• Title/Summary/Keyword: Simple user interface

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A Study on LMS Using Effective User Interface in Mobile Environment (모바일 환경에서 효과적인 사용자 인터페이스를 이용한 LMS에 관한 연구)

  • Kim, Si-Jung;Cho, Do-Eun
    • Journal of Advanced Navigation Technology
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    • v.16 no.1
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    • pp.76-81
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    • 2012
  • With the spread of the various mobile devices, the studies on the learning management system based on the u-learning are actively proceeding. The u-learning-based learning management system is very convenient in that there are no restrictions on the various access devices as well as the access time and place. However, the judgments on the authentication for the user and whether learning is focused on are difficult. In this paper, the voice and user face capture interface rather than the common user event oriented interface was applied to the learning management system. When a user is accessing the learning management system, user's registered password is input and login as voice, and the user's learning attitude is judged through the response utterance of simple words during the process of learning through contents. As a result of evaluating the proposed learning management system, the user's learning achievement and concentration were improved, thus enabling the manager to monitor the user's abnormal learning attitude.

A Technique of Applying Embedded Sensors to Intuitive Adjustment of Image Filtering Effect in Smart Phone (스마트폰에서 이미지 필터링 효과의 직관적 조정을 위한 내장센서의 적용 기법)

  • Kim, Jiyeon;Kwon, Sukmin;Jung, Jongjin
    • Journal of Korea Multimedia Society
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    • v.18 no.8
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    • pp.960-967
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    • 2015
  • In this paper, we propose a user interface technique based on embedded sensors applying to apps in smart phone. Especially, we implement avata generation application using image filtering technique for photo image in smart phone. In the application, The embedded sensors are used as intuitive user interface to adjust the image filtering effect for making user satisfied effect in real time after the system produced the image filtering effect for avatar. This technique provides not a simple typed method of parameter values adjustment but a new intuitively emotional adjustment method in image filtering applications. The proposed technique can use sound values from embedded mike sensor for adjusting key values of sketch filter effect if the smart phone user produces sound. Similiarly the proposed technique can use coordinate values from embedded acceleration sensor for adjusting masking values of oil painting filter effect and use brightness values from embedded light sensor for adjusting masking values of sharp filter effect. Finally, we implement image filtering application and evaluate efficiency and effectiveness for the proposed technique.

Magnetic Particle Separation by an Optimized Coil: A Graphical User Interface

  • Rouhi, Kasra;Hajiaghajani, Amirhossein;Abdolali, Ali
    • Journal of Magnetics
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    • v.22 no.2
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    • pp.214-219
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    • 2017
  • Magnetic separators that clean the fluid stream from impurities, protect the installations in numerous industries. This paper introduces a graphical user interface (GUI) which proposes an optimized coil separating magnetic particles with a radius from 1 up to 500 µm. High gradient magnetic fields are employed in an arbitrary user defined fluidic channel which is made of a nonmetallic material. The effects of coil parameters are studied and adjusted to design an optimum coil with a minimum Ohmic loss. In addition, to design the coil scheme based on the particle movements, a mathematical particle-tracing model within the fluid channels has been utilized. In comparison to conventional magnetic separators, this model is reconfigurable by the user, produces a weaker magnetic field, allows for continuous purifying and is easy to install, with high separation efficiency. The presented GUI is simple to use, where the coil's manufacturing limitations can be specified.

Stereo-Vision-Based Human-Computer Interaction with Tactile Stimulation

  • Yong, Ho-Joong;Back, Jong-Won;Jang, Tae-Jeong
    • ETRI Journal
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    • v.29 no.3
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    • pp.305-310
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    • 2007
  • If a virtual object in a virtual environment represented by a stereo vision system could be touched by a user with some tactile feeling on his/her fingertip, the sense of reality would be heightened. To create a visual impression as if the user were directly pointing to a desired point on a virtual object with his/her own finger, we need to align virtual space coordinates and physical space coordinates. Also, if there is no tactile feeling when the user touches a virtual object, the virtual object would seem to be a ghost. Therefore, a haptic interface device is required to give some tactile sensation to the user. We have constructed such a human-computer interaction system in the form of a simple virtual reality game using a stereo vision system, a vibro-tactile device module, and two position/orientation sensors.

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Development of a Program for Analyzing the Stability of Artificial Reefs - Application of a Computer Coding System - (인공어초 안정성 해석 프로그램 개발 - 컴퓨터 코딩시스템 적용)

  • Jeon, Yong-Ho;Park, Jae-Hyung;Yoon, Han-Sam
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.5
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    • pp.537-544
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    • 2018
  • In this study, a simple, efficient, user-based program called SCAR was developed for evaluating the sliding and collapse of artificial reefs due to hydrodynamic forces in ocean environments. SCAR was developed by applying Delphi code and a Graphical User Interface (GUI) based on the Morison formula for evaluating and analyzing the stability of artificial reefs. SCAR can be applied widely for design and stability evaluation of fishery structures (such as artificial reefs or other underwater structures) in undergraduate and graduate courses and by experts in the field.

