• Title/Summary/Keyword: Sightseeing information

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Otter Habitat Analysis and Regional Development Strategies in Dadohae National Park Using GIS Techniques (GIS기법을 이용한 다도해국립공원의 수달 서식가능지 분석과 지역개발 정책에 관하여)

  • Chang, Eun-Mi;Park, Kyeong;Chae, Hee-Young
    • Spatial Information Research
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    • v.16 no.3
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    • pp.343-357
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    • 2008
  • Hongdo and Huksando belong to the Dadohae national park parks in Korea and are famous sightseeing spots in Shinahn-gun. One of the keystone species in this area is otter (Lutra lutra). We accomplished field works for finding its present habitat and condition analyses for the potential habitat in the area via spatial analyses with digital elevation model and satellite imagery. Isolated condition with coastal cliffs was one of the superior conditions over habitat in the main land, but the road kills of small animals were also observed. Three underground eco-corridors were suggested for the protection of otter habitat in the Shinahn-gun area. Regional development strategies of Shinahn-gun should be focused on the protection of safe and pristine habitat for otter population.

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Implementation of Realistic Experience Application Contents for Tourist Spots Object Recognition Using Augmented Reality Technology (증강현실을 적용한 관광지 사물인식 실감체험 앱 콘텐츠 구현)

  • Kim, Young Sang;Kim, Young Ick
    • Smart Media Journal
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    • v.5 no.1
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    • pp.122-129
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    • 2016
  • In recent years, the Augmented Reality Technology is improving in order to support the user-oriented interaction depending on growing trend in smart phones. In this paper, we present the Realistic Experience App. Contents which help the smart phone users experience the real situations by using the Object Recognition Technology of the tourist attractions and the users' location information. The developed system pinpoints both the location of the user and that of the tourist spot object through the GPS of the smart phone and the information of Beacon, providing the realistic experience contents about the tourist attraction after estimating the distance and the direction between the user and the place. The Realistic Experience App. Contents are expected not only to impress the culture of Jeju on the tourists but also to increase the potential to uncover the unknown tourist attractions and improve the image of Jeju as one of the best sightseeing cities.

Evaluation of Island Tourism Information Characteristic Using the IPA (IPA를 이용한 섬 관광정보 특성 평가 - 대학생 집단을 중심으로)

  • Lee, Dong-Ho;Lee, Seok-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.1
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    • pp.248-254
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    • 2011
  • As the demands of island tourism increasing, the importance of information is considered the key success factor of island tourism. This study suggest the several factors that affecting in island tourism based on the previous studies of tourism research domain. the Important Performance Analysis(IPA) that has much popularity in tourism research is used to evaluate the information characteristic and priority of island tourism in university students of Korea. Based on the result of this study, the information of the natural landscape/scenery and the sightseeing related activity have less priority than the facilities and local foodstuff of the specific island. Considering the aspects and levels of currently serviced island tourism information, differentiated information that including the facilities and local foodstuff of island have reasonable priority for establishing effective and efficient island tourism strategy.

Ontology-based Culture·Tourist Attraction Search Application (온톨로지 기반의 문화·관광지 검색 어플리케이션 구현)

  • Hwang, Tae-won;Seo, Jung-hee;Park, Hung-bog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.772-774
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    • 2017
  • Currently, there are many simple searches for local culture and tourism, but systematic information retrieval using ontology technology is weak. The keyword-based search, which is an existing search method, derives a search result that is different from a user's wanted intention. On the other hand, semantic search using ontology constructs shows the information related to the search term by creating a relation between words and words. Therefore, when tourists search for cultural and tourist attractions in the area, they provide information that includes meaning relevance in the search results. If the ontology provides information on the culture, sightseeing area, transportation, Can be more easily grasped. In this paper, we propose an ontology-based retrieval system based on culture and tourist sites utilizing public institutions database by using mobile application by extending search system which relied only on existing internal database to provide accurate and reliable information to users. This efficient structure of the ontology makes it possible to provide information suitable for the user quickly and accurately.

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Image Processing for Mobile Information Retrieval Service (모바일정보검색 서비스를 위한 문자 인식)

  • Lim, Myung-Jae;Hyun, Sung-Kyung;Park, Ji-Eun;Lee, Ki-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.1
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    • pp.103-108
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    • 2011
  • The modern society with the wide spread recognition of the importance of informatics and for the development of information and communication technology is rapidly processing. Especially the rapid development in mobile technology boost up the general expectation that one can get the information he wants anytime anywhere. Accordingly image search for the convenient information retrieval is becoming common. However general image search has difficulties because inexactitude extracting character in the image and getting the detail information in extracted character. Therefore these paper make character recognition through the images that I photographed a sightseeing resort, a signboard of a lot of stores to a smart phone camera, so information offer to be convenient to users is a purpose. A user can get detailed information, by character extraction way called top-hat algorithm and connect to a server.

