• Title/Summary/Keyword: Sign design

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The Gaurantee of Real-Time Vital Sign Information Service Message of Patient Monitoring System in Distributed Network Systems (분산 네트워크 시스템에서 환자 모니터링 시스템의 실시간 생체정보 서비스 메시지 보장)

  • Lim, Se-Jung;Kim, Gwang-Jun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.4 no.2
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    • pp.162-167
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    • 2009
  • In this paper, we present a patient real-time vital sign information transmission system to effectively support developing real-time communication service by using a real-time object model named TMO (Time-Triggered Message-Triggered Object). Also, we describes the application environment as the PMS(Patient Monitoing System) to guarantee real-time service message with TMO structure in distributed network systems. We have to design to obtain useful vital sign information, which is generated at parsing data receiver modulor of HIS with TMO structure, that is offered by the central monitor of PMS. Vital sign informations of central monitor is composed of the raw data of several bedsite patient monitors. We are willing to maintain vital sign information of real time and continuity that is generated from the bedsite patient monitor. In the real time simulation techniques based on TMO object modeling, we have observed several advantages to the TMO structuring scheme. TMO object modeling has a strong traceability between requirement specification and design.

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A Low-Cost Speech to Sign Language Converter

  • Le, Minh;Le, Thanh Minh;Bui, Vu Duc;Truong, Son Ngoc
    • International Journal of Computer Science & Network Security
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    • v.21 no.3
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    • pp.37-40
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    • 2021
  • This paper presents a design of a speech to sign language converter for deaf and hard of hearing people. The device is low-cost, low-power consumption, and it can be able to work entirely offline. The speech recognition is implemented using an open-source API, Pocketsphinx library. In this work, we proposed a context-oriented language model, which measures the similarity between the recognized speech and the predefined speech to decide the output. The output speech is selected from the recommended speech stored in the database, which is the best match to the recognized speech. The proposed context-oriented language model can improve the speech recognition rate by 21% for working entirely offline. A decision module based on determining the similarity between the two texts using Levenshtein distance decides the output sign language. The output sign language corresponding to the recognized speech is generated as a set of sequential images. The speech to sign language converter is deployed on a Raspberry Pi Zero board for low-cost deaf assistive devices.

A Keyframe Editor of Arms and Hands for 3D Sign-Language Animation (3D 수화 애니메이션을 위한 팔과 손의 키 프레임 에디터)

  • ;;Yoshinao Aoki
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.548-551
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    • 1999
  • We design a keyframe editor of arms and hands for 3D sign-language animation using inverse kinematics. In the previous study, we acquired only the joint angles of two arms after selecting arbitrarily the shapes of hands. In this paper, both joint angles of arms and hands are calculated by the same transformation matrix of the inverse kinematics. In the method, the design window of arm gestures can be converted into that of hand shapes by clicking a button. Experimental results show a possibility that the proposed method could be used for building up the sign-language communication dictionaries.

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A study on the Semiotic about 3D animation (3D애니메이션 <슈렉2>에 관한 기호학적 연구)

  • Jung, Joo-Youne
    • Archives of design research
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    • v.17 no.4
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    • pp.327-336
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    • 2004
  • The cultural production of meanings is becoming more and laden with the intricacies of signs and symbols in our times. The idea of 'character' is important as an intermediation for information and an essential characteristic of "the object" experienced through the sence of sight. Character is symbolicin its form but also in its iconic markings. Motion Picture Animation makes Character not just an expression of an image but visual communication that expands the action of meaning piled up, sign upon sign. The analysis of 'character' suggests that motion picture animated characters could play an important role as a cultural mode leading to new styles not merely as an aesthetic mechanism. The study there with analyzed animated character systematically to discem where the sign phenomena shows up in social conventions under the semiotic rigor of Peirce's concepts of icon, index, and symbol.

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Development of robotic hands of signbot, advanced Malaysian sign-language performing robot

  • Al-Khulaidi, Rami Ali;Akmeliawati, Rini;Azlan, Norsinnira Zainul;Bakr, Nuril Hana Abu;Fauzi, Norfatehah M.
    • Advances in robotics research
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    • v.2 no.3
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    • pp.183-199
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    • 2018
  • This paper presents the development of a 3D printed humanoid robotic hands of SignBot, which can perform Malaysian Sign Language (MSL). The study is considered as the first attempt to ease the means of communication between the general community and the hearing-impaired individuals in Malaysia. The signed motions performed by the developed robot in this work can be done by two hands. The designed system, unlike previously conducted work, includes a speech recognition system that can feasibly integrate with the controlling platform of the robot. Furthermore, the design of the system takes into account the grammar of the MSL which differs from that of Malay spoken language. This reduces the redundancy and makes the design more efficient and effective. The robot hands are built with detailed finger joints. Micro servo motors, controlled by Arduino Mega, are also loaded to actuate the relevant joints of selected alphabetical and numerical signs as well as phrases for emergency contexts from MSL. A database for the selected signs is developed wherein the sequential movements of the servo motor arrays are stored. The results showed that the system performed well as the selected signs can be understood by hearing-impaired individuals.

An Automated Search for Design Database by Shape Pattern Recognition (형상 패턴 인식을 이용한 설계자료의 자동 탐색)

  • 차주헌
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.04a
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    • pp.670-674
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    • 1996
  • In automated search of a design database to support mechanical design, it is necessaryto recognize a shape pattern which represents a design object. This paper introduces the concept of a surface relation graph (SRG) for recognizing shape patterns from a 3D boundary representation scheme of a solid model(a B-rep model). In SRG, the nodes and arcs correspond to the faces and edges shared by two adjacent faces, respectively. An attribute assigned to an arc is given by an integer which discriminates the relationship between two adjacent faces. The + sign of the integer represents the geometric convexity of the solid, and the -sign the concivity at the shared edge. The input shape is recognized by comparison with the predefined features which are subgraphs of the SRG. A hierarchyof the database for upporting the design is presented. A search for the design database is also discussed. The usefulness of this method is illustrated by some application results.

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