• Title/Summary/Keyword: Sewer network

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Implementation of Home-Network Sewer using UPnP based on the Embedded Linux (Embedded Linux 기반의 UPnP를 사용한 홈-네트워크 서버 구현)

  • 정진규;진선일;이희정;황인영;홍석교
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.53 no.9
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    • pp.638-643
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    • 2004
  • Middleware enables different networking devices and protocols to inter-operate in ubiquitous home network environments. The UPnP(Universal Plug and Play) middleware, which runs on a PC and is based on the IPv4 protocol, has attracted much interest in the field of home network research since it has versatility The UPnP, however, cannot be easily accessed via the public Internet since the UPnP devices that provide services and the Control Points that control the devices are configured with non-routable local private or Auto IP networks. The critical question is how to access UPnP network via the public Internet. The purpose of this paper is to deal with the non-routability problem in local private and Auto IP networks by improving the conventional Control Point used in UPnP middleware-based home networks. For this purpose, this paper proposes an improved Control Point for accessing and controlling the home network from remote sites via the public Internet, by adding a web server to the conventional Control Point. The improved Control Point is implemented in an embedded GNU/Linux system running on an ARM9 platform. Also this paper implements the security of the home network system based on the UPnP (Universal Plug and Play), adding VPN (Virtual Private Network) router that uses the IPsec to the home network system which is consisted of the ARM9 and the Embedded Linux.

Analysis on Load of Non-point Source from Sewage Treatment Districts in Nakdong River (낙동강 유역 내 하수처리구역의 비점 배출 부하량 분석)

  • Shin, Hyun Suk;Kim, Mi Eun;Kim, Jae Moon;Jang, Jong Kyung
    • Journal of Korea Water Resources Association
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    • v.48 no.9
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    • pp.695-709
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    • 2015
  • The inflow of nonpoint pollution sources due to sustainable development and urbanization is gradually increasing and causes a diversity of water pollution. There are lots of difficulties to find a solution as the problems related to variation of hydrological and natural phenomenon. A differentiated method to estimate the nonpoint pollution sources has been proposed using rainfall and characteristics of urbanization and observed data from sewage treatment districts in the study. The types of nonpoint pollution sources on an assumption of combined sewer system have been classified as three types which are inflow of rainfall, bypass of sewage treatments, and combined sewer overflows from a river. Three types for estimation of nonpoint pollution sources applied more accurately to generate a amount of nonpoint pollution loads. This study is expecting a wide application for effective water resource management on TMDL (total maximum delivery load) unit watershed and sewage treatment districts.

DOC: A Distributed Object Caching System for Information Infrastructure (분산 환경에서의 객체 캐슁)

  • 이태희;심준호;이상구
    • Proceedings of the CALSEC Conference
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    • 2003.09a
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    • pp.249-254
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    • 2003
  • Object caching is a desirable feature to improve the both scalability and performance of distributed application systems for information infrastructure, the information management system leveraging the power of network computing. However, in order to exploit such benefits, we claim that the following problems: cache server placement, cache replacement, and cache synchronization, should be considered when designing any object cache system. We are under developing DOC: a Distributed Object Caching, as a part of building our information infrastructures. In this paper, we show how each problem is inter-related, and focus to highlight how we handle cache server deployment problem

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Design and Performance Analysis of Security Network Management Architecture for Auto-managing Security Systems (보안 시스템의 자동 관리를 위한 보안 네트워크 관리 구조의 설계 및 성능 분석)

  • Ahn Gae-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.8B
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    • pp.525-534
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    • 2005
  • This paper proposes the architecture and the methods of security network management for auto-configuration of security systems by extending the existing policy-based network management architecture. The architecture and the methods proposed in this paper enable a security management sewer to automatically decide the best-suited security policy to apply to a security system and the most effective and efficient security system to perform security policy rule, based on the role and capability information of security systems and the role and time information of security policy. For integrated control of network system and security system, this paper also proposes SNMP protocol based security network topology map generator. To show the excellence of the proposed architecture and methods, we simulate and evaluate the automatic response against attacks.

Design and Implementation of Network Defense Simulator (네트워크 방어 시뮬레이터 설계 및 구현)

  • 이철원;윤주범;임을규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.4C
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    • pp.441-447
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    • 2004
  • Information security simulator is required for the study on the cyber intrusion and defense as information security has been increasingly popular Until now, the main purposes of information security simulation are security estimation of small network as well as performance analysis of information protection systems. However, network simulators that can simulate attacks in a huge network are in needs since large scale internet attacks are very common in these days. In this paper we proposed a simulator design and its implementation details. Our simulator is implemented by expanding the SSFNet program to the client-sewer architecture. A cyber attack scenario used in our simulator is composed by the advanced attack tree model. We analyzed the simulation results to show the correctness of our network defense simulator.

