• Title/Summary/Keyword: Shape-from-shading

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Planting Evaluations for the Landscaping Tree and Application Plan by Assessment Grade in the City Park - A Case Study of Haedoji Park, Songdo, Incheon Metropolitan City - (도시공원 조경수목 식재 평가 및 평가등급 적용 방안 - 인천광역시 송도 해돋이공원을 대상으로 -)

  • Han, Bong-Ho;Cho, Hun-Gum;Kwak, Jeong-In;Park, Seok-Cheol
    • Korean Journal of Environment and Ecology
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    • v.28 no.4
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    • pp.457-471
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    • 2014
  • This study aims to present an evaluation scheme to improve the problems in tree shapes and tree growth which were identified through shape and growth assessments of landscape trees currently planted in Haedoji Park, Songdo, Incheon Metropolitan City after plant structure status and propriety review for funtion of space and concept of planting. Suitability the planting concept was evaluated according to function of space. The result indicated that the shade planting areas accounted for 29.5% of the the shade spaces area. 58.7%, respectively planting areas of visual landscape. And 11.8%, respectively planting areas of buffer. Because the planting areas was lacked according to the park established spatial configuration of central facilities and the result of plant young trees. Plant structure status required consideration with plant structure, density, size, growth status for improve planting function. The tree assessment was performed on a total of 28 species and 600 trees of which 22 species and 209 trees were planted in the buffer zone, 8 species and 71 trees in the shade zone, 16 species and 266 trees in the visual landscape zone, and 4 species and 54 trees in the ecological landscape zone. The trees were divided into grades based on their assessment score and were statistically grouped by the functional zone in where they are planted and by tree species to verify their significance. The tree shape assessment was an average of 56.6 points and the tree growth assessment was an average of 76.0 points. Using the results of the tree assessments, the tree standards for each functional space were identified and a concept of optimum planting and cultivating was applied. When applying the shape assessment results by zone to the concept of planting, since trees for buffering require high functionality they received E's, the lowest grade; as trees for ecological landscaping require diverseness and naturalness, they received D's; since trees for shading require utilization, they received C's as trees with branching at the main stems were considered; and since trees for visual landscaping required aesthetical value, they received A's and B's. When applying the growth assessment results by zone to the concept of planting, based on planting foundations of favorable and poor, for buffering, visual landscaping, and ecological landscaping, trees from grades A to E could be planted, and for shading, trees from grades A to C could be planted. For a cultivation plan that could improve the growth of the trees, we proposed that the topography of the land be selected considering the tree's characteristics and that a method of pot seeding be used. Also, to improve the shape of the trees, we proposed that poles be used to improve the growth of vertically-straight stems, an appropriate planting density be applied for reasonable branch growth, manage tree shape to maintain good crowning, and better manage fertilization to maintain a reasonable crown density.

Hierarchical Height Reconstruction of Object from Shading Using Genetic Algorithm (유전자 알고리즘을 이용한 영상으로부터의 물체높이의 계층적 재구성)

  • Ahn, Eun-Young;Cho, Hyung-Je
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.12
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    • pp.3703-3709
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    • 1999
  • We propose a new approach to reconstruct the surface shape of an object from a shaded image. We use genetic algorithm instead of gradient descent algorithm which is apt to take to local minima and also proposes genetic representation and suitable genetic operators for manipulating 2-D image. And for more effective execution, we suggest hierarchical process to reconstruct minutely the surface of an object after coarse and global reconstruction. A modified Lambertian illumination model including the distance factor was herein adopted to get more reasonable result and an experiment was performed with synthesized and real images to demonstrate the devised method, of which results show the usefulness of our method.

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A Study on the Creative Expression of Fashion illustration - Focusing on The Expression of Elements - (패션일러스트레이션의 창의적 표현 방법 연구 - 표현 요소를 중심으로 -)

  • 성유정;유영선
    • Journal of the Korean Society of Costume
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    • v.52 no.7
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    • pp.13-25
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    • 2002
  • The purpose of this study is to develope a creative expression technique in fashion illustration through analyzing applied techniques of the elements related to creative expressions in fashion illustrations. They were investigated in view of line, form, texture, color, space and the results were summarized as follows. In the creative expression using line in the fashion illustration. emotional effects of line created by specific character of mediums and duplicated lines have been applied to visualize movements of the objects. In shape, the transformed figure by destructing. covering or eliminating a part of the figure or the dress has been adapted. In texture. the invented texture reconstructed from actual texture has been applied, collage technique. computer graphic being used to give various images of texture. The creative expressions using color have been achieved by the shading. and spreading effects and the symbolic meaning of color for creating a spatiality in a picture plane and to give emotional effects and visual concentricity. In space, the color perspective together with detailed description. the combination of various points of view and liner perspective have been used to create depth and illusional space in pictorial plane.