Object-oriented Web User-Interface Model for the Grid Portal (그리드 포탈을 위한 객체 기반의 웹 사용자 인터페이스)

  • Ko, Yoon-Seok;Hwang, Sun-Tae
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.12
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    • pp.859-866
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    • 2006
  • Grid portal services provide more flexible research environment by overcoming time and space limit of existing application-based grid services. However user's requirements such as user interfaces are not clear during development cycle and changed frequently. Therefore it is necessary to reduce the cost for creating and maintaining user interfaces of grid services. In this paper, we suggest an object-oriented user control model which allows easier development of user interfaces and increases code reusability by abstracting objects from presentation layer of web. In this model, structure of presentation pages can be described more clearly and implementation of actions is simple and easy.

AR based ornament design system for 3D printing

  • Aoki, Hiroshi;Mitanin, Jun;Kanamori, Yoshihiro;Fukui, Yukio
    • Journal of Computational Design and Engineering
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    • v.2 no.1
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    • pp.47-54
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    • 2015
  • In recent years, 3D printers have become popular as a means of outputting geometries designed on CAD or 3D graphics systems. However, the complex user interfaces of standard 3D software can make it difficult for ordinary consumers to design their own objects. Furthermore, models designed on 3D graphics software often have geometrical problems that make them impossible to output on a 3D printer. We propose a novel AR (augmented reality) 3D modeling system with an air-spray like interface. We also propose a new data structure (octet voxel) for representing designed models in such a way that the model is guaranteed to be a complete solid. The target shape is based on a regular polyhedron, and the octet voxel representation is suitable for designing geometrical objects having the same symmetries as the base regular polyhedron. Finally, we conducted a user test and confirmed that users can intuitively design their own ornaments in a short time with a simple user interface.

Shopping mall based on Ajax considering User friendly interface in Order process (주문 과정에서 편리한 사용자 인터페이스를 고려한 Ajax 기반 쇼핑몰)

  • Ha, Yan;Na, Young-Mi
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.6
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    • pp.153-158
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    • 2010
  • This paper is implemented new shopping mall by using Ajax(Asynchronous Javascript and XML) technique which makes loading speed down and user-friendly user interface that is different to other Web sites dependent on only flash technique. So this paper is designed and implemented by using ajax technique that makes confirm with eyes of client instantly and insert/delete goods very easily. Additionally, it makes pay attention to shopping and service convenience by adapting simple drag and drop method.

Development of educational software for beam loading analysis using pen-based user interfaces

  • Suh, Yong S.
    • Journal of Computational Design and Engineering
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    • v.1 no.1
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    • pp.67-77
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    • 2014
  • Most engineering software tools use typical menu-based user interfaces, and they may not be suitable for learning tools because the solution processes are hidden and students can only see the results. An educational tool for simple beam analyses is developed using a pen-based user interface with a computer so students can write and sketch by hand. The geometry of beam sections is sketched, and a shape matching technique is used to recognize the sketch. Various beam loads are added by sketching gestures or writing singularity functions. Students sketch the distributions of the loadings by sketching the graphs, and they are automatically checked and the system provides aids in grading the graphs. Students receive interactive graphical feedback for better learning experiences while they are working on solving the problems.

Usability Evaluation of OSD(On Screen Display) User Interface Based on Subjective Preference (주관적 선호도에 의한 제품 OSD(On Screen Display)의 사용성 평가)

  • 박정순;이건표
    • Archives of design research
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    • v.12 no.3
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    • pp.105-114
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    • 1999
  • As the microelectronics technology is developed, new types of smart intelligent products are being emerged. OSD user interface is one of the critical factor in this kind of product, especially brown goods and information devices, as it is responsible for imput and output function. OSD is being treated as accompaniment to hardware in spite of its importance, and therefore is developed from only simple and separate usability testing based on performance measurement. This study propose a usability evaluation method of OSD based on subjective preference to support existing usability testing. The purpose of this analysis is to make clear what is important factor and how its preference level is from the user's viewpoint. The various attributes of OSD are clarified from user's questionaire and interview, and orthogonal array is generated with specified factor levels. The prototypes are generated from rapid prototyping tool and tested in natural simulation environment. The preference data which collected in this usability testing is analyzed with conjoint analysis module. This usability evaluation is not the final stage in user interface design process but the early planned and circulated stage.

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