done by using different data mining techniques for detecting the possibility of risk in people's health status. Recommendations are made based on the results generated by different data mining techniques, for high-risk patients, an emergency alert will be generated to healthcare service providers and family members. Implementation of this model is done on Anaconda Jupyter notebook by using different Python libraries in it. The result states that among all data mining techniques, SVM achieved the highest accuracy of 0.897 on the same dataset for classification of Parkinson's disease.

Establishing a Sustainable Future Smart Education System (지속가능한 미래형 스마트교육 시스템 구축 방안)

  • Park, Ji-Hyeon;Choi, Jae-Myeong;Park, Byoung-Lyoul;Kang, Heau-Jo
    • Journal of Advanced Navigation Technology
    • /
    • v.16 no.3
    • /
    • pp.495-503
    • /
    • 2012
  • As modern society rapidly changes, the field of education has also developed speedily. Since Edunet system developed in 1996, many different systems are developing continuously such as Center for Teaching and Learning, cyber home learning systems, diagnosis prescribing systems, video systems, teaching and counseling, and study management systems. However, the aforementioned systems have had not great response from the educational consumers due to a lack of interconnection. There are several reasons for it. One of the reasons is that program administrators did not carefully consider the continuity of each programs but established a brand new system whenever they need rather than predict or consider the future needs. The suitable system for smart education should be one big integrated system based on many different data analysis and processing. The system should also supply educational consumers various and useful information by adopting the idea of bigdata rather than a single sign on system connecting each independent system. The cloud computing system should be established as a system that can be managed not as simple compiled files and application programs but as various contents and DATA.