A Study on Fabric Color Mapping for 2D Virtual Wearing System (2D 가상 착의 시스템의 직물 컬러 매핑에 관한 연구)

  • Kwak, No-Yoon
    • Journal of Digital Contents Society
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    • v.7 no.4
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    • pp.287-294
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    • 2006
  • Mass-customization is fast growing a segment of the apparel market. 2D Virtual wearing system is one of visual support tools that make possible to sell apparel before producing and reduce the time and costs related to product development and manufacturing in the world of apparel mass-customization. This paper is related to fabric color mapping method for 2D image-based virtual wearing system. In proposed method, clothing shape section of interest is segmented from a clothes model image using a region growing method, and then mapping a new fabric color selected by user into it based on its intensity difference map is processed. With the proposed method in 2D virtual wearing system, regardless of color or intensity of model clothes, it is possible to virtually change the fabric color with holding the illumination and shading properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple fabric color combinations for individual styles or entire outfits.

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Obtaining 3-D Depth from a Monochrome Shaded Image (단시안 명암강도를 이용한 물체의 3차원 거리측정)

  • Byung Il Kim
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.29B no.7
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    • pp.52-61
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    • 1992
  • An iterative scheme for computing the three-dimensional position and the surface orientation of an opaque object from a singel shaded image is proposed. This method demonstrates that calculating the depth(distance) between the camera and the object from one shaded video image is possible. Most previous research works on $'Shape from Shading$' problem, even in the $'Photometric Stereo Method$', invoved the determination of surface orientation only. To measure the depth of an object, depth of the object, and the reflectance properties of the surface. Assuming that the object surface is uniform Lambertian the measured intensity level at a given image pixel*x,y0becomes a function of surface orientation and depth component of the object. Derived Image Irradiance Equation can`t be solved without further informations since three unknown variables(p,q and D) are in one nonlinear equation. As an additional constraints we assume that surface satisfy smoothness conditions. Then equation can be solved relaxatively using standard methods of TEX>$'Calculus of VariationTEX>$'. After checking the sensitivity of the algorithm to the errors ininput parameters, the theoretical results is tested by experiments. Three objects (plane, cylinder, and sphere)are used. Thees initial results are very encouraging since they match the theoretical calculations within 20$\%$ error in simple experiments.> error in simple experiments.

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A Study on the optimized Performance Designing of the Window of the Apartment based on the Annual Energy Demand Analysis according to the Azimuth Angle applying the Solar Heat Gain Coefficient of the Window (창호에 SHGC를 반영한 공동주택의 방위각별 에너지 효율성 평가를 통한 합리적인 창호 계획 방안 연구)

  • Lee, Jang-bum
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.11
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    • pp.25-34
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    • 2019
  • It is important to design windows in a reasonable way considering the performance characteristics of the elements of the window rather than just to increase the thermal energy performance of the window. In this study, the Heat-transfer Coefficient as insulation performance of the windows and together with the grade of the glass's SHGC (Solar Heat Gain Coefficient) were analyzed to relate to the energy efficiency performance of the building by azimuth angle. Based on this basic study, the Heat-transfer Coefficient of windows and the SHGC rating of glass were applied to the unit plan of apartment building, and the Heating and Cooling Demand were analyzed by azimuth angle. Apartment plan types were divided into 2 types of Non-extension and extension of balcony. The designPH analysis data derived from the variant of the Heat-transfer Coefficient and SHGC, were put into PHPP(Passive House Planning Package) to analyze precisely the energy efficiency(Heating and Cooling Demands) of the building by azimuth angle. In addition, assuming the 'ㅁ' shape layout, energy efficiency performance and potential of PV Panel installation also were analyzed by floors and azimuth angle, reflecting the shading effects by surrounding buildings. As the results of the study, the effect of Heat Gain by SHGC was greater than Heat Loss due to the Heat-transfer Coefficient. So it is more effective to increase SHGC to satisfy the same Heating Demand, and increasing SHGC made possible to design windows with low Heat-transfer Coefficient. It was also revealed that the difference in annual Heating and Cooling Demands between the low, mid and high floor households is significantly high. In addition to it, the installation of PV Panel in the form of a shading canopy over the window reduces the Cooling Load while at the same time producing electricity, and also confirmed that absolute thermal energy efficiency could not be maximized without controlling the thermal bridge and ventilation problems as important heat loss factors.

