• Title/Summary/Keyword: Shortest Path Algorithm

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A Study on Optimal Planning of Sustainable Rural Road Path based on Infrastructure for Green-Tourism and Public Service (그린투어리즘 및 공공서비스 기반의 지속가능한 농촌도로노선의 최적계획에 관한 연구)

  • Kim, Dae-Sik;Chung, Ha-Woo
    • Journal of Korean Society of Rural Planning
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    • v.11 no.1 s.26
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    • pp.1-8
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    • 2005
  • The purpose of this study is to develop a simulation model of rural road path for infrastructure of green-tourism and public service in rural areas. This study makes an objective function for moving cost minimization considering car travel time according to road characteristics, which can route the optimal shortest road paths between the center places and all rear villages, based on GIS coverages of road-village network for connecting between center places and rural villages as input data of the model. In order to verify the model algorithm, a homogeneous hexagonal network, assuming distribution of villages with same population density and equal distance between neighborhood villages on a level plane area, was tested to simulate the optimal paths between the selected center nodes and the other rear nodes, so that the test showed reasonable shortest paths and road intensity defined in this study. The model was also applied to the actual rural area, Ucheon-myun, which is located on Hoengsung-gun, Kangwon-do, with 72 rural villages, a center village (Uhang, 1st center place) in the area, a county conte. (Hoengsung-eup, 2nd center place), and a city (Wonju, 3rd center place), as upper settlement system. The three kinds of conte. place, Uhang, Hoengsung-eup, and Wonju, were considered as center places of three scenarios to simulate the optimal shortest paths between the centers and rural villages, respectively. The simulation results on the road-village network with road information about pavement and width of road show that several spans having high intensity of road are more important that the others, while some road spans have low intensity of road.

Improved Route Search Method Through the Operation Process of the Genetic Algorithm (유전 알고리즘의 연산처리를 통한 개선된 경로 탐색 기법)

  • Ji, Hong-il;Moon, Seok-hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.05a
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    • pp.632-635
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    • 2015
  • Proposal algorithm in this thesis introduced cells, units of router group, for distributed processing of previous genetic algorithm. This thesis presented ways to reduce search delay time of overall network through cell-based genetic algorithm. As a result of performance analysis comparing with existing genetic algorithm through experiments, the proposal algorithm was found superior in terms of costs and delay time. Furthermore, time for routing an alternative path was reduced in proposal algorithm, in case that a network was damaged in existing optimal path algorithm, Dijkstra algorithm, and the proposal algorithm was designed to route an alternative path faster than Dijkstra algorithm, as it has a 2nd shortest path in cells of the damaged network. The study showed that the proposal algorithm can support routing of alternative path, if Dijkstra algorithm is damaged in a network.

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A study on auctio algorithms for reduced graph (그래프 감소를 위한 auction 알고리즘에 관한 연구)

  • 김현기;하기종;우경환;류기한;이천희
    • Proceedings of the IEEK Conference
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    • 1998.06a
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    • pp.787-790
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    • 1998
  • In this paper we consider strongly polynomial variations of the auction algorithm for the single origin/all destinations shortest path problem. These variations are based on the idea of graph reduction, that is, deleting unnecessary arcs of the graph by using certain bounds naturally obtained in the course of the algorithm. We study the structure of the reduced graph and we exploit this structure to obtain algorithm with O(n min{m, nlogn}) and O(n$^{2}$) running time.

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Micro-scale Public Transport Accessibility by Stations - KTX Seoul Station Case Study - (정류장 단위의 미시적 대중교통 접근성 분석 - KTX 서울역 사례연구 -)

  • Choi, Seung U;Jun, Chul Min;Cho, Seong Kil
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.1
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    • pp.9-16
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    • 2016
  • As the need of eco-friendly transportation systems for sustainable development increases, public transport accessibility has been considered as an important element of transportation system design. When analyzing the accessibility, shortest path algorithms can be utilized to reflect the actual movement and we can obtain high resolution accessibility for all other stations on the network with shortest distance and time. This study used the algorithm improved by reflecting the penalty of number of transfers and waiting time of overlapped routes to get the accessibility. KTX Seoul Station is a target place and this algorithm is applied to multi-layer subway bus network of Seoul to calculate the accessibility, therefore this study presented the accessibility of KTX Seoul station by stations.

A Study on the Shortest Path Algorithm With Direction (최단 경로 생성 알고리즘 연구)

  • 정지문;김기모;최성
    • Proceedings of the KAIS Fall Conference
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    • 2000.10a
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    • pp.364-369
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    • 2000
  • 지리 정보 시스템은 컴퓨터 능력의 향상으로 제한된 분야에서 일반적인 분야의 업무에 확대 적용되고 있다. 그 예로는 우편경로 최적화 시스템, 차량항법 시스템 등이 있다. 본 논문에서 이러한 분야에서 꼭 필요한 최단 경로 생성 알고리즘에 대해 다양하게 다루어 볼 것이다. 또한 기존에 발표된 최단경로 생성 알고리즘에 대하여 비교 및 분석하고, 추후 연구 방법을 제시하고자 한다.