Mapping Inundation Areas Using SWMM (SWMM을 이용한 침수예상지도 작성 연구)

  • Don Gon, Choi;Jinmu, Choi
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.33 no.5
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    • pp.335-342
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    • 2015
  • In this study, data linking module called GeoSWMM was developed using a typical secondary flooding model SWMM in order to improve the accuracy of the input data of SWMM and to map hourly inundation estimation areas that were not represented in the conventional inundation map. GeoSWMM is a data linking module of GIS and SWMM, which can generate a SWMM project file directly from sewer network GIS data. Utilizing the GeoSWMM the project file of SWMM model was constructed in the study area, Seocho 2-dong, Seoul. The actual flooding has occurred September 21, 2010 and the actual rainfall data were used for flood simulation. As a result, the outflow started from 2 PM due to the lack of water flow capacity of the sewage system. Based on the results, hourly inundation estimation maps were produced and compared with flood train map in 2010. The comparison showed about 66% matching in the overlap of inundation areas. By utilizing GeoSWMM that was developed in this study, it is easy to build the sewer network data for SWMM. In addition, the creation of hourly inundation estimation map using SWMM will be much help to flood disaster prevention plan.

Communication and Sewer Technologies for Performance Improvements in Networked Visual Environment (네트워크 가상환경의 성능향상을 위한 통신 및 서버 기술)

  • 심광현;양광호;박일규;김종성
    • The Journal of the Korea Contents Association
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    • v.1 no.1
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    • pp.118-129
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    • 2001
  • This paper investigates the previous research results on communication and server technologies for networked virtual environments and presents several new technologies to improve performance. Specially, a hierarchical client-server network topology to support numerous clients are presented and a dead-reckoning algorithm considering network latency to provide clients with fair service is also presented. Finally, several examples to confirm the proposed technologies are introduced.

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A Study on Home Network Functional Model for Personal Area Network based Virtual Home Network (PAN (Personal Area Network) 기반 가상 홈 (Virtual Home) 지원을 위한 홈 네트워크 연동 모델 연구)

  • Joong Hyun Joong
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.1 s.33
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    • pp.167-174
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    • 2005
  • With the progress of portable appliances such as cell phone and handhold PC, the popularization of Personal Area Network (PAN) and the diversification of services that are based on Personal Mobile Gateway (PMG) . To use home services at any time regardless of their Position, it needs a virtual home network that a home network and outside networks are finally integrated. Although interoperability among home appliances reached their service stage, research for services and middleware for new small scale network such as PAN is at an early stage. Traditional home network service/connection methods, terminal control schemes, and middlewares must be extended to accommodate PMG-based PAM. In this paper, we propose an integrated virtual home network Platform that guarantees seamless connections between home network and PAM. We also analyze indispensable functions and presents functions that should be added existent home gateway or home sewer by function.

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A Study on Design of a Distributed Game Server System (분산 게임 서버 시스템 설계에 관한 연구)

  • 배재환
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12B
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    • pp.1060-1065
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    • 2003
  • As the Internet continues to grow, network games are widely spreaded. For most network games, many users' meet on a server causes a heavy load to the sewer, which in turn brings inconvenience to the user. Moreover, it demands increased expense to the service provider for deploying additional servers. In this paper, we propose a hybrid distributed system for network games. In our proposed system, a client is independents of the server and exchanges information directly with other clients. The client depends on servers only for the update information. The proposed methodology classifies messages according to the characteristics of information that the message handles and applies either client-to-server and pear-to-pear communication for processing messages which increases the efficiency of systems.

Experimental Assessment for the Effect of Burial Depth on the Formation of Underground Cavities and Ground Cave-ins by Damaged Sewer Pipes (하수관 손상으로 인한 지하공동 및 지반함몰 발생에 대한 하수관 매립심도 영향의 실험적 평가)

  • Kwak, Tae-Young;Chung, Choong-Ki;Kim, Joonyoung;Lee, Minho;Woo, Sang-Inn
    • Journal of the Korean Geotechnical Society
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    • v.35 no.11
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    • pp.37-49
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    • 2019
  • In order to analyze the effect of burial depth on the generation of ground cavities and cave-ins, a series of model experiments with different height of model ground were performed. Digital images of the model ground were captured to evaluate the internal deformation of the model grounds by adopting the PIV (Particle Image Velocimetry) technique. Additionally, the vertical displacement at the surface, the size of the cavity, and the weight of the discharged soil were measured in each test. The results indicate that the model ground with low burial depth, which does not satisfy the criterion, was more vulnerable to ground cavities and cave-ins than the model ground with high burial depth.