A Study on the Management System of the New Address -Grant Scheme of Road Name and Building Number in Cheongju City- (새주소 관리시스템에 관한 연구 -청주시 도로명 및 건물번호 부여체계-)

  • Lee, Min-Young;Oh, Min-Soo;Lee, Ji-Young;Shin, Young-Chul
    • Journal of the Korean Association of Geographic Information Studies
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    • v.4 no.1
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    • pp.47-56
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    • 2001
  • Present address system in korea was originally applied as a lot number system for the purpose of collecting taxes since 1910's, which has been changed irregularly by development of the urban areas. This unreasonable address system has disadvantaged the social welfare and the industrial structure, such as visiting, communication, delivery, sightseeing, marketing, transportation, etc. Therefore the new system, which would be rational and scientific, has been deeply demanded for the better services of spatial information and administrative efficiency of government. Korean government has launched the new address project as part of strengthening measures for national competitiveness since 1996. This paper would discuss the grant scheme of road name and building number in Cheongju city and evaluate the construction process of the new address management system.

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Design of Mobile Learning Contents using u-smart tourist information (u-스마트 관광정보를 이용한 모바일 학습 콘텐츠 설계)

  • Sun, Su-Kyun
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.383-390
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    • 2014
  • In recent years, the convergence of IT and IT sightseeing tour has emerged as a fusion of academic disciplines in the future. Convergence study of social data analysis, raising the heat. Social Network Services (SNS) being utilized in many areas of marketing and to apply the case study is also increasing. This study is based u-smart tourist information systems for mobile learning content design. This is the pattern of things in the template library for things to increase the effectiveness of the learning content to mobile learning content to be converted to a. Design of mobile learning content using u-smart things smart phone app (App) and XMI to go through the design process of utilizing the heat. Future through the design process by implementing a mobile learning content to meet information quality tourist information content to create mobile learning content and learning things that can be content to live it up advantage.

A Study on the strategic points(6C) of Global e-Port in Pusan Port & KwangYang Port (Global e-Port화(化)를 위한 부산(釜山)/광양항(光陽港)의 6C 전략(戰略)에 관한 연구(硏究))

  • Choi, Heung-Seob;Song, Sun-Yok
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.16
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    • pp.205-244
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    • 2001
  • The managing strategies of each enterprise has been fundamentally changed due to the emergence of digital economics by using the internet. Therefore it is indispensable for each enterprise to be changed their business strategies. With a view to meeting the change of new economic paradigm, they are efforting to build a infrastructure for information and communication, induce foreign capital, reconsider their conditions of location, draw the law concerned and reinforce education for experts etc. In consideration of these change, the Pusan port & the KwangYang port have to introduce e-Business for the purpose of increasing the level of their competition. We - our government, the companies - concerned with port management should recognize and use efficiently our core competence and potentiality of our port management. To achieve it, firstly port industries are to handle not only international logistic system but also communication, finance and sightseeing. Secondly, the developed off-line system have to be harmonizing with the on-line. Therefore, this paper are focused to suggest the theoretic background by analyzing the strategic points of e-port which are divided in 6C - Contents, Community, Connection, Commerce, Communication and Customization.

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Improvement of Tourism Information Web Contents in Multicultural Society (다문화사회의 관광정보 웹 콘텐츠 개선 방안)

  • Lee, Yong-Jae;Kim, Hee-Young
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.413-422
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    • 2010
  • With the beginning of foreign workers' immigration since 1990, Korea has faced multi-cultural society. At the same time, the number of female marriage immigrants have constantly increased. But the social services for immigrants are not yet prepared. According to the research on the actual condition of immigrants' culture enjoyment, which was done by Ministry of Culture, Sports and Tourism of Korea, the most preferable leisure activity of immigrants is 'sightseeing'. So this study focused on improvement of web contents of tourism information to satisfy the information needs of immigrants. Concretely, this study analysed the present condition of the existing tourism web contents, and analysed deeply the web site 'Tourism Busan' for special reference. Especially this study tried to analyse VOD images among web contents of 'Tourism Busan', and provided concrete improvement plan for that. And also this study processed interview with marriage immigrants to provide web site evaluation at the level of immigrants' eyes. As a result of evaluation, immigrants was the most dissatisfied with 'contents quality', and showed lower dissatisfaction at 'service quality', 'interface quality' factors.

A Study on Building Plan for Smart Guide Services Using Augmented Reality (증강현실을 이용한 스마트 가이드 관람 서비스 구축 방안)

  • Choi, Hun;Yoon, Young-Doo;Choi, Eun-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.11
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    • pp.2723-2728
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    • 2013
  • Due to the popularity of smart phones based on personal propensities and individual lifestyle changes customerized services is increasing interest in the individual. The system for personalized services make a difference in the public institutions, museum of science and history. In particular, museums and art galleries have a common motivation which is sightseeing. Museum for the history and science education a national purpose that is put, unlikely art gallery. Museum of science and History, unlike the theme parks have a combination of entertainment and education as a public institution is a large consensus. In order to achieve this objective, exhibits raise a sufficient commitment to and the exhibits should be described by age. Using augmented reality combined with effective entertainment and education measures, we propose the effective smart guide service strategies for museum.