Object VR-based 2.5D Virtual Textile Wearing System : Viewpoint Vector Estimation and Textile Texture Mapping (오브젝트 VR 기반 2.5D 가상 직물 착의 시스템 : 시점 벡터 추정 및 직물 텍스쳐 매핑)

  • Lee, Eun-Hwan;Kwak, No-Yoon
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.19-26
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    • 2008
  • This paper is related to a new technology allowing a user to have a 360 degree viewpoint of the virtual wearing object, and to an object VR(Virtual Reality)-based 2D virtual textile wearing system using viewpoint vector estimation and textile texture mapping. The proposed system is characterized as capable of virtually wearing a new textile pattern selected by the user to the clothing shape section segmented from multiview 2D images of clothes model for object VR, and three-dimensionally viewing its virtual wearing appearance at a 360 degree viewpoint of the object. Regardless of color or intensity of model clothes, the proposed system is possible to virtually change the textile pattern with holding the illumination and shading properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple textile pattern combinations for individual styles or entire outfits. The proposed system can provide higher practicality and easy-to-use interface, as it makes real-time processing possible in various digital environment, and creates comparatively natural and realistic virtual wearing styles, and also makes semi -automatic processing possible to reduce the manual works to a minimum. According to the proposed system, it can motivate the creative activity of the designers with simulation results on the effect of textile pattern design on the appearance of clothes without manufacturing physical clothes and, as it can help the purchasers for decision-making with them, promote B2B or B2C e-commerce.

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Color Image Segmentation and Textile Texture Mapping of 2D Virtual Wearing System (2D 가상 착의 시스템의 컬러 영상 분할 및 직물 텍스쳐 매핑)

  • Lee, Eun-Hwan;Kwak, No-Yoon
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.5
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    • pp.213-222
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    • 2008
  • This paper is related to color image segmentation and textile texture mapping for the 2D virtual wearing system. The proposed system is characterized as virtually wearing a new textile pattern selected by user to the clothing shape section, based on its intensity difference map, segmented from a 2D clothes model image using color image segmentation technique. Regardless of color or intensity of model clothes, the proposed system is possible to virtually change the textile pattern or color with holding the illumination and shading properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple textile pattern combinations for individual styles or entire outfits. The proposed system can provide higher practicality and easy-to-use interface, as it makes real-time processing possible in various digital environment, and creates comparatively natural and realistic virtual wearing styles, and also makes semi-automatic processing possible to reduce the manual works to a minimum. According to the proposed system, it can motivate the creative activity of the designers with simulation results on the effect of textile pattern design on the appearance of clothes without manufacturing physical clothes and, as it can help the purchasers for decision-making with them, promote B2B or B2C e-commerce.

Image Enhancement for 3D Shape Measurement Using Large Aperture Projection System (오목거울을 이용한 3차원 형상측정을 위한 모아레 영상 획득 방법)

  • Yoon, Doo-Hyun;Kim, Hak-Il
    • Korean Journal of Optics and Photonics
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    • v.19 no.4
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    • pp.327-333
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    • 2008
  • In general, a lens with large NA makes image quality better. There are many kinds of cheap concave mirrors with large aperture and NA. This paper presents a method that uses a large aperture projection imaging system to enhance the image used for 3D shape measurement. This method makes it possible to enhance reflection uniformity on the object surface and increases SNR (Signal to Noise Ratio). Using a large aperture lens, it is possible to obtain a brighter image, reducing the shading nature in the image boundary, and enhancing the reflection uniformity even on woven surfaces. Because of the exorbitant cost of a large aperture projection lens larger than 150 mm in diameter, a refractive lens was exchanged with a concave mirror resulting in the same optical effect. In experiment, changing NA $0.15{\sim}0.8$, image contrast was enhanced from 46 to 1.33. Incidentally, the effect of the concave mirror was tested successfully through the experiment.

Systematic Approach to The Extraction of Effective Region for Tongue Diagnosis (설진 유효 영역 추출의 시스템적 접근 방법)

  • Kim, Keun-Ho;Do, Jun-Hyeong;Ryu, Hyun-Hee;Kim, Jong-Yeol
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.45 no.6
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    • pp.123-131
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    • 2008
  • In Oriental medicine, the status of a tongue is the important indicator to diagnose the condition of one's health like the physiological and the clinicopathological changes of internal organs in a body. A tongue diagnosis is not only convenient but also non-invasive, and therefore widely used in Oriental medicine. However, the tongue diagnosis is affected by examination circumstances like a light source, patient's posture, and doctor's condition a lot. To develop an automatic tongue diagnosis system for an objective and standardized diagnosis, segmenting a tongue region from a facial image captured and classifying tongue coating are inevitable but difficult since the colors of a tongue, lips, and skin in a mouth are similar. The proposed method includes preprocessing, over-segmenting, detecting the edge with a local minimum over a shading area from the structure of a tongue, correcting local minima or detecting the edge with the greatest color difference, selecting one edge to correspond to a tongue shape, and smoothing edges, where preprocessing consists of down-sampling to reduce computation time, histogram equalization, and edge enhancement, which produces the region of a segmented tongue. Finally, the systematic procedure separated only a tongue region from a face image with a tongue, which was obtained from a digital tongue diagnosis system. Oriental medical doctors' evaluation for the results illustrated that the segmented region excluding a non-tongue region provides important information for the accurate diagnosis. The proposed method can be used for an objective and standardized diagnosis and for an u-Healthcare system.