A Keyframe Editor of Arms and Hands for 3D Sign-Language Animation

3D 수화 애니메이션을 위한 팔과 손의 키 프레임 에디터

  • Published : 1999.11.01

Abstract

We design a keyframe editor of arms and hands for 3D sign-language animation using inverse kinematics. In the previous study, we acquired only the joint angles of two arms after selecting arbitrarily the shapes of hands. In this paper, both joint angles of arms and hands are calculated by the same transformation matrix of the inverse kinematics. In the method, the design window of arm gestures can be converted into that of hand shapes by clicking a button. Experimental results show a possibility that the proposed method could be used for building up the sign-language communication dictionaries.

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