A Method to determine Search Space of Hierarchical Path Algorithm for Finding Optimal Path (최적 경로 탐색을 위한 계층 경로 알고리즘의 탐색 영역 결정 기법)

  • Lee, Hyoun-Sup;Kim, Jin-Deog
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.565-569
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    • 2007
  • To find optimal path is killer application in the telematics system. The shortest path of conventional system, however, isn't always optimal path. That is, the path with minimum travelling time could be defined as optimal path in the road networks. There are techniques and algorithms for finding optimal path. Hierarchical path algorithm categorizes road networks into major layer and minor layer so that the performance of operational time increases. The path searched is accurate as much as optimal path. At above 2 system, a method to allocate minor roads to major road region influences the performance extremely. This paper proposes methods to determine search space for selecting major roads in the hierarchical path algorithm. In addition, methods which apply the proposed methods to hierarchical route algorithm is presented.

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Application of Quadratic Algebraic Curve for 2D Collision-Free Path Planning and Path Space Construction

  • Namgung, Ihn
    • International Journal of Control, Automation, and Systems
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    • v.2 no.1
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    • pp.107-117
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    • 2004
  • A new algorithm for planning a collision-free path based on an algebraic curve as well as the concept of path space is developed. Robot path planning has so far been concerned with generating a single collision-free path connecting two specified points in a given robot workspace with appropriate constraints. In this paper, a novel concept of path space (PS) is introduced. A PS is a set of points that represent a connection between two points in Euclidean metric space. A geometry mapping (GM) for the systematic construction of path space is also developed. A GM based on the 2$^{nd}$ order base curve, specifically Bezier curve of order two is investigated for the construction of PS and for collision-free path planning. The Bezier curve of order two consists of three vertices that are the start, S, the goal, G, and the middle vertex. The middle vertex is used to control the shape of the curve, and the origin of the local coordinate (p, $\theta$) is set at the centre of S and G. The extreme locus of the base curve should cover the entire area of actual workspace (AWS). The area defined by the extreme locus of the path is defined as quadratic workspace (QWS). The interference of the path with obstacles creates images in the PS. The clear areas of the PS that are not mapped by obstacle images identify collision-free paths. Hence, the PS approach converts path planning in Euclidean space into a point selection problem in path space. This also makes it possible to impose additional constraints such as determining the shortest path or the safest path in the search of the collision-free path. The QWS GM algorithm is implemented on various computer systems. Simulations are carried out to measure performance of the algorithm and show the execution time in the range of 0.0008 ~ 0.0014 sec.

Network Efficient Multi-metric Routing Algorithm for QoS Requiring Application (QoS 응용 서비스를 위한 효율적인 다중 메트릭 라우팅 방안)

  • 전한얼;김성대;이재용;김동연;김영준
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.11C
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    • pp.1055-1063
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    • 2002
  • In this paper, we have studied path selection problem using multiple metric. Current Internet selects a path using only one metric. The path selected by one metric is a best-effort service that can satisfy one requirements. In order to satisfy a call with various Qualify-of-Service(QoS) requirements, the path must satisfy multiple constraints. In many cases, path selection is NP-complete. The proposed algorithm is widest-least cost routing algorithm that selects a path based on cost metric which is basically a delay metric influenced by the network status. The proposed algorithm is a multiple metric path selection algorithm that has traffic distribution ability to select shortest path when network load is light and move traffic to other alternate path when the link load is high. We have compared the results with other routing algorithms.

Minimum-Cost Path Finding Algorithm in Real-Time For Computer Generated Force (실시간성을 고려한 가상군 최소비용 길 찾기 알고리즘)

  • Han, Chang-Hee;Min, Young-Hye;Park, Sang-Hyuk;Kim, Jai-Hoon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.17-25
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    • 2011
  • At the computer games, we can experience a variety of environments using a virtual object. It is similar to that be trained in War-game simulator of the defense. Actual soldiers and a computer-generated virtual group(Computer Generated Force: CGF) in 3-D virtual battlefield environment are training. However, path finding algorithm, one of the techniques of simulation models, to the current level only considers the shortest time path. So, this current level at the special situation of the army in the battlefield for selecting the optimal path is limited. The focus of this paper is to select the least-cost path using the deadline with several different mission conditions(METT+TC). For the only shortest time path algorithm and the least-cost path algorithm using dealine,($d_t$, one of METT+TC elements), Its usefulness is verifying the change of the move spent time(t) for all possible paths and the fighting power of the combat troops(Troops ability, a) through a comparison of the total cost of moves(c(t)). According to the results, when considering the deadline, the proposed algorithm saves about 62.5% of the maximum cost.